I just traded in my PS3 + GT5 for an XBOX360 + Forza 3.

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Well, I guess it's pretty understandable for people to switch from GT5 to Forza 3. I can relate to that, at least.

As I said in another thread, there's one thign that keeps me from going back to Forza (as I still have a 360 and the game itself), and that's the fact that I played FM3 to death between its release and GT5's release.
Not as crucial to me, not done perfectly well, not as important as actual racing experience, and not necessarily out of the question for GT5. It's certainly not enough reason for me to sell my console.
The racing experience is probably the biggest trump Forza has on GT5, in my opinion. It doesn't deliver a very good one, but GT5 delivers no racing experience at all.
 
I dont understand why people bash Forza(is a GT forum), i mind, the game cant like you, but bash just for fanboyism, pretty much like soccer.

I play GT since 1 and Forza since 2, i have both now, sincerely i think when i bought GT5 im gonna sold my FM3 copy, but that just doesnt hapen, even more, i buy points to buy the lastest cars, the Ford Sierra!!! a game with that car deserve respect.

The fact is i gonna play both when i use to think that i gonna play just one.

And i dont surprise to see more people like the OP.
 
I sold my GT5 after a month, it was a dissapointment for me.Back with Forza3 and yesterday I raced on the Experthoppers and it was amazing. You guys should check that out
 
i had forza 3 since its out till 2 years ago , after playin gt5 and with 97% , i dont miss forza 3 , but dont now what i will buy next, forza 4 maybe be my next choise instead of gt6.
 
Forza has great online. GT5 WISHES it had the online features that forza has.
In my opion the online in forza 3 is the worst bit. They should have left it like forza 2, where you could join any game you want and have a host that can pick the rules. Not some silly matchmaking thing that repeats the same 10 tracks.
 
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When my friends come over, we like to play FM3 splitscreen and play tag on Benchmark Layout A. The game is more fun. Do what you want on your cars.
But I like to drift. I like to test all kinds of cars and drift with them with my DFGT in GT5. Basicly what I'm saying is that I'm proud to love and have both games. I'm a car enthusiast, but I love to have fun sometimes.

Thats what I'm sharing.
 
superdan
In my opion the online in forza 3 is the worst bit. They should have left it like forza 2, where you could join any game you want and have a host that can pick the rules. Not some silly matchmaking thing that repeats the same 10 tracks.

That's good but exploitable.
Host stacking lobbies. Getting kicked.

Far better to have your own private lobbies with friends.
 
In my opinion, FM3 is the better game.
The physics from Forza are just better. They are. And they are all premium cars. And... I could go on for hours. GT5 is about cars; FM3 is about you.

Its funny when i was anticipating Forza 3 i was looking at the carreviews on Youtube (Topgear, Evo etc). Just listening what they said about how the cars handled. And when Forza 3 came i realised they did an awesome job in recreating the Handling of each car. My personal best examples of this are The Porsche GT2, Ferrari 458 and Nissan GTR. All well discussed cars on Car reviewers. I have Both Gt5 and Forza 3, and i can say this Forza is much more fun, and rewarding.
Plus the feel for the cars(Force Feedback) is much better.

 
Forza is much more fun, and rewarding.

This 👍

I had the most exciting race in a long time earlier. It wasn't even super cars, or a huge track with loads of laps. Just 5 laps of Catalunya school circuit; my VW Scirocco against M. Rossi's R32 Golf. After making a mistake at the first corner and dropping behind a bit I drove like a madman and just sneaked past him at the last second. Virtually every race is like that; so rewarding. And the game rewards you more when you play, like me, with no assists and hard AI difficulty (although I don't use a clutch as it's too fiddly with a controller so I get a 95% bonus).

The only close races like that on GT5 were the original Seasonal events where you started miles behind.
 
GT5's Pros:
Hugely better physics.
Where it matters, better graphics.
Larger car selection.
More varied events and challenges (Special events, rally, NASCAR, rain, licence tests, B-Spec).
Photo travel.
More convincing transmission and wind noise (air appears to be non-existent in FM3).

GT5's Cons:
Grinding effectively ruins career mode.
Standard cars (could be considered a pro).
AI turns some races into moronic ram-fest.

FM3's Pros:
More cars with cockpit view (good for pad users).
Livery Editor.
Career mode appears to be better thought-out.
More accurate engine sounds.

FM3's Cons:
Floaty physics.
Cartoon-like lighting.
AI not much better than GT5.
Flat roads.
 
Personally, I'd have kept the PS3 and GT5 but the best means for console racing is buy going multiplat. Sure, GT5 has frustrated me more with design choices and reality of the game/certain features but it's still a great game. Not perfect but good. Forza is also a great game. If you like 1 you'll like the other. Sadly there are too many people with brand loyalty which affects their decisions on these things and it comes out in their posts. It's sad that folks will talk down and bash 1 franchise without ever playing it, all while spinning and deflecting any negative their preferred franchise has.

Please. Discussed to death. If PD could get their hands on Porsche, it would have Porsche. Either Porsche didn't want to be featured in GT, or PD didn't want to spend a fortune convincing them. While you may feel Porsche is an absolutely necessary brand, I feel classic Japanese cars are absolute necessity. And Forza has a distinctly small number of these. It depends on your interests.

I think that it has more to do with EA than just Porsche. But it's very sad to know that one of the most successful brands in motorsports history isn't even in the most popular racing game of all time. RUF is fine but RUF isn't Porsche. Maybe EA asked for too much, I'd still have went forward on it. But then again I'm a huge Porsche fan. Forza isn't the only non-EA based franchise to have Porsche. Codemasters got some for GRID from what I recall, albeit very few. Which brings me to my point on this... I'm pretty sure Codemasters isn't as big nor as successful as PD, so why not muster up the cost for such an iconic motorsports brand?!
 
No need really, because this was my thoughts when reading:
^ A pretty long and pointless thread. In summary, Forza has excellent customization, leaderboards, Porsche, good online, heaps of supercars, good AI and a good in-game economy and yet you dismissed each one of these points as insignificant details?

I would say all of those things are crucial, and GT5 fails to deliver on any of them...
I'm not dismissing anything as insignificant. I'm saying just because you think these features are important, it doesn't mean everyone does. While the list you posted is more or less "facts", it doesn't have any bearing on how good either game is.

GT5 has horrible visual damage: FACT
GT5's horrible damage is a reason why players should switch to Forza: NOT FACT
GT5's damage is a significant detail: NOT FACT
To many people, damage is important, but it isn't fact. It's only significant if the player finds it significant, and unfortunately you are not every player in the world.
Damage is a significant feature to you: FACT

I'm just trying to understand your reasoning behind posting this thread. Are you trying to convince GT5 players that Forza is better? Did you think you would be praised for making your decision? Either way, it isn't worth it. The only way people or going to switch to Forza is if they decide for themselves that it has better features, not because you told them it had better features. The only praise you're going to get is from people who already decided they liked Forza better long before you showed up. No one is going to thank you for enlightening them to the wonders of Forza for them.

So again, I ask, why did you post this thread? (This is not a rhetorical or sarcastic question. You may have an actual reason, but I certainly don't know what it is yet. I am hoping for an actual answer.)
GT5's Pros:
Hugely better physics.
Where it matters, better graphics.
Larger car selection.
More varied events and challenges (Special events, rally, NASCAR, rain, licence tests, B-Spec).
Photo travel.
More convincing transmission and wind noise (air appears to be non-existent in FM3).

GT5's Cons:
Grinding effectively ruins career mode.
Standard cars (could be considered a pro).
AI turns some races into moronic ram-fest.

FM3's Pros:
More cars with cockpit view (good for pad users).
Livery Editor.
Career mode appears to be better thought-out.
More accurate engine sounds.

FM3's Cons:
Floaty physics.
Cartoon-like lighting.
AI not much better than GT5.
Flat roads.
Pretty much, I agree. Forza has some features I wish GT5 had, but physics and car selection are too important for me to give up.
 
I just find the games very different..

Regarding physics, it's 6 of one, half a dozen of another, there are things both seem to do better then the other..

The main thing in favour of FM3 is with a wheel, the nuance of FFB is much better then GT5, just try hotlapping and you soon see the marked difference in 'feel'..

But conversely, for me, GT5 has far more entertainment value in some of it's physics, cars squirming and fishtailing/pendualting a bit too unrealistically, but preferable to me..

Regarding the 'steering assist' in FM3, I think people exaggerate this, I did some tests in another thread, https://www.gtplanet.net/forum/showthread.php?t=132607&page=10#post4238725 and although it has some non-ideal stuff going on, it really isn't remotely as sinister as people make out (IMO)..

Bottom line for me, I have a lot of fun with GT5, I find the physics unrealistic if I was to get pedantic on some levels, but I'd rather they where this way. I love FM3 for hotlapping, the feel and the feedback are top notch, but weird physics parameters do remove that fishtailing/fun aspect..

I think if FM4 kept most of FM3's phsyics nuances, but amped up the parameters and added a bit of GT5 'fun' to the proceedings people would accept it much easier..
 
all i have to say: (as an owner of both games, though have been playing gt5 non stop the last 2 months)

radical sr8 > gt5's car list
 
In my opinion, FM3 is the better game.
The physics from Forza are just better. They are. And they are all premium cars. And... I could go on for hours. GT5 is about cars; FM3 is about you.

Agree. The only thing holding them back is the permanent active steering, other than that I've always felt Forza's (1-3) physics have been better. Something about the fact that I can pull up telemetry mid race means they have little to hide. GT5's telemetry is archaic to say the least. It is almost like they have something to hide...

This is my biggest gripe with your post. The game is as challenging as you make it. If you choose to use an X1 for the Sunday Cup, or even race tires when everyone else is on comforts, it's your loss. I personally enjoy racing a stock '73 Skyline in the Japanese Classic race, not a fully tuned Dome Zero. It can be quite a challenge and very interesting, if you so choose.
But that is a major problem. Imagine if in real life drivers merely had to limit themselves. It wouldn't happen, period. There are restrictions for this very reason. At least Forza gives you restrictions for all but the early races.

While you may feel Porsche is an absolutely necessary brand, I feel classic Japanese cars are absolute necessity. And Forza has a distinctly small number of these. It depends on your interests.
Forza is balanced in regards to cars from various regions. GT is very unbalanced, there are far too many Japanese cars. Porsche is a staple of racing history which is why everyone wants them.
GT5 has horrible visual damage: FACT
GT5's horrible damage is a reason why players should switch to Forza: NOT FACT
GT5's damage is a significant detail: NOT FACT
To many people, damage is important, but it isn't fact. It's only significant if the player finds it significant, and unfortunately you are not every player in the world.
Damage is a significant feature to you: FACT
I'm pretty sure as far as realism is concerned, damage in single player is a significant feature would be a fact. If you don't want it, that's why it has the option to turn it off. Not being able to turn it on like GT5 A-spec, is well, quite retarded.
So again, I ask, why did you post this thread? (This is not a rhetorical or sarcastic question. You may have an actual reason, but I certainly don't know what it is yet. I am hoping for an actual answer.)

Do you know what the definition of an internet forum is? If so, you'll be able to answer your own question above. :rolleyes:
I could understand you being like this had he posted in the GT5 section, but this is posted in the Forza section so let it go.
 
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Hugely better physics?!
I'd say just better, not hugely better.

I won't go into the rest of your post.

Do a continous 360 drift in FM3 then try it on GT5. Forza's front wheels dont have any grip, and the cars feel like their on ice. Huge difference. Suspension movement is also better in GT5.
 
^^^
People say the darndest things. Considering most seem to agree Forza's wheels have too much grip, I'm not sure how you came to a conclusion completely opposite from most everyone; even Forza haters.
As for suspension movement, really, I mean seriously. That is one of my biggest gripes with GT5. I just don't get how the suspension in GT5 can act like a hard suspension one second and then act soft the next.
 
I'm not dismissing anything as insignificant. I'm saying just because you think these features are important, it doesn't mean everyone does. While the list you posted is more or less "facts", it doesn't have any bearing on how good either game is.

GT5 has horrible visual damage: FACT
GT5's horrible damage is a reason why players should switch to Forza: NOT FACT
GT5's damage is a significant detail: NOT FACT
To many people, damage is important, but it isn't fact. It's only significant if the player finds it significant, and unfortunately you are not every player in the world.
Damage is a significant feature to you: FACT

I'm just trying to understand your reasoning behind posting this thread. Are you trying to convince GT5 players that Forza is better? Did you think you would be praised for making your decision? Either way, it isn't worth it. The only way people or going to switch to Forza is if they decide for themselves that it has better features, not because you told them it had better features. The only praise you're going to get is from people who already decided they liked Forza better long before you showed up. No one is going to thank you for enlightening them to the wonders of Forza for them.

So again, I ask, why did you post this thread? (This is not a rhetorical or sarcastic question. You may have an actual reason, but I certainly don't know what it is yet. I am hoping for an actual answer.)


This is the Forza Motorsport sub-forum, is it not? Where we, the members, post topics discussing Forza Motorsport. My thread was simple: "I've switched from GT5 to Forza 3" and then I went on to mention a few features within Forza 3 that I was excited about. I fail to see where I'm wrong in posting the thread?
 
Why do people feel the need to defend the game they like more? The OP posted this in the Forza section, not the GT5 section. If he like's Forza more, that's his opinion, and he posted it in the right forum. People act as if someone insulted their mother when someone doesn't like they game they like :lol:
 
One thing I really love about FM3 is the immense customization. Also, EVERY time T10 makes a new forza game its actually a great improvement compared to the game before. I think its the fact that because FM isn't as established as GT it is what makes them stride to be better every game.
 
This is the Forza Motorsport sub-forum, is it not? Where we, the members, post topics discussing Forza Motorsport. My thread was simple: "I've switched from GT5 to Forza 3" and then I went on to mention a few features within Forza 3 that I was excited about. I fail to see where I'm wrong in posting the thread?
Fair enough. 👍

Threads like this in the past have been nothing but flame wars, but this seems to have turned out differently. Considering your post is essentially "I like Forza better. here's why;" the only discussion that can really come of that is people's own opinions and interpretations of each game. Please consider my posts part of that discussion. I'm not trying to get this thread closed, I'm just interested in knowing your expectations for this thread. I find it a little annoying that people think I'm trying to prove you wrong, but all I'm saying is the list of features is not an end-all-be-all when it comes to which game is better. I had assumed with your list that you were trying to show that Forza is a better game, but I see now they are just your reasons for liking it.

In the same vein, I am equally entitled to post my opinions for liking GT5 in this thread as well. Just because it is in a Forza subforum does not mean only people who prefer Forza can post in it. This thread does directly compare GT5 and Forza so comparisons between the two throughout the thread should be expected. Not everyone who replies has to agree with you, and not all disagreeing posts are necessarily arguing with you, including mine. :)
Forza is balanced in regards to cars from various regions. GT is very unbalanced, there are far too many Japanese cars. Porsche is a staple of racing history which is why everyone wants them.
If they could get Porsche, they would have Porsche. It's foolish to think PD just isn't interested. Also, GT has tons of Japanese cars because it's based in Japan. It's extremely easy to get their hands on Japanese cars to model in comparison to classic American and European cars. You also assume that they could have replaced Japanese cars with European or American cars, which isn't necessarily true. They may have gotten as many unique American or European cars as they could reasonably manage, and filled in their remaining time adding easily obtainable Japanese cars. They definitely added plenty of classic American cars this time around though, and in total it's still plenty to make me happy.

I'm pretty sure as far as realism is concerned, damage in single player is a significant feature would be a fact. If you don't want it, that's why it has the option to turn it off. Not being able to turn it on like GT5 A-spec, is well, quite retarded.
Realism is not a person. Realism cannot play the game and say "wow, this game doesn't appeal to me at all!" However, a person can play a game, and, based on how important damage and realism are to them, decide whether or not it is a "significant feature," and if the game interests them or not. Someone who craves realism may find damage a very significant feature, but decide that overall, GT is more realistic anyway. Like me. It all depends on point of view.

Also note that not allowing damage to be turned on in single player is probably not indicative of a mental disorder. Nor does it make the game homosexual, as some would claim.

Do you know what the definition of an internet forum is? If so, you'll be able to answer your own question above. :rolleyes:
I could understand you being like this had he posted in the GT5 section, but this is posted in the Forza section so let it go.
Being like what? Let go of what? It's a discussion forum, I'm discussing. What's the problem?
 
Also note that not allowing damage to be turned on in single player is probably not indicative of a mental disorder. Nor does it make the game homosexual, as some would claim.

Being like what? Let go of what? It's a discussion forum, I'm discussing. What's the problem?

A smart-arse and I'll give you an example.
Your need to tell me how it does not have a mental disorder when I used the word retarded was clearly a smart-arsed response.

The way I used retarded is a clear example of connotation; being a secondary meaning that does not nessarily have a direct connection with it's official meaning.
 
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Congrats on your purchase. I too find FM3 a better game, but I enjoy both and will continue to play both. In my experience:

GT5 Good:
Bigger library of vehicles
The built in GT5 community features
Daily cards
Photo Tour
Premium model cars have some additional detail over the Forza models (especially underbody)

GT5 Bad:
Sticky/rail physics
Jaggies, blocky shadows
Standards
Grind
UI

FM3 Good:
Physics
All 500+ cars are fully modeled
Career
Livery
Online

FM3 Bad:
Some R cars don't have working IP
Spoiler/Aero on back of cars don't work
Online hopper system not appreciated by all
Need a second mortgage for a good wheel
Livery editor could still be more flexible
Silver required for some game features
 
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Not surprised how this thread turned out the way it is the same old arguments. TC is satisfied with with his decision and I assume wanted to discuss FM3 with other FM3 fans and not defend his decision with GT fanboys.
 
More varied events and challenges (Special events, rally, NASCAR, rain, licence tests, B-Spec).

Haha, it's a pity all of those features are rubbish. Some of the special events are good (AMG challenge) but rally is a joke, NASCAR is an even bigger joke, rain is average compared to F1 2010 and other games out there, licence tests are a complete waste of time and I won't even get started on B-spec...

But anyway, I see no problem with this thread. Those people saying it shouldn't be posted, how about going to another thread? There are that many in this forum, why did you chose this one?

I am a huge GT fan because PD have always done it best, but as such I have no problem voicing my disappointment with GT5. I consider myself more a car/racing fan than a gaming fan, so if Turn 10 manage to do it better than so be it 👍
 
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