Yes. And not just me. This place is a treasure trove of ideas from some very bright people. It wouldn't surprise me a bit to learn that a lot of traffic over the months from Redmond has been going straight to Earth's "Things you want to see in GT6" wishlist thread.
This is precisely what I'm hoping, and more of course, and I'm baffled why anyone would want a marginally better GT6 on PS3 when we could "lose our hats" over a Gran Turismo which is a quantum leap better on PS4.
Yes, a GT6 on PS3 will be a better game. It can look better. Have a ton of events, more than in GT4. Tons of tracks. 500-plus Premium cars. Livery Editor and Race Mod for all the cars. None of the silly doodads that made no sense in GT5, like the paint chips and XP system (hopefully!).
But a real HD Course Maker? More than 16 cars on track, especially online? Proper headlights for more than two or three cars in night races? A massive jump in physics and A.I.? 3D at 60fps? A Movie Maker? Realistic damage? Serious multiclass racing?
Don't you guys want a new Gran Turismo that's a lot more than the equivalent of a bunch of patches? Give me the REAL Gran Turismo 6, please.
What confuses me is why PD has not gone to a a bi-yearly release cycle like Forza. Really, why not just release what they have finished every 2 years? So many problems will be done away with if that happened. Forza fans know Forza 5 is right around the corner. Some GT fans seriously believe they may not see GT6 for years to come. That shouldnt be the case.
If they had a 2 year release cycle GT6 would have released a few months ago and everyone would have been happy. GT6 on PS3 supporters would get what they want, and those who want a GT on PS4 early in its life cycle would get GT on the PS4 at the end of 2014 or early 2015. And they get to play GT6 on PS3 for a year until they get their PS4.
So I ask again, why not move to a 2 year release cycle? If each new game only has 100-150 new cars, thats fine. Thats more then most games have total.
Theres nothing wrong with big games releasing every 2 years. Microsoft released 8 full Flight Simulator games in the same period of time it took PD to release 5 full Gran Turismos. To be more precise, Microsoft released a new Flight Simulator every 1.8 years on average from 1988 - 2006.
I know PD has made mobile games and Tourist trophies and whatever else, but they really need to focus on moving Gran Turismo to a bi-yearly release cycle, no matter what it takes. Spending 4-5 years making a game doesnt guarantee it will be good. GT5 was proof of that. So theres no real reason to believe a GT game being released every 2 years will lower the quality of the franchise. Forza has proven you can release large racing games bi-yearly with critical success. The same with Microsoft's Flight Simulator.
Also, you are right. GT6 on PS3 will end up being similar to a very large patch, or a large DLC download. With a possible GT6 on PS3 release being no closer then 8 months, why not extend that to 14-16 months and make it a PS4 game? As you mention in addition to simple gameplay upgrades that are possible on PS3, there will be the massive visual upgrades.
I was in another part of the forum and ran into this real life image.
For a split second, I thought it could be a video game. And then I realized with PS4 GT visuals could resemeble this picture. High res grass, high res smoke, 3D environments, realistic lighting. The possibility of GT6 on PS4 looking anything like this is worth it, IMO