So just because most people in real life wouldn't customize and modify their car in real life, we shouldn't be able to in a darn video game? That sounds totally ridiculous.
I'm more curious about why real life statistics about car ownership, regardless of the validity thereof, mean anything in the context of customizing cars in a racing game.
source?
95% of people will instantly believe your post if you throw in a made-up statistic, even if it has nothing to do with the matter at all.Source?
95% of people will instantly believe your post if you throw in a made-up statistic, even if it has nothing to do with the matter at all.
UrieHusky72% of all statistics are made up on the spot.
I'm more curious about why real life statistics about car ownership, regardless of the validity thereof, mean anything in the context of customizing cars in a racing game.
I'm more curious about why real life statistics about car ownership, regardless of the validity thereof, mean anything in the context of customizing cars in a racing game.
It is marketed as the real driving simulator, so real life statistics are relevant.
Regardless of that, legitimate car racing leagues have terms and conditions which the teams and drivers must abide by. Modding game saves goes against the terms and conditions specified by PD/Sony, which all of us agree to every time there is a firmware or software update.
It could also be detrimental to future games - manufacturers may not grant licenses if their virtual product is being tampered with by people that are trying to compensate for something.
I agree whole heartedly with this, generally speaking people who are really into driving will make some kind of modification to their car. Customisation and after market tuning is a pretty major part of owning a car (At least to me it is)
In saying that, the more power you add to a car the harder it is for the body to keep up.. so in some ways the restrictions make sense.
I'm just interested to see where he gets this statistic from or whether it was just fabricated, intended to make his point stronger.
GT5 gives us modifications and tuning settings to play with. Engine swapping, X1 chassis swaps and 3000hp Civics are not common practice outside of Vin Diesel movies.
So now they have to stop working on GT6 so that they can fix this unnecessary altering going on.. Give everyone of them a round of applause. IF you love the game you shouldn't be destroying it.
But they are commonplace...
When was the last time you took a 2.4 litre V8 out of a Ferrari F1 car and put it into your Honda Civic?
Did you mount it horizontally?
So, you are saying that isn't common practice?
Engine swapping is common practice.
Just not your example ._. (IRL lol)
And if I figured out how to hybrid in GT5 I wouldn't be making them...
Oh I dunno...
Its no Civic, but still...
But they only made one - argument invalid
Nismo34Oh I dunno...
<a href="http://www.youtube.com/watch?v=ideOEsshob0">YouTube Link</a>
Its no Civic, but still...
*serious*
OK, engine swaps are commonplace. But only the vaguely sensible ones. Shoehorning an F1 motor in a Civic is, frankly, ridiculous, and anything like it has only happened once or twice before (the Espace F1, Transit SuperVan etc.).
I'm talking about the numerous engine swaps that people are doing in (for example) drifting, IRL and in GT5.
*serious*
OK, engine swaps are commonplace. But only the vaguely sensible ones. Shoehorning an F1 motor in a Civic is, frankly, ridiculous, and anything like it has only happened once or twice before (the Espace F1, Transit SuperVan etc.).
I'm talking about the numerous engine swaps that people are doing in (for example) drifting, IRL and in GT5.
There is no such thing. Swaps are either possible or not, and there isn't a lot keep a swap from being impossible.But only the vaguely sensible ones.
Thus possible and valid, without argument. We should be able to do it.Shoehorning an F1 motor in a Civic is, frankly, ridiculous, and anything like it has only happened once or twice before (the Espace F1, Transit SuperVan etc.).