NASCAR (Stock cars, Craftsman trucks, etc.) in GT5?

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If they do decide to use a few stock cars, I would hope they use the track cars that are designed to run at Infineon or Watkins Glenn...

I would love to put Tony Stewart's 20 car up against a JGTC NSX, although probably wouldnt be a close race, it would still be fun.
 
Having a couple NASCAR races wouldn't be worth the required licensing fees.

I like the way they have a "Formula Gran Turismo" car in GT4, it would be interesting to have a "Oval racing stock car" of specs similar to a NASCAR just for comparison. I think that would be a good idea.
In my opinion all the people I know that follow NASCAR all drive trucks and watch WWE.

I think a NASCAR spec vehicle would get stomped on by most of the fast cars in GT4 even though I think they run about 1,000 HP.

To me being able to benchmark stuff against each other is 25% of the fun. I wish there was a mode where you could hand pick the cars you race against for this reason.
 
if they had oval racing then that would mean the suspension modeling and tuning would have alot more options :D

also, durability is a factor. the cars in nascar are running like 170mph+ for long ammounts of time. I wonder if PD will put factors like this into gt4. it will make car choices for certain races more important.

I dont think we need every single nascar, or f1 vehical, but maybe 1 or 2 from different time periods would be cool :).
 
Gabkicks
I dont think we need every single nascar, or f1 vehical, but maybe 1 or 2 from different time periods would be cool :).

Agreed. I really dont like watching nascar, and have played acouple games that didnt excite me either. But it would be neat to have a couple races in endurance and some of the cars.
 
i meant like 1 or 2 from each time period. :P like whenever there was a considerable change in technology or regulations.
 
dont-shoot-me
Having a couple NASCAR races wouldn't be worth the required licensing fees.
EA has the exclusive NASCAR license. So they're the only ones who can put in official NASCAR paint schemes.

However, PD can get around that issue by creating their own paint schemes.

All PD needs to do is pay the licensing fees to the manufacturers (i.e. Chevy, Dodge, Ford, Toyota, etc.). That won't be a problem since PD already pays licensing fees to those manufacturers.
 
Here is a quick question about this whole NASCAR deal. While I don't particularly care for NASCAR too much, one of the big changes for NASCAR in recent times was their "Chase for the Cup." Question is, would you want something similar to this "Chase for the Cup" in GT5? The best way to think about this is, imagine a 15-race series. Granted there will be maybe 20 cars to a track, envision "qualifying" for this makeshift "Chase for the Cup" by doing well in the first ten races, then beating everyone in the final five races for the title.

So, if NASCAR-type action was simulated (but not the actual brand), would you want a "Chase for the Cup" style "playoff" race series deal? Explain.

By the way, Y2kgamer, that was a point I made a few pages back. People want licensed material. I do think they can come up with generic paintschemes, or at least schemes similar to past and present "stock" cars. Schemes like the Petty colors with the sky blue and reddish orange, the Intimidating black GoodWrench car by the late great Dale Earnhardt Sr., and stuff like that. Or if PD thinks they are all ugly to begin with, they can make their own stuff. There would be one big problem to all of this. NASCAR and NASCAR-type cars aren't too popular in Japan. So how would they know about any of what we're talking about? I prefer Super GT/JGTC over NASCAR, but if PD wanted to pull this off, they'll need some American input. I'm okay with generic paintschemes. Besides, I don't want to be Dale Earnhardt Jr. (I prefer Jeff Gordon, personally). I'm okay with generic schemes.

On the topic of generic paint schemes, for those of you who have those old Sierra/Papyrus NASCAR Racing games, try to come up with ficticious paint schemes PD may consider for making these stock cars. I have my ideas, just can't materialize them into words or images yet.
 
hmmm, fictious eh? I say no to that. Given the history of GT games, I´d say real racecars have real paintschemes, and I think that is important, in terms of automotive history. And that is , after all, a larger piece of the Gran Turismo series cake.
If PD wants stock car racing cars, they better dig up some past winners that don´t have their paintschemes locked away by EA!
 
Why does anyone care if the paint matches?

I would just like a NASCAR spec vehicle in terms of handling, HP etc. mostly so I can compare the performace against regular production cars. I don't care if they make it solid pink to be honest with you.

Also as far as the "historic thing" there are concepts cars that never saw production and cars like Formula GT and the Nike car that never really existed, so why start with NASCAR that is firmly locked into the jaws of EA Games?

NASCAR is st00pid. If it is that much trouble I say don't bother (as has been the case with the last 4 releases).

Also as a shameless plug, I have a Mazda 6s (manual v6), in GT4 they only carried the 4cl version of the car. I would love to the the v6 version in GT5.
 
dont-shoot-me
Also as a shameless plug, I have a Mazda 6s (manual v6), in GT4 they only carried the 4cl version of the car. I would love to the the v6 version in GT5.

There's a lot of cars that should have been in GT4, but lisencing lets us down, like the Pro Evo series. Grrr.
 
Its probably been said before but listen. A Nascar suspension is just like every other race car. It is adustable for any track, anywhere they've raced at Suzuka but saftey factors prevented their return. But, Ovals are the specialty because of weight, aerodynamics and power ratings. F1 specializes in road courses because of certain same reasons. A 3500lbs. car is not going to fair well on a twisting road course compared to a F1, tough they can run on them.
 
This was probably said before.(Sorry whoever did).But, Nascar's suspension is adjustable like every other racecar, it just specializes in ovals because the fact that a 3500lbs. family sedan like race car wont do to well on many road courses. F1 is the same way except they dont do to well on ovals, and yet they run on Indianapolis.
Another issue is that generic paint schemes won't bother me. The fourmula gran turismo car has it. Since they webt around lisencing issues with F1, they can do that for nascar. To equal this. EA got lisencing privleges for The NFL, and Midway games went around them legally and made Blitz and just modified names. PD can do whatever they want. Just don't whine about how people want Name brand race vehicles for this game. It is childish that we do and yet compliment the cars that cant have real lisencing and got in GT4 as generic cars.

Don't take this reply personally, I whine about some of these issues too. :dopey: :dopey:
 
You know coming into this thread I was thinking... NASCAR - no freakin' way do I want those left turn terrors in my GT5, but reading through the posts I have opened my mind a bit. Don't get me wrong here my first love is F1 but in all reality stock cars ARE racing cars and we cannot deny it. I for one would like to test my skill on one, maybe around the 'ring and see what happens. I think it would be fun....for a bit :dopey:
 
NASCAR is a game specifically aimed at GT2, LMP, SCCA style race setups, Super GT and Formula?


I don't know who originally posted this - But I'm going out on a limb here - you ment GT?
Isnt that just about every major motorsport except NASCAR?
The only other major form of racing I can think of is drag racing, which could be neat, but is to redundant for a game, in my opinion. However, NASCAR would be nice to see, as long as cars were properly implemented, being that the quickness, speed, handling, and braking would shock the hell out of many, many people

Of Note: NASCAR runs about 1/4 of the races on road courses each year, making the statements about only turning left exaggerated quite a bit, besides, what other racing league can you bump people on without breaking your car, wrecking, getting penalized, or all three?

Try to imagine having somebody so close to your bumber that it lifts off the ground enough that your suddenly drifting like crazy at 170mph and were just turning on the limits of grip racing - now imagine NOT wrecking.
 
dont-shoot-me
Having a couple NASCAR races wouldn't be worth the required licensing fees.

I like the way they have a "Formula Gran Turismo" car in GT4, it would be interesting to have a "Oval racing stock car" of specs similar to a NASCAR just for comparison. I think that would be a good idea.
In my opinion all the people I know that follow NASCAR all drive trucks and watch WWE.

I think a NASCAR spec vehicle would get stomped on by most of the fast cars in GT4 even though I think they run about 1,000 HP.

To me being able to benchmark stuff against each other is 25% of the fun. I wish there was a mode where you could hand pick the cars you race against for this reason.


I don't own a truck, and I hate wrestling, but I follow NASCAR, though I don't usually watch most races, I watch enough and all the road races I can
NASCAR cars run about 800HP, give or take, and depending on the track, as on some they restrict the intake, cutting power so badly that they actually hit higher speeds on a 1.5 Mi oval (Charlotte) than on 2.5Mi oval's (Daytona, Talladega) with the latter being 2.65Mi
If they are included (by the way, don't count on it) you're probably in for quite the surprise, I highly doubt a C5R will keep up, by that I mean on a road course, as they would obviously trounce it on a circuit
One last thing, as far as licensing, and paint schemes - How about just making them a plain color, and having that paint shop most everybody wants? then you could model it closely to most any car you wanted, or pick your own, like people have said, the F1 cars don't have anything official, but they work
 
Disturbed07
If they are included (by the way, don't count on it) you're probably in for quite the surprise, I highly doubt a C5R will keep up, by that I mean on a road course, as they would obviously trounce it on a circuit

I seriously doubt this, simply because the C5R weights 1000lbs less and packs alot more downforce, so it would win over a stockcar on any form of track (the only exception would be a top speed test track like Nardo). And it still has 620bhp and tops out at some 200mph, give or take.

Compare numbers here if you like: NASCAR
C5R

Disturbed07
One last thing, as far as licensing, and paint schemes - How about just making them a plain color, and having that paint shop most everybody wants? then you could model it closely to most any car you wanted, or pick your own, like people have said, the F1 cars don't have anything official, but they work

Nice idea. That would be a neat feature.
 
well, the common number people (on TV and fans alike) seem to get is 800 for the NASCAR cars, and I wouldnt doubt it, simply watch how quickly they accelerate
2nd. it's only a 300 pound weight difference - the NASCAR being 2700 something, with the C5R being 2500 or so... not even close to 1000, assuming those specs are correct
3rd, what would make you think the NASCAR cars have less downforce? if they have (at least) 80 more HP, they're 300 (or 1000) pounds heavier, and can go faster, unless a restrictor plate is fitted, which, about 32 times out of 38, it's not
Don't forget: NASCAR cars reach 198MPH on Charlotte, a 1.5 mile oval, what do you really think they'd hit on a 2.65 mile oval? (without the restrictor plate's)?
the record is 211, before restrictor plate were installed on the big tracks, and when they had less power than they do now. (again, without restrictor plate's)

P.S. the Chevrolet official top speed was 165mph, though we know it wasnt true, I have yet to see any evidence of 200, besides the horribly imprecise GT4
 
Disturbed07
well, the common number people (on TV and fans alike) seem to get is 800 for the NASCAR cars, and I wouldnt doubt it, simply watch how quickly they accelerate
2nd. it's only a 300 pound weight difference - the NASCAR being 2700 something, with the C5R being 2500 or so... not even close to 1000, assuming those specs are correct
3rd, what would make you think the NASCAR cars have less downforce? if they have (at least) 80 more HP, they're 300 (or 1000) pounds heavier, and can go faster, unless a restrictor plate is fitted, which, about 32 times out of 38, it's not
Don't forget: NASCAR cars reach 198MPH on Charlotte, a 1.5 mile oval, what do you really think they'd hit on a 2.65 mile oval? (without the restrictor plate's)?
the record is 211, before restrictor plate were installed on the big tracks, and when they had less power than they do now. (again, without restrictor plate's)

P.S. the Chevrolet official top speed was 165mph, though we know it wasnt true, I have yet to see any evidence of 200, besides the horribly imprecise GT4
What is the argumenting about?? Just give me a fairly well depicted NASCAR type car in GT5, so I can race one! That was what this thread was about, no?

I didn´t read the specs for the NASCAR I posted, I assumed the specs posted in this thread was correct, thats why I said 1000lbs. Anywho, downforce is the key here, and a C5R could go pretty much flat out on an oval, a stockcar has to be somewhat carefull, or else he´ll spin and thats a fact (and mighty impressive too! Shows how extremely powerful the NASCAR cars are). So the downforce levels are very different.
As for 200mph, that is not possible with all that downforce, but on a low downforce track like LeMans, I´m pretty sure the Vette runs close to 200 on the straights.
 
well thats just them adjusting their downforce for the track then, no?
I'm not trying to argue, however, I can't just let it go if somebody says a C5R can beat one on an oval...If you just say road course, I really can't argue, because there is really no proof of either
As for C5R's not having to slow down, I'm quite sure they would, unless they just werent fast enough, simply going by weight, power, and so forth, it'd pretty much be impossible, especially on a .5mi oval, no?
there are also big oval where the never lift off, in NASCAR, but those are all 2+ miles long..
So as for my original point, I'm simply saying many people, probably close to all, would be in for quite the shocker, assuming GT actually implements them, and doesnt use the BUSCH cars, cause that'd mess it all up
BUSCH cars are presumed to have about 725HP, and are quite slower, for anyone wondering of the differences
 
NASCAR can run faster than 200MPH if they were allowed to, but many of the problems lie with the restrictor plates on the carbs that limit the cars performance on the big tracks like Talladega, Daytona, etc...

I can recall a report from a year ago where Rusty Wallace ran his Dodge Intrepid around Talledega sans restrictor plate and was going around 220 without a problem. He figured they could rfun 225-230MPH all day in the draft without a problem, but even when they run almost 200 today, it is still scary.

Either way, it would be fun to run a Monte Carlo, Charger, or Fusion against the JGTC NSXs and Supras, just for the hell of it.
 
man nascar what is this the speed ring where u go around in circles??? sorry but nascar in my opinion will only be good in gt for drag and going in circles in endurance races
 
How come everbody seems to think NASCAR only drives in circles? They do compete on proper circuits, or roadcourses as they say. Not many in a season, but a couple. 4 IRC.
 
Hahaha! It is! FIA GT held 10 races last season... The Japanese Super GT had 9 I think.
 
Daytona and Talledega are kinda bland... both are all throttle, no braking tracks, doesnt that sound kinda boring? how about Bristol, and Charlotte? these would be far more entertaining tracks, for any cars
 
VeilsideR33sub
I say ship Motégs SS across the martian pond and give it an Infineon badger ! [ Only Begining Insanity ]

Why are you posting jibberish?
this is a trend for you, I see that much, but its really annoying and makes you sound very young, and immature.
 
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