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If they're so important then just use the premiums and ignore the standards.
Where's my Premium pickup truck? My Premium PD-created F1 car?
You can't just not use them and you never could just not use them; and if PD were to be silly and include them all again in a game that came out in 2014 then there is no reason to believe the same wouldn't hold true for it either.
I'm speaking of a win-win situation. What's there to lose that standards coincide with premiums in the contents of the game?
For starters, any pretensions PD would still have about making a good looking game. Kind of a big deal considering how compromised they made GT5 performance wise to chase visuals.
It's pretty essential to have the option, yeah. "You can just drive them stock if you're unhappy with how limited they are" is a non-argument.What's wrong with playing GT5 for driving cars that look stock? Is it essential that all cars have to have external, aftermarket bodykits, spoilers and wheels?
No, they are pretty set in stone for how they will look. PD can't add visual customization to any of those models outside of spoilers and wheels, since spoilers and wheels are the only things that can be changed on the models. Thus being the downside to modeling your cars as one piece meshes.Like how they fix the wheels, the standards could probably have some more touches to it so that it'll look more like the better looking standards,
It doesn't, but it gives a pretty good indication for it. Especially when some of the problems were carried over to GT5 to begin with. Why should anyone hold their breath?unlike the Alto, including glitches. Just because they're not fixed in GT5 for three years, doesn't mean it won't be by GT6's release.
Also, no where did I mention about minor variations. I'd have to agree with you on this that having minor variations of the Miatas and Skyline is unnecessary, but this isn't even my argument. I'm merely talking about standards and premiums coinciding. I mean do you not know that even the premiums could have minor variations as well?
You're talking about how quantity matters more than quality; when a good portion of that quality is quantity for the sake of it.
And yes, I'm well aware that PD is already starting to go down the same road that got use the Mazda Miata, Mazda MX-5 and Eunos Roadster all being treated as different cars.
I never intent to brought up the point of extras to bring up an argument. It was merely my opinion and personal view (not how it SHOULD be viewed as), and you chose to counter it with reasons otherwise involving its advertisement in which I don't even think matters.
We can argue all day about PD burying the news about standards. Personally, I thought it was already said about standards not having interior view verrry early, but many assumed it was talking about the engine bay inside the bonnet and whatnot.... Similarly about the 20 track, 70 variation in which many of us were also in denial. But please, let's not even bring this up.
You brought it up. The Standard cars weren't bonuses by any measure other than "they didn't put any effort into them in comparison to the Premiums." They weren't advertised as bonuses. They weren't utilized in the game as bonuses. And Sony went out of their way to downplay any disadvantages they would have had to make them be considered bonuses before you bought the game. That you view them as bonuses is all fine and dandy, but not everyone did nor should they have.
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