Metal Gear Solid V: Ground Zeroes/The Phantom Pain

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Still can't find any S rank soldiers, and it's really annoying. Even more so considering the Dispatch missions are now S ranks, and my 3 attempts of sending A++ ranked soldiers at them have all resulted in failure (52% chance of succes).
A friend of mine did Episode 16 over and over again. When you defeat the Skulls, every single person is stunned for about 5 minutes. Just run around scanning and extracting them. So long you're 55% done with the game and have over 100k in heroism, you should get a few S rank soldiers a and bunch of A++ soldiers.
 
A friend of mine did Episode 16 over and over again. When you defeat the Skulls, every single person is stunned for about 5 minutes. Just run around scanning and extracting them. So long you're 55% done with the game and have over 100k in heroism, you should get a few S rank soldiers a and bunch of A++ soldiers.

Oh, do I need to keep tanks for any one reason, other than Side Ops?
 
A friend of mine did Episode 16 over and over again. When you defeat the Skulls, every single person is stunned for about 5 minutes. Just run around scanning and extracting them. So long you're 55% done with the game and have over 100k in heroism, you should get a few S rank soldiers a and bunch of A++ soldiers.

I have about 82.000 heroism, and I'm 52% into the game. I do a lot of free roaming, and as such, I extract a lot of soldiers. Is it confirmed that there is a heroism cap on S rank soldiers?
 
Finally got around to playing with the gun customisation feature, so I thought I would also share some of my creations.
 

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You know, I don't get why you can't fulton gunships this time around. Especially with the fulton ballista :grumpy:
 
I don't remember being able to in Peace Walker.

What's your song for your helicopter?
Right now, it's "How 'bout them zombies, ey?" for me - if you time it right, there's an epic sound cue when you drop out of the helicopter and when Pequod first arrives. I think you can find it at Munoko ya Nikoia Station. I've also used "Nitrogen" and "Behind the Drapery", but I did find that last one to be repetitive.
 
Still can't find any S rank soldiers, and it's really annoying.
Not sure if that's progress related or simply dynamic. One thing I noticed when I watched a friend play via Steam streaming is that he was playing a mission that had security cameras in it. But I had already passed that mission and never saw a camera there. But I am not playing that stealthily, so I guess the game adapts to that (e.g. it only starts placing cameras if you manage to stay out of sight all the time). Same thing with mines. I suspect it might do the same with soldiers and/or other things. I thought it's a pretty cool game mechanic.
 
I don't remember being able to in Peace Walker.

Yeah, you're right. My bad. :lol: It makes me less annoyed but still kind of annoyed I can't capture gunships in TPP but could in Peace Walker through a tranq round (or kill, if memory serves me right) to the captain/commander when he leans out.
 
Not sure if that's progress related or simply dynamic. One thing I noticed when I watched a friend play via Steam streaming is that he was playing a mission that had security cameras in it. But I had already passed that mission and never saw a camera there. But I am not playing that stealthily, so I guess the game adapts to that (e.g. it only starts placing cameras if you manage to stay out of sight all the time). Same thing with mines. I suspect it might do the same with soldiers and/or other things. I thought it's a pretty cool game mechanic.
It's very dynamic. I've got outposts crawling with heavy infantry, snipers with spotters, infantry carrying ballistic shields and wearing helmets, night vision goggles or gas masks and moving around in tandem, and there are mines and security cameras everywhere.

@Jawehawk - it seems pretty odd that you can't find them yet, but I think you might need to be up to a certain point in the story first. I'm pretty sure there is a heroism cap in place.
 
My heroism at 90k, already have more than 150 A++ and 300+ A/A+ soldiers, volunteers now are mostly A+.
Where do the tanks coming from ? 100+ :eek: I might replay old mission again :)
 
Where do the tanks coming from ?
Side Ops is probably your best bet - there's a whole set of missions to take out tank units. You can also find them in "Occupying Forces", "Traitors' Caravan" and "Proxy War Without End". You can also get them in "Backup, Back Down", but only if you take out the Soviet fighting vehicles before the time limit runs out (go for the APC in Yakho Oboo straight away to stand any chance of getting them all).
 
Yeah, good luck with that ... it's almost as difficult as trying to hear the full conversation in "Red Brass".

I didn't find it *that* bad :lol: It's also easier with more developed gear such as Stealth Camo, the Fulton Ballista, Parasite Suit canisters, Infinity Bandana, and durable decoys
 
Side Ops is probably your best bet - there's a whole set of missions to take out tank units. You can also find them in "Occupying Forces", "Traitors' Caravan" and "Proxy War Without End". You can also get them in "Backup, Back Down", but only if you take out the Soviet fighting vehicles before the time limit runs out (go for the APC in Yakho Oboo straight away to stand any chance of getting them all).

Thanks, I have been doing side ops and just replayed pitch dark mission, got my 1st S ranked soldier and most were A++.
 
Oh how I wish they would have just stopped the game after Chapter 1. Chapter 2 is so incoherent, the rehashes are annoying (basically I just try to find a way to do them as quickly as possible just to be done with them and get to the next 'fresh' episode) and then I just read now that the chapter 2 final episode is just the extreme rehash of Sahelanthropus. Very off-putting to say the least. Really makes me not want to play any further. And seriously, 10/10 reviews from certain sites after playing the full thing? Chapter 2 makes no sense whatsoever. /rant
 
My heroism at 90k, already have more than 150 A++ and 300+ A/A+ soldiers, volunteers now are mostly A+.
Where do the tanks coming from ? 100+ :eek: I might replay old mission again :)

I get them from Occupying Forces episode. That mission can be done in 3 and a half minutes. 2 tanks and a cargo truck. Plus, with the GMP for the mission itself, it's a quarter of a million GMP each run. :D

Have you checked the sick bay? Malak is my anaesthesia specialist but he was in the sick bay for ages.

Oh yeah. He's just gone. I hope there's another one in another episode, soon. Or Malak becomes higher in rank. I guess I will just do that one episode over again, even though I'm not a big fan of it. Getting Malak should take about 6-7 minutes, max.

I have about 82.000 heroism, and I'm 52% into the game. I do a lot of free roaming, and as such, I extract a lot of soldiers. Is it confirmed that there is a heroism cap on S rank soldiers?

From what a friend told me, yes. He's a huge nerd who loves to crunch numbers, so I believe him. Seems to make sense. No way to confirm it, though.

I'm only 12% done, have 240k heroism, and all struts of MB are currently in the mid to high 30's and four are 4/4 while three are 3/4. All I get are A++ for my max rated soldier.

You might need them for combat deployments, but you can sell them for plenty of GMP.
That's what I meant, not side ops.

200k is the maximum you can have in resources (fuel, minor metal, etc.)

I've noticed the GMP value of the episodes resets itself. Nice.

What do I need to do to unlock the CGM 25 missile launcher? I have enough R&D but says I need to make 3 first. But, 4 is the very first one!
  • 420,000 GMP
  • 36 R&D
  • 31 Medical
  • Golden Crescent x200
  • Digitalis (Purpurea)
That's all that is needed to make it and I have all of it.

Really like the Stun Assault Rifle. Too bad it takes a long while to get a suppressor and need a Suppressor Specialist to make it.
 
I get them from Occupying Forces episode. That mission can be done in 3 and a half minutes. 2 tanks and a cargo truck. Plus, with the GMP for the mission itself, it's a quarter of a million GMP each run. :D



Oh yeah. He's just gone. I hope there's another one in another episode, soon. Or Malak becomes higher in rank. I guess I will just do that one episode over again, even though I'm not a big fan of it. Getting Malak should take about 6-7 minutes, max.



From what a friend told me, yes. He's a huge nerd who loves to crunch numbers, so I believe him. Seems to make sense. No way to confirm it, though.

I'm only 12% done, have 240k heroism, and all struts of MB are currently in the mid to high 30's and four are 4/4 while three are 3/4. All I get are A++ for my max rated soldier.


That's what I meant, not side ops.

200k is the maximum you can have in resources (fuel, minor metal, etc.)

I've noticed the GMP value of the episodes resets itself. Nice.

What do I need to do to unlock the CGM 25 missile launcher? I have enough R&D but says I need to make 3 first. But, 4 is the very first one!
  • 420,000 GMP
  • 36 R&D
  • 31 Medical
  • Golden Crescent x200
  • Digitalis (Purpurea)
That's all that is needed to make it and I have all of it.

Really like the Stun Assault Rifle. Too bad it takes a long while to get a suppressor and need a Suppressor Specialist to make it.

Will try the mission :) My standard loadout also uses UN-ARC NL stun rifle ( no suppressor yet )

Regarding S rank soldier, I just got my 1st S rank soldier, my heroism is 90k ( got it on pitch dark mission, one of the guard at the oil field ). My MB staff levels are in 40s ( combat, R&D etc ) Recently unlocked security team, so that might have a hand.

How many times did you grind missions ? :eek:

My favorite helicopter music is Billy Idol, Rebel Yell :) So cool and mesmerizing to listen over and over :D
 
What do I need to do to unlock the CGM 25 missile launcher? I have enough R&D but says I need to make 3 first. But, 4 is the very first one!
  • 420,000 GMP
  • 36 R&D
  • 31 Medical
  • Golden Crescent x200
  • Digitalis (Purpurea)
That's all that is needed to make it and I have all of it.
I just found it in the development screen and made it. Have you checked the development tree? You might need something else first. Alternatively, try "Backup, Back Down" - there's a transport truck carrying a CGM-25; if you capture it and take it back to Mother Base, that might help.
 
I just found it in the development screen and made it. Have you checked the development tree? You might need something else first. Alternatively, try "Backup, Back Down" - there's a transport truck carrying a CGM-25; if you capture it and take it back to Mother Base, that might help.

That's the episode I want to use if for before I attack it. Bah!

There is no other weapon linked to it. Even the Wiki shows that there is no other requirement for it, too. Glitch?

Will try the mission :) My standard loadout also uses UN-ARC NL stun rifle ( no suppressor yet )

Regarding S rank soldier, I just got my 1st S rank soldier, my heroism is 90k ( got it on pitch dark mission, one of the guard at the oil field ). My MB staff levels are in 40s ( combat, R&D etc ) Recently unlocked security team, so that might have a hand.

How many times did you grind missions ? :eek:

My favorite helicopter music is Billy Idol, Rebel Yell :) So cool and mesmerizing to listen over and over :D

I did that episode about 75+ times. Super easy and super quick. I did not restart the mission, I finished it for the heroism points. That's why I have 240k heroism and only 12% done with the game. :D

I did that Over The Fence episode about the same number of times. I have 45 AA guns, too. :D

Oh, I found a glitch. If you stun a solider, then tranq him in the head, he wont stay asleep from that tranq. He'll wake up from the stun like normal. So, kick soldiers awake first, then tranq them in the head.
 
That's the episode I want to use if for before I attack it. Bah!
Other launchers should work just fine, especially if they're upgraded. If you have grenade launchers, you can double up - grenade launchers are a hip weapon, whereas missile launchers go on your back. You'll be a bit short-handed if the guards come looking for you, but a silenced Burkov tranquiliser pistol works just fine. C4, anti-tank mines an EM pulse mines also work well for immobilising the vehicles.

The mission is not difficult. Deploy to the landing zone north of Yakho Oboo and go up the hill to the back of the depot. You'll find an APC parked in the middle of the quad. Take it out quickly - there's an anti-aircraft gun to help you - then go back to the landing zone. You'll notice that there is a canyon with a couple of rocky outcrops overlooking the road. It's a perfect spot for an ambush, and the vehicles are regularly spaced to give you enough time to resupply and set up another ambush.
 
To stop the armored vehicles in back down mission, use decoy. one should stop the vehicle, quickly fulton it as it about to stop, so the decoy stays intact for the next victim.
 
To stop the armored vehicles in back down mission, use decoy. one should stop the vehicle, quickly fulton it as it about to stop, so the decoy stays intact for the next victim.
That's what I use for OF episode to stop the tanks. :D

OK, I found my answer for the CGM 25 in a YT search. I need to unlock the Kller Bee first which requires a guidance missile specialist that comes first in episode 21. That sucks.
 
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