Project CARS General Discussion Thread

  • Thread starter Terronium-12
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DG_Silva
In reverse order: The game is going to be a full sim, with assists helping out.

As for a list of road cars, here goes:

- Ariel Atom 300 supercharged - (Beta1)
- Ariel Atom Mugen - (Beta1)
- Ariel Atom 500 V8 '11 - (Beta1)
- 2011 BAC Mono - (Beta1)
- 2012 BMW 1M Coupe - (Not Started Yet)
- Caterham Classic - (WIP) - Team Member+
- Caterham Superlight R500 - (Beta1)
- 1966 Ford Mustang 2+2 fastback - (Not started yet) (foundation trade dress for 1966 Shelby GT350)
- 1972 Ford Escort RS1600 - (Not started yet)
- 2012 Ford Focus ST - (Not started yet)
- 2013 Ford Shelby GT500 - (Not started yet)
- Gumpert Apollo S - (Beta1)
- Mitsubishi Evo VI Tommi Mäkinen Edition - (not started yet)
- Mitsubishi Evo IX FQ 360 - (Not started yet)
- Mitsubishi Evo X FQ 400 - (WIP)
- Pagani Zonda Cinque - (Not started yet)
- Pagani Huayra - (Alpha2) - Team Member+
- Pagani Zonda R - (Beta1)

Please please please include the '96 Ford Escort RS Cosworth, I never understand why games don't include this car...
 
There shouldn't be a space between the - and seta but yes. For DX11 just add -dx11, and for seeing the car you're picking in the 3d scene add in -use3dscene.

Thank you for that! So Can I use all those commands together? Let's say:

-seta -dx11 -use3dscene

Would that work?
 
T, what injectors are you using to get your graphics to look like that? Do want.

Using my own custom SMAA Injector.

You can't has. I kid. :P
 

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Any performance hit (somewhat ironic for me to ask this, given my rig. lol) or anything I otherwise should be aware of when using the injector?
 
Other than the in-game FXAA being disabled, nothing that I can think other than a couple of hotkeys:

Scroll lock: on/off. It's on by default.
Print screen: Obvious is obviously obvious.
Pause/Break: Reloads the shaders. Useful for when you tweak the settings and don't want to restart the game eleventy billion times to see the new results.
 
ty sir.

One last question before I go for a hoon in 327 (might even dabble in the multiplayer) - are all cars set up for the STM now or is the FA still the only car with proper 4-tyre seta?
 
As far as I'm aware the other cars are still using FA front tyres, I haven't seen anything noted otherwise. I think the FA is the only one with correct tyres, and even that has had it's setup heavily modified to cope.

Seta is at the same time both amazing and clearly a very early implementation of the tech.
 
I think this game's going to be great; this being a new race sim being developed by both SMS and the community. I don't think I will see any shortages when it comes out around 2013.
 
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