So whats your take on the possibility of a livery editor in GT5?

to edit livery or not to!!!

  • yeah I think this will add to the game

    Votes: 353 71.2%
  • I think it's a bad idea / waste of space

    Votes: 32 6.5%
  • I might/might not use it and don't really care

    Votes: 111 22.4%

  • Total voters
    496
A livery editor would be a cool feature however it depends on what kind of liveries are able to be added onto the car. Stuff like dragons and tribal patterns etc are abit too much for me and i don't think it fits in with a simulator type game. Im sure you can make a car personal but without all the typical stuff which goes onto cars such as them tribal patterns and stuff.

Why should you limit people though? If you want to have a car with dragons and tribal graphics what's the point of denying that? I say have everything, including a way to import graphics off your PC onto your cars. That right there would make GT worth the $60 no matter how the rest of it is.
 
I would love to see a livery editor in GT5. Then PD wouldnt have to make 1000 cars. They would only need to make about 500. Thats the main reason Forza 3 only has around 400 cars because everyone can make anything else they need with those base model cars. 👍 The livery editor might also help explain why its taking over 5 years to finish GT5.
 
Why should you limit people though? If you want to have a car with dragons and tribal graphics what's the point of denying that? I say have everything, including a way to import graphics off your PC onto your cars. That right there would make GT worth the $60 no matter how the rest of it is.

Yeah, im just saying its abit too much for me, sure they look great and all and some are very creative, however i think it doesn't quite fit in the brand of GT. Its like Armani making track suits and trainers, it just doesn't go with the brand.
 
For a game taking 5 years to develop, you cant have too many features. This game better have everything after taking this long. :ill: I realize most of their time is spent on graphics but graphics do not make a game. I will take features and gameplay over graphics any day.
 
Graphics do make a large part of the game, maybe not 5 years worth but we aren't only getting 5 years of good graphics we're getting alot of new feature also.
 
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Yeah, im just saying its abit too much for me, sure they look great and all and some are very creative, however i think it doesn't quite fit in the brand of GT. Its like Armani making track suits and trainers, it just doesn't go with the brand.

This elitist and arrogant attitude towards how clean and pure GT needs to be is really ruining the series for me. Make it realistic, make it fun and make it enjoyable.

If it's to much for you, don't use it or only use it to a level you feel like you should.
 
guys, isnt it stupid if a guy is wearing a women's swimsuit?:yuck:thats how ricers are. you just laugh and go on. you dont have to say rip off your bathing suit! so if you think we should not have an in depth livery editor you are really stupid.:dunce:take me lightly though alright you dont have to flame me i AM a gt fan. and im only 11.:crazy:
 
guys, isnt it stupid if a guy is wearing a women's swimsuit?:yuck:thats how ricers are. you just laugh and go on. you dont have to say rip off your bathing suit! so if you think we should not have an in depth livery editor you are really stupid.:dunce:take me lightly though alright you dont have to flame me i AM a gt fan. and im only 11.:crazy:

Exactly... why is it that an 11 year old can get this concept and not so many others?

If a guy really wants to wear a ladies swimming suit... well ok as long as no naughty bits are hanging out, what does it have to do with me? If it really bothers me I won't look or I will go to another pool/beach.

The same argument could be applied to real life: Everyone should be forced to wear uniforms becuase I don't want people wearing something I don't want to see.

We have rules and laws and police to ensure decency, it would be epxected that PD would have some policing measure in place for user created content, and if you look at games that already have a livory editor, you can see that what you fear is not really what happens. Sure you get the occaionals penis car that some 12 year old thinks is hilarious, but you get a TON of GREAT art and some really sweet cars that otherwise woudln't be in the game

Both here and the rewind thread people seem hell bent on taking the most extreme scenario and then saying that's how it's going to be across the board. I just don't get how you can argue so strongly about something being bad when there is empirical evidence that it's great right there for you to look at.
 
The red R35 GTR in many TGS demo videos had a Vinyl on its right ride.

Whether it is unique to that car, we don't know. But PD wanted us to pick up on it, otherwise it would've just been a standard GTR. So i think it is quite likely there will be a Livery Editor in GT5, although probably not to the same standard as the one in Forza, or even NFS. PD probably wants to keep it simple.

I think there may be some body customisation in GT5 too, the red GTR in the same vids had a Carbon Fibre spoiler. It could just be the spoiler upgrade like in GT4, or this could mean full on body kits and race customisation adding racing splitters and so on. That would be awesome.

the gtr is a spec v and that has a carbon spoiler standard
 
Long time lurker, but this thread has made me sign up. My first post, so go easy. :)

I've owned all the GT games, but when I saw that Forza 2 had a livery editor, I went out and bought a copy. In time, I became hooked to the painting aspect which has kept me interested in the game for longer than the racing element would have held me.

I soon got to grips with the editor and was making some reasonable paint jobs (I prefer race livery and replicas over the thousands of Manga cars out there).

What I soon discovered was there was a huge and vibrant community of like-minded people out there who enjoyed the same aspect of the game as I did. I'm not the quickest of racers, but found painting to be my forte.

Before long, I was selling my 'paints' online and eventually to tuning garages. These are groups of like-minded people who have got together to paint, tune and test cars for anyone to buy in the auction house and marketplace. Some tuning garages started to get reputations for producing highly revered cars and their liveries. If anyone has been involved with the FM2 community, they'll know about the original MSpeed skyline and the Yellowshark. :sly: Eventually, these tuning garages would release cars that were highly anticipated and gathered significant interest from the rest of the community.

Anyway, what I am trying to say is, that because of these tuning garages, brought like-minded people together to do what they love the most. Enjoy the full experience of this game that they shared and to share their works of art with everyone else.

Also, many competitions are run, solely for paint jobs. You only have to look at the designs here to see some of the T10-sanctioned competiton winners liveries. I had the fortune to win a couple of these events. Again... it's prolonged my enjoyment of the game painting and competing in a different way rather than just on the track... more so than I thought it ever would.

Here are a couple of examples of my work. One released with a tuning garage and the other a paint replica competition winner.

bdcab454-2bc2-4cf0-beed-b036b7c7e4d.jpg


mmmmm.jpg


I would love GT5 to have a paint editor included. Imagine opening up a tuning garage with some mates, either that you know personally or online (90% of my friends on Xbox are from Forza3 and I've never met them in real life). It's also great for race-teams to all have the same livery when racing online (It's easy to swap liveries between friends).

I've said to my mate that we should open up a garage. I'd do the paints and he works on the tunes. Then being able to sell these creations via an auction house can only benefit those who purchase the cars.

Yes - there is a lot of kak out there, but the majority on here are serious and dedicated to GT5, thus having an addition of a paint editor for the reasons I've mentioned above can only help this game, and community, flourish.

Sorry for the long-winded post and I hope you catch my drift. :)
 
Look at you go! ^^^



This may have been quoted already, but KY states this (here https://www.gtplanet.net/yamauchi-interview-reveals-more-on-gt5-development/#more-3837)

In the shop there will be many accessories to improve your cars. The master was particularly proud of this facet of the game. He commented that we can change almost every imaginable piece of the vehicle, not just the typical sections of the engine, brakes, etc.

Fingers crossed that means painting/livery editing.
 
Long time lurker, but this thread has made me sign up. My first post, so go easy. :)

I've owned all the GT games, but when I saw that Forza 2 had a livery editor, I went out and bought a copy. In time, I became hooked to the painting aspect which has kept me interested in the game for longer than the racing element would have held me.

I soon got to grips with the editor and was making some reasonable paint jobs (I prefer race livery and replicas over the thousands of Manga cars out there).

What I soon discovered was there was a huge and vibrant community of like-minded people out there who enjoyed the same aspect of the game as I did. I'm not the quickest of racers, but found painting to be my forte.

Before long, I was selling my 'paints' online and eventually to tuning garages. These are groups of like-minded people who have got together to paint, tune and test cars for anyone to buy in the auction house and marketplace. Some tuning garages started to get reputations for producing highly revered cars and their liveries. If anyone has been involved with the FM2 community, they'll know about the original MSpeed skyline and the Yellowshark. :sly: Eventually, these tuning garages would release cars that were highly anticipated and gathered significant interest from the rest of the community.

Anyway, what I am trying to say is, that because of these tuning garages, brought like-minded people together to do what they love the most. Enjoy the full experience of this game that they shared and to share their works of art with everyone else.

Also, many competitions are run, solely for paint jobs. You only have to look at the designs here to see some of the T10-sanctioned competiton winners liveries. I had the fortune to win a couple of these events. Again... it's prolonged my enjoyment of the game painting and competing in a different way rather than just on the track... more so than I thought it ever would.

Here are a couple of examples of my work. One released with a tuning garage and the other a paint replica competition winner.

bdcab454-2bc2-4cf0-beed-b036b7c7e4d.jpg


mmmmm.jpg


I would love GT5 to have a paint editor included. Imagine opening up a tuning garage with some mates, either that you know personally or online (90% of my friends on Xbox are from Forza3 and I've never met them in real life). It's also great for race-teams to all have the same livery when racing online (It's easy to swap liveries between friends).

I've said to my mate that we should open up a garage. I'd do the paints and he works on the tunes. Then being able to sell these creations via an auction house can only benefit those who purchase the cars.

Yes - there is a lot of kak out there, but the majority on here are serious and dedicated to GT5, thus having an addition of a paint editor for the reasons I've mentioned above can only help this game, and community, flourish.

Sorry for the long-winded post and I hope you catch my drift. :)

Must say, excellent first post! 👍

I agree. Livery editor would be a great addition to GT. I'm not much of an artist myself, but I'd love to be able to sport stunning paint jobs like the ones you've made.
 
Long time lurker, but this thread has made me sign up. My first post, so go easy. :)

I've owned all the GT games, but when I saw that Forza 2 had a livery editor, I went out and bought a copy. In time, I became hooked to the painting aspect which has kept me interested in the game for longer than the racing element would have held me.

I soon got to grips with the editor and was making some reasonable paint jobs (I prefer race livery and replicas over the thousands of Manga cars out there).

What I soon discovered was there was a huge and vibrant community of like-minded people out there who enjoyed the same aspect of the game as I did. I'm not the quickest of racers, but found painting to be my forte.

Before long, I was selling my 'paints' online and eventually to tuning garages. These are groups of like-minded people who have got together to paint, tune and test cars for anyone to buy in the auction house and marketplace. Some tuning garages started to get reputations for producing highly revered cars and their liveries. If anyone has been involved with the FM2 community, they'll know about the original MSpeed skyline and the Yellowshark. :sly: Eventually, these tuning garages would release cars that were highly anticipated and gathered significant interest from the rest of the community.

Anyway, what I am trying to say is, that because of these tuning garages, brought like-minded people together to do what they love the most. Enjoy the full experience of this game that they shared and to share their works of art with everyone else.

Also, many competitions are run, solely for paint jobs. You only have to look at the designs to see some of the T10-sanctioned competiton winners liveries. I had the fortune to win a couple of these events. Again... it's prolonged my enjoyment of the game painting and competing in a different way rather than just on the track... more so than I thought it ever would.

Here are a couple of examples of my work. One released with a tuning garage and the other a paint replica competition winner.

I would love GT5 to have a paint editor included. Imagine opening up a tuning garage with some mates, either that you know personally or online (90% of my friends on Xbox are from Forza3 and I've never met them in real life). It's also great for race-teams to all have the same livery when racing online (It's easy to swap liveries between friends).

I've said to my mate that we should open up a garage. I'd do the paints and he works on the tunes. Then being able to sell these creations via an auction house can only benefit those who purchase the cars.

Yes - there is a lot of kak out there, but the majority on here are serious and dedicated to GT5, thus having an addition of a paint editor for the reasons I've mentioned above can only help this game, and community, flourish.

Sorry for the long-winded post and I hope you catch my drift. :)

I can't agree more 👍👍
 
That linea car is superb! The logos and writing look great, I am VERY impressed!

And good job reminding us sometimes there is more to racing than driving cars... I think the artists (be they artists with paint and air compressors or grease and wrenches) are as much a part of racing as any other.
 
And remember, this is kind of the same as having a lot of new DLC cars available, but you aren't spending any real money to get them. You're either rolling your own, or spending game credits to buy them from someone. I can't imagine too many people who, looking through the race cars, wouldn't want some cars which aren't liveried in the game. And as I've said many times, racing teams will want to create their very own liveries.

Salmonboy's first car has some basic vinyl shapes for the colored swatches, some custom shapes he built a few logos and the number badge with, and then some stylish text. You don't have to go wild with vinyls and colors to create a great looking custom livery, as he demonstrates above.
 
The advantage of a livery editor is allowing you to create cars such as this Blackforest Mustang #5,
that probably would never be in the game. Instead of looking always at the same mustang in my garage,
I can create an endless stable of cars, maybe recreate all the Koni Challenge cars or the WTCC cars.

With both a livery editor & body modifications the number of cars you could own is 10 fold.

Both these cars I created last night.



KONI%20Challenge_Blackforest%20Mustang%20%235-1.jpg



KONI%20Challenge_Blackforest%20Mustang%20%235-4.jpg



2005%20BMW%20Motorsport%20M3%20E46%20Coupe_1.jpg


:)
 
The advantage of a livery editor is allowing you to create cars such as this Blackforest Mustang #5,
that probably would never be in the game. Instead of looking always at the same mustang in my garage,
I can create an endless stable of cars, maybe recreate all the Koni Challenge cars or the WTCC cars.

With both a livery editor & body modifications the number of cars you could own is 10 fold.

Both these cars I created last night.



http://9ov1hq.bay.livefilestore.com/:)[/QUOTE]


those are awesome, and the reason i'm so for this option.

b
 
That Mustang is sweet! With an option like this, you'll get the good and the bad depending on how you look at it. I think all creations will be good in their own way. Some may not be to your liking but you have to admit it would make online racing a lot more interesting and hilarious. I love taking my rusted out AE86 and EG Hatch out on an online race in Forza 2. I also have a Mustang that is replicated to look almost like Barricade in Transformer.

"To punish and enslave..." :lol:
 
Yup, if the cost of this is the occasional pink faerrari or lime green mercedes, so be it... I can quit out of a race that has those, but to be able to make these or buy them with in game credits... SWEET.
 
Yup, if the cost of this is the occasional pink faerrari or lime green mercedes, so be it... I can quit out of a race that has those, but to be able to make these or buy them with in game credits... SWEET.

Qutting out of a race because you don't like the color of another players car?:lol:
 
I remember not racing one time at a road racing event because there was a pastel color BMW there that I didn't like. Happens all the time.
 
I must say that when I heard about this livery editor thing I though "Meh. What all that fuzz is about? Would be nice, but not something I'm looking forward to". After taking a look at this thread I must say this thing is freaking awesome. Just plain and simple awesomeness put in paint. Or layers if you must.

Sure I would need to put up with many crappy liveries but the few awesome ones would be far more than worth it. Looking at the great stuff the Forza community has come up with, really makes me wish for it in GT5.

I have an artistic vein myself and this would surely keep me active. Sorry for the guys that only want race liveries, but if the livery editor is in the game you'll be seeing plenty of anime girls from me! :sly:
 
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Qutting out of a race because you don't like the color of another players car?:lol:

I personally woudln't, but a few members on here have said that a certain car ruins a race for them and they shoudln't have to quit just to get away from it... so I would guess they take it seriously enough to quit over it, just don't want to.
 
That linea car is superb! The logos and writing look great, I am VERY impressed!

And good job reminding us sometimes there is more to racing than driving cars... I think the artists (be they artists with paint and air compressors or grease and wrenches) are as much a part of racing as any other.

I agree completly. Maybe we can get livery garages as well as tuner garages for some of us who arent as creative as others. 👍 I will be voting YES!
 
A simple livery editor would be a good way to extend the playability of the game and attract a lot more people to the franchise. I don't see any reason why PD should not include one.
 
A simple livery editor would be a good way to extend the playability of the game and attract a lot more people to the franchise. I don't see any reason why PD should not include one.

I know this image has been posted to death.. but...

2ihp9vo.jpg


I HAVE FAITH! :)
 
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