Datamined car list

  • Thread starter TumeK5
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Sure, but there should be a limit to that. Let's say, they should be allowed to add 1 fictional car, in an update with 9 cars. If they keep adding 3 per update, then we can't afford to get 1 fictional car, whatever it may be, every single update.
I can understand the mindset behind this idea as there's also many real-life cars I want to see in GT, but can't fully agree with it. My biggest problem with your arguments is that you're assuming that every person thinks this way, that everyone or at least a majority hated the fictional Gr.3 & Gr.4 cars PD made for.

I haven't seen any evidence of this. and note; I'm not talking about duplicate cars in this context, but rather fictional cars.
I meant the cars that change nothing compared to their non-Gr.# version (like the LM55 for example). It should be easy to add an option in the car setup page to make it a Gr.# car. Had they done that, that button could also be available to make a normal road car, into a Gr.4 spec'd car for example.
Alright, this I agree with to some extent. A button to change the car type could happen to reduce clutter. There's one thing that's confusing me about your argument. You mean cars that change nothing like a Gr.1 LM55 vs a normal LM55, but then you use Gr.4 cars as an example. So, you consider Gr.4 cars to be nothing different compared to the road car or?

Also, my point on doing this with all GT4 cars would still stand however.
That's actually the argument of pro-duplicate people. They use that sort of exaggeration, acting like if people who criticize the 2 Clios for being duplicates, also consider every generation of whatever car as "the same". And, in fact, it's not, and as I said previously, focus on different generations instead of just damn facelifts.
I wasn't talking about you when I made this argument, I was talking about other comments I've seen on this forum and elsewhere. That wasn't an exaggeration, I actually have seen those comments. Including the comparison 05X78 made that you quoted.
 
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4 of those cars from the datamine are already in
Which has what to do with what I said?

The datamined list is old, presumably from v1.00. The person who did it said the list has updated since but he's not going to leak it again, so in response to the question if it's changed with the new update, we won't find out. At least not from the same dataminer source.
 
I can understand the mindset behind this idea as there's also many real-life cars I want to see in GT, but can't fully agree with it. My biggest problem with your arguments is that you're assuming that every person thinks this way, that everyone or at least a majority hated the fictional Gr.3 & Gr.4 cars PD made for.

I haven't seen any evidence of this. and note; I'm not talking about duplicate cars in this context, but rather fictional cars.
I've never said people hated Gr.3 or Gr.4 cars. I said that when given the choice, people would rather have more "real" cars, over fictional variants. I personally like the Gr.3 cars, and most Gr.B, but Gr.4 are mostly meh.

The main problem, was really in GT Sport, where some 40% of the car list, were fictional cars.

Alright, this I agree with to some extent. A button to change the car type could happen to reduce clutter. There's one thing that's confusing me about your argument. You mean cars that change nothing like a Gr.1 LM55 vs a normal LM55, but then you use Gr.4 cars as an example. So, you consider Gr.4 cars to be nothing different compared to the road car or?
I mentioned Gr.4 not as an example, but to show the potential that that "button" could have had, by giving the players the chance turn any normal road car, into a Gr.4 spec (Gr.1 in the case of the VGTs of course), with proper BOP. It could even be in GT Auto, and automatically adds the parts to be a Gr.4 car (bonnet pins, tow hook, spoiler, body kits).

I wasn't talking about you when I made this argument, I was talking about other comments I've seen on this forum and elsewhere. That wasn't an exaggeration, I actually have seen those comments. Including the comparison 05X78 made that you quoted.
Sure, but it's a commonly used argument when it comes to the definition of duplicate vs not duplicate. In the end, anyone that says that two cars of the same model, from a different generation (not a facelift!!!!!!) are duplicates, is exaggerating, no matter if it's coming from someone defending or opposing duplicates.

Don't waste your time with these clowns, it's not worth it :lol:
Oh, calling people clowns is okay in this forum? Interesting, very interesting.

Yeah, I blocked the one before and unblocked because the nonsense died down. I’m hovering over that button again.
By nonsense you mean when I told you, before the game was released, that widebodies in this game would not be RMs, and you kept pushing that narrative? Do not forget that, what might be "nonsense" for you, might be true afterwards.

Funny thing how people love freedom of speech, except whenever it's not convenient.

But the best, is how someone offers a solution for the problem of duplicates, while at the same time giving people the option to install engines from other variants, and ends up being called a clown. Funnier only the part where the other dude was asking where did he tell people how to play the game, while doing so in the phrase right after. :lol:
 
I've never said people hated Gr.3 or Gr.4 cars. I said that when given the choice, people would rather have more "real" cars, over fictional variants. I personally like the Gr.3 cars, and most Gr.B, but Gr.4 are mostly meh.

The main problem, was really in GT Sport, where some 40% of the car list, were fictional cars.


I mentioned Gr.4 not as an example, but to show the potential that that "button" could have had, by giving the players the chance turn any normal road car, into a Gr.4 spec (Gr.1 in the case of the VGTs of course), with proper BOP. It could even be in GT Auto, and automatically adds the parts to be a Gr.4 car (bonnet pins, tow hook, spoiler, body kits).


Sure, but it's a commonly used argument when it comes to the definition of duplicate vs not duplicate. In the end, anyone that says that two cars of the same model, from a different generation (not a facelift!!!!!!) are duplicates, is exaggerating, no matter if it's coming from someone defending or opposing duplicates.


Oh, calling people clowns is okay in this forum? Interesting, very interesting.


By nonsense you mean when I told you, before the game was released, that widebodies in this game would not be RMs, and you kept pushing that narrative? Do not forget that, what might be "nonsense" for you, might be true afterwards.

Funny thing how people love freedom of speech, except whenever it's not convenient.

But the best, is how someone offers a solution for the problem of duplicates, while at the same time giving people the option to install engines from other variants, and ends up being called a clown. Funnier only the part where the other dude was asking where did he tell people how to play the game, while doing so in the phrase right after. :lol:
Who stopped you from posting what you want to post. You told me nothing. You knew nothing. Nobody knew anything. We all speculated and guessed and if a feature made it in or was not there, you want a cookie or cake or lollipop for that? Treat‘s on me. Enjoy. Back in the blocked list you go, Son.
 
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Who stopped you from posting what you want to post. You told me nothing. You knew nothing. Nobody knew anything. We all speculated and guessed and if a feature made it in or was not there, you want a cookie or cake or lollipop for that? Treat‘s on me. Enjoy. Back in the blocked list you go, Son.
What a 50yo child you are. :lol:

The point has always been that you lied, when posted that widebodies = RM as a fact, and once you were called upon that (and I told you back then very nicely, while you were in denial), you cried and blocked the one person who told you were most likely wrong.

What you did back then, was pretty much the same thing as if a Mod/Admin picked the Datamine list, and inserted all the cars in the Master Car List. If it's speculation or info from unreliable sources, it can't be taken as a fact.

PS: See how I seemlessly pulled the convo back on topic? :dopey:

PS2: Remember kids, do not seek the truth nor do not call out on misinformation. People will get offended and call it nonsense, if you want them to be truthful or to atleast give some proof of their claims!
 
I mentioned Gr.4 not as an example, but to show the potential that that "button" could have had, by giving the players the chance turn any normal road car, into a Gr.4 spec (Gr.1 in the case of the VGTs of course), with proper BOP. It could even be in GT Auto, and automatically adds the parts to be a Gr.4 car (bonnet pins, tow hook, spoiler, body kits).
Alright, just trying to be clear. With that said, do you know the difference between a Gr.4 car and a road car?
Sure, but it's a commonly used argument when it comes to the definition of duplicate vs not duplicate. In the end, anyone that says that two cars of the same model, from a different generation (not a facelift!!!!!!) are duplicates, is exaggerating, no matter if it's coming from someone defending or opposing duplicates.
and I knew that when I made that comment. I was using the exaggeration as a point to say how people abuse the definition to ridiculous levels. Heck, I technically just did that when saying cars with very minor differences are duplicates. Once again, when people say they don't want duplicates, they really mean that they don't want similar variations.
 
It's possible, Nenkai already said he has a newer list with more cars on it. He's just not sharing it with anyone after the last time he did that it got leaked. He doesn't want these datamined lists out in the public, it spoils things.
I would not be surprised if at least 25% of this list never makes it. And probably 35% of that one lol
 
It's possible, Nenkai already said he has a newer list with more cars on it. He's just not sharing it with anyone after the last time he did that it got leaked. He doesn't want these datamined lists out in the public, it spoils things.
PD don't like things being leaked (well, no developer does), so releasing stuff like this leads to potential future issues with modding & other general delays: such as changes to the file structure or their working framework to further reduce the chance of data lists being taken from the game (and that has the side effect of making any future digging & modding work harder).

You know how there's quite a strong logical connection between GTS/7 having it's saves stored online and when people started joining public lobbies with mixed part cars in GT5?
GT4 uses save data protection that isn't solved to this day solely because of people doing the very same thing in GT3...
And you know how GT7's data structure is more complex and it's API is locked down most likely because of GTS leaks and DR/SR tracking sites?
(I have to manually upload dealership data every day to my site: because of sites that decided to show profile information that isn't supposed to be publicly visible for GT Sport.)

Clout chasing draws attention (after all, that's the point of it) and that includes attention from PD who don't want what they're working on to be shown before they can guarantee it's appearance.
(Note: I'm not accusing OP here of being a "clout chaser", I'm talking abt the people who do basically nothing but post leaks on various sites with no research of their own & definitely no credit while slapping giant watermarks on it.)



Anyway, I'm just going to mention that the original data that this came from contains the labels for all cars that were even just planned to be in the GT series since GT Concept and all the bikes from Tourist Trophy.
The Lotus cars found here are just the same as what was in GT Sport's closed beta data.
And it's pretty obvious there are no actual plans to add bikes to GT7...

Just so there's no doubt: the full list these labels were "picked" out of actually contains more than 2000 cars.
You don't need me to tell you it's highly unlikely the majority of them will appear.
(especially when we've been getting 3 a month lmao)
 
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With that said, do you know the difference between a Gr.4 car and a road car?
In what sense? Externally or "under the bonnet"?
If it's externally, it's pretty much the road car body, with added parts from GT Auto, while the biggest difference is the interior which is "race spec'd". But the interior for most, if not all (fictional) Gr.4 cars, is ported over from their Gr.3 counterpart (or even from the real GT3 car, like what happens with the 458 GT3 and 458 Gr.4, or the McLaren 650S GT3 and Gr.4, which is actually pretty smart to do).*

As for under the bonnet, pretty much a tuned/de-tuned engine, with racing brakes, customisable suspension and gearbox, etc.

In the end, apart from the interior, we can turn many road cars into something very similar to a Gr.4 car (even a Veyron or a LaFerrari can), and with BoP in place, they would easily fit in the class. This is why I would like to see an option to turn a road car into Gr.4 specs.

*There are exceptions, like the Silvia S15, which changes a lot compared to the normal road car.
 
In what sense? Externally or "under the bonnet"?
I mean the whole deal in this case. If I meant a specific aspect, I would've been more specific.

If it's externally, it's pretty much the road car body, with added parts from GT Auto, while the biggest difference is the interior which is "race spec'd". But the interior for most, if not all (fictional) Gr.4 cars, is ported over from their Gr.3 counterpart (or even from the real GT3 car, like what happens with the 458 GT3 and 458 Gr.4, or the McLaren 650S GT3 and Gr.4, which is actually pretty smart to do).*

As for under the bonnet, pretty much a tuned/de-tuned engine, with racing brakes, customisable suspension and gearbox, etc.
Okay, so you know a lot that goes into it. I also want to be clear, you know that these are basically GT4 cars right.
In the end, apart from the interior, we can turn many road cars into something very similar to a Gr.4 car (even a Veyron or a LaFerrari can), and with BoP in place, they would easily fit in the class. This is why I would like to see an option to turn a road car into Gr.4 specs.
I honestly would only be for a Gr.4 conversion if it was done in one click, I don't want to go through a bunch of menus just to turn a Mustang in a GT4 race car. but they would have to include an interior change, if I'm going to be able to turn a road car into what's basically a GT4 race car. I want it to feel authentic. I feel like if it doesn't include an interior and I'm just slapping parts on myself, it's going to feel like an amateur replica.
 
I honestly would only be for a Gr.4 conversion if it was done in one click, I don't want to go through a bunch of menus just to turn a Mustang in a GT4 race car. but they would have to include an interior change, if I'm going to be able to turn a road car into what's basically a GT4 race car. I want it to feel authentic. I feel like if it doesn't include an interior and I'm just slapping parts on myself, it's going to feel like an amateur replica.
I don't know the consensus on how people here feel about Project CARS 3, but something similar to that.

Like if the PP expanded reaches 700, it gets "turned into" it's GR.4 counterpart.
 
ddm
PD don't like things being leaked (well, no developer does), so releasing stuff like this leads to potential future issues with modding & other general delays: such as changes to the file structure or their working framework to further reduce the chance of data lists being taken from the game (and that has the side effect of making any future digging & modding work harder).

You know how there's quite a strong logical connection between GTS/7 having it's saves stored online and when people started joining public lobbies with mixed part cars in GT5?
GT4 uses save data protection that isn't solved to this day solely because of people doing the very same thing in GT3...
And you know how GT7's data structure is more complex and it's API is locked down most likely because of GTS leaks and DR/SR tracking sites?
(I have to manually upload dealership data every day to my site: because of sites that decided to show profile information that isn't supposed to be publicly visible for GT Sport.)

Clout chasing draws attention (after all, that's the point of it) and that includes attention from PD who don't want what they're working on to be shown before they can guarantee it's appearance.
(Note: I'm not accusing OP here of being a "clout chaser", I'm talking abt the people who do basically nothing but post leaks on various sites with no research of their own & definitely no credit while slapping giant watermarks on it.)



Anyway, I'm just going to mention that the original data that this came from contains the labels for all cars that were even just planned to be in the GT series since GT Concept and all the bikes from Tourist Trophy.
The Lotus cars found here are just the same as what was in GT Sport's closed beta data.
And it's pretty obvious there are no actual plans to add bikes to GT7...

Just so there's no doubt: the full list these labels were "picked" out of actually contains more than 2000 cars.
You don't need me to tell you it's highly unlikely the majority of them will appear.
(especially when we've been getting 3 a month lmao)
Wow, that'a a lot. I'm pretty exicted to see what will come in the next few months of GT7. I'm not that guy who shares leaks. Even if I had anewer datamine list, it wouldn't be shared here or anywhere anyways.
 
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ddm
PD don't like things being leaked (well, no developer does), so releasing stuff like this leads to potential future issues with modding & other general delays: such as changes to the file structure or their working framework to further reduce the chance of data lists being taken from the game (and that has the side effect of making any future digging & modding work harder).

You know how there's quite a strong logical connection between GTS/7 having it's saves stored online and when people started joining public lobbies with mixed part cars in GT5?
GT4 uses save data protection that isn't solved to this day solely because of people doing the very same thing in GT3...
And you know how GT7's data structure is more complex and it's API is locked down most likely because of GTS leaks and DR/SR tracking sites?
(I have to manually upload dealership data every day to my site: because of sites that decided to show profile information that isn't supposed to be publicly visible for GT Sport.)

Clout chasing draws attention (after all, that's the point of it) and that includes attention from PD who don't want what they're working on to be shown before they can guarantee it's appearance.
(Note: I'm not accusing OP here of being a "clout chaser", I'm talking abt the people who do basically nothing but post leaks on various sites with no research of their own & definitely no credit while slapping giant watermarks on it.)



Anyway, I'm just going to mention that the original data that this came from contains the labels for all cars that were even just planned to be in the GT series since GT Concept and all the bikes from Tourist Trophy.
The Lotus cars found here are just the same as what was in GT Sport's closed beta data.
And it's pretty obvious there are no actual plans to add bikes to GT7...

Just so there's no doubt: the full list these labels were "picked" out of actually contains more than 2000 cars.
You don't need me to tell you it's highly unlikely the majority of them will appear.
(especially when we've been getting 3 a month lmao)
Now I want to see this list of 2000 cars 😂
 
Okay, so you know a lot that goes into it. I also want to be clear, you know that these are basically GT4 cars right.
Yes, the class itself is meant to mimic real life GT4, while at the same time, adding other types of cars (like the Alfa 155 and the Megane Trophy).

I honestly would only be for a Gr.4 conversion if it was done in one click, I don't want to go through a bunch of menus just to turn a Mustang in a GT4 race car. but they would have to include an interior change, if I'm going to be able to turn a road car into what's basically a GT4 race car. I want it to feel authentic. I feel like if it doesn't include an interior and I'm just slapping parts on myself, it's going to feel like an amateur replica.
It could be. In GT Auto you could literally have just a button that automatically buys and instals all the parts needed for the car to be classed as Gr.4. The only thing you'd miss, is the race spec interior. I'd be fine with that, specially if those "improvised" Gr.4 cars didn't count as "new cars".

They could of course model a new cockpit from scratch. But I wouldn't consider that a priority, given the amount of work their modelers already have (in theory atleast) modeling other cars. Asking them to model more interiors for more Gr.4 cars, will inevitably hurt the amount of new cars they can add, which goes against the point of having a cheap quick fix for the ageing Gr.4 fleet.

There are exceptions though, when it comes to their cockpits:
-911 GT3 RS modified to Gr.4 - 911 RSR interior
-AMG GT/GT R Gr.4 - AMG GT3 interior
-M3 E92 Gr.4 - M3 GT '11 interior
-LaFerrari Gr.4 - FXX-K interior
-a future R8 V10 Gr.4 - R8 LMS interior
-Ford GT '17 Gr.4 - Ford GT Race Car interior
 
Yes, the class itself is meant to mimic real life GT4, while at the same time, adding other types of cars (like the Alfa 155 and the Megane Trophy).
Alright, cool. Just needed to be sure. Ugh, that still reminds me of one person issue I have with GT's class system. Gr.4 should be GT4 only, none of these other car inclusions. It's becoming as bad as Project Cars 3's class system or with Forza's GT class. but, I'm going to shut up about that as we've gone off-topic enough as it is.

It could be. In GT Auto you could literally have just a button that automatically buys and instals all the parts needed for the car to be classed as Gr.4. The only thing you'd miss, is the race spec interior. I'd be fine with that, specially if those "improvised" Gr.4 cars didn't count as "new cars".
They really shouldn't if you're making it yourself. The concept is digging more into the video game part of GT though than the sim part, you can't really turn a road car into a GT4 car in real life.

As for the rest of these, despite your arguments; I'm going to agree to disagree with this discussion. about future Gr.4 cars.
 
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Ugh, that still reminds me of one person issue I have with GT's class system. Gr.4 should be GT4 only, none of these other car inclusions. It's becoming as bad as Project Cars 3's class system or with Forza's GT class. but, I'm going to shut up about that as we've gone off-topic enough as it is.
The starting point was exactly that, mimic real life classes. The problem comes when they start adding cars that in the real world, would never fit in the existing Gr.#, which they to make a choice: create a separate class for every addition, or shove them in one of the existing classes. They chose the latter.

My opinion stays the same: once they have enough cars of a specific racing series, they could introduce subclasses for each numbered Gr. They could split Gr.1 into LMP, Group C and VGT. Gr.2 into GT500, 90s GT1 and DTM. And so on.

They really shouldn't if you're making it yourself. The concept is digging more into the video game part of GT though than the sim part, you can't really turn a road car into a GT4 car in real life.

As for the rest of these, despite your arguments; I'm going to agree to disagree with this discussion. about future Gr.4 cars.
I wasn't aware there was any intent to reach any sort of agreement. :lol:

And I really don't care much about the "sim" part, I care much more about the "fun" part of the game. There are other games that do the sim aspect much better than GT, and having Gr.4 that mimics to perfection GT4, won't change that. Said that, I'd rather have the option to have almost any road car modifiable to drive in that class. It's a much better option to be able to drive our favorite car in it, than being limited to the existing roster, which would hardly be updated.

I mean, the idea of using a DeLorean in Gr.4 (modified for that purpose of course) sounds great to me.

Anyways, about the 2000 cars "leak"... so weird that they would have data for so many cars, even though they will likely never reach that number, let alone in GT7.
 
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