Kazunori Yamauchi Responds to Gran Turismo 7 Fan Outrage

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Been watching videos about GT7's monetization. It's pretty sad that the game has fallen into this. Microtransactions from GT5 and the way the game was rigged to entice players to take the "easy way out" planted the seed for me to abandon the franchise after being a devoted fan since game one. Does anyone remember the credit packs from back in the day? The most expensive pack was (correct me if I'm wrong) $59.99 for a few million credits. Just enough to buy one of the expensive cars.

Who's to blame here really. Sony? Because I don't see a reason why PD, having done the marvelous progression and reward system from the first 4 games, suddenly decides to degrade it in newer games.

I was so close to buying a PS5 and GT7. I'm itching for the GT experience. It's been too long. I'll pass on this one once again. I hope I'm still around for GT8.
Clealry not sony but Kaz's idiocy at its greatest. Sony didnt tell him to make rare cars reflect real world pricing bud. You think the corporate suits understand the Supra R34 or F1 modern pricing lol.

Payouts would be fine if no car cost more then 1 million credits, but the deluded nut job insits on bs liek that.

No other sony game dev pulls this ****, online must for a majority single payer game is PD/Kaz only idiocy.
 
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Words mean nothing.

He asks me to wait?

All I hear is, "Stop playing the game until we work this stuff out."

Waiting doesn't mean, "Play constantly like a moron and trust me."

I scheduled time around my life to play this game more than normal this week, and obviously, I wasted my time. Fine, I'll take a month off and see if the game is more fun next month.
 
Clealry not sony but Kaz's idiocy at its greatest. Sony didnt tell him to make rare cars reflect real world pricing bud. You think the corporate suits understand the Supra R34 or F1 modern pricing lol.

Payouts would be fine if no car cost more then 1 million credits, but the deluded nut job insits on bs liek that.

No other sony game dev pulls this ****, online must for a majority single payer game is PD/Kaz only idiocy.
To a certain extent, I think that no one understands collection cars pricing more than corporate suits because they are the ones actually buying these cars irl. Well at least more than bum-ass grown-up gamers (self-description) bitching they can't afford a car in-game imo.
 
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Well done 18.5mil for the mclaren f1, the car that i was expeting from the release of the game, thank you PD and Kaz for your false ideal, balance payout make enjoy the game, and all of your bs, you deserve the worst comments in your social's.
p.s.: in hagerty website car is listed at 17.000.000$, so in gt7 make them more expensive 💩💩💩
 
Tbh is an bland response, obviously PD is faulty on the economy created (specially prices of used cars and tuning parts) and SONY/SIE trying to get as much money as they can, if they were planning to do this a MTX fest the base game should have been free to play or cost something below $40, but it is pretty obvious to me now that SIE is using GT7 as an awful experiment to create the MTX economy for their future MP games, they basically are willing to kill their biggest franchise for nothing
 
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Well done 18.5mil for the mclaren f1, the car that i was expeting from the release of the game, thank you PD and Kaz for your false ideal, balance payout make enjoy the game, and all of your bs, you deserve the worst comments in your social's.
p.s.: in hagerty website car is listed at 17.000.000$, so in gt7 make them more expensive 💩💩💩
But it has sold for over 20M as well 👀
 

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I didn't read any the comments so I'm maybe just echoing a lot of the sentiments already raised, but I feel the issues that the game has are bigger than PD itself, and more of an industry wide problem.

PD historically is a company that takes their time. They go at their own pace, expected quarterly profits be damned... until one day Sony clearly had enough and told them GT5 needed to come out in time for the holidays. That resulted in what I feel was a game with ambitious scope that had a level of 'eh, screw it' applied as late as possible, which is why we got a gimped career mode with tons of level grinding to pad out the runtime, mismanaged side events like WRC, and of course standard cars. GT6 was almost certainly done because Sony wanted something to show for all the development time/money for GT5, and basically forced their hand into making what was effectively a Mission Pack Sequel. Not saying both were bad games by any stretch, but looking at them with a better view of how the industry works, you can see how PD's fastidiousness suddenly wasn't going to be able to keep up with how the gaming landscape was changing.

Fast forward to GT Sport. A more online-centric game, with set spec racing being the priority compared to a monstrous car count, and being done on developer friendly hardware means they were able to get this one out relatively quickly. The downside is core fans were confused that their massive GT career mode was now gone. This ultimately led to them going hard doing a proper GT7 whilst sticking a bandage on Sport with the GT League in the meantime.

Here's the problem though. I'm sure PD wanted to put far more events into the game. More avenues to earn money, more ways to earn these expensive vehicles. But I just think that, more than ever before, they were pushed into getting this out as soon as they could. We have a mentality from big publishers these days to just 'ship now, fix/finish later', and for the most part that is the rule, not the exception. Why have PD take up time and resources, not making money, when they can just ship it, gain a huge surge of initial sales based on name alone and then do massive updates later? By the time we're all having problems with the game, it's too late; we've already bought it. And you know what? 95% of customers won't care, because they're conditioned to this by now.

10 years ago, everybody kicked up a storm when SimCity required an internet connection, and voted EA the worst company in all of America partly because of that (beating out BP of all people, who had dumped millions of gallons of oil into the ocean a year or two prior). Now? It's very much 'oh well, guess I'm not playing this game I paid £70 for ¯\(ツ)/¯'. People are just ambivalent about it. I shouldn't have to worry when my £90 steelbook of the game will just become a fancy paperweight, I should be able to just play it whenever, like with GT1 - 6.

As for the "micro"transactions, there is no excuse. This is a fully fledged, fully priced (dare I say, overpriced, like most of Sony's 1st party games) release. Free-to-play games get dragged through the mud for them, but that's their shtick, that's how they recoup their development money and make a profit. But when big name games have them, people just go 'oh, they're only an option, you don't have to buy them'. They shouldn't be there at all, period. This isn't even a Halo/COD situation where it's a cosmetic either. Car collecting is a core aspect of the game, yet you're currently gimped from doing that due an economy that doesn't work. I'm not saying they should do a Forza and just throw cars and money at you from the start. The slow GT grind is what most people like. But in it's state right now, there are no feasible means of getting access to the content without either paying up or cheating the system (which you can't do anymore, go figure).

Sorry for the rant, but it's a shame to see since there is still a very good game at the core here, one that's sadly been sullied by the demands of the publisher and complacence of the average customer.
 
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I now played the game for little over 2 weeks, i still having a blast with it, but the biggest problem for me is the lack of events, we don’t have near enough, plenty of cars have no events to race on, this would be more important to me than new cars and tracks, and i would think adding more events and championchips would take a lot less effort, should not be difficult just add new events on the tracks thats in the game, maybe adding even edutance races and championchips when they are at it
 
It's truly something when the game charges you to see locked car paint on a downloaded livery, but as far as I'm aware, you don't get to keep that colour anyway?

Or have I just not downloaded enough to notice the colours in my collection?
 
VXR
It's truly something when the game charges you to see locked car paint on a downloaded livery, but as far as I'm aware, you don't get to keep that colour anyway?

Or have I just not downloaded enough to notice the colours in my collection?
They do add to your collection, thankfully.
 
I now played the game for little over 2 weeks, i still having a blast with it, but the biggest problem for me is the lack of events, we don’t have near enough, plenty of cars have no events to race on, this would be more important to me than new cars and tracks, and i would think adding more events and championchips would take a lot less effort, should not be difficult just add new events on the tracks thats in the game, maybe adding even edutance races and championchips when they are at it
Yeah what I also don’t get, it must be the simplest thing ever for the devs to create events, they already had almost all of the material from GT Sport. Right now I would be even happy if they just add all the events from Sport into GT7, they at least used all the different Cars
 
Here's the problem though. I'm sure PD wanted to put far more events into the game. More avenues to earn money, more ways to earn these expensive vehicles. But I just think that, more than ever before, they were pushed into getting this out as soon as they could. We have a mentality from big publishers these days to just 'ship now, fix/finish later', and for the most part that is the rule, not the exception. Why have PD take up time and resources, not making money, when they can just ship it, gain a huge surge of initial sales based on name alone and then do massive updates later? By the time we're all having problems with the game, it's too late; we've already bought it. And you know what? 95% of customers won't care, because they're conditioned to this by now.
The problem with that though is what the hell have they been doing for the last 5 years? The majority of the content has been recycled from sport. They have come up with a few new licence tests, a few missions, 50 odd cars and 3 tracks. Sure there have been a few enhancements and an upgraded physics engine. But really there isn't a lot to show for 5 years. George RRR Martin moves like Usain Bolt in comparison. If they weren't pressured we would be lucky to get a complete game by 2040 at the rate they move at.

I'd say there has been far too much circle jerking and self congratulation at PD for the past few years. They are so out of touch it's not funny.
 
I think if you buy a car collecting game it is reasonable to expect you can actually collect cars in a non RL fashion. Most of us will never have an expensive classic car in RL life, why for god's sake make it almost impossible in the virtual world too? PD and Sony choices are beyond understandable and it shows how far out of touch they have become with "for the players". It's pathetic
 
kojima can go and pound sand, that guy is so out of touch from reality, i sincerely want to meet his dealer and ask what he's cooking
that guy is a hack and should stick to some whacky domestic tv ads or something
He's definitely eccentric, but not really out of touch from reality. Replay MGS 2 and you'll see how relevant it is to the present day...

I won't get too deep into this though, don't wanna make this thread too off topic :lol:
 
6 weeks ago i could finally get my hands on a PS5,my first playstation since PS2 and part of why i wanted it so badly (that i payed more than the usual price) was the upcoming release of GT7.My first GT since the allmighty GT3 (i did play xbox and all Forza Games in the meantime).I (pre)ordered the anniversary even if i find the extras ridicously overpriced for a 100€ edition.Even the pure preorder bonus seemed like better value.But i wanted the (awesome)steelbook so badly.That said,for a 25 years release i was really hoping for something they put more“love“in.Some nice collectors box with artbook and/or car whatever.

Anyway,after playing it for the first days the world was still ok,i liked the cafe missions with their little stories and there was a constant car,cash and lottery flow while playing through it.I enjoyed the driving so much (and still do) that i bought my first Wheel+wheelstand ONLY for GT,so i spent 500€ only for GT7.Not to mention the AutoArt Diecast Ford GT 40 LM (the white GT edition) i bought,cause its my absolute favorite car.I was hyped to the moon.

But soon after i finished the cafe and got a gold medal on all cups/events (i‘m NOT interested to do the stupid music rallys or missions,i want pure racing) the honeymoon was over.I realized how less content is there,how expensive everything is when your income is so low,how stupid many of the design choices are (going back and forth between literaly hundreds of small menus is awful) and i‘m not convinced about the mechanics of sports mode yet,but thats another story.

The MTAs and the always on left a bad taste right from the beginning but it was GTs“day(s) of shame“ when the **** hits the fan.Having a single player game,on disc even, that i can not play for more than 30 hours is one thing.But reducing the payouts for many races drastically following by this VERY lame statement from Yamauchi was breathtaking.And not even a small handful of credits for compensate,just the „we want you to appreciate the cars more hence we lowered the payouts“ bs…WTF?A slap in the face.

The core gameplay is so good but the review bombing on metacritic is the absolute right thing to do.This combined with all the reddit,youtube,GTplanet outrage will be hard to overlook for sony and most probably the only language they understand.
Completely agree with you.

Another thing that quite enraged me was the part about helping us players avoid 'mechanical' activities to grind. But hey, in the meantime, let's mechanically milk your wallets if you want to enjoy a game in which lots of us already invested 99€ in it.

I don't usually like the review bombing stuff, but I think it's the only language they understand. Let's see how it unfolds.
 
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5 mill would take under 3hrs before they nerfed the fishermans ranch i hardly ever played gt rally or drifting but i had alot of fun doing the rally races on gt7 to get some coins to buy the cars, i love grinding that's what gt games have always been about sitting there and grinding for 5 or 6 hrs to get a hard to get car is more satisfying than spending 10 or 20 bucks on the same car now they want 150-200 real world bucks for that car, something needs to be done about the pay outs for races 50-70k pay out for a 20 min race is a poor effort when you could spend that same amount on a set of tyres a turbo and brakes on a car you got that you wanna drive. Maybe there was some sense in nerfing races to get you to do the other races but at least up the payouts on the 10 lap races to 200-500k so when you finish the race you can buy a car or put it towards a expensive car. Or if they want to make money from mtx make it like 2 bucks a car for cars under 1 mill, its 30 bucks for 2mill in aus on the mtx maybe some would pay 50 bucks to get a legendry every week in a car pass like fh5 has. The only reason i got fh5 was to fill the gap after i got the ps5 on release thinking that gt7 was gonna be a release date game i pre ordered gt7 25th anniversary edition but at least fh5 gives me some sort of satisfaction getting a new car and driving it for a while. But after this last gt7 update i seem to feel a bit ripped off everytime i buy a new car. The legend cars should be within reach off being able to buy them each week for maybe 3 or 4 hours a day of grinding not so some whale can pay a heap of real world money for fake online money but thats how games have been going for too long now i have been a long time fan of all gt games have played them since i was a teenager and im now in my 40s and have near every car in every gt game which is something i take pride in putting in the time to get the cars i wanna buy and drive also loved the tony hawke games but this seems like a 1/2 finished game that wants you to pay to get the cars not spend your time grinding away. The biggest disappointment with this game was watching my kids aged 13 and 23 trading in this game for a new controller and a new headset after 2 weeks and these 2 kids had loved all gt games since they were knee high to a grasshopper that was alotta father and son time we spent together playing gt over the yrs and now they want nothing to do with the game
 
The problem with that though is what the hell have they been doing for the last 5 years? The majority of the content has been recycled from sport. They have come up with a few new licence tests, a few missions, 50 odd cars and 3 tracks. Sure there have been a few enhancements and an upgraded physics engine. But really there isn't a lot to show for 5 years. George RRR Martin moves like Usain Bolt in comparison. If they weren't pressured we would be lucky to get a complete game by 2040 at the rate they move at.

I'd say there has been far too much circle jerking and self congratulation at PD for the past few years. They are so out of touch it's not funny.
Don't get me wrong, I'm not saying it's all Sony's fault that we got a slightly limp wristed single player, some of the design choices are typical PD. Used and legendary cars being dictated by real world prices? Completely stupid. It's one of those things where it'd sound cool for a split second, but the idea would get shot down immediately at any normal developer since it impedes gameplay. PD is not a normal developer.

Could be any number of things; I think the dual release on PS4 and 5 probably had a huge impact too. My personal theory is that it was likely being designed for both PS4 and PS5 first, then Sony shafted the PS4 version (or at least put it on the back burner for the time being) to market it as a PS5 exclusive, and for PD to put all their resources into that. But then supply shortages and scalping meant early PS5s were not getting into the hands of customers, so they had to scramble and get their big budget games out to the far bigger install base, same with Horizon: Forbidden West. As a result, some of the ideas or planned features they likely had in store had to fall by the wayside in order to make sure both versions came out day-and-date with each other, and now it's back to basically being a semi live service game to add in stuff that would've probably made launch.

Publisher pressures are both a blessing and a curse. In the past, it meant we got more complete games that were how the developer envisioned, but the downside being you got a lot of stressed, overworked devs. Nowadays, you don't necessarily have to adhere to the released version because you can just add to it later, which work wise isn't a bad thing per se. I have no doubt they'll had new events, features, courses and cars in the months to come.

The issue there of course is that PD is no stranger to delaying a game, so I have to ask, why not just delay it a little more to add in all this content that was clearly planned before the game went gold? There's the age old quote about a delayed game being eventually good, but a rushed one being forever bad. The direct quote doesn't quite work in today's age of massive content updates, but the sentiment is still there. No Man's Sky is a perfect example. The devs are still providing free content for it, and it's far beyond what they initially had in mind for the game (in a good way). Yet some people are still burned from it letting them down at launch that they've not gone back to it.
 
There is another way to make people not use microtransactions... Remove the microtransactions from the $70 game.
But at that point I am not even sure if mtx thing is solely what Sony wanted or Kaz wanted or both wanted.

By the letter Kaz does seem state that he actually does not want the players to use mtx.

But yeah, just my theories.

Gamers will always thinks either Sony or Kaz wanted money and thats it.
 
But at that point I am not even sure if mtx thing is solely what Sony wanted or Kaz wanted or both wanted.

By the letter Kaz does seem state that he actually does not want the players to use mtx.

But yeah, just my theories.

Gamers will always thinks either Sony or Kaz wanted money and thats it.

I guess the magical microtransaction fairy put them in the game.
 
The problem with that though is what the hell have they been doing for the last 5 years? The majority of the content has been recycled from sport. They have come up with a few new licence tests, a few missions, 50 odd cars and 3 tracks. Sure there have been a few enhancements and an upgraded physics engine. But really there isn't a lot to show for 5 years. George RRR Martin moves like Usain Bolt in comparison. If they weren't pressured we would be lucky to get a complete game by 2040 at the rate they move at.

I'd say there has been far too much circle jerking and self congratulation at PD for the past few years. They are so out of touch it's not funny.
Nailed it!
 
I guess the magical microtransaction fairy put them in the game.
To be fair, I don't think any developer wants to put them in their game. PR wise, they can't flat out admit it but I think the sentiment is there. The people behind the Crash Team Racing remake were very proud in pre-release material that all the additional characters, vehicles and cosmetics could be earned through in-game currency which was fairly easy to obtain and stuff was sensibly priced... until about a month after release when microtransactions were added and the cost of everything was doubled. And this was after the reviews had already complimented Activision for not going down the MTX route for a change.

Now, Sony is not quite the hateful, blood-sucking mega corporation that Activision is, but they still are a mega corporation, and making money is their entire MO. They experimented with it in GT6, tried a different tactic with Sport and are now going full on with GT7, so I do think they wouldn't bother with it if people weren't buying them sadly.

Of course, this is all pure speculation; maybe PD really do just want every possible penny from you. But history has shown it's never usually the core developer who actively wants this garbage in their game. They have no choice but to listen to the publisher since its them whose giving them funding to make the game in the first place. I pointed out in my earlier post, PD is not entirely innocent, but the issue is more with games industry as a whole today rather than it just being a single, binary choice.
 

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