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=> Rename RX lites in RX2, please before 22 September ! http://www.fiaworldrallycross.com/rx2
=> Rename RX lites in RX2, please before 22 September ! http://www.fiaworldrallycross.com/rx2
Maybe they don't want to because Codemasters has the WorldRX license and uses RX2 in their game.=> Rename RX lites in RX2, please before 22 September ! http://www.fiaworldrallycross.com/rx2
WRX is named WRX. so, no.Maybe they don't want to because Codemasters has the WorldRX license and uses RX2 in their game.
Yes. But RX2 is specifically related to the second tier of WorldRX so they hold the copyrights etc. It's called the RX Lites car as well.WRX is named WRX. so, no.
Like I said in an earlier post, if I pay 60 dollars plus however much for the season pass and it feels good with a wheel but not as good as the competition, no amount of cars or tracks or features is going to sway me. In your analogy, it would be like putting more gravy on an uncooked biscuitWith everything I've seen so far, and as excited as I am to get my hands on PCars 2, I can't for the life of me imagine what somebody would be waiting to see before they preorder. What's the deal-breaker that's currently missing from the content? In my opinion, it's all just extra gravy from this point.
Not sure why anyone would spoil a biscuit by adding gravy, cooked or uncooked.Like I said in an earlier post, if I pay 60 dollars plus however much for the season pass and it feels good with a wheel but not as good as the competition, no amount of cars or tracks or features is going to sway me. In your analogy, it would be like putting more gravy on an uncooked biscuit
Back in March, @The_American said they were still investigating increasing the 2 minute cap.
I don't know, but we can hope for another or maybe more, in the Season Pass DLC. Anything is possible.In regards to the published list, does this mean there is still only one V8 supercar? :'(
Why would they add a matchmaking system if it wasn't going to work?To each their own. But I can not understand why the cars included are more important then actual features. I'd like to pre-order but a few questions need to be answered. All concerning SMS's claim that matchmaking will be included.
If you have played games with matchmaking you know a lot can go wrong and quite few things are very unsure with the matchmaking...
How are you going to group up enough players to match with? Or is this 'matchmaking' where you just slam multiple people in a room and call it matchmaking?
Are we going to be able to choose the track/car/track before we join the matchmaking? If so how are you going to ensure limited matchmakingtimes as giving us the choice will split up players over not only multiple tracks but multiple classes...
Anyone out there that can reasure me? Anyone who can explain these things?
Will leaving players be 'punished' they make for strange jumps in positions and thus skill levels. Or have you guys programmed around that?
...
I understand you can't give away everything but I want this story to be plausible instead of it sounding like some dream in a magical land. You can claim you have matchmaking but for it to work is a very diffrent story?
Why would they add a matchmaking system if it wasn't going to work?
Secondly how would it be able to match skill if there currently aren't even 400 people looking for a lobby in project cars 1? The not beeing cross platform is not helping this.
This feature is not confirmed until more info drops...
You're making it look like SMS don't want cross platform online play. If given the opportunity and the resources to do so, I'd say they would jump at the opportunity. Just look at things like LiveTrack 3.0. A hugely ambitious effort and the resources and skills were allocated to ensure that was done to improve the on-track experience.
But there already is a great amount of information on it. We've seen information on the license here. You're judged on your Seniority, Racecraft, and Success and you can filter through the license to ensure a minimum Safety and Success as seen in screenshots of lobby options here.
What it seems to me is that you haven't seen this information which is why I've provided it. Yes, it wasn't in as much but from what it seems, it looks like they've thought this through some more to improve the online matchmaking experience.
New HUD or an old build?
I undestand you fam have no fear. The matchmaking your talking about, where you press play for example and the game does the rest, hasn't really been touched on by SMS. What we know is you will have a driver rating which is equivalent to many FPS games that use ELO systems. From what I undestand you can make your own room just like in pCars 1 and set a minimum driver rating for that room. As far as the game making a lobby for you and putting similar skill levels together, I'm not sure that's in the game. Maybe @IanBell or @The_American can clarify this aspect.First of I would love for this game to be awesome and am a very likely customer. So if you get an other impression sorry for that.
Second, thx for trying to give new info but it really doesn't say all that much imo.
Third I can't see why one couldn't make this game cross-platform. Just make the game according to the weakest system... (And yes that's a very uninformed statement and could be wrong so please do elaborate if you are more informed)
To the heart of the issue: beneathbis a snippeth of the link you gave:
'your Competitive Racing License is used in MATCHMAKING in order to PLACE you into games with players of similar competitiveness and professionalism. And you can also use it as a minimum requirement when making your own games.'
Is it really going to matchmake? How can I select a track before the matchmaking? Can I select a car?
From what I read this matchmaking only works when doing quicksearch. I geuss that we can still search the lobbies and join. (If you comply with liscenses) but this means skill based matchmaking is a joke. I'm sorry if you compare that to LoL or DoTA or CS:GO it's not even close to beeing a matchmaking system.
With the info you gave me you actually pushed me into the "I'm getting pretty sure matchmaking is a joke and almost unexisting".
If I can select track and car and length of session before I start well then I don't see how enough players are going to search the same specification to match my skill and proffesionality within an ok margin of diffrence.
Can you understand where my reservations concerning matchmaking come from? It's not matchmaking it's an ability to lock certain players out of a lobby those are 2 very diffrent things.
Sorry if I come over very critical.
Edit: finished post as I accidently pressed send.
Edit2: also I believe they are thinking this through. A lot as online gaming could just be the future. From the current info I believe what they call matchmaking is more like hostoptions. You can choose to set a minimum license and that's about all we know about matchmaking.
Edit 3: just compare it with the games I said. You'll understand why I have a vastly diffrent interpretation concerning the word matchmaking.
I think MrTree answered his own question. It was clear to me from the get-go that "matchmaking" is maybe an incorrect word to use here, but it doesn't mean the system is bad. I liked pCARS 1 setup, just as long as you could limit wreckers from entering the lobby or kick offenders. I think that's exactly what we're going to get.
Rocket League is crossed between PS4 and PC but not PS4 and XBOX. Supposedly Microsoft was ready to cross play on RL with Sony, but Sony wanted to protect their young gamers. Yes you read that correctly.I think Sony is the stumbling block to cross platform.....
Microsoft/XBox is no problem, as I'm sure there are many games cross platform, but correct me if I'm wrong, but there doesn't seem to be any that involve Sony?
I think MrTree answered his own question. It was clear to me from the get-go that "matchmaking" is maybe an incorrect word to use here, but it doesn't mean the system is bad. I liked pCARS 1 setup, just as long as you could limit wreckers from entering the lobby or kick offenders. I think that's exactly what we're going to get.
I think Sony is the stumbling block to cross platform.....
Microsoft/XBox is no problem, as I'm sure there are many games cross platform, but correct me if I'm wrong, but there doesn't seem to be any that involve Sony?
I assume you missed this part of this video?A question for wmd2 people. When someone crashes or loses control near you can you see them actually sliding now? In pCars 1 the car would do a weird shuffle thing then come to a complete stop or shoot off in one direction without any warning. This made it very difficult to avoid them or predict what was going to happen.
I assume you missed this part of this video?
Fair enough.All I see is the aftermath. I'm talking about someone right in front of you or beside you.