- 158
- COTA
- speedrcr
If you want to see change, be the change then and get out in the work force and make a better game then....only then you will respect what kind of work, limitations, timelines, and costs there is involved with making the games.
For those that have a gripe about same old game play...well guess what its basically the same due to the D-Pad users restricting the game from moving on to be a real sim, if anything they have dumbed it down so that it's more "accessible".
Yes, I'm about to blow your mind with this...the software engineers in this game had to find an even balance to please those that don't go out and get wheels for a true experience.
If they were to dump the support for the D-Pad users this game would greatly graduate to a new level and then you won't be quite focused on Standard vs Premium...add that with having a proper respect with what it takes to make an actual game as I aforementioned above (an understanding for what it really takes in developing something pretty big as it is)...you'll shut up and enjoy the drive.
Just saying it how it is This comes from someone that knows behind the scenes graphics work...it's not easy like a lot of you kids or people that don't know what really goes on in those design studios. 3D Modeling and texture work is not easy. Just have a little respect that they updated some of those Standard models and "appreciate" it.
For those that have a gripe about same old game play...well guess what its basically the same due to the D-Pad users restricting the game from moving on to be a real sim, if anything they have dumbed it down so that it's more "accessible".
Yes, I'm about to blow your mind with this...the software engineers in this game had to find an even balance to please those that don't go out and get wheels for a true experience.
If they were to dump the support for the D-Pad users this game would greatly graduate to a new level and then you won't be quite focused on Standard vs Premium...add that with having a proper respect with what it takes to make an actual game as I aforementioned above (an understanding for what it really takes in developing something pretty big as it is)...you'll shut up and enjoy the drive.
Just saying it how it is This comes from someone that knows behind the scenes graphics work...it's not easy like a lot of you kids or people that don't know what really goes on in those design studios. 3D Modeling and texture work is not easy. Just have a little respect that they updated some of those Standard models and "appreciate" it.