- 13,191
- Seattle-ish
Ugh. The homologation system. Don't even get me started.
Lest anyone think I'm endlessly crapping on FM7, there are a lot of things I like about the game.
Variety of cars. No other game offers the variety of cars that FM7 does. Tons of cars from Australia. Grand Prix cars from every decade from the 1920s to today including a nearly complete 1967 F1 grid. Le Mans racers from the 1950s to today. The variety of cars available is stunning.
Quality of modeling. Even on my OG XB1, the cars look fantastic.
Painting cars. I don't think there is another game that provides so may tools for painting cars and recreating classic paint liveries or original designs.
Driver gear. I like this concept (as you can tell by the fact that I curate the driver gear list here. See my sig.) It's fun and a lot better than FH3's car horns that it turned out no one gave a 🤬 about.
Racing feel. Cars feel right when I drive them.
Race circuits. I like the selection of real and fantasy circuits we get. My faves are the city circuits like Prague and Rio.
Photography. FM7 (honestly, every Forza game) had a robust photo mode that allows for some seriously good in-game photography.
Even with all those positives, the negatives outweigh them. The homologation system, the extraordinary volume of locked cars, the endless bugs, the endlessly looping specialty dealer. It just turns me off.
I'm sure it's different for a lot of you. I think for a lot of people, you get the cars so you can race. I'm the opposite. I race so I can get the cars. Because I'm a car guy. The racing doesn't interest me in the least. I just want the cars, and there are far too many barriers between me and the cars in the game.
Lest anyone think I'm endlessly crapping on FM7, there are a lot of things I like about the game.
Variety of cars. No other game offers the variety of cars that FM7 does. Tons of cars from Australia. Grand Prix cars from every decade from the 1920s to today including a nearly complete 1967 F1 grid. Le Mans racers from the 1950s to today. The variety of cars available is stunning.
Quality of modeling. Even on my OG XB1, the cars look fantastic.
Painting cars. I don't think there is another game that provides so may tools for painting cars and recreating classic paint liveries or original designs.
Driver gear. I like this concept (as you can tell by the fact that I curate the driver gear list here. See my sig.) It's fun and a lot better than FH3's car horns that it turned out no one gave a 🤬 about.
Racing feel. Cars feel right when I drive them.
Race circuits. I like the selection of real and fantasy circuits we get. My faves are the city circuits like Prague and Rio.
Photography. FM7 (honestly, every Forza game) had a robust photo mode that allows for some seriously good in-game photography.
Even with all those positives, the negatives outweigh them. The homologation system, the extraordinary volume of locked cars, the endless bugs, the endlessly looping specialty dealer. It just turns me off.
I'm sure it's different for a lot of you. I think for a lot of people, you get the cars so you can race. I'm the opposite. I race so I can get the cars. Because I'm a car guy. The racing doesn't interest me in the least. I just want the cars, and there are far too many barriers between me and the cars in the game.