The WTC 600 in Tokyo done without exploits is genuinely one of the hardest races in single player in gt7 - share your setups, tips, and cars

  • Thread starter The_It_Jojo
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The rear diffuser is free from GT auto. I just bought a 3rd Camaro to see if it was something I accidentally bought, but nope. It's free.
I believe that once you buy a custom part in GT Auto, from aero to headlights, for a car the first time (not widebody or engine swap), adding that part to duplicate cars in your garage is free.

GT Auto charged me 2000 credits to add the rear diffuser. If I buy another Camero, or switch to a Camero that doesn't have the part, the diffuser should be a free add-on.

See pictures below.

This is my first time driving the Camaro, so I have no GT Auto Custom Parts for it.

I'll add a wing to my red Camaro: 1500 credits

GT Auto Parts Free Service - 1.jpg


Now I'll get into my yellow Camaro and add the wing to that one: the part is free now.
GT Auto Parts Free Service - 2.jpg


Once you buy the part, it gets checked off and you can apply it to all your duplicate cars for free.
 
I believe that once you buy a custom part in GT Auto, from aero to headlights, for a car the first time (not widebody or engine swap), adding that part to duplicate cars in your garage is free.

GT Auto charged me 2000 credits to add the rear diffuser. If I buy another Camero, or switch to a Camero that doesn't have the part, the diffuser should be a free add-on.

See pictures below.

This is my first time driving the Camaro, so I have no GT Auto Custom Parts for it.

I'll add a wing to my red Camaro: 1500 credits

View attachment 1278208

Now I'll get into my yellow Camaro and add the wing to that one: the part is free now.
View attachment 1278209

Once you buy the part, it gets checked off and you can apply it to all your duplicate cars for free.
Wait, what!!!!! No. No, no, no. That makes no sense. Son of a bitch!

Okay, fine, if that is the case and the rear diffuser costs 2000 credits, I just won using the rear diffuser and the sports computer. That's it. So, that is 3600 on top of the cost of the car at 35000, so 38,600 credits? Alright, I think that's the score to beat right now.

Race Time 27:24.580
Fastest Lap: 2:12.207

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The Reasonably Priced Camaro continues its reign of terror at the Tokyo grind:

PARTS

  • GT Auto Diffuser: 2000cr
  • Sports Air Cleaner: 700cr
  • Car: 35000cr
  • Wide Stock Wheels: Free

Total: 37,700cr

Reasonably Priced 600pp - Results.jpg


BEST TIME: 27:23.487
BEST LAP: 2:12.047


Reasonably Priced 600pp - Run Capture.jpg


I ran with a lower, but more aggressive aero setup. The car is slower on the straights than I'd like - I had to do some blocking to sap the momentum from Gallo and Kokobun. Turn in on high speed corners is vague. The Camaro has tons of grip, but the weight shifting makes the car slightly unpredictable for me in the high speed corners.

I suck at the final hairpin :indiff:

SETTINGS

Reasonably Priced 600pp - Settings - 1.jpg



Reasonably Priced 600pp - Settings - 2.jpg
 
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The Reasonably Priced Camaro continues its reign of terror at the Tokyo grind:

PARTS

  • GT Auto Diffuser: 2000cr
  • Sports Air Cleaner: 700cr
  • Car: 35000cr
  • Wide Stock Wheels: Free

Total: 37,700cr

View attachment 1278247

BEST TIME: 27:23.487
BEST LAP: 2:12.047


View attachment 1278246

I ran with a lower, but more aggressive aero setup. The car is slower on the straights than I'd like - I had to do some blocking to sap the momentum from Gallo and Kokobun. Turn in on high speed corners is vague. The Camaro has tons of grip, but the weight shifting makes the car slightly unpredictable for me in the high speed corners.

I suck at the final hairpin :indiff:

SETTINGS

View attachment 1278244



View attachment 1278245
Wow, incredible run.

I have to admit, I really like this Camaro. It has unbelievable engine braking. You can brake so late and use that engine braking as your trail braking to help rotate the car through turn 1 and 2. With the rear diffuser it pulls through turns 3 and 4 like a car with way more downforce than what this car has. It seemingly glides through turns 8 and 9 as the whole car just slides so balanced and controlled. It exits the hairpin with so much control you don't have to worry about spinning up the tires. It's so dominant once you learn it's tiny qwerks. I really believe an alien could take this car to a win bare bones stock. If I generally run 3 seconds/ lap behind the top time trial people, I could see aliens run 2:11's stock with this car.
 
Thanks @Tommy_D !

It has unbelievable engine braking. You can brake so late and use that engine braking as your trail braking to help rotate the car through turn 1 and 2.
I was not taking full advantage of the Camaro's braking capabilities. I mentally logged it as surprisingly good then went back to finding time elsewhere.

Then I watched @specops 's run:eek:

They were going waaaaaay deeper into the braking zones; especially for the high speed left and right (turn 7 and 8?). Mega engine braking into final hairpin too. Taking notes:sly:

I shared my run for reference and to show how different our approaches are; keyword is also "tokyoforcheap"
 
Thanks @Tommy_D !


I was not taking full advantage of the Camaro's braking capabilities. I mentally logged it as surprisingly good then went back to finding time elsewhere.

Then I watched @specops 's run:eek:

They were going waaaaaay deeper into the braking zones; especially for the high speed left and right (turn 7 and 8?). Mega engine braking into final hairpin too. Taking notes:sly:

I shared my run for reference and to show how different our approaches are; keyword is also "tokyoforcheap"
Yeah, I didnt save my replay when I ran the 27:24. Probably should have. Turns 8 and 9 (the fast right and left) really only need you to drag the brakes a bit and get the back end and to start rotating. After that you get back on the gas a bit to settle the car and let it slide through the turn. Turn 1 I was braking right where that kink on the left side of the track occurs. Let the tires help with the braking as you early apex and scrub off speed trying to stay above 65mph at corner entry. Turn 2 is similar with the early apex and let the tires scrub off speed as it understeers towards the outside. That seemed to allow me to get on the gas earlier through these turns. For the hairpin I would brake just before the 150 board depending on the track wetness. I would also trail brake through most of the hairpin adding in some gas to keep my speed up, so both gas and brake at the same time. Not sure if that helped me get around the turn faster or not, but when I was dealing with traffic I was able to keep a tight line and still get on the gas without the rear end coming around on me.
 
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So budget run...Quick conclusion: A Z33(24100) with Sport Soft(3800), weight reduction 1 and 2(3500+5500). Total price: 36,900cr

BUT! Here's the catch
1. I use the used car price but price change according to it's mileage. So I tried searching for price data or screenshot and found this.
i1JxG18XcMmkvG.jpg


2. It is not a reliable way to grind just for one time fun ride as the the car seems a lot slower than the carmaro and finishing time is slower than 27"30. (Maybe not the car just my driving suck.) So I did a lot blocking, maybe a bit too hard I made the RX7 pit twice :P
 
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BWM
So budget run...Quick conclusion: A Z33(24100) with Sport Soft(3800), weight reduction 1 and 2(3500+5500). Total price: 36,900cr

BUT! Here's the catch
1. I use the used car price but price change according to it's mileage. So I tried searching for price data or screenshot and found this.
View attachment 1278471

2. It is not a reliable way to grind just for one time fun ride as the the car seems a lot slower than the carmaro and finishing time is slower than 27"30. (Maybe not the car just my driving suck.) So I did a lot blocking, maybe a bit too hard I made the RX7 pit twice :P

Nice run! I was looking through the used dealership this weekend and coundn't find anything even remotely close to having a chance at winning for less than the Camaro. Good to know the Z is quite a bit cheaper. I wonder if skimping on the weight reduction, adding the rear diffuser and a bit more power could make this car competitive for even a touch less credits. Of course, the new update just came out, so people will be busy with the new cars and events, but maybe in a week we will have some more people willing to give it a shot.
 
Unrelated to the challenge but I see the Boss 429 and GT350 have engine swaps in the latest update 👀 The Boss 429 is already a beast car that can do about 25:30, I might have to test what it can do with an engine swap.
 
I didn't actually think there was a realistic candidate for a no-stop cheap challenge run, but my hat off for @BWM and the Z33. I had a few tries with it and came up with what I would consider the lowest realistic CRB tune. As in, can get CRB but not easily.

Tune parts include rear diffuser (2000 Cr), weight reduction 1 (3500 Cr), sports ECU (1600 Cr), sports air filter (700 Cr) and sports medium tyres (2800 Cr). So tuning total is 10600 Cr, and if the car can be had from UCD for 24100 Cr, that would make this cheaper than Camaro's ~37700 Cr. But again, this tune still requires driving like devil may care, so if AI creeps up in wrong places, it's bye bye CRD. Blocking Kokubun not necessary on this run at least.

Around 40000 Cr is where a good clean run starts to become more of a regular thing both with Fairlady and Camaro.

Replay shared again with #tokyoforcheap

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I didn't actually think there was a realistic candidate for a no-stop cheap challenge run, but my hat off for @BWM and the Z33. I had a few tries with it and came up with what I would consider the lowest realistic CRB tune. As in, can get CRB but not easily.

Tune parts include rear diffuser (2000 Cr), weight reduction 1 (3500 Cr), sports ECU (1600 Cr), sports air filter (700 Cr) and sports medium tyres (2800 Cr). So tuning total is 10600 Cr, and if the car can be had from UCD for 24100 Cr, that would make this cheaper than Camaro's ~37700 Cr. But again, this tune still requires driving like devil may care, so if AI creeps up in wrong places, it's bye bye CRD. Blocking Kokubun not necessary on this run at least.

Around 40000 Cr is where a good clean run starts to become more of a regular thing both with Fairlady and Camaro.

Replay shared again with #tokyoforcheap

View attachment 1278710
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I was working on this exact same tune last night and couldn't get past lap 6. Some how, some way, the stupid AI would get in the way and I would smash into them or they would forget where the braking zone was and smash in to the back of me going in to the hair pin causing a spin out. I tried it probably 10-15 times and they keps getting in the way. I even tried lowering the difficulty thinking I could get in front of them easier, but that created even more erratic driving. I wasn't sure if I had the pace though. I was only hitting low 2:16's as I was flipping between FM1 and FM3 to conserve fuel for the no stop run.
 
I was working on this exact same tune last night and couldn't get past lap 6. Some how, some way, the stupid AI would get in the way and I would smash into them or they would forget where the braking zone was and smash in to the back of me going in to the hair pin causing a spin out. I tried it probably 10-15 times and they keps getting in the way. I even tried lowering the difficulty thinking I could get in front of them easier, but that created even more erratic driving. I wasn't sure if I had the pace though. I was only hitting low 2:16's as I was flipping between FM1 and FM3 to conserve fuel for the no stop run.
Fits my driving style rather well. Fuel was fine with FM1, shortshifting at 7-7,5k and on certain situations using a higher than normal gear through some turns (especially T4). Best lap was 2:14.956 and opt. 2:14.272. But yes, this tune means driving in the traffic until lap 7. And pace doesn't really give room for politeness, which is exactly why paying that little bit extra for a few more upgrades would be the obvious way for grinding. This is just for kicks, but kudos to you for a great challenge! Some of the nicest, most intense Tokyo races I've had, and kinda more relevant and less frustrating than the low PP challenge. Have even had some tight and fair racing with the AI occasionally, until they go bonkers and try their best to take me out.
 
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Taking a night off from the "Star in a Reasonably Priced Car" challenge and going back to an older challenge with the van trying some of our newly found techniques with the Camaro and Nissan Z.

I added the rear diffuser, went down to Sport medium tires and needed to add a bit of ballast to hit 600pp but I was able to do a 1 stop race with quite a bit if fuel management and ran a 27:30. Kokubun was nowhere to be found as he ran a 27:14. Are you kidding me?

I'm going to try it again with a 2 stop and run FM1 the whole way. I was able to hit 2:10's in testing on FM1, so if I can do that more regularly, I think I can do a splash and dash for an extra lap or 2 of fuel.

Edit: Woo Hoo!!!! I finally won this race with the van. 27:33.207 race time. Fastest lap 2:10.663
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I was behind Kokubun by 12 seconds after my 2nd pit stop, so I had to haul ass for those last 3 laps. Caught him going in to the hairpin on lap 12 and held him off (ie. Blocked) down the straight for a .092 second win.

20230808_232121.jpg


Saved the replay to the GT7 server. #vanlife #WTC600 #nevergiveup
 
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Anyone trying the MC20?
Honestly, I think the car is just like the GranTurismo S, but prettier!

2:09:924 is my fastest lap with Sport Medium tyres, 200kg ballast and 84% engine power. Time is 2:10, but trust me, it could be a sub-27. I had a big spin on the esses on lap 6 because my rear tyres were completely gone.
BpIW2aB.png

That's why I said I feel this car is just like the GranTurismo S: too much understeer on entry, too much oversteer on exit, horrible tyre wear and pretty bad fuel economy. It's fast with a good top speed, but I really didn't enjoyed this one at 600pp

Time with Sport Hard, 200kg ballast and 95% engine power. Fastest lap 2:10:495. Only 9 seconds slower, not bad.
BN7F8Pi.png
 
Anyone trying the MC20?
Honestly, I think the car is just like the GranTurismo S, but prettier!

2:09:924 is my fastest lap with Sport Medium tyres, 200kg ballast and 84% engine power. Time is 2:10, but trust me, it could be a sub-27. I had a big spin on the esses on lap 6 because my rear tyres were completely gone.
BpIW2aB.png

That's why I said I feel this car is just like the GranTurismo S: too much understeer on entry, too much oversteer on exit, horrible tyre wear and pretty bad fuel economy. It's fast with a good top speed, but I really didn't enjoyed this one at 600pp

Time with Sport Hard, 200kg ballast and 95% engine power. Fastest lap 2:10:495. Only 9 seconds slower, not bad.
BN7F8Pi.png
I did two laps with just power restricted to 600pp. Felt pretty terrible, the brakes were the biggest letdown. Handling pretty meh too.
 
Anyone trying the MC20?
Honestly, I think the car is just like the GranTurismo S, but prettier!
I'll be away on holiday soon for a few weeks so I'm not sure if I can squeeze an MC20 run before I go, but I was able to run the GranTurismo S at 26:55. I looked at my previous post about the GransTurismo and was reminded that I didn't enjoy it all, mostly due to the lackluster engine sound (for me). If it's comparable to that car though I could probably give it a shot and see if I can get sub 27.
 
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Anyone trying the MC20?
Honestly, I think the car is just like the GranTurismo S, but prettier!

2:09:924 is my fastest lap with Sport Medium tyres, 200kg ballast and 84% engine power. Time is 2:10, but trust me, it could be a sub-27. I had a big spin on the esses on lap 6 because my rear tyres were completely gone.
BpIW2aB.png

That's why I said I feel this car is just like the GranTurismo S: too much understeer on entry, too much oversteer on exit, horrible tyre wear and pretty bad fuel economy. It's fast with a good top speed, but I really didn't enjoyed this one at 600pp

Time with Sport Hard, 200kg ballast and 95% engine power. Fastest lap 2:10:495. Only 9 seconds slower, not bad.
BN7F8Pi.png
I tried the Maserati MC20 late last night. I added
  • custom rear wing from GT Auto,
  • switched to the manual transmission
  • increased body rigidity
  • added wide wheels
  • sports hard tires
  • racing brake pads only

No widebody yet. I'll try that later to see if that improves cornering feel, fuel economy and tire wear.

I maxed the rear downforce to game the PP system. I got into the race with an eyebrow-raising 600+hp.

RESULTS
BEST TIME: 26:41.552
BEST LAP: 2:07.154

Gran Turismo® 7_20230809054858.jpg



DRIVING IMPRESSIONS

The driving feel is competent and stable, but also kinda soulless. This car definitely has the potential to run total times in the mid / low 26s and fast laps in the 2:06s, maybe 2:05s.

It has no issues putting the power down even in low gears, it has brutal acceleration and tops out around 200mph. But the high speed cornering feel is lacking. Maybe there is less high speed grip - not sure if it just needs more time and care to set up for high speed corners. The MC20 is super planted though (as well it should for 300 downforce at the rear).

As others have stated, the braking is lackluster for a modern machine. Tire wear and fuel economy is not great either. I kept switching fuel maps because I wasn't sure I could do a 1-stop on FM1.

Gran Turismo® 7_20230809054824.jpg


I suspect most of this car's problems can be solved by running at least Weight Reduction Stage 1 and sacrificing some power. The car manages well enough, but you always know and feel that its heavy.

IMO, the MC20 has good bones and is a great base. It just needs a proper tune - at least a heavy tweak of the LSD - to make it more alive. Not sure if the full Racing Suspension will be worth the PP sacrifice though.

Oddly, I really enjoyed the car in stock 620PP form. It was easier to understand, yet still playful and powerful.
 
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I tried the Maserati MC20 late last night. I added
  • custom rear wing from GT Auto,
  • switched to the manual transmission
  • increased body rigidity
  • added wide wheels
  • sports hard tires
  • racing brake pads only

No widebody yet. I'll try that later to see if that improves cornering feel, fuel economy and tire wear.

I maxed the rear downforce to game the PP system. I got into the race with an eyebrow-raising 600+hp.

RESULTS
BEST TIME: 26:41.552
BEST LAP: 2:07.154

View attachment 1279011


DRIVING IMPRESSIONS

The driving feel is competent and stable, but also kinda soulless. This car definitely has the potential to run total times in the mid / low 26s and fast laps in the 2:06s, maybe 2:05s.

It has no issues putting the power down even in low gears, it has brutal acceleration and tops out around 200mph. But the high speed cornering feel is lacking. Maybe there is less high speed grip - not sure if it just needs more time and care to set up for high speed corners. The MC20 is super planted though (as well it should for 300 downforce at the rear).

As others have stated, the braking is lackluster for a modern machine. Tire wear and fuel economy is not great either. I kept switching fuel maps because I wasn't sure I could do a 1-stop on FM1.

View attachment 1279010

I suspect most of this car's problems can be solved by running at least Weight Reduction Stage 1 and sacrificing some power. The car manages well enough, but you always know and feel that its heavy.

IMO, the MC20 has good bones and is a great base. It just needs a proper tune - at least a heavy tweak of the LSD - to make it more alive. Not sure if the full Racing Suspension will be worth the PP sacrifice though.

Oddly, I really enjoyed the car in stock 620PP form. It was easier to understand, yet still playful and powerful.
I found shifting at around 7500rpm ish got me to the end of lap 6 for a fuel stop,I also tried with cust supension but in my opinion it didnt seem to make much difference.Currently running with no weight reduction,manual cust tranny and race exhaust and race pads,hp is around the 640 after tinkering with power restrictor and aero.The cars feels ok but doesnt stand out as a really great car to use on Tokyo,having said that ive done a few runs with it and managed to get crb.
 
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Aren't engine swaps considered as exploits?
Nope, not really.

The S660's PP is sensible enough even with the engine swap. If anything, it is the most capable, well-balanced among the Kei cars.

Plus, it's not even fast to begin with.

There are other engine-swapped cars that don't break the conventions of the Performance Point system, and are reasonable enough for 600 pp. There are even "basic" tuned cars in this thread that have proven to be faster than engine swapped ones.
 
Corvette C1 - Slow and Sideways Wins the Race
but not by much
Corvettle C1 Struggles - Beauty Shot - 2.jpg


I don't like this car. At all.

Others here may enjoy it a lot, however.

AERO... WHAT AERO?
There's no front wings, rear wings nor rear underbody aero available at GT Auto, The only things that will save you during high speed cornering are your throttle control and your judgement.

That's fair. The Corvette C1 is a far better representation of driving an old car too fast than the Superbird's and Carrera RS's physics-borked sudden, negative downforce rear-end breakaways above 100mph could ever dream of (no, I will not let that go).

Corvettle C1 Struggles - Beauty Shot - 1.jpg


NEUTRAL HANDLING DOMINATED BY POWER DELIVERY
Before the throttle, the C1 is neutral, and surprisingly agile for its vintage. The car is dominated by power delivery. Big stomps on the throttle equal bigger corner exit oversteer. As expected, it struggles to put the power down on Sports Hards and Sports Mediums. You can squeeze a lot of power out of the car and drop the weight a lot for 600pp, though it still struggles in this class.

Acceleration is good / fair, but requires modulation / control at slow speeds. You must wait to apply full power accelerating out of hairpins and slower medium speed corners. Top speed was lacking in my runs. Either I need to ditch the high end supercharger, or get better at tuning gearboxes. In all my runs, the C1 struggled to hit 190mph (~305 kmh).

HIGH SPEED CORNERING - DANCING WITH CHAOS
The Corvette C1 has good mechanical grip (great for what it is), but I had to hold a cyborg-like steady throttle throughout turns to prevent oversteer. Too little throttle = too slow and oversteer. Too much throttle = wild, deadly oversteer. Either way, it was a lot of work for not great exit speed. Balancing the C1 with throttle at high speeds didn't feel rewarding, and it shows in the lap times...

RESULTS
Corvettle C1 Struggles - Results.jpg

BEST TIME: 26:49.962
BEST LAP: 2:09.428

STRATEGY

  • 1 pit stop
  • Fuel Map 1 the entire race
  • Pit for tires and fuel

The C-1 is a middle-of-pack 1-stop car. Nothing particularly great or awful here. Tire wear was fine / pretty good. Maaaaaaaybe you can do a no-stop with lots of fuel saving / fuel map switching, but I DO. NOT. have the patience to make this car do that.

Corvettle C1 Struggles - Final Lap.jpg


THE TUNE
  • Widebody
  • Wide Wheels, Wide Rims, Wide Offset
  • All weight reductions

The Corvette C1 felt obnoxiously resistant to tuning out the oversteer. Believe me, I tried :indiff:


Corvettle C1 Struggles - Tune - 1.jpg


Corvettle C1 Struggles - Tune - 2.jpg


Corvettle C1 Struggles - Questionable Gears.jpg
 

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Honda 2&4
Race Time: 27:08.061
Fastest Lap: 2:12.974

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No downforce, poor brakes, poor acceleration, and lack of traction coming out of the corners makes for a fairly poor driving experience and I would describe this car as a poor driving experience. It's, unfortunately, something that you can't be agressive with. Try going hard into the turns and it understeers. Try going hard out of the turns and it oversteer. Try outbraking the AI and you miss your turn in point. Out accelerate the AI? Nope, can't do that either. Maybe you can pass them on the straight? Ehh, you can hit 190, but most of the AI hits 180, so you won't be screaming by them like that either. Your only saving grace is that the car sips fuel with its pinky finger up and shows almost no tire wear for the whole race, so it's a no stopper.

I really don't recommend the car as there really are no redeeming qualities that you can try to exploit for faster lap times. At least I earned back 80% of the cost of the car and mods with winning the race.

Tune: Sports Medium tires, Full Control Computer, Fully Manual transmission @ 320km/h, Racing Air Filter, Exhaust, Manifold and Racing Brake Pads.
 
I only have 6 cars left to buy in the game, so I'm running it of cars to try. Used the Peugeot VGT car last night and to get it below 600pp I needed to run comfort tires. Decided to use comfort hards and wall grind the race. What a terrible way to run a race. Wall grinding... so terribly boring and requires no skill what so ever. Still... it got me 825k credits and basically paid for the car.
 
I only have 6 cars left to buy in the game, so I'm running it of cars to try. Used the Peugeot VGT car last night and to get it below 600pp I needed to run comfort tires. Decided to use comfort hards and wall grind the race. What a terrible way to run a race. Wall grinding... so terribly boring and requires no skill what so ever. Still... it got me 825k credits and basically paid for the car.
I can also add to that auto grinding and using gr1 cars in gr 4 races but we all do it cause we all play the game differently.
 
I can also add to that auto grinding and using gr1 cars in gr 4 races but we all do it cause we all play the game differently.
Auto-grinding isn't boring. It's just tedious always needing to restart every 25 minutes. I auto-grinded maybe 60M credits. It took probably 4-5 weeks to do that. At least it gave me time to make dinner, shower, go to the bathroom, play with the dog, watch some TV, etc. So I was able to do whatever I wanted while the game gave me some credits. Gr.1 cars in a Gr.4 race... Yeah that's not really a competition, but trying to better your lap times is at least something to do. Wall riding is active auto-grinding. It's boring and you have to manually do it. It's a lose/lose scenario, IMO.
 
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