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- bluedragoon98
If GT7 is GT2/GT4,but even mkre expansive I will be happy to buy GT7.
You're right, of course. And that 8 ms difference is noticeable, although I expect it varies amongst individuals, like most (if not all) other perceptual effects. Refresh rate and input-output latency are not necessarily the same thing: VR nausea is caused by the latency primarily, of which the render latency (framerate) is but one part.I don't believe in refresh upscaling. How would it even work? The point of a high refresh is to let the game react to your head movement with less delay. How exactly will a refresh "upscaler" do this? Will it predict what the next frame will be ahead of time? How will it know what the next frame will contain? How will it interpolate two points in time without having information about more than one point in time?
The best it can do it interpolate frames after they've been rendered, which doesn't allow for faster response in any way.
I want a lot of things in GT7. I want sublime car physics. I want a thousand-plus cars. I want a powerful Race Mod and a comprehensive Livery Editor for most cars. I want lots of league based racing in a bunch of different leagues. I want a Career Mode that reflects real life advancement in a separate sim mode all to itself. I want Course Maker III and an Event Maker. I want to be able to blend my music with the in-game soundtrack.
But most of all, I just want GT7. Pre-purchase for me.
Try reading beyond the first paragraph.So you want everything that all other games offer wrapped into one, but yet none deliver.
But of course, if GT7 doesn't deliver, it will fail.
It's amazing how the bar for GT is set so high that all other games cannot hit it, and yet if GT doesn't, for many here, it somehow fails, while all other games get a free-pass.
"I just want GT7. Pre-purchase for me."
Try reading beyond what you think you can argue with.Try reading beyond the first paragraph.
Yeah, it's interesting how there are different standards - I said standards - for different racers.It's amazing how the bar for GT is set so high that all other games cannot hit it, and yet if GT doesn't, for many here, it somehow fails, while all other games get a free-pass.
*Major clip of quote*
Which brings me back to GT6. Wow... this all makes the heated arguments over the game here on the boards seem like people here have never touched another racing game, and pretend that every other racer is perfect. When they darn well aren't. I have to shake my head and surmise that human beings are really, really strange creatures who don't think all that logically.
Why are you quoting something that isn't a part of the post you quoted when you went on your rant? If that's the post you intended to reply to, you should have quoted it originally.Try reading beyond what you think you can argue with.
"The odds of GT7 on the PS4 being such a weak game it isn't worth buying, either on release or second hand, is minute."
But hey, you just simply quote what you feel you can argue with, and ignore the rest.
Bollocks. The PCars Forum has had a boatload of vitreol since the game was launched. It's quieted down lately because most of the people who had major issues have given up on the game in frustration. A brief glance at the Forza 6 Forum shows that it's not exactly roses over there either:Apologies for the big edit of the post.
But, from global sales affecting all generes, which just maybe be finally sinking in to some people with the current climate, to the failures, bugs, and lack of peoples personal preferences.
No game covers it all.
But here, only GT seem to face the wrath.
I see it as nothing more than a compliment of the franchise.
Many seem to pick on anything they can, in some futile attempt to knock GT down a few pegs.
'Tall poppy' syndrome, as it would be called here in Aus.
The question is why did you quote a post, and ignore another earlier post which was directly related to it?Why are you quoting something that isn't a part of the post you quoted when you went on your rant? If that's the post you intended to reply to, you should have quoted it originally.
Bollocks. The PCars Forum has had a boatload of vitreol since the game was launched. It's quieted down lately because most of the people who had major issues have given up on the game in frustration. A brief glance at the Forza 6 Forum shows that it's not exactly roses over there either:
Did Forza 6 bomb in sales?
Bugs, glitches and ongoing issues
Forza 4 has better sound than Forza 6
There is nothing unusual about the GT forums. They are much busier than the other game forums so it's only natural that the volume seems higher.
Who are these people that said GAS bots were paaarfect? It seems you are inferring that it was me since I'm the only person named. If not me, then who are you referring to?Yeah, it's interesting how there are different standards - I said standards - for different racers.
I got a lot of grief for stating that I didn't like the violent bots in GRID Autosport. I was told the bots were just about paaarfect for racing, and I was just a wuss who didn't like competitive racing. So along comes RaceRoom, Assetto Corsa and P CARS with far less aggressive bots, and I hear not a peep about how wimpy and boring they are. Especially Johnnypenso who at the time adored GA's bots, or so he said. Maybe that was then, and P CARS is now, who knows.
Congratulations. People with that attitude are the reason PD can go through the motions. Well done.But most of all, I just want GT7. Pre-purchase for me.
It's endemic to the entire industry, and it's publisher driven, not developer driven. Publishers collect cash from investors to fund development, whilst stipulating a given return on it in a given time-frame. The investors are typically looking for maximal return for minimal risk in the least possible time.Congratulations. People with that attitude are the reason PD can go through the motions. Well done.
A few things the game really needs:
a) A proper career mode. No racing game in existence currently has a meaningful career mode, where you go from a hatchback to an F1/Nascar/LMP race, seasons rather than one-race 3-lap affairs, letting you get attached to your cars rather than making them throwaway tools to get to the high credit races....
b) .... and an AI which doesn't just know how to race, but one which has character. Characters you love to see on track, characters you love to fight with. Not just nameless brand commercials as they are now.
c) CONSISTENCY in every single aspect of the game. Car/track quality and fidelity, UI design, features on offer. Not the hodge-podge random collection of polygons that GT5/GT6 have become.
If the game can do that, i will be getting a PS4 just for that.
You are describing the Project Cars career mode here. You can move towards open wheelers, endurance racing etc. You can skip parts if you want, move sideways, and you race full seasons in a single car at up to full, real time race lengths. You can literally have one career that lasts for hundreds of hours if you want to and you can have multiple careers focusing on different disciplines as well.A few things the game really needs:
a) A proper career mode. No racing game in existence currently has a meaningful career mode, where you go from a hatchback to an F1/Nascar/LMP race, seasons rather than one-race 3-lap affairs, letting you get attached to your cars rather than making them throwaway tools to get to the high credit races....
Yes. Pcars has a very solid career mode, BUT it has landmines and no military vehicles!You are describing the Project Cars career mode here. You can move towards open wheelers, endurance racing etc. You can skip parts if you want, move sideways, and you race full seasons in a single car at up to full, real time race lengths. You can literally have one career that lasts for hundreds of hours if you want to and you can have multiple careers focusing on different disciplines as well.
Well, you did say this:Who are these people that said GAS bots were paaarfect? It seems you are inferring that it was me since I'm the only person named. If not me, then who are you referring to?
Not sure what the laughie is all about, since I do prefer some personality in my bots...Grid Autosport has terrific AI as well, and on the PS3. Because it's a simcade game with rivals they made a couple of other teams more aggressive than the rest so you need to always remain aware of where they are on the track. Take their AI model, remove the rival's aggressiveness and it would be absolutely perfect for the GT series. Of course TenD wouldn't like it because they'd just be "cruise missles"...you know...cars racing on the racing line that don't wander off that racing line every other corner and actually try to keep pace with you.
So everyone on the GAS boards on is biased and their opinion is meaningless because somehow they are, "BFF's". Nice, I'm sure they'd be happy to know your opinion of them is so low. Isn't that the same type of stereotyping you abhor when it comes to GT fans? I think so.Well, you did say this:
Not sure what the laughie is all about, since I do prefer some personality in my bots...
Of course, you also said that GA's bots would be great for any game wanting to offer "real racing," which I'm assuming you mean as realistic racing. Now, outside of GA boards, and those for which GA was their BFF, I'm unaware of anyone who holds those bots up as the epitome of racing AI. On the Steam forums, where it still seems to have a bit of life left, they still complain about it.
GAS AI isn't perfect but it is on pace and generally behaves much like a real driver if you do the same. If they took out some programmed aggression on the part of your "rivals" and made a couple of situational awareness tweaks it would easily work for the GT series.
What I've seen in Grid Autosport tells me it's more than possible to create fast, competitive, realistically behaving AI even on the PS3, so certainly on the PS4. They aren't perfect but the things that make them less than perfect are simply tweaks to the programming. Some teams are more aggressive like Ravenwest, but that's deliberate programming on Codies part. GT would of course take that kind of aggressiveness out of the equation. They don't appreciate you sticking your nose in when cornering, but again, PD would just program them to leave room for you when you get any overlap
So far I'm loving GAS, the AI are fast and consistent although not perfect. Keep in mind, they don't like being treated like GT AI, they remember things, so if you race them clean, they'll race you clean...except for Ravenwest of course.. All the AI included don't like being treated like a moving guardrail so if you do, and they get a chance, they will make you pay!
Not sure what the laughie is all about, since I do prefer some personality in my bots...
Probably for the same reason he does the same thing with the Forza forum and howYou were involved in most of the threads in which I talked about GAS AI, how could you, with a straight face, say that I ever said they were "paaarfect"? It's an outright falsehood.
You can't say anything but the car models are paaarfect.
Well, look Mr Congeniality wants to join in.GT6 bot personality.