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I think there is. In all honesty this is why I love GT.
Same here, it makes the game more realistic.
I think there is. In all honesty this is why I love GT.
Same here, it makes the game more realistic.
It might do if the EU/US/JP cars were actually different as they are in reality but they're not, they're literally the exact same car models with a different name.
To be honest, I'm very unhappy.
Separating them was infuriating. To an insane degree. It added a useless step to finding a car and made keeping track of things more difficult. My garage needs a master list and any sublists that I define. Not an arbitrary partition.
It might do if the EU/US/JP cars were actually different as they are in reality but they're not, they're literally the exact same car models with a different name.
And you are wrong. I don't care if in Europe it's called MX-5 and in US is called Miata it's still the very same. Less dupes please.I don't want to drive a Miata or Eunos, I want to drive an MX-5. I'm sure people in other territories want to drive a Miata or Eunos and not an MX-5.
And you are wrong. I don't care if in Europe it's called MX-5 and in US is called Miata it's still the very same. Less dupes please.
A useful feature would be "Turn this car off?" Yes/No. If I just don't want some cars I can just turn them off from the game.
*Remove all the Nissan GT-R*
I don't want to drive a Miata or Eunos, I want to drive an MX-5. I'm sure there are other people in other territories want to drive a Miata or Eunos and not an MX-5.
After witnessing the physics of the cars in the GT6 videos I've seen, I don't want PD to "forget" a single car in GT7. The thought of giving up all but a handful of dinkmobiles makes me sad. I want to experience them all over again, dinkmobiles too, with an even more polished physics engine running on eight full blown processor cores and with as much ram as they need for physics code, bot A.I. code, lighting and shader algorithms, sound... you name it.I personally don't care. While many of the cars I like are in Standard form, many more are Premiums. That said, it would be nice if PD forgot about Standards. Having them in GT7 is a huge no-no.
Or think of the handful of interesting extra Premium cars we perhaps could've had if they didn't spend the time and resources updating and adding aero parts to Standard cars since it seems they actually did try to improve them (or some at least) this time around.
I'd happily trade all 800 Standard cars for 5 extra Premium ones or (considering they in hindsight were gonna be added for the simple reason GT5 included 1000 cars on the same console) kept them exactly as they were in GT5 with 5 or less extra Premium cars.
Besides this not being about the sort of cars which are Standard (as unfortunately a lot of great cars are indeed Standard) but about the things they're lacking (cockpit view) making them automatically not the content everyone will appreciate or use (nevermind the graphical aspect and inconsistency).
You can say that in essence it's the same as certain types of cars not being everyone's cup of tea but that's a subjective criteria, not a limitation in gameplay aspects.
What I don't really get is the outcry of removing 800 Standard cars for 2 reasons, one is that there aren't really 800 distinct cars to replace or remove but most importantly, and let's be honest here, if they had the same amount of Premium cars available for GT5 they'd not even be considered for inclusion and the only way you'd be able to drive certain cars would be by playing GT4.
So thankfully GT6 now includes the amount of Premium cars GT5 should've had (so giving me enough cars to enjoy) and still includes the stopgap solution to mask it for marketing reasons (less cars on a successor on the same console is a risk they probably couldn't take).
I'd happily be able to ignore them (although I did enjoy the opentop ones after they received something resembling cockpit view) but I'm afraid the separation that made that possible in GT5 (different garage section/ways to buy them) has been removed under the false pretense the difference doesn't exist anymore.
If that's kept in place (even if it's optional this time), I don't really mind they're added again for those who enjoy them, but keep in mind they won't be around forever (that includes the sort of cars in some cases) as GT7 might include less cars but all Premium quality and suited for each viewpoint preference, how dare they!
I just dont get this.Someone else said something similar.That if GT5 or gt6 actually removed the standard cars leaving the premiums we have,it would be a more complete game.Like ive never seen a feature make a game, less of a game.It doesnt make sense to me. But I guess more people see it like that than I thought.I guess I always thought when people said GT5 was incomplete, they meant PD didnt have enough time to make all of the cars premium, now I know it has more than one meaning.I am not happy standards are still in GT6. Still feels like an unfinished game to me and PD is constantly playing catch up to get these cars finished. Some still wont have interiors so that's quite disappointing so I am guessing they might upgrade these later after GT6 launches.
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I just dont get this.Someone else said something similar.That if GT5 or gt6 actually removed the standard cars leaving the premiums we have,it would be a more complete game.Like ive never seen a feature make a game, less of a game.It doesnt make sense to me. But I guess more people see it like that than I thought.I guess I always thought when people said GT5 was incomplete, they meant PD didnt have enough time to make all of the cars premium, now I know it has more than one meaning.
I just dont get this.Someone else said something similar.That if GT5 or gt6 actually removed the standard cars leaving the premiums we have,it would be a more complete game.Like ive never seen a feature make a game, less of a game.It doesnt make sense to me. But I guess more people see it like that than I thought.I guess I always thought when people said GT5 was incomplete, they meant PD didnt have enough time to make all of the cars premium, now I know it has more than one meaning.
It would make it more complete in the sense that game would look and feel more polished. As it is the game feels very inconsistent, which makes it feel incomplete.
It's simply a case of consistency. For example, in any other GT game, you wouldn't need two garages to hold your cars, just one.I don't really see any polish at all from removing the standards, just less cars. A lot less. Granted I understand the dislike but I don't get how, for instance, seeing one of these cars in a race is bad. I can't even tell the difference then. I can barely tell the difference when driving unless I use cockpit.
They really just need to optimize the textures on the standard cars, and then the lack of poly's will be mostly hidden. Some WILL need a few more polygons, though, but only about a maximum of 50 or so.
Putting sub-Standards in GT5 was sort of like taking a dump on a plate next to a nice steak. Even if you tried to avoid eating the duce, it was still there dragging down your overall dining experience. You couldn't help but getting at least some of it on your fork, either, no matter how hard you tried. The steak was nice, but the steamy log sort of ruined it a bit.
Putting sub-Standards in GT5 was sort of like taking a dump on a plate next to a nice steak. Even if you tried to avoid eating the duce, it was still there dragging down your overall dining experience. You couldn't help but getting at least some of it on your fork, either, no matter how hard you tried. The steak was nice, but the steamy log sort of ruined it a bit.
I don't want to drive a Miata or Eunos, I want to drive an MX-5. I'm sure people in other territories want to drive a Miata or Eunos and not an MX-5.
Right and left wheeler?I doubt it. It's not like you see the name of the car on the track, if you drive a Miata then an MX-5 you can't tell the difference. The only difference is the name in the garage.