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Yay, ignoranti.
Yay, ignoranti.
I also had a few extras in, oops!
The relationship between Evo I-III, Evo IV-Evo VI, and Evo VII-IX, are that they are facelifts, essentially (cosmetically wise). Likewise with the GC and GD Subaru Imprezas. The same applies for a few other cars as well, like the 147 in your example, so I think your idea makes a lot of sense. 👍
Thanks!
Hopefully, PD don't lazy out again and just port them over. That'd be terrible!
Unique cars, as in, say, a first generation Ford Focus? Where there aren't any prior models to use as a basis?
I really don't understand what you guys are doing here. The assumption seems to be that cars are modelled then various additional features are bolted on or taken off making the models interchangeable, but that's simply not how they are modelled. You're kinda confusing real life with 3D modelling.
Sure there are many instances where PD have done that deliberately, but within premiums, or within standards. There isn't that compatibility between premiums and standards, the latter of which were modelled for the PS2 and contain a far lower polygon count.
Premiums need to be pretty much scratch-built, and surely their time is better spent modelling different models entirely, than focusing on having two DB9s, two Clios...etc?
Sorry if this doesn't come out nice @1241Penguin, but I'm not really digging that list at all. Cars like the DB9 '03, the M5 '05, the Lutecias and those duplicates expect for the premiums but the standards ones. You're also missing some cars like the TVR Speed 12.
Why do we need all those Skylines and S2000s and the others that are the same again? The old ones should be scraped away, no need for them, and for the duplicates they need to be scraped away as well so there can be room the news cars, such as more space for the variety of other cars that'll be new in Gran Turismo.
mrkevansI hate the standards but end up using them a lot because they seem to be better handling cars, for example the ford gt no stripe is far superior to the premium ford gt! That really annoys me
You forgot a few, actually
AC Cars: [1]
Acura: [1]
RSX Type-S '04
Alfa Romeo : [2]
147 2.0 Twin Spark '02
147 GTA '02
HKS : [1]
Genki Hyper Silvia RS2 (D1GP) '04
Honda : [3]
Civic Gathers Drider Race Car '98
Integra Type R (DC5) '03
Integra Type R Touring Car
HPA : [1]
Golf R32 Stage II (SEMA Award 2004)
Subaru : [5]
Impreza Cusco Advan JGTC '03
Impreza WRX STi (Type-II) '02
Impreza WRX STi Prodrive Style (Type-I) '01
Impreza WRX STi Spec-C (Type-II) '04
Impreza WRX STi Version (Type-I) '00
Total Cars: 517
I could've included basically every version of the Lancer Evo too; I through IV shared many parts, V and VI are very similar, and VII through IX all are essentially facelifts as well. I included the Scoobies on the basis of you including the R33 GT-R Road Going Version from Nismo: that would take a far amount of remodelling, at least as much as punching out some new noses and taillights for the existing '05 STI . On that basis, the 147's may be a bit too different from the '06 model, but I can't imagine so. The Integras/RSX is a simple facelift.
I'd say the front-drive Clios/Lutecias probably shouldn't be on the list: they're very different cars from the mid-engine lunatic. But either way, your list is awesome, for pointing out how easy it'd be to convert a vast chunk of GT5's car list to Premium: 517 (and more) just using the current Premium lineup as a base is impressive. Even more when you consider, in reality, we don't need every tiny permutation of a model, but even if PD wants to keep them in, a lot of their work is pretty much done for them.
It'd be interesting to compare your list with the "erase the duplicates/very very similars" list that floats around, to see how many actual unique cars PD would need to work on.
They don't "convert" standards to premiums. It's impossible. They would have to redo that car model from scratch.
The selection of premiums in GT5 makes it apparent that Kaz isnt intent on repeating that mistake.
This. Ever notice that there is only one Skyline of each generation? I mean, yes there are four GTR-s but they are all very different in cost and performance.
They have one of each R33, R32, R34, V35, V36, V37, Z33, and Z34.
Which is a lot, but you can't say they are all the same.
Agreed. I don't know why people think there's some sort of 'conversion' process that just magically gives the car an interior too.lol
The modeling process PD uses is very involved, and a bit old fashioned. They photograph everything from multiple angles, then base their work off of the photos. The quality is great, but nowhere near as fast as laser mapping. If PD moved on to another method, we probably would have heard about it.
What would help PD the most right now would probably be a bit of outsourcing.
As far as standard cars go, I’d rather not see them in GT6, but the reality is that it could mean a lot of cars go missing…including some race cars. Meanwhile, PD is working on more premiums, but some of the standards will likely fall through the cracks if GT6 is indeed being done on a shorter schedule than GT5.
The folks whining about ‘duplicate standards’ likely won’t see the same issue come up with new premiums. Kaz had admitted that it happened in GT4 because he wanted to capture the subtle nuances of the different variants, but realized that they weren't really noticeable in-game. The cars were just carried over into GT5 and became standards. The selection of premiums in GT5 makes it apparent that Kaz isn’t intent on repeating that mistake.
http://jalopnik.com/assets/resources/2007/02/mor_02.jpg[/IMG
[url]http://jalopnik.com/238136/from-bucket-to-binary-morrison-corvette-scanned-into-gran-turismo[/url]
"new" way of scanning
Read. [B]Too much to quote.[/B][/QUOTE]
This is all that needs quoting.lol
[QUOTE]"They have a crew of 40 people that are going to spend the next six months building our car for the game. That's the amount of detail", said Craig.[/QUOTE]
The article was from three years before the launch of GT5, so that really gives you an idea of how time-intensive it still is to work on these cars.
This. Ever notice that there is only one Skyline of each generation? I mean, yes there are four GTR-s but they are all very different in cost and performance.
They have one of each R33, R32, R34, V35, V36, V37, Z33, and Z34.
Which is a lot, but you can't say they are all the same.
Quite a few seemed to like the idea, especially for F1. It would really help get the race car count up in an efficient way.
You were talking about the process of SCANning the car which accounts for about half of the article.This is all that needs quoting.lol
The article was from three years before the launch of GT5, so that really gives you an idea of how time-intensive it still is to work on these cars.
To be honest, as far as formula racing is concerned they could have just made the Formula Gran Turismo premium and make it paintable. It would have improved that aspect of the game immensely, at least for me, and all PD would have to do is model one car.
What made the discussion interesting was that someone found screenshots from a non-US version of an older GT. It had a few Formula Gran Turismos, and they resembled F1s from different eras. It would be fantastic to have them as premiums and handle the 'F1' content of the game. Just go to town with the livery editor and replicate the liveries you like. The same approach could be used with NASCAR & Indy as well.
It was in the open wheeled car thread if you want to see the discussion.
All im asking for is a Premium Supra. I really like the interior of the car. I didnt get it why the Veyron isnt premium. Seems they prefer a nissan leaf over a bugatti.
Pfff..... If they have time to waste on a 🤬 Nissan Leaf, they have time to spend on cars we actually want to drive. Come on PD!PD didn't pick and choose what cars they wanted to be premium. In fact, Jordan had an interview with Kaz once and asked Kaz the same thing. Kaz said that they were planning to from the beginning, but they ran out of time. Plus, the Nissan Leaf is DLC, so it's hardly a reasonable comparison.
What made the discussion interesting was that someone found screenshots from a non-US version of an older GT. It had a few Formula Gran Turismos, and they resembled F1s from different eras. It would be fantastic to have them as premiums and handle the 'F1' content of the game. Just go to town with the livery editor and replicate the liveries you like. The same approach could be used with NASCAR & Indy as well.
It was in the open wheeled car thread if you want to see the discussion.
Pfff..... If they have time to waste on a 🤬 Nissan Leaf, they have time to spend on cars we actually want to drive. Come on PD!
PD didn't pick and choose what cars they wanted to be premium. In fact, Jordan had an interview with Kaz once and asked Kaz the same thing. Kaz said that they were planning to from the beginning, but they ran out of time. Plus, the Nissan Leaf is DLC, so it's hardly a reasonable comparison.
Isn't that the same thing? If they model car A in premium then run out of time to model car B in premium then they chose to model car A first.
No, because they planned on having 1000 premiums from the beginning. Then they chose to scan them in whatever order and when Sony dropped the hammer they weren't nearly done yet.
Here is a link the the interview: Link. In the interview, Jordan asked KY specifically about the Veyron, and he said they ran out of time.
No, because they planned on having 1000 premiums from the beginning. Then they chose to scan them in whatever order and when Sony dropped the hammer they weren't nearly done yet.
👍I enjoyed driving the Leaf. I actually took it around TGTT to see if I could beat some kei car times. If you don't like it, that's fine. But you can't say that no one likes it.
What makes you think they wanted 1000 premiums from the beginning? If they make about 200 cars in about 5 years they couldn't make 1000 premiums even if they had 10 years.
gamerdog6482They were going to wait the 10 years to get the 1000 cars, that is common knowledge.
They were going to wait the 10 years to get the 1000 cars, that is common knowledge. Sony said that they couldn't wait the ten years, that is also common knowledge. Why we are discussing this in a GT6 thread is beyond me.