Project CARS General Discussion Thread

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The full AIWs are not in place yet, and the AI does not have it's full accident avoidance system in place yet. March sees the development and implementation of the road circuit and oval circuit AI, with final logics developed in April.
 
The full AIWs are not in place yet, and the AI does not have it's full accident avoidance system in place yet. March sees the development and implementation of the road circuit and oval circuit AI, with final logics developed in April.

Yeah, you can kinda tell they still have the NFS SHIFT genes in them.
 
Yeah, you can kinda tell they still have the NFS SHIFT genes in them.

There's a difference between the aggression that NFS Shift had, and the lack of avoidance logic they currently have. However, watch what happens in a month's time.
 
The full AIWs are not in place yet, and the AI does not have it's full accident avoidance system in place yet. March sees the development and implementation of the road circuit and oval circuit AI, with final logics developed in April.
Even at this point they make GT6 AI look like Mario Kart AI. They look like they are behaving like real drivers which will be a welcome change.
 
I think maybe AdrianF1 thinks he can get more hits on his video in this thread. Dunno.
 
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I had a chance to do some laps in Spa in a friend's PC, who happens to have access to PCars.

Man, GT is dead.

It isn't the graphics, it's the feel, that special car behaviour, the sound, the options to tailor the game to your taste the great AI behaviour that people are mentioning. I already bought a PS4 and I'm looking forward to this game.
 
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Yep, feature-wise, the game on consoles will be identical to the PC version (the exact quote was '....it will be 1:1 feature-wise....', that came from Ian Bell).
 
I've got the go ahead from my fiancée that I'm allowed to build up a budget gaming tower to use with my steering wheel set up. Currently it's either my PS3 plugged in or my Laptop, which is just an i5 with a GeForce 230M card, in other words, it plays rFactor OK, but not high settings.

Definitely looking forward to Project Cars, it's the main reason I'm going to build a PC (considered getting a PS4 but would be great to play other racing games too like rFactor 2 and AC)

So, I'm planning a build with a Haswell or Ivy Bridge i5, 4gb ram and a GTX 660 - do you think that will be sufficient?
 
I've got the go ahead from my fiancée that I'm allowed to build up a budget gaming tower to use with my steering wheel set up. Currently it's either my PS3 plugged in or my Laptop, which is just an i5 with a GeForce 230M card, in other words, it plays rFactor OK, but not high settings.

Definitely looking forward to Project Cars, it's the main reason I'm going to build a PC (considered getting a PS4 but would be great to play other racing games too like rFactor 2 and AC)

So, I'm planning a build with a Haswell or Ivy Bridge i5, 4gb ram and a GTX 660 - do you think that will be sufficient?

Personally I would go with 8GB ram minimum. I found that 4GB can cause a PC to swap, especially when leaving stuff open in the back... including the programs you start automatically when Windows starts.
Also try to get the latest generation of cpu and gpu if money allows. So a haswell with 760, or maybe soon the 860 will be released.

So apart from 8GB memory for practical reason I think it will be fine, but getting the latest gen will ensure that you can use it a bit longer (it can keep up with new games for a longer time).
 
Alright, 8gb sounds like a go then. I was thinking 660 purely on cost, it's a card that gets pretty good benchmark results and it's well priced, the 760 is about $100 dearer. I was thinking of paying the extra for a 660 Ti, but yeah when you start getting in to the x70 and x80 cars you are talking of going up in the hundreds, and that's not something I can justify really when all it's going to be used for is racing sims, not my every day PC.

Thinking I might go with an AMD CPU even, purely based on cost, but I'll definitely be sticking to an NVidia card, I've heard Project Cars runs a lot better on NVidia.
 
Alright, 8gb sounds like a go then. I was thinking 660 purely on cost, it's a card that gets pretty good benchmark results and it's well priced, the 760 is about $100 dearer. I was thinking of paying the extra for a 660 Ti, but yeah when you start getting in to the x70 and x80 cars you are talking of going up in the hundreds, and that's not something I can justify really when all it's going to be used for is racing sims, not my every day PC.

Thinking I might go with an AMD CPU even, purely based on cost, but I'll definitely be sticking to an NVidia card, I've heard Project Cars runs a lot better on NVidia.

Personally I would wait until nVidia release the new 800-series (Maxwell) cards. That 760 will come down in price after, and pCARS won't be released until just before Christmas (as all AAA titles around that time) anyway. So just start to slowly collect the parts that you want and be wise and look at the new releases of hardware.
Besides, spreading the costs over the course of months will be easier on the wallet and your fiancé's mood. Although I am sure it will itch not being able to use new parts and have them just sit there for a long while.

It's up to you. ;)
 
That's what I was going to do actually, buy the case and power supply first, then the motherboard and ECU a little later, then the ram and hard drive, and finally the video card. So yeah, if I do it over a few months it should allow prices to come down.

It's so easy to spend extra though, that's the only issue with buying over a period of time. It's easier to justify more expensive components when they don't all add up in one go..

Thanks for the advice
 
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What ECU? Electronic Control Unit? That's a standalone PC that controls/commands other devices, like the board computer in your car controlling your engine. ;)

I think you mean a CPU, as in Central Processing Unit.
Also GPU is the Graphics Processing Unit. SPU is the Sound Processing Unit (on a sound card). PSU is Power Supply Unit. HDD stands for Hard Disk Drive. SSD for Solid State Drive (even though there are no mechanics to drive :boggled:). RAM stands for Random Access Memory, and ROM is Read Only Memory. SDR means Single Data Rate and DDR means Double Data Rate. So in full your memory called DDR SDRAM actually means "Double Data Rate Synchronous Dynamics Random Access Memory". A lovely one for when you play 'hangman' in a classroom, as the class will go WTF :confused: when you prepare it. :lol:

Anyways... just a little correction there and a bit of a lesson as to what the heck all those abbreviations stand for. Something a normal person will never fully understand, as there are just too much of them in the IT world. :boggled:
 
Didn't see this on the OP was just wondering if there will be a livery system of any kind?Was also wondering since these guys are also the creators of Shift 2 why don't they just port over the models of the cars from that game and just update them,of course they would have to redo the physics and all if that.
 
Currently liveries are handles via templates that you can paint in photoshop etc and then import in the game. How it will be in the end, we dont know exactly yet, but there will be custom liveries, thats for sure.

They couldnt just port over the car models (or tracks) from Shift because EA owns these assets. Both car models and tracks are of much higher quality than in Shift anyway, so they would have had to be thoroughly modified, anyway.
 
Currently liveries are handles via templates that you can paint in photoshop etc and then import in the game. How it will be in the end, we dont know exactly yet, but there will be custom liveries, thats for sure.

They couldnt just port over the car models (or tracks) from Shift because EA owns these assets. Both car models and tracks are of much higher quality than in Shift anyway, so they would have had to be thoroughly modified, anyway.
Thanks for the info,much appreciated.
 
Bentley joins the car list with the 2003 Bentley Speed 8 LMGTP and 2013 Bentley Continental GT3.

Yep!

Slightly Mad Studios are welcoming a very prestigious new addition to Project CARS as Bentley Motors joins the WMD-powered title.

Thanks to SMS partner Andy Marshall, Project CARS will feature two exciting race cars from one of the oldest and most accomplished manufacturers in motorsports. Bentley was one of the early powerhouses at Le Mans, winning the “Grand Prix de Endurance” five times between 1924 and 1930.


Bentley’s two most-recent race cars have been chosen to represent the successful brand in Project CARS, starting with the 2003 Bentley Speed 8 LMGTP prototype.

The closed-top prototype helped Bentley get back onto the top podium at Le Mans following a 73-year absence, driven by Tom Kristensen, Rinaldo Capello & Guy Smith.

Built to the Le Mans Prototype regulations, the Speed 8 uses a 615hp V8 twin-turbo engine and a sequential Xtrac six-speed gearbox, weighing 916 kilos.

Aside from the accomplished Le Mans winner, Project CARS will also feature Bentley’s newest weapon of choice for on-track competition – The 2013 Bentley Continental GT3.

Designed for the FIA GT3 category that is used in countless sports car racing series around the world, the Continental GT3 is powered by a mighty 4-liter V8 twin-turbo engine, providing 608hp of power.

The car made a successful on-track debut at the Gulf 12 Hours race in Abu Dhabi last year and is due to take on plenty of GT3-class competition both on race tracks around the world & in Project CARS in the future.

Bentley in Project CARS

• 2003 Bentley Speed 8 LMGTP
• 2013 Bentley Continental GT3

WMD members will be the first to test-drive these new additions once they are added to the Project CARS development builds.

To shorten the waiting time, members also get to follow every aspect of the car development process on the WMD forums, from the first steps of development to the finished car out on track.

[Source]
 
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