chromatic9
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- chromatic9
Is it just me or does the E30 M3 look slightly less realistic compared to most other cars I've seen?
Not to the extend it bothers though, just an observation I seem to have which could be wrong.
Yes, I noticed that the camera setup plays a huge role as well. It definitely need to be more...dynamic(?). Hopefully they find a solution for it. The game looks great and shaping up to be an amazing one - besides this.It's basically only because how the camera is set up atm that the 3rd person view vids look mostly weird (there's some things you can adjust to make it a bit better though) They're working on the whole cam system so hopefully in the end the cameras don't hide the great physics as they now often do. Sure the pad inputs have their part in it also.
I wish the devs didn't have a kinda Elite PC attitude durring development, basically just perfecting it for PC (or wheel users), and making forums private to investors (who were only PC racers obviously)
Car's can't be sloshing around for some reason in corners when it should be smooth, and they also can't just be spinning out for no reason....
It was harsh, but it was the first thing I though of when thinking of consoles.Well that's kind of throwing all console players into one bucket ....
I wish you didn't go about generalising a whole forum when there are people like me who aren't Wheel only, elitist PC racers. Infact, I'm a controller using Console player like you and I'm one of those investors on that forum.
Could be driver error, going around corners constantly giving full throttle mid corner with a controller then backing off.
It's definitely related to the fact that he used a pad and there has yet to be an input filter implemented by SMS. This doesn't seem to be a problem for wheel users, although I might be wrong.Well it's because of me that this discussion started and let's be honest that guy was using assists, maybe that's why it gave that "shift feeling" or because the car is using placeholder physics.
Yep, console demo is the way to go.I wonder if there'll be a demo for consoles, would be a smart move for them.
All I said is I'm CLEARLY seeing the same "sloshing" around in the corners that ruined SHIFT2, and someone else mentioned that video was made playing with a controller.
nor should walls have some strange magnetic attraction.
GT is the only one that doesn't have some weird characteristic like that, that's why it's the best.
I'm not saying only PC gamers invested into and play PCars, I was saying that anyone who is an investor and is playing PCars is doing so on PC, and is more than likely doing so with a wheel.
What's the name of the song in that trailer?
For sure.
I'm just glad we don't have to worry about using our wheels for once.![]()
What is there to worry about when using a wheel?