::::: World Super GT Championship | Round 6 | Nismo GT (SIGN-UP NOW!) :::::

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GTPlanet World Super GT Championship
GT500/GT300


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::::: COUNTDOWN to ROUND 6 :::::




::::: NEWS BOARD :::::

Next Event: Nismo GT
Concept: Same Class

D1 Host/Room Number: TBA
D2 Host/Room Number: TBA



Super Lap Qualifying (In-Progress! CLICK HERE!)



Masi_23 GT5 Hiatus - i will not be participating actively in the series for undisclosed personal reasons. Although i will still be
monitoring the progress of the season and will drop by from time to time to answer questions and edit the OP.
Dennis (Denilson/Chorda) will serve as the Interim Admin with the help of the rest of the Stewards.

Driver Profiles - Click HERE to make your own! These will make its way to the official dedicated website which is currently in the works.

Online Auto Message - Change your online Auto Message to 'WSGTC' ...It will serve as an ID for
hosts to faster idenify you whenever you enter an official WSGTC room.

I need your VOTE! - Vote for a Better Replay System!




::::: WSGTC Race Calendar :::::

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OFFICIAL QUALI RESULTS. Nismo GT

GT500

D1.1.
D1.2.
D1.3.
D1.4.
D1.5.
D1.6.
D1.7.

D2.1.
D2.2.
D2.3.
D2.4.
D2.5.
D2.6.
D2.7.

GT300

D1.1.
D1.2.
D1.3.
D1.4.
D1.5.
D1.6.
D1.7.

D2.1.
D2.2.
D2.3.
D2.4.
D2.5.
D2.6.
D2.7.



DRIVERS (Click the names to see Driver Profiles!) (Click THIS link if you havent submitted one yet)

GT500 (Registration - OPEN!)

  1. Sweeden.jpg
    Dennis H. | Denilson | PSN: chorda - Nissan MOTUL AUTECH GT-R
  2. DK.jpg
    Anton B. | Paggydaggy | PSN: GTP_PaggyDaggy - Lexus DENSO Dunlop SARD
  3. Sweeden.jpg
    Johan | Sail IC | PSN: johnkiller2 - Lexus PETRONAS TOM'S SC430
  4. UnitedKingdom.jpg
    Daniel Page| Paginas1 PSN: Paginas - Nissan YELLOWHAT YMS TOMICA GT-R
  5. Italy.jpg
    Andrea G. | nycrom1971 | PSN: Nycrom - Lexus PETRONAS TOM'S SC430
  6. UnitedKingdom.jpg
    Josh Johnson | CaptainFalcon89 | PSN: C-Falcon89 - Honda RAYBRING NSX
  7. UnitedKingdom.jpg
    Nils Urban | nilsurban | PSN: NIlsUrban - Nissan XANAVI NISMO GT-R
  8. USA.jpg
    Jeff Owens | OwensRacing | PSN: OwensRacing - Nissan CALSONIC IMPUL GT-R
  9. UnitedKingdom.jpg
    Mario C. | Sonic-_-89b | PSN: Sonic-_-89b - Honda ARTA NSX
  10. UnitedKingdom.jpg
    Steve Pankhurst | Stevisiov | PSN: GTP_Sigma - Nissan CALSONIC IMPUL GT-R
  11. UnitedKingdom.jpg
    Jordan | Biffy | PSN: BiffyClyro93 - Lexus PETRONAS TOM'S SC430
  12. Sweeden.jpg
    Jacob | Centura | PSN: Centura - Nissan MOTUL AUTECH GT-R
  13. Ireland.jpg
    Darren | MaccGyver | PSN: XsApollo - Nissan YELLOWHAT YMS TOMICA GT-R
  14. DK.jpg
    Lars | Batey | PSN: BATEY
  15. Netherlands.jpg
    Sincx - Honda TAKATA DOME NSX
  16. Mexico.jpg
    Wilhelm198824 - Nissan XANAVI NISMO GT-R
  17. DK.jpg
    GTP_monoha - Nissan MOTUL AUTECH GT-R
  18. USA.jpg
    boltzz_ -
  19. Romania.jpg
    Vagabone - Nissan MOTUL AUTECH GT-R
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    JPzer | PSN: JPzer - Nissan XANAVI NISMO GT-R
  21. Scotland.jpg
    maSonn09 - Toyota CASTROL TOM'S SUPRA
  22. Sweeden.jpg
    goaztmazta - Nissan YELLOWHAT YMS TOMICA GT-R
  23. USA.jpg
    MH4wheel - Lexus ENEOS SC430
  24. Sweeden.jpg
    Hammarstrom80 - Nissan CALSONIC IMPUL GT-R
  25. Sweeden.jpg
    Midmark -
  26. Australia.jpg
    iRev_olution - Nissan XANAVI NISMO GT-R
  27. DK.jpg
    KOCAADAM - Lexus PETRONAS TOM'S SC430
  28. UnitedKingdom.jpg
    Joshua1994 - Lexus PETRONAS TOM'S SC430
  29. USA.jpg
    designnsight - Lexus ENEOS SC430
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    schumi74 - Nissan XANAVI NISMO GT-R
  31. SouthAfrica.jpg
    UAE_ReDLiNe - Honda RAYBRING NSX



GT300 (Registration - OPEN!)
  1. USA.jpg
    Eric M. | Masi_23 | PSN: GTP_Masicampo - Lexus WEDSPORT IS350
  2. UnitedKingdom.jpg
    Andy | Andil | PSN: Moleman - RE Amemiya ASPARADRINK RX7 '06
  3. Netherlands.jpg
    David Koehler | Aizen93nasty | PSN: GTP_Aizen_93 - Autobacs ARTA GARAIYA '08
  4. Portugal.jpg
    Vítor S. | KamyKaze1098 | PSN: KamyKaze1098 - Autobacs ARTA GARAIYA '08
  5. Netherlands.jpg
    Liam P. | gtgta | PSN: gtgta86 -
  6. DK.jpg
    Samuel Dyrborg | Competizione | PSN: GTP_Senninha - RE Amemiya ASPARADRINK RX7 '06
  7. Romania.jpg
    Marius Mihail Gabriel | ffocus | PSN: ffocus2008 - RE Amemiya ASPARADRINK RX7
  8. SouthAfrica.jpg
    Deon | African kat | PSN: GTP_african_kat - Autobacs ARTA GARAIYA '08
  9. USA.jpg
    Javier | Jav | PSN: Jav122678 - RE Amemiya ASPARADRINK RX7 '06
  10. Philippines.jpg
    Manny | doctsuru_69 | doctsuru_69 - Subaru CUSCO DUNLOP IMPREZA
  11. UnitedKingdom.jpg
    Geoff Hooper | Scanny_Flick | PSN: Scanny_Flick - Autobacs ARTA GARAIYA '08
  12. Japan.jpg
    Neomone - Toyota WEDSPORT CELICA
  13. UnitedKingdom.jpg
    GTP_Aderrrm - Toyota APEX MR-S '00
  14. Italy.jpg
    damocles787 - Autobacs ARTA GARAIYA '08
  15. USA.jpg
    donoman3000 - RE Amemiya ASPARADRINK RX7 '06
  16. USA.jpg
    Shrugging_Atlas - Toyota WEDSPORT CELICA
  17. UnitedKingdom.jpg
    G-Rush09 - Toyota WEDSPORT CELICA
  18. USA.jpg
    SteelToedSloth |PSN: SteelToedSloth | RE Amemiya ASPARADRINK RX7
  19. USA.jpg
    maximus254 - Autobacs ARTA GARAIYA '08
  20. UnitedKingdom.jpg
    Bakugekiki - Autobacs ARTA GARAIYA '08
  21. UnitedKingdom.jpg
    HortusIX - Autobacs ARTA GARAIYA '03
  22. USA.jpg
    SupaaKinK - Subaru CUSCO DUNLOP IMPREZA '08
  23. germany - Morgutak - Subaru CUSCO DUNLOP IMPREZA '08
  24. USA.jpg
    Tem120 - RE Amemaiya ASPARADRINK RX7 '06
  25. USA.jpg
    GTP_NJ_CAM - Lexus WEDSPORT IS350

Stewards
  1. USA.jpg
    Eric M. | Masi_23 | PSN: GTP_Masicampo - Organizer/Admin
  2. Sweeden.jpg
    Dennis H. | Denilson | PSN: chorda - Co-Admin
  3. UnitedKingdom.jpg
    Daniel Page| Paginas1 | PSN: Paginas
  4. UnitedKingdom.jpg
    Andy | Andil | PSN: Moieman
  5. Italy.jpg
    Andrea G. | nycrom1971 | PSN: Nycrom
  6. Japan.jpg
    Imari | PSN: Neomone
  7. USA.jpg
    Wardez | PSN: Wardez

Important Note!
* You will be dropped from the official driver's list if you are noticeably inactive in the boards or have missed consecutive races without informing the organizer!
Also, please respect all members. Watch your language. Violators can be subjected to penalties that can ultimately result in the removal from the series *​

_______________________________________________________________________________

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All rights Reserved - WSGTC 2010 (c)
 
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RULES & REGULATIONS

Race Rules
*Your car must remain stock! No modifications/bolt-ons unless it is noted.
Fixed tuning is allowed with stock parts (ie. trans, suspensions, brakes, etc.)*


Tires: Racing Hard
Oil Change: Allowed
Engine Overhaul: Allowed
Chassis Restoration: Allowed
Installing Modified/Aftermarket Parts: Banned!
Tuning (Suspension, Aero, Trans, Brakes, LSD): Allowed
Weight Ballast Tuning: Banned!
Power Percentage Tuning: Banned!

Race Distance: 150km-250km
Mandatory Formation/Parade Lap: 1 (Nurburgring 24h and La Sathe will not be run with a full formation-lap)
Mandatory Pit Stop: 1
Damage: Heavy

ABS: Optional
Driving Line: Off
Active Steering: Off
Traction Control: Off
Skid Recovery Force: Off
Active Stability Management: Off
Grip Reduction on Wet Track/Track Edge: Real
Mic/Headsets: Off for all drivers except Race Stewards

*Do not buy an upgrades with the plan to remove/downtune it later. It will change you engine specs regardless.
Doing so will render your car illegal and you will be automatically disqualified. Make sure to use a car that's bone
stock and is untouched. Buy a new one if deemed necessary.*

Eligible Cars
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* Rules can be changed/modified at any given time. Car choices are also subject to change. *



________________________________________ ______________________________________

Super Lap Qualifying

Qualifying will be held through live online sessions.

Qualifying Deadline: Thursday 02.00 am CET / 01.00 am GMT and Wednesday 20.00 pm EST / 17.00 PM (PST). The deadlines are
Thursday (GMT/CET) and Wednesdays (PST/EST) same week as race is held. Around 48 hours prior the race to give organizers
time to sort the grid, view replays find hosts e.t.c. Under no circumstance can a Qualifying lap be run after the deadline has passed.

Any of the Stewards or capable hosts, under the supervision of a Steward/s, can announce and hold qualifying sessions of their own.
No qualifying sessions can be conducted after Wednesday. Qualifying will be on hard Racing Tyres.​

Procedure
  • A group of drivers per class will be given 2 laps to set a qualifying lap.
  • Laps will be run in 'Race' and will depend on track size. (Standard=2 laps)
  • Laps will be monitored and watched by fellow competitors to validate cleanliness.
  • The number of cars will depend on track size.
  • Once the race has been commenced, cars will roll on their warm up lap.
  • Cars must stagger a number seconds between each other to make room (about 20 seconds)
  • Standard '2 wheel on track at all times' rule apply (Check Post 3 for Racing Conduct 'Ch.IV Track Contact')
  • Once finished, spectators will declare if their competitor ran a clean or dirty lap
  • If a protest arise for a doubtful or dirty lap, the replay will be saved and checked.
  • If confirmed dirty, a timed penalty will be imposed depending on severity of offense. (Standard 5 seconds)
  • The process will repeat until we reach the limit of available drivers (eg. 25 for each class)


Rules regarding qualy-procedure:
  1. If a driver runs into ANY trouble during an official qualy-session, the session can under no circumstance restart.
  2. If a driver does not complete the 4th lap, and the replay file is corrupt, he runs the risk of not getting an official time, EVEN if the
    lap was watched and verified clean by a spectator. (It's VERY important that you end the 4th lap)
  3. If a driver disconnects during a session, he may reconnect and drive up to that point where he got DC'd. If the DC occurs while on the 1st (2nd lap) qualy-lap, he may restart and this time ONLY his 2nd (3rd lap) qualy-lap will be valid. The lap where the driver got DC'd counts as "dirty" with no registered lap-time.
  4. If the car that DC's has any form of damage, but still are able to reconnect and restart his session, that drivers must damage his own car to the same grade of damage that the car had just before he got DC'd.
  5. If a qualy-lap is "dirty", there are 2 possibilities.
    a. If a lap-time beyond any doubt was slower due to an "off track/dirty" situation, no penalty is given and the lap-time stays.
    b. If a lap-time could have gained any time what so ever due to an "off track/dirty" situation, a penalty of 5 seconds will be added to the lap-time.​

________________________________________ ______________________________________

Setting Grid Positions on Race Day
We will set the grid by running a formation/parade lap. After the race countdown reaches zero, you must Hold your positions! DO NOT MOVE ONE INCH!. Remember your
spot from the qualifying results; as well as the person in-front of you and behind you.

Cars move from the grid ONE by ONE. The Pole car drives up and parks about 100 m (300 ft) (WHILE DOING SO, THE OTHER CARS DO NOT MOVE ONE INCH). When he pass the start-line, the next driver can move up, and so on. When all cars are in the correct position and are NOT moving, the pole car starts the formation lap. When GT500's start the formation-lap, GT300's will do the exact same thing. With this in mind: Follow the steps below!

GT500
  • First, you must remember your Grid Spot (Super Lap Qualifying)
  • Hold your positions when countdown reaches zero.
  • GT500 will make their way ONE BY ONE upfront and roll as a separate pack.
  • Cars must roll in a maintained pace of 55 mph / 90 kmh
  • Field will roll double file (form two lines)
  • Odd numbers will start on the inside lane relative to turn 1.
  • Even numbers will stay on the outside lane (Opposite side)
  • The Pole sitter will decide the Green Flag before the Finish line
  • You must maintain a minimum of One car length between you and the car in-front (same lane)
  • One car length is minimum, meaning it's up to you how large the gap will be
  • You must always maintain visual contact with the car beside you
  • You're bumper must not go pass the rear bumper of the car beside you, dping so can be viewed as a false start and a penalty can come as a result.
  • You must wait for the car beside you to move forward before you floor it!
  • No passing before the start finish line! Penalties will be strictly enforced for false starts, illegal passing, and overall aggressive driving!

GT300
  • The same procedure will be followed by the GT300 Cars
  • GT300 pack should be at least 5 seconds behind the GT500 pack.

ADITIONAL GUIDLINE REGARDING START PROCEDURE
When the GT300's are sorted. GT300's will run one lap and park behind the GT500's prior the formationlap.

IMPORTANT: In case of a disonnect during the formationlap, the cars behind have to maintain their position, and can NOT move up the grid. Doing so can result in a penalty for breach of "jump start".


Diagram of an ideal rolling pack

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Real Life Example of a Rolling Start:



________________________________________ _______________________________________

Raceday
Mixed Class: There will be 2 races held which will be split into two rooms. Each race/grid
will consist of Seven GT500 cars and seven GT300 cars. The top seven qualifiers for each class will
be relegated to Division 1, while the bottom seven will go to Division 2.​

Same Class: GT500 and GT300 cars will battle their own kind. There will be only one room per class.
Top 14 qualifying times will make this single-room event​

Hosts: Announced 24 hours prior to the race.​

________________________________________ _______________________________________

Points System
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Race Percentage Completion
Drivers must complete atleast 85% of the overall race lenght or he/she
will not earn a single championship point (bonus points is kept).
Points classification will move up accordingly. This means any D2 driver can
earn as much as finishing second overall.​

Bonus Points
10 - Finish the Race
3 - Pole Position
2 - Fastest Lap​

Participation
To accommodate real life commitments (absences), only 8 races will be counted into your standings.
You can drop which ever 2 races you feel like.​

Tie Breakers
  • Points
  • Wins
  • Podiums
  • Finished Races
  • Bonus Points
  • Race Starts


  • CONNECT TIME AND RACE TIME
  • ALL drivers must be in the room atleast 30 minutes prior the race. If not, you will be excluded from the race, and all drivers below will move up accordingly. We need to have 30 minutes to make sure that drivers have the time to change rooms/comming in from waiting lists.
  • All drivers must stay tuned of the situation 30 minutes prior the race by looking in this thread. If a driver is missing, a steward or the host for that race where a driver is missing will state that wery clearly in this thread. If a driver is missing in D1, pole for D2 will move up to 7th in D1, and the first on the waiting list will move up to 7th in D2.
  • This is a bit of a communication issue, and that's why I ask all drivers to stay sharp during the half-hour-mark prior the race to make the task as easy to manage as possible for us stewards.


Host Checklist

1. Setup the Raceroom atleast 1 hour prior race start (Connect Time).
*Type: "WSGTC ROUND x"
*Track for that week, set to 150 km. Round up the number of laps.
*Race For Real
*Number of Participants: 14 (16 for same class races)
*Mic/Headset: OFF
*High (Recommended)
*NOT fixed room

*Penalty: OFF
*Grid Start
*Grip Reduction on wet track/track edge: Real
*Damage: Heavy
*Race Finish Delay: 180 (max)
*Time/Weather on the enduros
*Bost: OFF

*532 hp limit (When the race is about to start, let the car on track in PP order. From lowest to highest)
*1050 kg limit
*Tyres: Racing Hard
*ASM: OFF
*TCS: OFF
*SRF: OFF
*Active Steering: OFF
*Driving Line: OFF

2. Post Room Number in the thread

3. Make sure to have the sarting grid close at hand. It will make it easy for you to answer any questions regarding grid spots.

4. If a driver is missing 30 minutes prior the race, you shall post in the thread that a driver from D2/Waiting list can enter. If the "original" driver shows up after you have posted that a spot is open, you have to kick the "original" driver.

5. Make sure to save the replay.





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All rights Reserved - WSGTC 2010 (c)
 
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::::: CODE OF RACING CONDUCT :::::



I. Gentleman's Rule
Any GT300 car can use the entire width of the track, however, as soon as it is caught by a fast approaching GT500 car, the GT300 driver must hold its line and allow the faster car to go through at the first available opening. If for some reason the GT300 driver has been caught up in traffic and is unable to hold it's line, the overtaking car will flash his high beam lights to indicate that he is about to overtake. A driver that chooses to ignore the signal multiple times will be reported to the Stewards.​

II. Passing
Who has the right of way into a corner will depend on the positions of the cars. If an overtaking car is fully alongside its competitor within or after the braking point, the rights to the corner goes to the overtaking driver. The car being overtaken must surrender the position and should not turn in to the other driver. Otherwise, if the overtaking driver is not fully alongside its competitor at the turn in point, the rights belong to the driver ahead, and it is the obligation of the car attempting to overtake to give the other driver room and do everything possible to prevent an incident. As we all know, peripheral vision is limited in Sim Racing so it is advised that you maximize the available resources we have, such as mirrors, track maps, and audio cues like engine and exhaust notes, to prevent incidents.​

III. Defensive Driving
Depending on the situation, any car can be overtaken from either side of the track. You can defend your position only 'once' by changing directions. Anything overly aggressive like sudden movements (when the overtaking car is about to pass and is very close) or deliberately squeezing the car beyond the edge of the track or any other unusual change of direction are strictly forbidden. This is considered illegal blocking and any driver found guilty of using such a method of driving should be reported to the Stewards.

Driving down a straight and placing your car off or opposite the driving line far in advance before the braking point, forcing your opponent to take the outside line or a different line in general, is considered a reasonable strategy for defending your position. This counts as 'one move' - pertaining to the 1st paragraph above. Any more sudden movements right after will be considered illegal blocking and should be reported to the Stewards. This rule may differ from each track in the calendar, notices will be posted prior to the race to accommodate unique variations from each venues (length and width - ex. Nurburgring, La Sarthe).​

IV. Track Contact
a) Drivers must always keep 2 wheels on (or vertically in line with) the track at all times
b) The edges of the track are marked with white lines and are considered to be a part of the track. Gray/Concrete cobbles are part of the tack.
c) The Rumble Strips are part of the track; however, all surfaces with green paint, either beside it or be the rumbles themselves, are not part of the track
d) Do not hit any objects visible or invisible (eg. cones, barriers, walls, etc.)

In a situation where the driver goes off the track, and without prejudice to part (e) below, he may rejoin, only when it is safe and without gaining any advantage.
Also, if a driver unintentionally or intentionally leaves the track and gains a spot, he must relinquish that spot or he will be penalized.

e) Drivers committing serious mistakes repeatedly or seem to have a problem with keeping the car on the track would be reported to the Stewards and could result in penalties.

At any given time during the season, drivers are expected to follow these rules. Any driver who deliberately appears to break any of these rules to gain advantage at any stage in the race or the season could be penalized by the Stewards as in the case of 'Excistor' during the 2nd race of the preseason, when he deliberately collided with multiple cars, resulting into damaged cars and ruined races. 'Excistor' has now been banned from the series.​

V. Driver's Reputation
Every week, drivers will be awarded or deducted points depending on their race conduct (Points will vary). This Rep system will be a good way of telling who's clean or dirty and who's patient or aggressive.

Points:
Finishing race without any incidents: 15p
Finishing race without any incidents but sustaine a warning: 5p
Finishing race with a penalty recieved, but no damage was done to another car: 0p
Finishing race with a penalty recieved and also causing damage to another car: -10p
Finishing race with a penalty recieved of such nature that the penalty is beyond that perticular race:-20p
Finishing race with a DQ: -25p
Finishing race with a suspention from next or mre races: -30p/race​



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::::: PENALTY SYSTEM :::::



Stewards have the power to impose various penalties on a driver if he commits an offence during a race. Offences include jumping the start, causing an avoidable accident, unfairly blocking another driver, impeding another driver when being lapped, or gaining an advantage by leaving the track. Penalties will vary depending on severity of offence. Stewards can impose time penalties, reprimand a driver, exclude him from the results, or suspend him from the next race.​


I. Offences
  • Breach of the required vehicle specs and 'Race Rules' (minimum DQ)
  • Breach of the 'Gentleman's Rule' (minimum 10 second penalty)
  • Breach of Track Contact Rules (minimum 10 second penalty)
  • False Start (Passing before start finish of Rolling Start) (minimum 10 second penalty)
  • Avoidable contact resulting to damage (minimum 40 second penalty)
  • Hindering drivers from overtaking by changing directions more than once (minimum 10 second penalty)
  • Illegal blocking/forcing cars off track (minimum 10 second penalty)
  • Not relinquishing gained position/s after leaving off track (minimum +25 second penalty)
  • Rejoining track after an off without regards to oncoming traffic (minimum +10 second penalty)
  • Overall aggressive driving (minimum warning)
Any of the above can add up together resulting to bigger timed penalties and/or Disqualification.​


II. Penalties
Specifics
  • +10 seconds to Total Time
  • +25 seconds to Total Time
  • +40 seconds to Total Time
  • +5 spots down the grid to next race
  • Exclusion from Results (DQ)
  • Suspension for 1 Race + Probation for whole season
  • Exclusion from the whole Championship
Breach of Racing Code - IV. Track Contact
Three Strike System
Strike 1: Warning
Strike 2: +10 seconds
Strike 3: +40 seconds (May depend after Steward deliberation)
Further track contact violations will result to bigger timed penalties and/or Disqualification.​


III. Reporting an Incident
Issues must be first kept privately between the parties involved (through the PM system). If the said parties do not come to a mutual agreement, the issue must be escalated and reported to the Stewards within 24 hours after the race, otherwise, thanks to the crap replay system, penalties will not be given out or considered unless it is noted by the Stewards (If you are involved, it is your responsibility to inform the Stewards of your side of the story within the 24 hour time limit). Furthermore, if a Steward/s is/are involved in an incident, he/she will be excluded temporarily from the Stewards Committee.

Please disclose important information about incidents along with your report.
  • Lap/Time when incident occurred
  • How long did incident occur (approx.)
  • How many were involved
  • Who was/were involved

Deliberation Process
  • An incident is reported and/or noted by Drivers/Stewards
  • Stewards will contact driver/s in potential fault
  • After hearing both parties, Stewards will review the replay and give suitable penalties.

Enforcing Penalties
Penalties will be strictly enforced. They can neither be appealed nor reversed.​



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All rights Reserved - WSGTC 2010 (c)
 
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::::: CHAMPIONSHIP DRIVERS TABLE :::::


GT500

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GT300

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Points System
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Key
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::: Reputation Points Table :::

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Official Driver's Table
Preseason | Championship

Preseason Threads
::: T1 ::: T2 ::: T3 ::: T4 ::: T5 ::: T6 ::: T7 :::

Championship Threads
::: T1 ::: T2 ::: T3 ::: T4 ::: T5 ::: T6 ::: T7 ::: T8 ::: T9 ::: T10 :::

Official Preseason Results
::: Race 1 | Super Lap | Race [Division 1 / Division 2] :::
::: Race 2 | Super Lap | Race [Division 1 / Division 2] :::
::: Race 3 | Super Lap | Race [Division 1 / Division 2] :::
::: Race 4 | Super Lap | Race [Division 1 / Division 2] :::
::: Race 5 | Super Lap | Race [Division 1 / Division 2] :::

Official Championship Results
::: Race 1 | Super Lap | Race [Division 1 / Division 2] :::
::: Race 2 | Super Lap | Race [Division 1 / Division 2] :::
::: Race 3 | Super Lap | Race [Same Class DivBattle] :::
::: Race 4 | Super Lap | Race [Division 1 / Division 2] :::
::: Race 5 | Super Lap | Race [Same Class DivBattle] :::
::: Race 6 | Super Lap | Race [Division 1 / Division 2] :::
::: Race 7 | Super Lap | Race [Same Class DivBattle] :::
::: Race 8 | Super Lap | Race [Division 1 / Division 2] :::
::: Race 9 | Super Lap | Race [Same Class DivBattle] :::
::: Race 0 | Super Lap | Race [Division 1 / Division 2] :::





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::::: HIGHLIGHTS:::::



Galleries
Fuji PR1 Part A - Part B / Monaco Practice / Monaco PR2 / Laguna Seca (Pending)​

Race Reports

Press Release (Pending)



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All rights Reserved - WSGTC 2010 (c)
 
I will not be around like I use to this week. I'm off to Turkey for a week. I'll try to manage as much as possible while away. But I can't host any sessions what so ever for this week. I will not race at Fuji either. Just to let you know. 👍
 
Any chance at letting Tyre choice start this race? (have to ask :crazy:)

tyres choice will always be hards for this season, we can have a discusion after season about it:sly:

plus dont worry about hosts chorda we will sort that closer to the race :sly:
 
Might want to add "No chatting when race is going on" If the few people are that annoyed with it.
 
Any chance at letting Tyre choice start this race? (have to ask :crazy:)

I am pretty sure the anwser to that is no. I suggest you to practice on fuji and tune your car for this event with racing:hard. Its just a matter of practice and tuning imo. The more I race with hard's the more I enjoy it.. Its harder but man.. when you get out of a corner and you know you are right on the line of slipping, nothing feels better ;).. With racing soft, you just step on it and you have nothing to worry about.. Also, racing: hard will improve you racing skill's.
Looking forward to race against you at fuji

Practice until your time gets steady and you will have a chance to step in the podium.
 
tyres choice will always be hards for this season, we can have a discusion after season about it:sly:

plus dont worry about hosts chorda we will sort that closer to the race :sly:

Agreed, I would like to finish this season with hards only. Then bring up tire choice for the next season. On an unrelated note, it's good to be back. I'm sorry I had to bail on Nurburg GP/D and Indy.
 
I am pretty sure the anwser to that is no. I suggest you to practice on fuji and tune your car for this event with racing:hard. Its just a matter of practice and tuning imo. The more I race with hard's the more I enjoy it.. Its harder but man.. when you get out of a corner and you know you are right on the line of slipping, nothing feels better ;).. With racing soft, you just step on it and you have nothing to worry about.. Also, racing: hard will improve you racing skill's.
Looking forward to race against you at fuji

Practice until your time gets steady and you will have a chance to step in the podium.


I know I know lol I hosted a 12 round series when GT5 first came out, so its just the time spent there was ALOT. I will probably be ready for next race. Watching you guys race defiantly reminded me of teh epic races we had as well, and you can't get enough. And it's always a great plus when your amongst great drivers. I have to disagree though about just mashing the gas in Softs, they have their limit too in these cars lol The big thing we went through was getting Softs to last. Some can pull it off some can't. If made for VERY interesting pit strategies.

I know this is a "competition" but any tips on tuning for Hards?
 
if chordas off to turkey today or something, just post here to sign up? well if so, sign me up! :)

No need to sign up for you since you're already "in" the league. If you can, go to the quali's and do your lap to get your position in this weeks race.

If you can't make quali's but know you'll be racing this Friday, just post letting us know and they'll put you on the list and your position will be behind those who qualified
 
No need to sign up for you since you're already "in" the league. If you can, go to the quali's and do your lap to get your position in this weeks race.

If you can't make quali's but know you'll be racing this Friday, just post letting us know and they'll put you on the list and your position will be behind those who qualified

my bad! but will do:)
 
I know this is a "competition" but any tips on tuning for Hards?

Hmm, nothing very specific, I tune my car each weeks for a specific track.

I first tune my car with logic, (indy was a very flat track, no bumps so my ride heigth was at -15, monoco is a very slow but tigth track where response is needed so my suspenssion was really stiff.. etc.)

I do some laps

then I tune on overall feeling,

get my laps steady

then I adjust my final setup for some specificity of certain curve

Its the same process has any other car, but you do it with racing : hard. Oh and, you have to tune your car in online mode with tire wear enable, tuning in offline practice mode is very very different then online. For some reason there is much more grip in practice mode.
 
Hmm, nothing very specific, I tune my car each weeks for a specific track.

I first tune my car with logic, (indy was a very flat track, no bumps so my ride heigth was at -15, monoco is a very slow but tigth track where response is needed so my suspenssion was really stiff.. etc.)

I do some laps

then I tune on overall feeling,

get my laps steady

then I adjust my final setup for some specificity of certain curve

Its the same process has any other car, but you do it with racing : hard. Oh and, you have to tune your car in online mode with tire wear enable, tuning in offline practice mode is very very different then online. For some reason there is much more grip in practice mode.

Oh yes lol I found that out in past series. I pretty much only practice in a lounge, never on single player. Thank you for tips. I suppose its the same as soft, just little increments.
 
practice in a open lobby because that is what we race in not private room. btw im in gt300 but does the same at jpzer with my tuning:)
btw good morning just woke up i will go over to a friend and then 1 1/2 hour of pre race show and the F1 season begins so exited:)
 
practice in a open lobby because that is what we race in not private room. btw im in gt300 but does the same at jpzer with my tuning:)
btw good morning just woke up i will go over to a friend and then 1 1/2 hour of pre race show and the F1 season begins so exited:)


Their the same lol Just meaning online.
 
I'm back. :sly:

I need to start practicing for this weeks race. I haven't driven the Garaya all week.
With that in mind... wich version of Fuji are we running guys??
 
I'm back. :sly:

I need to start practicing for this weeks race. I haven't driven the Garaya all week.
With that in mind... wich version of Fuji are we running guys??


Pretty sure its the full track. Speedway F
 
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grafpt
Anyone have some Lap Times to post?

Preliminary testing I seen 1:39 and strings of 1:40's

So if your slower then that. Then you will definetly need practice. Hehehe
 
Any stewards on ? I would like to do my qualification tonight if possible, I might not have time this week !

I am online now

Ty !!

JP
 
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I'm at work JP, sorry man wish I could help out.

If you're really stressing for time we might allow you to submit a lap by saving the replay of your run, exporting it and uploading it so we can view it.
 
I'm at work JP, sorry man wish I could help out.

If you're really stressing for time we might allow you to submit a lap by saving the replay of your run, exporting it and uploading it so we can view it.

Bah, it would not be fair (I could save my best replay)

Ill see what i can do tomorrow, lets hope that a steward will be able to host.

JP
 
Anyone have some Lap Times to post?

I am steady at 1:38.5~

Good laps are at low 38's

Fastest lap 1:37.800 (Did under 38 only ounce)

low 37's can be done, but this track is very hard .. double apex every where.

And im going through my tires like there is not tomorrow.. Too bad I probably wont have the time to adjust this..
 
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