Right and left wheeler?
Right and left wheeler?
Simple answer: Nope.
Even if they are updating (some) of the exteriors to be less terrible - actually, that almost disappoints me more, because wasting any amount of time on last-gen, obsolete modelling methods is time that could be spent better doing many other things.
It's going to be hard enough showing the game off in the face of the next-gen racing games that will be arriving around the same time (and yes, despite whatever sort of reasons people will put forth about how "unfair" that will be, it will happen). Showing off a game that will still be predominantly comprised of cars that were modeled a decade ago? I wouldn't be surprised if they're swept under the rug until right before release, just like GT5.
Yes, I'am happy.
In GT6, standard cars :
- look better than GT5
- can be used in Photo Mode
- can be used in Tuning Mode
Why delete them ?![]()
Aww. Anyone else want to vote and give their reasons towards standard cars? Come on theres gotta be more in this forum.![]()
Seeing as to how the anti-standard contingent is in the distinct minority, I would say the burden is on them to sway the opinions of the rest of us.
That is true, it's the resolution of textures which gives it away more than anything."Shrinking them down" is the perfect way to hide their imperfections.
Dude. The pics are still 1280x720, and I don't want them to go away because of bandwidth limits. If you still can't see any imperfections, you need a seeing eye mouse."Shrinking them down" is the perfect way to hide their imperfections.
The embeded pics are only 800 × 533, I have to look at them on your photobucket site for full size. Stryker99Dude. The pics are still 1280x720, and I don't want them to go away because of bandwidth limits. If you still can't see any imperfections, you need a seeing eye mouse.![]()
Shall I?Exactly, they're not 720p embedded, they're barely above SD resolution. Make them bigger, make them the same size as they are in game and the imperfections are easy to see.
It's no good saying they look fine at low resolution, if I played the game at low resolution it wouldn't be an issue.
Yes, but that's more than 60% who aren't bothered by them.
Anyway, these are typical Standard cars in GT5 now - and the only editing was to shrink them down a bit:
720 Res embed fix (click enlarge):
I think they look awesome now, and they will look better in GT6. I don't know what PD is doing, but better than this works for me.
Are you looking at the same poll as the rest of us?
100 Happy
114 Unhappy
84 Don't care
Distinct minority? Seems like about a third each.
184 are happy or don't care.
The burden is on the 114 who are arguing for change to convince the majority of the rest of us.
Or you could say 198 wouldn't miss them if they were gone. Glass half empty or half full?
For me, standards cripple a lot of the things that I think make GT special. If I want great driving physics, I go elsewhere. If I want stunning graphics, or to see the interiors of special cars I might not otherwise be able to see, or to play in photomode, standards just get in the way of that.
What's more, I think standards are a crutch. As long as they're acceptable, there's not as much pressure to produce premiums. Were standards not available, PD would have likely decided that having a 200 car game was not acceptable. Premiums would have been modelled faster at a lower (some might say more reasonable) quality. Given that they're largely overkill at full poly count for PS3 nobody would have noticed the difference, but we'd have more premiums.
But hey, that's a lot of what ifs and that's just me. For now, they're OK but really not what I would expect from a AAA first party game. If they're still there on PS4, I hope we don't have to go through this again with people making excuses, because that would be unbelievable.
I thought many standards looked half decent if you tweaked the pictures a bit.