Master List Of 2.06 Sound Changes

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The Honda S800 RSC Race Car '68 seems to sound diferent to me now.
Can someone else check it too? Just to be sure.

I agree they definately changed that one to a higher piched note, they also changed its start up sound. The RSC S800 used to sound just like the S800 road car.

I dont know if this is a more accurate sound or not, but I prefered the old one which had a unique raspyness.
 
:lol: I admit the idea is rediculous and it would probably be a programing nightmare, but to be honest, that would the definite fix!

No. Imagine trollvids if that happened "DURR CHEXOUT MAI AMGV8 EK CIVIK!"

GT5 alone was a YUGE, not huge, YYYYUGE improvement for PDs sound department. Flaws , inaccuracies , mistakes even, but none of you bastards could say between gt4 and 5P and 5, that PD didnt reinvent the wheel soundwise, and as of 2.06 only getting better, bitch your little hearts out about 2 wrong samples out of 1000, thats STILL a good succes rate and MONUMENTALY better than 4.

CARS is about racing, GT is about CARS, the former could only grab what light is left in GTs passing shadow, NEVER to overtake.
 
but none of you bastards could say between gt4 and 5P and 5, that PD didnt reinvent the wheel soundwise
PD didn't reinvent the wheel soundwise.


There. Good thing I was born a few years after my parents had already married.


and as of 2.06 only getting better
Knowing which cars they bothered to change and which sounds they changed them to, seems to be 50:50 at best.

2 wrong samples out of 1000
:lol:
 
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GT5 alone was a YUGE, not huge, YYYYUGE improvement for PDs sound department.

Nope.

Flaws , inaccuracies , mistakes even, but none of you bastards could say between gt4 and 5P and 5, that PD didnt reinvent the wheel soundwise,

I can. Because they didn't.

No, you know what? They did, just not in the way you're shouting about.


and as of 2.06 only getting better, bitch your little hearts out about 2 wrong samples out of 1000, thats STILL a good succes rate and MONUMENTALY better than 4.

I'm 99.99% certain it's more than 2. Also, I'd strongly advise you'd watch the language. Strongly advise.
 
I do agree with you in that point. GT won't die because of this, but it will certainly put its fans' patience to the test.

Apart form your opinion, I feel like PD seriously needs the criticism. The game is awesome and all, but it's these little negative details that really hurt the experience. To think that such a huge developer that's extrictly involved in the automotive industry(and I mean huge because of what they can accomplish) makes such amature mistakes, and fix after fix they do so little to change it, and on top of all they mess up what is not messed up; that's unacceptable.

I'm not a computer technician, but I know that adding new things and fixing some other things might bring up bugs, which is understandable, but a car with a V8 that has sounded like a V8 since release date, now suddenly was changed to a V12-ish or whatever sound (I'm talking about the S7), that my friends, is NOT a bug. That's someone changing the sound randomly with obviously no knowledge of cars whatsoever. But it's not this what makes me sad, it's the fact that the leaders of PD let this happen.

Sony does not invest in PD , instead they invest in everything else.. how many adds did we see for gt5. one.. kilzone 3 around 5 on tv uncharted 3 a fudge toon ., Gt5 outsold all those games.. Sony lets pd do as they wish ...
 
You know im referring to GT games not SOUND as a physical property right?

GT4? nobody ? Id strongly advise you to play it again then come back to 5 and tell me they didnt reinvent their sound as a whole.
 
:lol: I admit the idea is rediculous and it would probably be a programing nightmare, but to be honest,

Not really, it's already in place. Only it is for stupid horns! Horns!! Really PD horns? Who's stupid idea was it??
 
You know im referring to GT games not SOUND as a physical property right?

GT4? nobody ? Id strongly advise you to play it again then come back to 5 and tell me they didnt reinvent their sound as a whole.

We are not saying that GTP or GT5 has bad sounds. There has been a huge improvement not only in samples but in sound effects in general. Most of us know that.

What we are basically saying is that PD still needs to double check some of the samples used in certain cars. They are still wrong (some since GT2) no matter how fancy and advanced the surround effects or the sound effects in general the game has now in comparison with older GT titles. Some were even fixed from GT4 but now they been messed up with this last update.

I still have GT4 and been playing GT since it's beginnings, so I know.

Jav
Not really, it's already in place. Only it is for stupid horns! Horns!! Really PD horns? Who's stupid idea was it??

What the hell? I never thought of that! It's true!!
 
GT5 alone was a YUGE, not huge, YYYYUGE improvement for PDs sound department.
Says you.
Flaws , inaccuracies , mistakes even, but none of you bastards could say between gt4 and 5P and 5, that PD didnt reinvent the wheel soundwise, and as of 2.06 only getting better, bitch your little hearts out about 2 wrong samples out of 1000, thats STILL a good succes rate and MONUMENTALY better than 4.
There is undoubtedly sound improvements throughout the series. Still a long way to go, though.
CARS is about racing, GT is about CARS, the former could only grab what light is left in GTs passing shadow, NEVER to overtake.
Show me one car enthusiast who doesn't care about engine noise. Seriously. Engine sound is like what, 30% of the driving experience.
 
Typical for PD: one step forward, two steps back :ouch:

In fact, the Corvette ZR1 sound has probably been directly taken from Jeff Gordon's Impala (2011 version) :odd:

Cars in dire need of being resampled include the Murciélago's, the Pagani Zonda R and the Enzo Ferrari.
 
Ahm, a little reminder (oh ironie):

What "racing game" was it again, that was visible on 98% of the windshields of the race cars, at the 40. ADAC 24h race on Nordschleife 2012?

Guess it said something like "Gran Turismo", might be mistaken and there was also a blue Audi R8 Lms ultra with "PS VITA" on it......

Think i heard those names somewhere...can't remember where though.. found a pic too

n24_PSVita.jpg


Suitable sounds ... the dream
 
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The Murcielago isn't that far off, just lacks a bit of meat, and the gearchanges sound too smooth.

Actually, no. The Murciélagos/Aventador share a similar engine sound with the Gallardo (which actually sounds like a V10 should).



Starts at 0:30


The Murciélago/Aventador have V12's which have a very distinctive exhaust note, and sound nothing like they do in-game :ouch:


Starts at 2:44


So yes, it disturbs me when I drive the Murciélago, knowing that it has a V12 in the back, but having it sound like a V10 :(
 
Hmm, I actually really prefer the new ZR1 RM sound and thought that was one of the best changes made, sound wise. I am not too fond of the new IS-F Racing Concept sound and it pains me to even want to go try the Saleen S7 at all now.

How much worse is the S7 sound anyways? God, I really loved the old noise it made. *Shudders at thought of finding out on my own*
 
Ahm, a little reminder (oh ironie):

What "racing game" was it again, that was visible on 98% of the windshields of the race cars, at the 40. ADAC 24h race on Nordschleife 2012?

Guess it said something like "Gran Turismo", might be mistaken and there was also a blue Audi R8 Lms ultra with "PS VITA" on it......

Think i heard those names somewhere...can't remember where though.. found a pic too

n24_PSVita.jpg


Suitable sounds ... the dream
Gran Turismo is a sponsor of the race and it's on every windshield, just like E-Postbrief is on every rear window.

That Audi R8 LMS is run by Playstation Team Audi. Of course they are going to have a Playstation product on the car and with Vita being the newest, it's a good way to advertise it.

There's no irony at all and I'm not sure what that even has to do with the sounds in a video game.
 
Do not know if it was like this earlier, but the Cobra R Mustang has a beautiful supercharger whine. It is now my favorite sounding car.
 
Gran Turismo is a sponsor of the race and it's on every windshield, just like E-Postbrief is on every rear window.

That is the ironie. GT sponsors race stuff on the one hand and on the other hand they are not capable of putting proper sounds into their own game.
 
I think the problem with the sounds is that PD samples every car while it's stationary. Unless they have actually sampled while the car was being driven....
 
Do not know if it was like this earlier, but the Cobra R Mustang has a beautiful supercharger whine. It is now my favorite sounding car.

Hey that is really cool and brings up another car I had noticed it on really well recently. The Pontiac GTO 04 5.7 if you rev it up in a stationary position, outside car while looking behind you, it produces a very distinct whine of a supercharger. Maybe a placebo effect, but I swear it never sounded like that before. Of course, even taking the s-charger option off the car, you still hear that whine, so who knows.:scared:
 
Er... it shouldn't...

Indeed, the last time this rose its head, I was certain it was the usual whiny-ness of the "engine" samples giving that impression, because the car is especially whirry in-game. I guess the Ford Modular engine has a lot of gubbins on the front of it! As might the GTO, by the looks of it. Of course, the LSx intakes have a distinct lumpiness that should be evident in the rear chase view, but isn't

Funny though, because, in other contexts, the comments would be about how it sounds like a vacuum cleaner, or other such electrical appliance - but the mere possibility the car could have a supercharger makes it awesome instead! :lol:

Yet another example of the suggestibility and subjectivity of our ears.
 
Indeed, the last time this rose its head, I was certain it was the usual whiny-ness of the "engine" samples giving that impression, because the car is especially whirry in-game. I guess the Ford Modular engine has a lot of gubbins on the front of it! As might the GTO, by the looks of it. Of course, the LSx intakes have a distinct lumpiness that should be evident in the rear chase view, but isn't

Funny though, because, in other contexts, the comments would be about how it sounds like a vacuum cleaner, or other such electrical appliance - but the mere possibility the car could have a supercharger makes it awesome instead! :lol:

Yet another example of the suggestibility and subjectivity of our ears.


Cant say it better than that!
 
Just so you know, I do know what a supercharger sounds like. I got to ride in the back of a test-driven Ion red-line. I could barely hear the whine over the massive fart-cannon, but I heard that pretty sound.

I will upload an audio soon (hopefully) of the SC'd Cobra R compared to the
normal one. I am pretty sure there is a difference.

Not related, I also got to ride in a test driven G8 GXP. It has crazy
acceleration, as in pin-you-to-the-back-of-the-seat crazy acceleration.
 
Sound in particular has had an overhaul with 2.06, so what cars have been changed?

Chevrolet Camaro SS RM (new sample)
Chevrolet Corvette C6 RM (sounds like altered #24 NASCAR)

The Camaro SS and ZR1 RM now have the same sound. Too bad it probably isn't a new sample as you point out. You also haven't put the C5-R Vette down yet on the list.
 
The Murcielago isn't that far off, just lacks a bit of meat, and the gearchanges sound too smooth.

They sound like V10's so no. It's actually a higher pitched version of the Gallardo's sample. The racing exhaust makes the Murcies and the Aventador sound like a V12 but it's a bit artificial and annoyingly loud to my taste. Also, it's an over used sample in other modern V12 supercars.

However, the standard street Zondas do have a proper modern V12 sample (in the likes of how a Lambo sounds) that was changed from that strange raspy sound they had back in GT4. To my opinion this was probably one of the best sound upgrates in GT5 so far and quite honestly I don't know why PD did such a great job with a couple of standrds and not with three Premiums that were basically the new stars in the GT series.

I personally wouldn't mind if PD just copies and pastes the Zonda's sample into the V12 Lambos since Zondas and V12 Lambos do sound similar.
 
One car sound that always sticks in my head when I play this game is the Jaguar S-Type R, I've always thought it sounded wrong. Anyone know if that has been changed? Probably not but it always puts me off driving it.
 

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