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Well the term "force feedback" is generally sort of specific to wheels. Terms like "haptics" or "vibration" are used when it's related to the controller.PD should have put those settings in a different category like "Wheel settings" IMO. Or at least clearly state that those only effect wheels. While technically a wheel is still a controller, most gamers will not think like this.
But I do agree that a lot of the mythology about stuff like this could be cleared up by the devs with a simple statement such as "there is no way for the force feedback settings to alter the feel of motion control." I remember in the 2000's I was heavily into Microsoft Flightsim 2004ACOF. I'd say about 30-40% of my engagement with that related to "tweaking" the config files to improve performance. It was a veritable black art! "You need to edit the config TEXTURE MAX SIZE setting from 1.000045 to 0.00950. It makes a HUGE difference!" On and on and on with stuff like that! Never a direct word from the dev stating anything like "yeah don't bother. There's no way that makes any difference whatsoever." It seems like there's a general acceptance that it's better to not give any specific information about stuff like that and just let the mythology promolgate...
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