PlayStation 4 General DiscussionPS4 

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So if you want consoles to best current PC's you want one expensive system. PC graphics have not advanced efficiently. They just get bigger and hotter and use more power and use multiple cards. Beating PC "specs" for the best is not possible.
 
Sorry to say you're in a dreamworld.

I don't think I am historically, I may be in terms of the current market, I can and will concede that, once we hear that the PS4/Orbis is going to be a POS, but until then, there's every hope that Sony will actually make one good product to try and redeem their last... 7 years of making PsOS.

Although, looking at the PS2 emotion chip vs. the Geforce2, one has to wonder, wtf were they doing at Sony at the time? I know, dedicated/optimised graphics on consoles are superior to the 'equivalent' PC graphics cards, but not to something with twice the power. Anyway, we could get lucky, why not hope that Sony are actually competent for once in their recent lives?
 
What I'm interested in is PS4 in 4k. We saw (vaguely) the GT5 demo of it. Sony will be pushing 4k. They already have 4k blu-ray players and just released an 80"+ TV with 4K resolution. Imagine how good games will look if they can be done correctly in that resolution.
 
That's still a thing people believe will happen now that even the leaked info about the system suggests that the development kits seem to be designed around 1080p @ 120hz?
 
I don't think I am historically, I may be in terms of the current market, I can and will concede that, once we hear that the PS4/Orbis is going to be a POS, but until then, there's every hope that Sony will actually make one good product to try and redeem their last... 7 years of making PsOS.

Although, looking at the PS2 emotion chip vs. the Geforce2, one has to wonder, wtf were they doing at Sony at the time? I know, dedicated/optimised graphics on consoles are superior to the 'equivalent' PC graphics cards, but not to something with twice the power. Anyway, we could get lucky, why not hope that Sony are actually competent for once in their recent lives?

A console GPU is never going to be the "best" or better than any PC GPU for the simple reason that a consoles hardware will never be high end to cut costs. Everyone knows you can go out and build a $2000 monster gaming PC with crazy graphics power and a $400 console just isn't going to be able to have that same power. Yes it'll be better optimised so the equivelent GPU in a PC won't give you the same performance but there will always be some top end GPUs better than a console. Always.

That's still a thing people believe will happen now that even the leaked info about the system suggests that the development kits seem to be designed around 1080p @ 120hz?

It seems it just isn't going to drop.
 
Conza
In the past the graphics of consoles were above, then on par, then for the majority of the time, be behind PCs, but if they started behind this time it would be a real shame and definately limit its life span (as their PS3 specs have... the only way they wouldn't is for Playstation to be stubborn and refuse not to stick to their 10 year dates).

The PS3 GPU was at launch already one generation behind the newest Nvidia GPU's.

freshseth83
What I'm interested in is PS4 in 4k. We saw (vaguely) the GT5 demo of it. Sony will be pushing 4k. They already have 4k blu-ray players and just released an 80"+ TV with 4K resolution. Imagine how good games will look if they can be done correctly in that resolution.

True 4K gaming will not be possible with the PS4.
The GT5 4K Demo wasn't really nativ 4K i guess.
 
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Everyone is going off rumors. And there's rumors of PS4 being able to produce 4K. So until the system comes out or we know for certain from Sony itself no one knows anything officially. So all the talk about believing this and that is pointless. I only said I was interested in it.
 
Everyone is going off rumors. And there's rumors of PS4 being able to produce 4K. So until the system comes out or we know for certain from Sony itself no one knows anything officially. So all the talk about believing this and that is pointless. I only said I was interested in it.

4k video. Not 4k gaming.
 
Yep. What I don't get is why in this modern age of video games in HD people are still so concerned about the visuals of games rather than the performance and the gameplay which are far more important as far as I'm concerned. Current gen games already look pretty damn good, lightyears beyond even PS1 games just 18 years ago. What they suffer from is poor performance (Because they look so good on old hardware) and a lot of the time, poor gameplay. I mean who would care if Duke Nukem Forever looked photo realistic in 4k resolution, it would still be a crap game. Or a more relevant comparison for this site, GT5 was demoed in (sort of) 4k and people said it looked amazing. Did the game get any better? No.

So personally I don't care about games looking much better, they're fine as they are. I want them performing better and with better gameplay.
 
SimonK
Yep. What I don't get is why in this modern age of video games in HD people are still so concerned about the visuals of games rather than the performance and the gameplay which are far more important as far as I'm concerned. Current gen games already look pretty damn good, lightyears beyond even PS1 games just 18 years ago. What they suffer from is poor performance (Because they look so good on old hardware) and a lot of the time, poor gameplay. I mean who would care if Duke Nukem Forever looked photo realistic in 4k resolution, it would still be a crap game. Or a more relevant comparison for this site, GT5 was demoed in (sort of) 4k and people said it looked amazing. Did the game get any better? No.

So personally I don't care about games looking much better, they're fine as they are. I want them performing better and with better gameplay.

Im with you on this.

I was thinking a while ago why we needed a new system when alot of games still look great on current gen.

I would rather a awesome performing game that has had effort put into it than a graphic extravaganza with crap gameplay and thrown together.
 
Yeah I mean take a game like Arkham City. Brilliant game that looks great but it has technical and performance issues on current consoles, I know if hypothetically it was released tomorrow on a new console and I could choose between it being 4k with better graphics and the same tech issues or the same graphics at 1080p/60fps and few/no performance issues which I'd take.
 
Agreed even if they toned down the detail in gt5 in favour of great performance I wouldnt complain.
 
I guess we all know that that's not going to happen, though. Great performance doesn't seem to sell games, and good gameplay seems to sell indy games, at best, not the big ones. As long as ZOMG graphics sell games, it's going to stay the way it is: Developers sacrificing performance and, more importantly to me, gameplay to get a game to look its best.

It sucks, but I guess that's the way it is. I, for one, am pretty much convinced that things such as good story telling, great dialogues, brilliant character and environmental design and, of course, great gameplay, will start to matter again when developers can achieve photo realism across the board and at all times, anyways. That'll be a time when games can't stand out from the crowd with their graphics anymore - and we won't see another "golden age" of gaming until then.
 
That's a good point, there has to come a point when devs won't be able to wave their graphics e-peen around anymore, they're going to need another way to sell their games.

I mean don't get me wrong I love stunning graphics as much as the next guy, I can't believe how good Project CARS is currently looking but it would be wasted if the game sucked, to me it's just a bonus. I'm quite happy playing old PC sims that don't look anywhere near as good but have as good/better gameplay/physics.

My favourite game of all time is, as my avatar would hint to, Super Metroid. That game had pretty revolutionary graphics for it's time but by today's standards they're quite weak but I don't care, the world they created in that game and the gamplay are so good, you just don't get that sort of game anymore, you get five or six games and a wall of mirrors for the most part. There aren't many games that come out today and you can say "Wow, that's completely different to anything else" in a good way.
 
SimonK
That's a good point, there has to come a point when devs won't be able to wave their graphics e-peen around anymore, they're going to need another way to sell their games.

I mean don't get me wrong I love stunning graphics as much as the next guy, I can't believe how good Project CARS is currently looking but it would be wasted if the game sucked, to me it's just a bonus. I'm quite happy playing old PC sims that don't look anywhere near as good but have as good/better gameplay/physics.

My favourite game of all time is, as my avatar would hint to, Super Metroid. That game had pretty revolutionary graphics for it's time but by today's standards they're quite weak but I don't care, the world they created in that game and the gamplay are so good, you just don't get that sort of game anymore, you get five or six games and a wall of mirrors for the most part. There aren't many games that come out today and you can say "Wow, that's completely different to anything else" in a good way.

Wow super metroid trully a classic.
 
Found this on neogaf, 1080p60 sounds alright :drool:
I've only heard bits and pieces, no matter how many scotch and sodas I buy.

Certain devs working on titles not for current gen have production milestones in August. They are apparently under "enormous pressure" by internal tech teams to make sure these milestones are hit. So far, the state of the toolsets has meant delays, however, these are "coming along in leaps and bounds" and hope remains that these targets will be reached.

Performance specs are still in a state of flux although narrowing constantly. I have taken this to mean that the specifications are still being finalised, but a performance range is being targetted. 1080p60 is most definitely being pushed internally.

Specs also currently include a discrete gpu. Whether this is to bolster performance to match that from an unreleased customised AMD chipset, I don't know. I also don't know which gpu. I also do not know the performance level of the current kits, however devs working with them are extremely happy with how they are working and say that performance levels are increasing with each iteration.
 
With the current news, the "PS4" doesn't look too hot. I mean its 's basically a PS3 with a "better-looking" exterior shell, and a few advancements.
JMO
 
"Certain devs working on titles not for current gen have production milestones in August." As in 'ready for the 2013 holiday season'?
 
So they're saying that this will be ready for shelves in a year? I haven't kept up with any news in a few months.
 
Found this on neogaf, 1080p60 sounds alright :drool:

Been saying that for months. Right now it is a better decision going for "true" 1080p (not upscaling) with stable 60fps (or 30, depending on the title) instead of 99999x999999.
 
Another interesting rumour.

"Sony is near the middle end part of their Project Orbis, their next generation PS4. It will not be called Playstation 4, teams have started to call the final name as Omni. Omni will reflect their new hardware and content delivery philosophy. Omni will be “very capable” of doing modern day graphics compared to a Direct X 11 level of technology like Unreal Engine 4 and Frostbite 2. Compared to Wii U, it is better, but not the biggest leap in the world according to developer friends of mine. The key is the Omniviewer, a thin, lite and slick head mounted autostereoscopic display that can track the users head and present a 360 image view with semi transparent AMOLED screens. This can turn any TV into a 3D TV, as well as add extra augmented reality information outside of the TV screen.

One application from an entertainment perspective is seeing movies in 2k, 4k or IMAX resolutions as their original size where you have to move your head to look at the full picture being displayed. The tech can also synch with the Vita. The new controllers whether it’s the Duo-Moves or the Classic DuoShock will have pulse sensors in the grips for biofeedback gameplay. Plans are a Basic Unit with 160 gigs and just the system with controller at $350-$399, and one with the Omniviewer bundled with a game for $450-$499. Aims are for a September 2013 launch.

Omni is also part of their philosophy with the new OmniCloud, the new version of Gakai. This service will not only cloud stream PS1, PS2 and select PS3 games to Playstation Certified devices, but will also allow every digital and retail purchase to have access to a copy on the cloud. Basically, you buy one game, you can use it on any Plyastation device. Direct hardware Backwards Compatibility will be available by a $70 – $99 dongle that is plugged into the Omni that contains a PS3 on a chip with Cell to run games.

Known first party games in development for Playstation Omni are: Next Gen Uncharted, Next Gen Siren, The Boydguard, Wipeout Omni, Bump In the Night, Killzone 4, Gran Turismo Prologue, Next Gen Media Molecule, Omni Fitness."
 
No to a Gran Turismo Prologue, just give us the real thing. If they do go the route of Prologue it better not be another couple years before 6 shows up.
 
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