Same here. Offroad has never been done on a Motorsport title and with the content this game already has I just hope it won't break the game. They may add the rally circuits that already exist within the real world on tracks we have like daytona, hockenheim and circuit de catalunya...I can see another track being added or hopefully pikes peak as a bonus with 5 new rally or offroad cars.Guess my 959 is potentially getting the Paris Daker treatment.
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That aside, I’m curious as to how the FM7 physics engine will handle an off road expansion, also wondering what courses we get and how many of them will there be altogether.
Jesus, what is going on here?
Not a clue, I imagine either (A) it’s related to the potential off road expansion or (B) related to the issue with the 924’s widebody kit, just spitballing guesses here.Jesus, what is going on here?
Oh, so that's what that was for!For the rivals Forza RC qualifiers 2 you get the Dodge Dart GT.
Then I was just blind. I swear I had never noticed them before.Those specifically or just windmills in general? Because I know that track has had some before the update.
Yep the Dart is surprisingly drives well and the performance is better than how it was in Forza Horizon 3.Oh, so that's what that was for!
Please don't say that. They need to broaden the imsa roster if anything.
... but an IndyCar expansion could also bring a couple of IMSA tracks (Mid Ohio, Detroit).
Yes, I know that the tracks would work both ways (new IndyCar tracks with an IMSA expansion) , but with the Indy 500 coming in May, an IndyCar expansion (with the new body kits, maybe a couple historic cars, and a couple of tracks) seems like it would line up just right - especially since the last of the Car Pass packs comes in April.
I just ran a few laps while trying out a car and they were working as normal.Is it just me or did the latest update change split time info for the worse? I'm getting the impression that split time gaps are now always being compared to the first lap and not the best lap.![]()