Polyphony Digital, the makers of Gran Turismo.69GTObyMake it so , somehow someway, we cant enter cars into races that are total overkill. I know some of us have control and can do this ourselves, but I think PD should have a minimum and maximum power/weight ratio limit.
Hey, whats PD?
RACECARfinally someone mentions that! I hate the penalties. like you said, how do expect two cars on a narrow course not to touch. the only way I got through the rally courses was by hitting the cars with the side of mine. you can get away with that so try it. I'll give you tips if you ask me.
BTW, they need to expand the selection of LMPs so it will be even better. considering you gonna have twenty cars or so on one track(hopefully), so why not?
Takumi FujiwaraHigh on my list of features is changing time of day in endurance races. Best would be if all tracks had time and weather changes, so you could select conditions for short races.
Less difficult to implement, but also very important, I really want to be able to save in the middle of an enduro.
to add on,smokeydan1/ More competing cars- sick of spending most of the enduros driving around on my own. I've always though the six car limit was one of the biggest dissappointments in GT since the original game. And put some AI competitors in two player mode.
2/ Throughout the series they've always had a carwash I think - why, when there's no dirt?? Its been mentioned before, but the way real race cars accumulate rubber debris / oil / brake dust etc looks cool. Check out the winners paddock at the end of the next GP.
And while I'm at it, smoke. Tyre smoke / exhaust / clouds of brake dust. And debris on the track/ build up of rubber on the line. Road-kill. And not just 32 slightly different types of Japanese squirrel.
3/ In car view.
4/ Neg-Con support (ok, you can file that under "specialist interest")
5/ I read a lot of posts slagging the old cars- OK, the three wheel motor carriage isn't much fun to drive- but I'd like to see more...Bentleys from the 20s/30s, Alfas and Bugattis, Jags and Astons from the 50s and 60s (shame about Porsche) Racing by era at LeMans / Historic GP, old Lotus, Tyrell, McLaren (shame about Ferrari) etc etc. I guess there's that Auto Union- but there's nothing for it to race against.
6/ Why, since GT 1, hasn't the game ever remembered lap records / fastest lap??
7/ Paint shop and race car convertions been mentioned before.
8/ more competitive AI. Can't see any reason why Bob cant do more than 205 mph at Sarthe 2 when I can do 234 in the same car. I think he just likes coming second.
9/ Engine sounds need a LOT more work.
10/ Bring back that tiny little test course from GT2 (Motorsportsland I think it was called) That was fun. and maybe go-carts to go with it. That'd be cool, cos its the one type of motorsport most people have had a chance to participate in, and it would be much easier to model than rallying. I'd be happy to swap the rallying for that. OK, i know its not GTs.
11/ more realistic pit strategy.
12/ onlineonlineonline
12a/ optional qualifying for all races
think thats about it. Apart from Porsches and Ferraris, realistic damage, a free DFP wheel with every game, and the PS3 should make you a nice cup of tea every time you come into the pits.
And please, who, or what, is lol? I've been trying to figure it out for ages. Ta
Do you race?If A-Spec points come back in, I'd like to see what value a race is before I'm actually committed to doing it.
bbinnel440Here are some things I would like to see in GT5:
1. More Turing car races
2. More classic cars like the Boss Mustang, and Camero's from the Trans Am series in the 60's and Lemans cars like the Cobra Daytona, Ferrari GTO
3. Two words Ferrari, Lamborghini
4. Custom paint mods, if you put race parts on your car it should look like a race car
5. Like others have said more AI cars on longer races
6. Tire marks on the track, if you drift around a corner you should be able to see your work
7. Way better engine sounds
8. More Rally tracks like the ones on TV where your inches from trees and splashing through streams, also I would also like to see Road America and Watkins Glen added to the track list
9. When making pit stops you should have a crew chief that tells you when your fuel milage can take you to the end, and if towards the end of the race have the ability to put on "scuff" tires, tires that have a few laps on them from practice to help speed up warm up.
10. I don't know if this is posible but in racing the air around ather cars affect your car, in the corners if a car is on the outside of your car, your car can become lose and the back end wants to come around, also when in the corners if you get right behind the car infront of you, you can take the downforce off the rear wing and get the competitors car lose and you can drive under them and pass them. It would also be nice IF it can be done, unlike most racing games, that it will affect the AI cars as often as AI cars affect your car.
I agree. can you imagine those realistic camera effects on the ovals too?smokeydan...and on the replays, the camera angles aren't realistic- I bet the TV producers covering real motorsport events wish they could do some of the angles and tracking you see on GT4, but they can't.
EG, when you're watching a replay of a race at Monaco on GT4, they could make the camera positions match up to those used on the real TV coverage. Duh, i don't know, it'd add something for me- its all just too close up in the game, you can't actually see the racing. They could put it in as an exra option for 5