Track Limit Abuse by most Top 10 Drivers

He may have jumped to conclusions, but they were reasonable assumptions. You categorised pit-lane glitch exploiters, wall riders, and track limit exploiters in one group. It's likely that PD intended to set track limits to their current level, but unlikely that either of the other two are intentionally in the game. That's why many think the latter two are cheating and the former is acceptable. While you may not have meant it, your post was ambiguous, and it could easily be construed that you were calling all of them cheaters.

Swap former and latter.
No. There is no need to assume anything. I've explicitly stated in this thread that it isn't about the drivers themselves but about the game. My position is crystal clear if you read my posts.
 
If your best quali time is something you can easily replicate in a race, then your quali time isn’t very good.
A one lap quali run is (ideally) totally on the limit of what you and the car, can do... if it’s not, your not going fast enough

I can rarely replicate my qualifying time in an actual race but if I do it mostly has to do with the draft.
 
I actually very rarely bother with GTS, a couple of races a week. I mainly race on titles that have far stricter track limits.

However nice try at a straw-man argument, now let me make this clear. Sort out your posting and sort out your attitude or you will be gone.
It's ok. I'll take a ban please. I don't want to be a part of a cheater community.
 
How come when there are real drivers playing the game and some are top players?

I should have been clearer and said professional racing drivers.

For me, corner cutting not only makes track limits more ambiguous, but it just takes much of the pure enjoyment, skill, precision and fulfilment away from the game, but I knew this was going to be an issue months ago having first seen the huge, new style kerbs for GTS, unlike the real tracks such as Interlagos where there is still an art to hitting the kerbs just right, where you get rewarded for taking the right amount, but punished for either taking too much or not enough.

The general rule has always been two wheels on part of the track for sim racing which is usually checked by stewards for any qualifying and then a gentleman's agreement to abide by those rules come the races. It's just disappointing there are so many out there that don't even recognise these principles and the rest who are grown up and fast enough to be competitive end up having to follow suit just to be competitive.

But no doubt PD will put this right eventually, because it's just silly.
 
I should have been clearer and said professional racing drivers.

For me, corner cutting not only makes track limits more ambiguous, but it just takes much of the pure enjoyment, skill, precision and fulfilment away from the game, but I knew this was going to be an issue months ago having first seen the huge, new style kerbs for GTS, unlike the real tracks such as Interlagos where there is still an art to hitting the kerbs just right, where you get rewarded for taking the right amount, but punished for either taking too much or not enough.

The general rule has always been two wheels on part of the track for sim racing which is usually checked by stewards for any qualifying and then a gentleman's agreement to abide by those rules come the races. It's just disappointing there are so many out there that don't even recognise these principles and the rest who are grown up and fast enough to be competitive end up having to follow suit just to be competitive.

But no doubt PD will put this right eventually, because it's just silly.

And I meant professional race drivers. Unless you mean Formula 1 drivers, then I don't know any.
 
I should have been clearer and said professional racing drivers.

For me, corner cutting not only makes track limits more ambiguous, but it just takes much of the pure enjoyment, skill, precision and fulfilment away from the game, but I knew this was going to be an issue months ago having first seen the huge, new style kerbs for GTS, unlike the real tracks such as Interlagos where there is still an art to hitting the kerbs just right, where you get rewarded for taking the right amount, but punished for either taking too much or not enough.

The general rule has always been two wheels on part of the track for sim racing which is usually checked by stewards for any qualifying and then a gentleman's agreement to abide by those rules come the races. It's just disappointing there are so many out there that don't even recognise these principles and the rest who are grown up and fast enough to be competitive end up having to follow suit just to be competitive.

But no doubt PD will put this right eventually, because it's just silly.
I don’t mean this to be an attack or anything, just a genuine question;
Do you watch actual GT racing?

I think that GT racing is ALOT more ambiguous about limits than single seater racing, which is why I think these threads come up
 
To me, the difference between wall riding or pit lane glitching and what I did on that particular lap is that the former 2 are not possible to do in real life racing. If you ride a wall your race is finished. If you enter the pit lane the wrong way you get disqualified and probably your racing license cancelled. If you push the limits of your lines through corners, you might get away with it depending on the race series and often depending on the stewards humor.

So even though I agree that track limit penalties should be stricter in GTS, I don't agree that the 3 instances I mentioned are the same. That's why you don't see me riding walls. I don't say the people who do it are cheaters either. I just ask PD to fix it.

I don't think PD will change the track limits though. It's been like this for years and years and there are people today who got to be real racing drivers (and get wins and podiums at le mans) because they did what I do. If they thought "I will not do the same as those guys who are getting faster times than me within the GAME's rules" they would still be sitting on their sofas playing PS4.
 
Last edited:
How anyone can suggest the top 10 ranked laps would stay with the same drivers if everyone decided to show some etiquette and followed the same lines and stayed on track is quite silly.. there are some very fast GT drivers from days gone by who have standards and wont consider using these advantageous cut off area's.. I agree a few of the drivers would still be in the top 10 yes ! but not all :P

It's just that since GTS came out and with so many people exploiting track limits the drivers who adhere to old fashioned track limits rarely show in the top 10 due to the gain made by other drivers using the cut-offs.. If PD made the penalties very strict I'm sure we would see some new and old drivers show in the top 10.. That's my thoughts anyway :P
 
How anyone can suggest the top 10 ranked laps would stay with the same drivers if everyone decided to show some etiquette and followed the same lines and stayed on track is quite silly.. there are some very fast GT drivers from days gone by who have standards and wont consider using these advantageous cut off area's.. I agree a few of the drivers would still be in the top 10 yes ! but not all :P

It's just that since GTS came out and with so many people exploiting track limits the drivers who adhere to old fashioned track limits rarely show in the top 10 due to the gain made by other drivers using the cut-offs.. If PD made the penalties very strict I'm sure we would see some new and old drivers show in the top 10.. That's my thoughts anyway :P
Are these ‘ethically’ fast GT drivers free range and free from preservatives too?

Sorry, but I think the idea of ‘ethical’ racing lines is pretty funny and totally silly :lol:
 
I can't stop giggling, reading this thread. (Some take this much to serious, i think)

Really my last -2 Cents to this Topic, i'm a 2Wheel-Person.
Curbs hate me, so i do to Curbs.
Even if it's allowed to stay with "2 car wheels" on the Curbs, it feels unnatural for me, so i don't take those lines.
And to make you laugh about cutting the Edge... i searched my Gallery for this Picture.

Enjoy
CuttingTheEdge.jpg

;):D
(it's a game, games should make fun, if it's not for you, then do something else you had fun doing)
 
Personally I'd prefer if it wasn't possible to cut that much, but I wouldn't consider it cheating. I consider it the official limit of the track (and sure it could be better). But the track is what it is, so it's also not a problem for me if it stays that way.

What I would greatly appreciate however is if there was a driving line assistance that would highlight the track limits. Then everyone would have a clear picture what's allowed and what not and it would be a fair game for all.

Having to "test" which corners I am allowed to cut is kinda stupid in my opinion and doesn't have to do anything with racing, I shouldn't have to waste my time with this and the game should make it obvious to me where I am allowed to drive and where not.

The wall riding on the other hand urgently needs to go in my opinion, this is ridiculous and there need to be much higher penalties for this, so it's pointless trying to do this.

The pit lane glitch also needs to go, at least in Sport mode (tbh I didn't mind it in single player ;-)).
 
D3V
I can't stop giggling, reading this thread. (Some take this much to serious, i think)

Really my last -2 Cents to this Topic, i'm a 2Wheel-Person.
Curbs hate me, so i do to Curbs.
Even if it's allowed to stay with "2 car wheels" on the Curbs, it feels unnatural for me, so i don't take those lines.
And to make you laugh about cutting the Edge... i searched my Gallery for this Picture.

Enjoy
View attachment 707611
;):D
(it's a game, games should make fun, if it's not for you, then do something else you had fun doing)

I do alot of track days on my Ducati and there is no way you would catch me doing that. Actually I've never seen anyone on the track days do that on purpose.
 
Hate to break it too you, but that's exactly how driver try and run that corner. Its the chicane at Knockhill and its known for it.

If you have PC2 try it.



Never heard of the circuit and googled it, understand why as it is just over a mile circuit used by a British touring car org. You rarely see real GT cars racing that careless without damage of some sort as a result. Many times on the gt cars even a track off through the grass will either damage the front splitter or force a pit stop because of grass blocking the radiator opening causing the car to overheat.

With the speeds gt and prototype cars run the cars will not usually hold up well to repeated abuse of that nature.

Not to mention the price tag to the team when you tear one up!:cheers:
 
Personally I'd prefer if it wasn't possible to cut that much, but I wouldn't consider it cheating. I consider it the official limit of the track (and sure it could be better). But the track is what it is, so it's also not a problem for me if it stays that way.

What I would greatly appreciate however is if there was a driving line assistance that would highlight the track limits. Then everyone would have a clear picture what's allowed and what not and it would be a fair game for all.

Having to "test" which corners I am allowed to cut is kinda stupid in my opinion and doesn't have to do anything with racing, I shouldn't have to waste my time with this and the game should make it obvious to me where I am allowed to drive and where not.

The wall riding on the other hand urgently needs to go in my opinion, this is ridiculous and there need to be much higher penalties for this, so it's pointless trying to do this.

The pit lane glitch also needs to go, at least in Sport mode (tbh I didn't mind it in single player ;-)).

The racing line in GT Sport is as close to useless as I’ve ever come across so I agree it could be better, but I’m not sure I really agree?
All the cars behave differently, so a fast line for one, might not work for others... on top of that, people have different skills and styles so lines might vary. Instead of simply trying to get newer drivers to follow a strict line, I think it’s better for them to say, this is the braking zone (cones) and this is what we think the gear is that you should be in (gear assist (I can’t remember the full name)).

I know that when I’ve moved around from my GT3 Audi to my GT3 AMG, my lines changed and how I take kerbs also changes because the cars react quite differently.

You can’t use aids (no matter how many) to short cut having to learn tracks. Being able to push the limits is part of that learning process. That’s why you see F1 drivers in practice sessions trying different lines, to tracks they’ve raced for years.
 
What type of crap is that at 0:16, really no penalty??? As much as I really want to get this game soon, stuff like this stirs me away. Hopefully when I do get it they fix their penalty system and have more cars.
 
D3V
I can't stop giggling, reading this thread. (Some take this much to serious, i think)

Really my last -2 Cents to this Topic, i'm a 2Wheel-Person.
Curbs hate me, so i do to Curbs.
Even if it's allowed to stay with "2 car wheels" on the Curbs, it feels unnatural for me, so i don't take those lines.
And to make you laugh about cutting the Edge... i searched my Gallery for this Picture.

Enjoy
View attachment 707611
;):D
(it's a game, games should make fun, if it's not for you, then do something else you had fun doing)

Well he hasn't got 4 wheels off track so I suppose it's not cutting the corner. :lol:
 
No. There is no need to assume anything. I've explicitly stated in this thread that it isn't about the drivers themselves but about the game. My position is crystal clear if you read my posts.
Either you think all three are examples of cheating, or none of them are. They're the only two scenarios that would make your post unambiguous.
 
Either you think all three are examples of cheating, or none of them are. They're the only two scenarios that would make your post unambiguous.

I think that's just your opinion. Not a fact. I don't think the 3 situations as the same and I exclained my reasons above. It's my opinion. You're entitled to your opinion. I won't say you're wrong for a fact. We'll simply disagree.
 
Only thing that bothers me is getting a big penalty during a race for exceeding limits and nothing during qualifying, I need to know where the penalties are. If you don't penalize it during the quals then don't stick me with 10 seconds during a race.
 
This is normal in any game... fastest guys will always abuse limits of a track/level/anything. If it was possible to cut the corner number 7 thru grass I believe most if not all top10 would cut it.

Than again, PD should fix this ASAP. I don't understand why they keep players get away with a lap like that @zzz_pt lol.
 
I think that's just your opinion. Not a fact. I don't think the 3 situations as the same and I exclained my reasons above. It's my opinion. You're entitled to your opinion. I won't say you're wrong for a fact. We'll simply disagree.
That was a reply to someone else. It's not my opinion about the three scenarios.
 
You can’t use aids (no matter how many) to short cut having to learn tracks. Being able to push the limits is part of that learning process. That’s why you see F1 drivers in practice sessions trying different lines, to tracks they’ve raced for years.

Of course you have to learn the track and your racing line, but „trying where the game considers the track limit is“ is not part o.f that in my opinion. It‘s not like Vettel gets into the car on Friday and says „ok first I‘m gonna start cutting every corner and see what the stewards are ok with and what not“, that is stupid.
 
Of course you have to learn the track and your racing line, but „trying where the game considers the track limit is“ is not part o.f that in my opinion. It‘s not like Vettel gets into the car on Friday and says „ok first I‘m gonna start cutting every corner and see what the stewards are ok with and what not“, that is stupid.

Except that’s not true, check out practice sessions for the Austrian GP. Maybe not only or specifically Vettel, but the drivers pushed track limits for the final double right hander constantly.
They ended up reprofiling the kerbs and drivers still pushed the limits lol
 
Well he hasn't got 4 wheels off track so I suppose it's not cutting the corner. :lol:

If you actually consider the "Racetrack" to be the asphalt roadway which the white lines painted to the outside of is the designated track then you are not watching the same video as everyone else.
4 Wheels are off the track at; .05, .18, .21, .48, .50, 1.12 and 1.38 on just the first lap in that video.

Having four wheels off the track does not mean 4 wheels past whatever the game is currently deeming to be the track limits but 4 wheels off the actual designed racing surface would be my interpretation of being of the track.

But of course those wanting to use the exploit and feel justified will not interpret the track as being the same asphalt racing surface.

In my opinion even legally using the curbs at least 2 wheels should be required to remain on the racing surface designated limits being that of the outer painted white lines on the track inside of the curbing.

The track limits should extend out the same for every corner for every circuit within the game so all racers will be in full understanding of the rules of the game. Different rules for different corners lead to some players gaining an advantage over players that do not care to push the excessive limits in their normal gameplay.
 
Just got home. Was hoping to see someone's video here with a flying lap instructing me (and the majority of the people here) on how to drive around this fictional track. I'm a bit disappointed. Wanted to make a lap myself using those arbitrary track limits and see if I was fast enough or would lose my pace.
 
Back