- 9,765
- OrlandoFL GMT-5
- GTP__Jav
What lap times? you did not read my last links right? were all about handling.. the close lap times are a consequence of that.
I posted this in the other thread, I guess you did not read:
"Remember the tyres used in the Coulthard Seasonal Event(comfort softs). The recomended tyres by Polyphony to match the real life performance in the R8 comparison at Laguna Seca(comfort medium). The low grip tyres used for the GT Academy competitions(comfort and low sports tyres for race cars). Etc.."
And now compare those official tyres designated by the game creators for realism with the default tyres of any of those cars in the game. Also compare that selection with the professional driver opinion posted above.
One thing is the default car configuration(mostly towards to the casual player with toned down realism, more grip and all aids on) and another a realistic configuration to match the real car behaviour and performance in its stock pure form(realistic grip tyres and no aids). GT games always have come like that since GT1. Do you remember the special control tyres(sim) in older GTs?
Again with the lap times? Does the fact that they need to de-tune their car to match that lap time tell you how broken their physics engine and tire model is?
I guess you missed this part, I got no problem with the comfort or sport range of tires, they are great for street cars but for anything upwards of DTM you need the race tire range"...
GT5 is a GAME and is great as such, but it is far from being a simulator.