FM Vs GT - Discussion Thread (read the first post before you post)

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I wonder what the reaction would have been if T10 exploited loophole abuse and changed the name of the track to "Nurburg Race Course" or something similar rather than actually calling it the Nurburgring...
 
Your right aboout everything... and its a big shame that the best track selection ever to ship with a racing game is wasted in a game that is full of bugs and issues...

Fortunatly for PC users the comunity is working on unoficial patches to fix the physics/tunning bugs... they found several this past few months... and it kind of explains why the handling feels so off in the game with most cars...

that and th imput lag still very present on the PS3 ruinned what to me seemed like one of the most promising Racing games on console.

I agree. I changed some controller settings on Shift 2 and the controller lag isn't that bad, it's manageable.

I'm actually playing Shift 2 right now.
 
I wonder what the reaction would have been if T10 exploited loophole abuse and changed the name of the track to "Nurburg Race Course" or something similar rather than actually calling it the Nurburgring...

Any other track and people including me will let it slide, but the Nurburgring? yea i don't think so.
 
Any other track and people including me will let it slide, but the Nurburgring? yea i don't think so.
Agreed. The 'Ring is just a legendary track. There's hardly a substitute for it...

Anyways, I suppose we won't see it fixed until they redo the track from scratch. Which probably won't happen on the 360. Maybe next generation.
 
Well, at least based on the videos, it appears we got the bumps in the ring finally. Better than nothing. That, and I still love the Ring in FM.
 
I wouldn't say I love it... It's okay for what it is, and it's fun to race on it. It porbably is better to race on than the real 'Ring, it seems more, you know, suited for that.

However, it's not the real deal. That's all there is to it, really. I can deal with it, and it doesn't make Forza a bad game. It'd be just a tad better of that was done as well as other stuff in the game...
 
Would just like to take this opportunity to say that I haves repurchased gt5 and it is chugging through the updates as we speak. Will see if the updates and spec 2 can save the game.
 
Would just like to take this opportunity to say that I haves repurchased gt5 and it is chugging through the updates as we speak. Will see if the updates and spec 2 can save the game.

Although it has and will improve it, I'm not so sure it will save it completely if you didn't care for it before.
 
Although it has and will improve it, I'm not so sure it will save it completely if you didn't care for it before.

I'm willing to give it a chance but the thing is you can't bring me stuff you should have had a year ago and tell me to "like it or lump it" and expect to get over. For instance. Now they have a generic black cutout for some standard cars. You know what, a year ago I would have accepted that for then, or even a couple of months later , but now a year after and you want to hit me with black cardboard. FAIL.

I do want to check out these "improved physics". Hoping the game gets closer to Race Pro but I doubt that's gonna happen. Then again they just might since they know that the faithfuls will eat whatever they serve and it's the rest of us they need to win over.
 
More than anything I really don't know if I can go back to GT5's rather flat engine sounds, especially after driving the Zonda in the Forza demo.

Audio is massively important to me and adds to the immersion just as much as graphics or driving physics. GT5 kind of fails here.
 
More than anything I really don't know if I can go back to GT5's rather flat engine sounds, especially after driving the Zonda in the Forza demo.

Audio is massively important to me and adds to the immersion just as much as graphics or driving physics. GT5 kind of fails here.

Damn, I didn't think of that. Thanks for reminding me :(
 
Hmmm, still feels just as horribly bland and sterile as I remember. Having played forza 4 the sounds are terrible and to be frank the graphics are meh. Doing the snow rallies... Well it looks a little bit like v-rally did on the ps1. This is not a good thing. Still, physics are fun enough, though having picked up race pro today as well as being an rfactor and lfs 2 addict, they feel pretty lacking overall.
 
More than anything I really don't know if I can go back to GT5's rather flat engine sounds, especially after driving the Zonda in the Forza demo.

Audio is massively important to me and adds to the immersion just as much as graphics or driving physics. GT5 kind of fails here.

I have to agree. Forza 4 is very good but still falls short of Shift 2 IMO - especially when you hit something you could almost feel it!

The sound when you hit something is GT just sounds so lame. Maybe Spec 2 will offer an improvement in the sound and damage department to bring it up to Forza.
 
Doing the snow rallies... Well it looks a little bit like v-rally did on the ps1.

Really? I never played this v-rally game but I picked up Porsche Unleashed a few weeks back for the PS1. Either you are blind or you have rose tinted glasses. Or heavily biased. I am guess the later. If not, enjoy playing your PS1.
 
Really? I never played this v-rally game but I picked up Porsche Unleashed a few weeks back for the PS1. Either you are blind or you have rose tinted glasses. Or heavily biased. I am guess the later. If not, enjoy playing your PS1.

AlaskaSnow_5.jpg

33978fulleu9.jpg


Sure, it's a hyperbolic comparison, but that seems to be what this thread is about lately (I can't tell where I am on FMs Nurburgring, FMs graphics are so cartoony I can't play it, etc) so I don't see how it's invalid. A GT5 standard on a snow track really does look pretty shockingly bad. The pixelization caused by the snowspray combined with the low environment detail in the snow areas and the atrocious graphical level of liveries on standard rally cars combine to mean that in motion, it really is quite awful. Not as bad as VRally, but considering that was a PS1 game, the fact that it isn't a night-and-day difference is pretty sad for a "cutting edge" PS3 game... And as I said, hyperbolic statements seem to be the order of the day, so...
 
Love how the tires look like they have been driving through dirt in the GT5 pic when all there is, is snow.
 
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Sure, it's a hyperbolic comparison, but that seems to be what this thread is about lately (I can't tell where I am on FMs Nurburgring, FMs graphics are so cartoony I can't play it, etc) so I don't see how it's invalid. A GT5 standard on a snow track really does look pretty shockingly bad. The pixelization caused by the snowspray combined with the low environment detail in the snow areas and the atrocious graphical level of liveries on standard rally cars combine to mean that in motion, it really is quite awful. Not as bad as VRally, but considering that was a PS1 game, the fact that it isn't a night-and-day difference is pretty sad for a "cutting edge" PS3 game... And as I said, hyperbolic statements seem to be the order of the day, so...

The pixelation caused by the snow spray only appears when you are a bad photographer. It works the same in the rain and dirt on GT5.

Take this photo for example. No pixelation here. (Click for Larger)

Toscana_5 by shintastic48, on Flickr

And you can make standard cars look good as well. I've yet to try a picture in off road conditions/rain. But now i'm compelled to do so.

Tsukuba Circuit_3 by shintastic48, on Flickr
 
So, instead of reading the rest of my post and responding intelligently to the argument you decide not to. Awesome.

Would you like me to point out the flaws? OK. You do have a point. The tracks are not very detailed. They do look similar to the one seen in your photo of v-rally. The snow banks are flat with edges in GT5.
However, after playing GT5 for 8 months, I never once saw that kind of pixelation, unless I did EXACTLY what you did, and took a photo like that. During normal driving, that does not occur. You are using bad photography and a small glitch to justify your meaningless and biased argument.
And yes I said small. GT5 has PLENTY of flaws but in the course of the entire game, I don't consider pixelation of dust or snow during photomode at certain angles to be that important. I didn't buy GT5 to shoot rally cars.
 
The pixelation caused by the snow spray only appears when you are a bad photographer. It works the same in the rain and dirt on GT5.

Yeah, I know. Fact is, in motion it's there all the time, regardless of your photography skills. And I also don't dispute that some of the standards can be made to look good in photos, because it's true, and the pic you posted proves it. I was merely saying that comparing GT5 in the snow with a standard rally car in motion to VRally isn't any more ridiculous than claiming to be unable to tell where you are when driving the Nordschleife in FM, in fact it may be a more reasonable statement. The fact is that in motion, GT5 looks pretty bad in the snow a lot of the time, and VRally doesn't look 2 generations of graphics worse, does it? Or more aptly, GT5 doesn't always look 2 generations of graphics better.
 
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