Kaz interview on Eurogamer - Standards are here to stay! Poll added

  • Thread starter Johnnypenso
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Kaz says the standards are going to be in GT7. Is this a deal breaker for you?

  • If standards are in GT7, I'm out.

    Votes: 171 19.5%
  • I will buy GT7 regardless.

    Votes: 498 56.9%
  • On the fence, I'll wait for the reviews and then decide.

    Votes: 206 23.5%

  • Total voters
    875
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If you want to see change, be the change then and get out in the work force and make a better game then....only then you will respect what kind of work, limitations, timelines, and costs there is involved with making the games.

For those that have a gripe about same old game play...well guess what its basically the same due to the D-Pad users restricting the game from moving on to be a real sim, if anything they have dumbed it down so that it's more "accessible".

Yes, I'm about to blow your mind with this...the software engineers in this game had to find an even balance to please those that don't go out and get wheels for a true experience.

If they were to dump the support for the D-Pad users this game would greatly graduate to a new level and then you won't be quite focused on Standard vs Premium...add that with having a proper respect with what it takes to make an actual game as I aforementioned above (an understanding for what it really takes in developing something pretty big as it is)...you'll shut up and enjoy the drive.

Just saying it how it is ;) This comes from someone that knows behind the scenes graphics work...it's not easy like a lot of you kids or people that don't know what really goes on in those design studios. 3D Modeling and texture work is not easy. Just have a little respect that they updated some of those Standard models and "appreciate" it.
 
If you want to see change, be the change then and get out in the work force and make a better game then....only then you will respect what kind of work, limitations, timelines, and costs there is involved with making the games.

For those that have a gripe about same old game play...well guess what its basically the same due to the D-Pad users restricting the game from moving on to be a real sim, if anything they have dumbed it down so that it's more "accessible".

Yes, I'm about to blow your mind with this...the software engineers in this game had to find an even balance to please those that don't go out and get wheels for a true experience.

If they were to dump the support for the D-Pad users this game would greatly graduate to a new level and then you won't be quite focused on Standard vs Premium...add that with having a proper respect with what it takes to make an actual game as I aforementioned above (an understanding for what it really takes in developing something pretty big as it is)...you'll shut up and enjoy the drive.

Just saying it how it is ;) This comes from someone that knows behind the scenes graphics work...it's not easy like a lot of you kids or people that don't know what really goes on in those design studios. 3D Modeling and texture work is not easy. Just have a little respect that they updated some of those Standard models and "appreciate" it.
Correct me if I'm wrong. I should be happy we have standards coming for GT7 because if they removed D-pad support for the game, which no one has ever mentioned or asked for, it would be far worse, so just shut up and enjoy the drive?

I don't know why I didn't think of this sooner.
 
If you want to see change, be the change then and get out in the work force and make a better game then....only then you will respect what kind of work, limitations, timelines, and costs there is involved with making the games.

For those that have a gripe about same old game play...well guess what its basically the same due to the D-Pad users restricting the game from moving on to be a real sim, if anything they have dumbed it down so that it's more "accessible".

Yes, I'm about to blow your mind with this...the software engineers in this game had to find an even balance to please those that don't go out and get wheels for a true experience.

If they were to dump the support for the D-Pad users this game would greatly graduate to a new level and then you won't be quite focused on Standard vs Premium...add that with having a proper respect with what it takes to make an actual game as I aforementioned above (an understanding for what it really takes in developing something pretty big as it is)...you'll shut up and enjoy the drive.

Just saying it how it is ;) This comes from someone that knows behind the scenes graphics work...it's not easy like a lot of you kids or people that don't know what really goes on in those design studios. 3D Modeling and texture work is not easy. Just have a little respect that they updated some of those Standard models and "appreciate" it.

This argument, no matter how well-intended it may be is another in a long series of logical inconsistencies. This "be the change, make a game and only then will you come to appreciate [insert reasons here]" doesn't work either as it can easily be diffused with a rebuttal as simple as "Gran Turismo isn't providing the experience I want, thus I will find it elsewhere."

It isn't 1998 anymore. Gran Turismo isn't the only game of its kind on consoles anymore; it either needs to adapt or it will perish. The only thing Gran Turismo commands at this point in time is loyalty. It doesn't command innovation, it doesn't even command consistency.

And, again, I mean no ill-will toward your argument as it's perfectly sound on its own merit, but I am not appreciating anything from as early 1999 (again, let's keep to 2004 for argument's consistency) being bandied about in a 2015/16/17 presentation nor will I respect it, especially when Kazunori is going on and on about wanting to please photography connoisseurs beginning with GT7 because he's not pleased with its current implementation.

A statement cannot be more wildly hypocritical than that.
 
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@Terronium-12 Very very well put!!! I commend you on that post!!! Good point! Can't argue that one bit! I play sims on the PC and if it wasn't for my love of the series and ease of getting in game.. I'd be playing the PC sims in place of this game....I do ahve alot of friends from GT 5 though and they would be missed. Currently GT is the only game I have for the PS3...other then that it's a Blu-ray player ;)

@Johnnypenso Love how you redacted the point I made there and "simply" reduced it to the point I wasn't making. If this is how you comprehended it, I feel sorry for you, lol. Notice the word Gameplay? Someone mentioned it before....

You're entitled to your opinion about gameplay...but don't let it be shock to you when you get to actually experience Project Cars.

As far as Standards vs Premiums....some have been updated with great detail...see BTR and RGT. They are on par with Premium models....and there's more than these in the game...be thankful they even updated these. That's the point.
 
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When posting, especially in a topic like this, it's typically a good idea to have some level of substance, not just "don't like it don't buy it". That adds nothing to the discussion at hand, and we've all heard it countless times.
Emphasis, bruh...
 
If you want to see change, be the change then and get out in the work force and make a better game then....only then you will respect what kind of work, limitations, timelines, and costs there is involved with making the games.

For those that have a gripe about same old game play...well guess what its basically the same due to the D-Pad users restricting the game from moving on to be a real sim, if anything they have dumbed it down so that it's more "accessible".

Yes, I'm about to blow your mind with this...the software engineers in this game had to find an even balance to please those that don't go out and get wheels for a true experience.

If they were to dump the support for the D-Pad users this game would greatly graduate to a new level and then you won't be quite focused on Standard vs Premium...add that with having a proper respect with what it takes to make an actual game as I aforementioned above (an understanding for what it really takes in developing something pretty big as it is)...you'll shut up and enjoy the drive.

Just saying it how it is ;) This comes from someone that knows behind the scenes graphics work...it's not easy like a lot of you kids or people that don't know what really goes on in those design studios. 3D Modeling and texture work is not easy. Just have a little respect that they updated some of those Standard models and "appreciate" it.
I drive better and with more confidence with the D-Pad than with the steering wheel of my mom's car (poor student).
 
For those that have a gripe about same old game play...well guess what its basically the same due to the D-Pad users restricting the game from moving on to be a real sim, if anything they have dumbed it down so that it's more "accessible".
So the stupid ai, grids that make no sense, boring career mode and PD not giving the player options are all the fault of d-pad users?
 
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For those that have a gripe about same old game play...well guess what its basically the same due to the D-Pad users restricting the game from moving on to be a real sim, if anything they have dumbed it down so that it's more "accessible".

So all of these issues that have divided the fanbase - including the visual quality of the majority of cars in the game - have to do with some players' input method of choice? As a Dual Shock user I was far too ignorant to understand this before, but thankfully an honest-to-god, holier-than-thou wheel player was able to set the record straight for me. Bravo, sir.
 
Will PD have to renegotiate any previous licenses to show old cars?

Or do they have the rights to show them eternally ?

Certain brands can't be too happy as standards compared to there premium rivals. If they really care that is.
 
Will PD have to renegotiate any previous licenses to show old cars?

Or do they have the rights to show them eternally ?

Certain brands can't be too happy as standards compared to there premium rivals. If they really care that is.

I have a feeling the Vision GT project is going to wake up a lot of manufacturers. And because some FIA controlled racing series demand that manufacturers create road going (consumer) cars in order to participate in sanctioned races, (I'm talking to you Porsche) there is going to be a mass license renewal down the road.

Speaking of Vision GT, has anyone seen the Lexus Grand Touring car they plan to put into GT6? It's pretty nice.
 
I have a feeling the Vision GT project is going to wake up a lot of manufacturers. And because some FIA controlled racing series demand that manufacturers create road going (consumer) cars in order to participate in sanctioned races, (I'm talking to you Porsche) there is going to be a mass license renewal down the road.

Speaking of Vision GT, has anyone seen the Lexus Grand Touring car they plan to put into GT6? It's pretty nice.
Wake them up to what? What do you think is going to happen when they wake up?
 
They will wake up to the fact that they will get the very same exposure to young paying customers if they show there wares through virtual venues such as Grand Turismo. Combining fact with fictional works that "MIGHT" come true.
That's the wake up call to manufacturers. It's a marketing tool that reaches adults and young people alike.

The name of the game for car makers is getting their product in the eyes hearts and minds of potential customers.
So soon car makers will come looking for GT instead of the other way round. Players will benefit from having more new car models and racing variants of those new models in GT6/7. That is why Vision and FIA affiliation are brilliant.
That is fact and NOT fan boy rambling. The only question is can PD take advantage of what is going to fall to them.

Now if they could only get rid of those standard cars, Bathurst memory issues, bad overall engine sounds, tire compounds, correct the car categories, bring back shuffle racing, install the course maker, start the monthly DLC for tracks and cars so on and so on. If not PD just might kill off all the people who have been loyal to the brand for many (15) years.
 
Think about it; if you would have mentioned that "GT7 on the PS4 will have standard cars", back when we had to settle for them when GT5 was released 4 years ago we would have laughed our asses off.

Now we actually got confirmation (which is never any guarantee if it comes out of Kaz's mouth), that this is gonna happen, so 70% of this forum is actually laughing it's asses off ATM (whilst a nostalgic tear is running down their cheeks), and the 30% that are die hard fans are running out of arguments as each day passes.

It's a case of a sinking ship and it's captain's crazy desire to reach the bottom.
 
Think about it; if you would have mentioned that "GT7 on the PS4 will have standard cars", back when we had to settle for them when GT5 was released we would have laughed our asses off.

Now we actually got confirmation (which is never any guarantee if it comes out of Kaz's mouth), that this is gonna happen, so 70% of this forum is actually laughing it's asses off ATM, and the 30% that are die hard fans are running out of arguments as each day passes.

It's a case of a sinking ship and it's captain's crazy desire to reach the bottom.

Jesus christ, reading that has really hit home to me how utterly depressing this forum has become.
 
Pros
- can't see low details in road cam and only to some extent in google street view roof cam - both super popular cams
- many great cars are standards
- see first point + handling is the same on all cars (I guess)
- see first point, third point and add new engine sounds

Cons
- AI/people using them, breaking the immersion,
- bloated dealership

Disable/enable option or simply not giving them to AI would solve the problem. Dealership separation would be nice too.

As for marketing: (what the press would say)

"No standard cars in GT7, 600 next gen cars ready on launch"

VS

"Standard cars back in GT7 alongside 600 next gen models"

Which one sounds better ? No, seriously - it's not a rhetorical question - I have no idea anymore :lol:

:gtpflag:
 
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"No standard cars in GT7, 600 next gen cars ready on launch"

VS

"Standard cars back in GT7 alongside 600 next gen models"

Which one sounds better ? No, seriously - it's not a rhetorical question - I have no idea anymore :lol:

:gtpflag:

I think it'd be marketed as

"No standard cars, 600 next gen cars ready on launch"

or

"Over 1200 cars, ready on launch"

with a description of the standard cars somewhere on the website.
 
I personally would rather have less cars (all Premium) than 1000+ cars (with standards). I don't have any negative feelings towards those who want them in-game and those who put them in-game. I would just enjoy knowing any car i select would be top notch and have a pretty interior.

For the most part, I only buy Premiums in GT6. Unless a event calls for a standard car.
 
I'm not surprised that the old standards are going to be thrown into GT7. I would guess that printing "over 1500 cars" (or however many there will be) on the disc case is hard for PD to resist.

Since standards will be returning I hope they bring back the used car dealer. All standard cars should be placed into the used car dealership (without the rotating inventory), separated from the premiums. In GT6 I always felt like the dealership was an enormous mess with all the standards and premiums in one place; I'd spend 10 minutes trying to find the 2 or 3 premium Miatas.

Personally, I had no desire to drive a PS2 era car on the PS3 and you can be sure I have no desire to drive one on my PS4 if I decide to purchase GT7. The inclusion of standards on PS4 doesn't bother me too much, as I can just choose not to drive them. My personal problems with the GT series of late has nothing to do with standard vs. premium.
 
I'm not surprised that the old standards are going to be thrown into GT7. I would guess that printing "over 1500 cars" (or however many there will be) on the disc case is hard for PD to resist.

Since standards will be returning I hope they bring back the used car dealer. All standard cars should be placed into the used car dealership (without the rotating inventory), separated from the premiums. In GT6 I always felt like the dealership was an enormous mess with all the standards and premiums in one place; I'd spend 10 minutes trying to find the 2 or 3 premium Miatas.

Personally, I had no desire to drive a PS2 era car on the PS3 and you can be sure I have no desire to drive one on my PS4 if I decide to purchase GT7. The inclusion of standards on PS4 doesn't bother me too much, as I can just choose not to drive them. My personal problems with the GT series of late has nothing to do with standard vs. premium.
i like the idea of standards in the used car dealership. Cuz they have been re-used so much. hehe :P
 
I think it'd be marketed as

"No standard cars, 600 next gen cars ready on launch"

or

"Over 1200 cars, ready on launch"

with a description of the standard cars somewhere on the website.

I meant the gaming press writing the headlines and people reception. I agree about PD/Sony not mentioning standard cars and just stating the total car count - it's a given.
 
"No standard cars in GT7, 600 next gen cars ready on launch"

VS

"Standard cars back in GT7 alongside 600 next gen models"

Which one sounds better ? No, seriously - it's not a rhetorical question - I have no idea anymore :lol:

:gtpflag:

"No standard cars in GT7, 600 next gen cars ready on launch" :cheers:

600 cars to choose from are more than enough for me. I find it annoying having to go through pages and pages of repeated cars to find a car that is good. The important thing is if from that list you can set up full grids that make sense. For instance they could do 24 DTM cars from the 2003 season, or all of the cars from the Fuji Grand Championship Series '82 season (Silhouettes ooh yeah!). There you go already, two full series and you have about 550 cars more to choose. I love the new Lotus F1 from the Senna update but there aren't any cars to race against that matches its specs. Many times I've started races in career mode and I had about two modern Le Mans race cars in the grid, a couple vintage Le Mans ones, A Nascar was also there! any way the whole thing was just a mess.

With this I am not saying road cars or exotic cars should not be there but I would prefer they put more effort into
the list instead of just thinking of the number.
 
So the stupid ai, grids that make no sense, boring career mode and PD not giving the player options are all the fault of d-pad users?

C'mon the lot of ya, get real, seriously if that's what you got...re-read and think.

No not the point I was making...dpad is only part of it, they dumb down the ai as well as other parts of game for accessibility and broader audience, not for dpad users specifically. Not sure where you got that direct correlation.

Good that you all enjoy driving with the dpad, nothing against it, but please spare us the hipster neg-a-tude of being bored with a game on a dpad...find something else for those that this is applicable.

My whole point was to say enjoy what they are giving. They will more than likely "upgrade" those standards to look better, they have to if they want to have 4k support, or the cars will look like 8 or 16 bit.
 
So all of these issues that have divided the fanbase - including the visual quality of the majority of cars in the game - have to do with some players' input method of choice? As a Dual Shock user I was far too ignorant to understand this before, but thankfully an honest-to-god, holier-than-thou wheel player was able to set the record straight for me. Bravo, sir.


Sounds like you are trying to read between the lines where there's nothing there...read my above post, and yes some are ignorant....but ignorance comes with knowing. Lack of information is just that, so which are you, knowing the difference or just having lack of knowledge?

You're the one saying you're ignorant am I right? Holier then thou statement if I ever heard in that quote above.
 
Another issue is just how much trouble and detail does PD go through to actually produce a car? Initially the effort was described as painstaking. Recording sessions, both inside and out side the car at different positions and various speeds. That was done by people, not by sound samples. It seems some of the same work is done now at PD.

By far, PD needs to properly categorize their cars so that players can make better use of them no matter if they are standard or premiums. Most of us can excuse the interior particularly if the car performs well on the track.
For the record, I do hate the blacked out interior with a passion. However, the other view options get me by that.

But everyone wants better more detailed ability to put on-line rooms together. We want the driving feel and car tuning dynamics to make since. And we want tracks and cars that allow us to mimic current and past racing events or create our own series according to real world specifications.

Perhaps just as important, when we purchase a stock "fill in the name" from the dealership, we want to take it to our favorite course or perhaps a country road we know and see how it feels to drive it around stock.
Some of us would like to add aero packages, wheels, suspension and even engine parts if we can afford to do so.
And of course we replace our shocks and tires, or have alternate tires for track days. And we want to feel the difference after we make our changes.

Kazunori needs to insure this game maintains its soul. No matter how many features are added, lost or promised the soul of the game is the experience of actually driving a car. Or more to the point, being as close to driving an actual race or everyday car as possible in a virtual environment. That can't be compromised. And if it somehow/some day is, there will be no reason to play this simulation game any longer. This is best done using a steering wheel and pedals as interfaces. Luckily for us and Sony the human hands are so intelligent that they can "feel" the sensations through the controller and tell the brain that we're actually behind the wheel. That and SOUND are also the heart and soul of GT.
 
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