Update 1.03 - What exactly happened to the MR cars?

I find it amusing how people still say learn to drive...lol

OdeFinn have you tested what I have said?
Not sure what you want to be tested, on different tires on MR cars can say at put more grip and driving need to be more accurate, lowering grip and you can hustle more with wheel/pedals and car just slides instead of snapping from your driving errors.
 
Not sure about TCS, ABS is equipped on car, not sure is that used by GT3 regulations.
http://gt3europe.com/cars.php?market=false&key=47

http://sportscar365.com/imsa/tusc/uscr-audi-pushing-for-full-fia-gt3-integration/

In fact, Kettler’s group recently converted the ex-Oryx Racing GRAND-AM car into FIA GT3 spec, complete with traction control and ABS, for James Courtney in the Pirelli World Challenge. Both systems are built into the GRAND-AM cars, making the transformation that much easier.
 
Not sure what you want to be tested, on different tires on MR cars can say at put more grip and driving need to be more accurate, lowering grip and you can hustle more with wheel/pedals and car just slides instead of snapping from your driving errors.

Please test drive the Lamborghini Diablo GT2. I ran sports hard on that car, which seemed fine, then I equipped Racing Hard, and my lap times were very similar. In some cases, sports hard handled better.

I use wheels and pedals so I have full control of the throttle. There's no way this car is this much a mess in real life, right? Please don't say learn to drive.
 
HOWEVER, I would love this car if it weren't for the awful sound that PD used in it. Just sold it until it has a proper V12 sound.
If you use cockpit view, the semi race exhaust is pretty decent.
It's a nasty 4 cyl exhaust sample but in cockpit view (and bumper view, presumably) it blends nicely with the engine sound for a surprisingly decent and somewhat authentic sound.
Like a muted stock Zonda sample mixed with an Aston Martin DBR9.
 
The more I test the more cars I find have been affected by this pit bug. I just did a run with the Cizeta V16T and the Ferrari F40 and surely enough both cars feel more stable after the pit stop.

I tested this in a private online lobby on Brands Hatch Grand Prix circuit with all aids off except ABS which is on 1. Both cars were completely stock with the V16T having 544 PP and the F40 had 536 PP both on Racing Soft's.

I did another test since I have a tuned F40 at 550 PP with weight ballast towards the front. It has 45/55 where as the stock one has 40/60, and the V16T has 41/59.

V16T before pit 1:33.790, after pit 1:31.252 with noticeable change in handling.
F40 before pit 1:30.646, after pit 1:29.245 again with noticeable handling.
Tuned F40 before pit 1:28.310, after pit 1:27.254 with a more stable feel again after the pit stop.

*EDIT*

Just wanted to add another car I just tested which is the RUF BTR.

Tuned at 500PP 1:33.060 and 1:31.204 after pit
Stock at 502PP 1:35.252 and 1:33.083 again both times car felt more stable on second tyres.

The tuned car has ballast towards the front and has upgraded everything and dont feel the backend as much as the stock. This pit bug is much more obvious with the stock BTR on RS tyres.

Also this bug may affect cars handling with other tyres also, it's just obvious with the RS because the tyre compound is more unforgiving.

3h ~50 laps in Brands Hatch GP with the R8 LMS ultra Phoenix ... (No aids)

Offline, "S" 15 lap race.
R8 is slower after stop and eats rear tires. (1:25,6 2nd lap, 1:26,3 14th lap, RH tires)
First 8 dry laps = same rear wear as 5wet+2dry laps after stop
(5 wet took only one bar off)

Online: (all settings to real)
Was surprised how different online feels ! (First time with a race car)
Car balance/handling is the same as offline but it feels more sharp, i have to be more sensitive with control inputs

RH:
Did ~12laps, best was a 1:25,6 most high 26/low 27 after stop only managed one 1:27,2
Interesting was that after stop i had to be more carefuel with brakes because sometimes rear started to lock before the front, almost crashed 3 times. This never happened before with my setting (bias 5/4) sign of less rear grip after stop ?

RS:
Took some laps to get used to them, lots of grip but less forgiving than RH, had to drive more clean and careful.
Best after ~10 laps 1:24,2 (room for more) after stop 1:25,x
Before stop front/rear wear equal, after stop double rear wear.

For all races:
Cars is less edgy after stop, it has more understeer and rear is more planted under braking and acceleration.
But it is not a big difference, i like it more before the stop as i can use the loose rear to get it turning and keep it tight on exit.
Before stop i had some moments under braking or out of corners, after stop i ran wide a few times out of corners.
I think i never crashed it before the stop but two times in a 2nd lap after stop (and had to crawl back to pits to repair it)

I find this very interesting because it is the opposite of what happens an 2 other MR race cars i tested.
They both are tame (understeer) before the the stop and get more edgy (oversteer) after it.
On both it feels like there is less rear grip after stop.

But true for all is that rear tire wear and laptimes increase after the stop.
 
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Audi R8 LMS still undrivable
Agree. Tried every setting going and it has the same problems no-matter what i changed. Snap oversteer, no traction, braking instability and overall unbalanced. It's such a shame as its a lovely car, hope it gets an update
 
Not sure what you want to be tested, on different tires on MR cars can say at put more grip and driving need to be more accurate, lowering grip and you can hustle more with wheel/pedals and car just slides instead of snapping from your driving errors.
Pretty clear to me that you havent been reading what this is about. If you have some time put on Racing Soft tyres and take the R8 LMS Ultra for a drive. Do 3 or 4 laps before you pit and change the tyres, keep an eye on what kind of times you can do with first set of tyres, then compare your times and how the car feels with the second set.

The car feels different after Pit-stop, nothing to do with driver error!

R8 Does not feel very realistic on 1st set of tyres, I refuse to believe this is how the R8 GT3 car drives in real life, you n00b bashers can say what you want.
 
dont know if my setup is bad but my NSXR in the straight is so slow,i played online today 500pp lightly tuned the NSX a focus passed so easy 530pp same thing,any ideas??
 
If you use cockpit view, the semi race exhaust is pretty decent.
It's a nasty 4 cyl exhaust sample but in cockpit view (and bumper view, presumably) it blends nicely with the engine sound for a surprisingly decent and somewhat authentic sound.
Like a muted stock Zonda sample mixed with an Aston Martin DBR9.

In a forum full of people who think the Aventador, the McLaren F1 or both Diablo sound good, I'm surprised and very pleased to find someone who knows this much about engine sounds 👍

You are absolutely right. I did try it and it does blend in with the VERY faint base sample and it does sound a bit like a V12. It's almost unnoticeable though.
 
dont know if my setup is bad but my NSXR in the straight is so slow,i played online today 500pp lightly tuned the NSX a focus passed so easy 530pp same thing,any ideas??

NSX Type R '02? Remove 'Flat Floors', as they add PP. You'll lose the aero grip and stability in corners, but gain power -- once you readjust your HP to your prefered PP levels -- for the straights.
 
Setting for the R8 LMS ultra Team Phoenix i used in the race/test above (thx Ridox2JZGTE)
599pp/394kW/1250kg, no ballast/tuning

Ride 72/77
Spring 11,24/15,97
Comp 4/3
Ext 4/1
Stab 3/3
Camb 1/0
Toe 0/0,1
Bb 5/4
Diff 27/9/9
Df 400/750

Not perfect but far from undriveable !
 
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Pretty clear to me that you havent been reading what this is about. If you have some time put on Racing Soft tyres and take the R8 LMS Ultra for a drive. Do 3 or 4 laps before you pit and change the tyres, keep an eye on what kind of times you can do with first set of tyres, then compare your times and how the car feels with the second set.

The car feels different after Pit-stop, nothing to do with driver error!

R8 Does not feel very realistic on 1st set of tyres, I refuse to believe this is how the R8 GT3 car drives in real life, you n00b bashers can say what you want.
First I don't use racing softs, too ultra grip for all cars, but when getting back to home can test that for you.
Answering already what I have noticed by earlier playing; after pit stop you have to drive one or one and half lap(depends track jadajada) easily to warm your tires slowly to keep them on stable temperature or you spoil grip because of too much skidding/sliding.
After warm-up of tires those work exactly same as 1st stint tires.
On Audi ultra driving is easier if tires are sliding a bit and that might be reason why you got better times with 2nd stint burnt tires.
 
Not sure what you want to be tested, on different tires on MR cars can say at put more grip and driving need to be more accurate, lowering grip and you can hustle more with wheel/pedals and car just slides instead of snapping from your driving errors.

Pretty clear to me that you havent been reading what this is about. If you have some time put on Racing Soft tyres and take the R8 LMS Ultra for a drive. Do 3 or 4 laps before you pit and change the tyres, keep an eye on what kind of times you can do with first set of tyres, then compare your times and how the car feels with the second set.

The car feels different after Pit-stop, nothing to do with driver error!

R8 Does not feel very realistic on 1st set of tyres, I refuse to believe this is how the R8 GT3 car drives in real life, you n00b bashers can say what you want.
If you read my large post above you will see that i actually found out the same thing that OdeFinn said !
Race soft have tons of grip but if you push them over the limit it gets very nasty.
If you have no SRF that saves your ass you better know what you are doing next.

They need to be driven very carefully to be fast and safe, wrong tire for sliding around without SRF and with real grip/tire settings online.
 
Please test drive the Lamborghini Diablo GT2. I ran sports hard on that car, which seemed fine, then I equipped Racing Hard, and my lap times were very similar. In some cases, sports hard handled better.

I use wheels and pedals so I have full control of the throttle. There's no way this car is this much a mess in real life, right? Please don't say learn to drive.
Reduce brakes and try again, post your findings.
 
First I don't use racing softs, too ultra grip for all cars, but when getting back to home can test that for you.
Answering already what I have noticed by earlier playing; after pit stop you have to drive one or one and half lap(depends track jadajada) easily to warm your tires slowly to keep them on stable temperature or you spoil grip because of too much skidding/sliding.
After warm-up of tires those work exactly same as 1st stint tires.
On Audi ultra driving is easier if tires are sliding a bit and that might be reason why you got better times with 2nd stint burnt tires.
I really believe what you are saying, i also found out that it needs some time in races with "real" tire wear until the tires have full grip.
But i still think there is something wrong after the pit stop.
The car 5 laps in the race is different to the car 5 laps after the pit stop.
Also the higher rear tire wear is there after the pit stop.

Do the same test i did with the R8 in an online lobby with real tire wear/real grip, test how much laps you can do on RS before and after the stop.
(Or use RH if you have enough time :D)

I bet you can't do the same amount of laps with the same laptimes before and after the stop !
 
Reduce brakes and try again, post your findings.

Never mind, then.

The point is driving it as is. If we have to mess with the settings so much that deters it so much from the stock, it becomes pointless.

Like I said before, I'm only asking about your opinion. I've done everything I could for the car already. I'm not asking how to drive it better or easier.
 
Can you provide a link to the TCS usage please? I've never heard of this. Thank you.

See my previous post above. In addition, the 'official' specs for the MP4-12C GT3 also list traction control:

http://gt3europe.com/cars.php?market=false&key=48

--

Anyone driving these cars without TCS and ABS is of course free to do so, HOWEVER they cannot make claims about the cars' handling based on that experience, since the real cars make extensive use of these aids! Most likely their handling is set up around this very fact!
 
Since 1.03 the Audi Ultra seems better planted at the back to me, it doesn't have that unnatural floaty feeling like the rear is not in contact with the track properly.

It still has all the same traits but it just feels more "right" now.

(Stock settings no aids but ABS1)

The Delta wing also feels better too imo.

What was the race where the AI cars rears would lift off the ground under braking?
Has anyone checked if they still do it?
 
First I don't use racing softs, too ultra grip for all cars, but when getting back to home can test that for you.
Answering already what I have noticed by earlier playing; after pit stop you have to drive one or one and half lap(depends track jadajada) easily to warm your tires slowly to keep them on stable temperature or you spoil grip because of too much skidding/sliding.
After warm-up of tires those work exactly same as 1st stint tires.
On Audi ultra driving is easier if tires are sliding a bit and that might be reason why you got better times with 2nd stint burnt tires.
You really think you are talking to somebody that does not know how to drive. Let me put it this way for you, I'm no n00b driver. I can drive and understand the tyres will be cold once you set out of pits.

And you came on here ready to flame without even testing. Cant you people just test these things before coming on to compare balls? WTF, just test it already.
 
Can you provide a link to the TCS usage please? I've never heard of this. Thank you.
Chris Harris discusses its use in this video:



Endurance cars (of various classes) use traction control system (which the driver can adjust), its actually the norm

Edited to add: Tree'd

You really think you are talking to somebody that does not know how to drive. Let me put it this way for you, I'm no n00b driver. I can drive and understand the tyres will be cold once you set out of pits.

And you came on here ready to flame without even testing. Cant you people just test these things before coming on to compare balls? WTF, just test it already.
Calm the attitude down please.
 
If you read my large post above you will see that i actually found out the same thing that OdeFinn said !
Race soft have tons of grip but if you push them over the limit it gets very nasty.
If you have no SRF that saves your ass you better know what you are doing next.

They need to be driven very carefully to be fast and safe, wrong tire for sliding around without SRF and with real grip/tire settings online.
stb we have been having this discussion for a while now. Do you guys assume that I just simply cannot drive and don't know where the cars limit lies?

The reason there is a time difference before and after pit is because the limit of the car is different and the reason I say to use Racing Soft tyres is because this bug is more noticeable with them.

Damn I don't know how many times I have to say the same thing.

I think i'll head back to PC sims and let PD do some repair work, i'll check back again after new update.
 
You really think you are talking to somebody that does not know how to drive. Let me put it this way for you, I'm no n00b driver. I can drive and understand the tyres will be cold once you set out of pits.

And you came on here ready to flame without even testing. Cant you people just test these things before coming on to compare balls? WTF, just test it already.
Just forget him.
I haven't tried it but i can guarantee there is a problem if this many people are saying the same thing.
 
Been doing some testing in the R8 LMS's today, and it seems the Ultra's have been given a more understeery default setup than the Oreca, and that the Phoenix has 900 rear downforce instead of 650 like the other two, which is why it is more stable that the basic Ultra and much more stable than the Oreca.

Here's an Oreca/Ultra default setup comparison.

Oreca:
Ride: 85/90
Springs: 15.91/22.48
Dampers: 4/4 4/4
ARB: 3/3 3/3
Camber: 0.0/0.0
Toe: 0.00/0.20

Ultra:
Ride: 50/55
Spring: 14.72/20.86
Dampers: 4/4 4/4
ARB: 3/3
Camber 3.0/1.0
Toe: -0.30/0.40

As you can see the camber, toe and ride height is massively different meaning the Oreca has a lot of random snap oversteer, and after the pit, when the car becomes more understeery, feels fixed.

The basic Ultra which has a more understeey setup but the same downforce has much more controllable snaps of oversteer before the stop, then understeers after the stop, meaning you get similar lap times but with reversed handling.

And the Ultra Phoenix, which I assumed would be the same as the basic one which is why I haven't tested it until today, is stable before the stop thanks to it's extra 250 rear downforce and understeery setup, but has way too much understeer after the stop making it slower.

Also starting to get tired of these childish, insulting "learn to drive better" posts.
 
Please test drive the Lamborghini Diablo GT2. I ran sports hard on that car, which seemed fine, then I equipped Racing Hard, and my lap times were very similar. In some cases, sports hard handled better.

I use wheels and pedals so I have full control of the throttle. There's no way this car is this much a mess in real life, right? Please don't say learn to drive.

If you're looking for "real life" performance, try comfort softs. I'm not saying the car physics is modeled accurately, but in most cases, the tires provided in the game stock are at least one step too grippy.

Edit: Not sure on this car. Realised which car the GT2 was. Try it and see how the balance is. Then compare lap times with known times.

Edit2: And if you don't want to do a little setup, no use complaining. It won't be heard. It's ludicrous to assume every car should handle as it does in reality with 1,200+ cars.
 
stb we have been having this discussion for a while now. Do you guys assume that I just simply cannot drive and don't know where the cars limit lies?

The reason there is a time difference before and after pit is because the limit of the car is different and the reason I say to use Racing Soft tyres is because this bug is more noticeable with them.

Damn I don't know how many times I have to say the same thing.

I think i'll head back to PC sims and let PD do some repair work, i'll check back again after new update.
Then why don't you follow your own advice and test it again with my setup ?

You are angry because some people tell you it's your driving style, and now you do exactly the same to me.

I tested 3h long with the R8 and told you what i found out.
I even agree with you that it is less edgy after the stop, but for me the difference is not big and i am slower after the stop.(not by much but repeatable)

I also told you what my experience is with race soft's , fast but make it harder to drive fast lap after lap, if you get it wrong a bit they are more dangerous than RH's.

I also postet all laptimes, why don't you do the same and show us that you can drive faster after the stop ?
 
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