Gran Turismo 7’s New Physics Are Not Entirely Going Well

  • Thread starter Famine
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Someone who is better at video editing than me needs to get that one of the grid flying around and put the harlem shake intro on it.
 
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I want a Samba BUS bouncy thingy.....is this GT7 now???


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That makes me really wonder who's testing the updates before release at PD? The janitor? The cleaning lady??! smh

But at least there's something entertaining about it... Especially if you see certain Youtubers claiming that this is "A gAmEcHaNgEr".
 
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Does anyone know for certain how to replicate these glitches? I've tried the suspension/aero/ballast combination in this video but my Corolla still remains grounded...


The torque split is neccesary too. It seems to work by having the driven wheels suspension clip past any bump stop. So it is easier with more weight over the rear end as a percentage and with RWD or 4WD. It should technically be possible while reversing with FWD also.
 
Does anyone know for certain how to replicate these glitches? I've tried the suspension/aero/ballast combination in this video but my Corolla still remains grounded...


I figure it out from this video.

Here is the video with full setup.


Sorry for the long wait in the middle of the video I was using a weight converter to figure out the kg to pounds.
 
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It may be because I think my Jimny is engine swapped as well. I didn't really think it. I just pulled my Jimny from the garage, which I believe is engine swapped, wide bodied and has 3 tunes for dirt, snow and tarmac. I chose the tarmac and this was my first go. Needless to say, that tune does not work with the new physics! :D
I had an engine swapped, full-power Jimny with soft, raised suspension and soft race tires, and it would tip over pretty easily pre-patch. I haven't tried the new update yet.
 
I had an engine swapped, full-power Jimny with soft, raised suspension and soft race tires, and it would tip over pretty easily pre-patch. I haven't tried the new update yet.
Ah, so perhaps this was just a thing anyway. Can't say I had noticed it before but I had not used that tune much and certainly not on anything as twisty and undulating as Eiger.
 
Try entering the Clubman Cup+ at Watkins Glen before they patch it.

It's not as weird as the "rocket" glitch, but the AI of the crazy blue Ferrari with its obviously erratic behavior will make you laugh.
 
Perhaps I was right to fear adjusting the "natural frequency" of the springs, now that there are "accursed and unnatural frequencies". These bouncy cars are hilarious, though!
 
I said this in another thread but it seems as though PD would benefit from having a varied and dedicated group of users to beta test their updates.
I would rather they have quality assurance processes as well as analysts and managers that are paid and know what they are doing.
 
The physics are ****. The wheel feels completely dead, no real connection to the car. So where is the weight transfer improved, when I can't feel it at all? SUPER difficult to slide and drift or to catch a slide. It so easily ends now in snap-oversteer and into the wall. What were they thinking?
 
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I wanted to try the new Mazda Atenza swap yesterday so I bought one, swapped the Alfa V6 into it, gave it aero, better tyres (sports medium) and brakes and entered a race. Only then I noticed that I had forgotten to buy a better suspension, but I decided to run the race as-is to get a first impression.

The amount the car squats when accelerating and braking is ridiculous. I understand this car is a diesel family sedan so it will have a soft suspension. But this extreme squatting not realistic by an stretch. The car doesn't go haywire as shown in the videos here, but noone can convince me that behavior supposed to be realistic. I therefore believe that the new physics are not okay also for regular driving.
 
Hello folks,

I´m new in this forum. I would like to get your impressions on the new tire wear adjustments. Well, I´m not really happy. Did a test race on Sunday at Autopolis (Manu Cup) with the Ferrari GT3. No issues with the soft tires. Good lap times, tires last for the 10 laps race. Now after the update it is impossible to bring the car over the finish line. My tires are totally dead after seven laps. Anybody with the same problem? Anyway, other cars might have not a problem. I guy with a NSX had the same lap times in training and quali. However, he finished 14 sec in front of me. I was on mediums (because not possible for me to use soft as mentioned), he on soft. So it seems that the physics of the NSX can manage the tires better....no idea. Did´t try another car yet.
 
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