FM Vs GT - Discussion Thread (read the first post before you post)

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So....since we are arguing over interiors does that mean we move from the physics fall back. I will take a stab at this one, I dont know man, perhaps it was overlooked or sacrificed?

Yes the seats not matching are a major disappointment, and stitching missing is also as well as suede not textured.
 
What does that have to do with the red seats they are not in the game they are grey. It should be red with one seat.

3rd level weight reduction removes the passenger seat and replaces the drivers seat with a lightweight aftermarket seat.
 
Are you using the pad? It's easier to maintain grip with the pad. I tryed it with a wheel, and boy its a handful. Understeer seems to be more realistic, if you turn in to hard with a wheel, it punishes you by plowing you headlong into a wall.
Yes I'm using a pad. I'm also talking about exits off corners, I doubt using a pad add some sort of traction control system so my pad experience should still be valid for wheel users. Personally I think if I got a wheel I will find it even easier as it should allow me to go even faster by a second or two.

I'm a bit confused here. I could have sworn that all the invalid times , no matter how fast, were below valid times on the leaderboard.


PS: Don't fret the speedometer being on the right. You'll get used to it in no time (like about 1 day). It's not like you're a little "slow" or anything.
Yes you are correct that valid times are ahead of invalid ones and that goes back to the point I was trying to make. My point is they should get rid of posting of invalid times and get it so that only valid laps count. That will get majority of Forza players to learn the track boundaries. I can't remember how up a valid lap put you but I think it was into the top 50% at least.


I realised why I was not so bothered by it in Forza 3, it is more to the left. I did get used to it quite quickly but it is kind of annoying for example the 2nd to last corner on the Zonda rivals track. You have to nail the entry and maintain a certain amount of speed and make sure not to understeer off. Looking away from where you going is not the best thing to do but it has to be done mainly for the initial entry to check you have not dropped down in speed too much. For that one I found it funny when I went down the list slightly to see JJ72 slightly behind like the challenges you put up. I have not checked since so he might have jumped ahead.

Yeah, I have the 40GB fatty PS3. No slim here. I am considering upgrading my HDD though since I keep running out of room with game installs.



Ah, yeah. Not sure why yours is gripping and ours isn't. Are you using the controller? With the wheel, the cars are just fishtailing everywhere. From a standing stop, to accelerating out of a corner too fast...to even just being on the straight, goosing it hard, and the back end will break away. Sounds like you have a setting off or a different control at your hands. You will find that too much grip isn't an issue once you figure out what might be throwing your experience off.
Upgrading to a larger hard drive should also improve speeds in games such as GT5 too.

I'm using the controller. Like I mentioned above, I don't get why a wheel will change traction going straight out on a corner exit. The top time was posted with a wheel when I played the Zonda Challenge and it was in the 1:38.6XX range so wheels guys are finding more grip than me. It is all aids off and manual.
 
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3rd level weight reduction removes the passenger seat and replaces the drivers seat with a lightweight aftermarket seat.

So you saying the car comes with red seats however when you switch weight reduction It turns the seat grey? I don't know about that FM3 had the red seats If i remember correctly. What about the type R don't remember it coming with grey Recaros Can you customize the interior or something?

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So you saying the car comes with red seats however when you switch weight reduction It turns the seat grey? I don't know about that FM3 had the red seats If i remember correctly. What about the type R don't remember it coming with grey Recaros Can you customize the interior or something?

No, there's no real customization of the interior beyond adding a rollcage and the stage 3 - but those changes are canned and you can't control anything about them.

I'll have to check the Spirit-R when I get home (read my post again - I said it replaces the seat - at least that's how I remember it). Honestly, I thought I couldn't care less about it, but curiosity got the best of me. I do know certain textures didn't make it in the game, but I'm not one for the hyper-realistic since it wouldn't dampen my experience with the game.
 
I need some popcorn, we are at the bare minimum here folks. YES JDM THE SEAT COLORS ARE WRONG.

Calm down buddy I'm sorry talking about your game I just wanted to know because FM3 had the red seats damn. It's not a biggie ughhh
 
Calm down buddy I'm sorry talking about your game I just wanted to know because FM3 had the red seats damn. It's not a biggie ughhh

Not a biggie, but you find pics. Its cool bro, this thread has made my work day pass. Goin home play FM4, hope to come back find more entertainment.

To confirm, the ring is wrong and the dashboards do not look like brown leather. Mark of a great racing game.
 
So far the only photos i've seen do have the grey Recaro seats, not sure why though.But most of the best pics where it's visible are from the same guy, so it's difficult to know if he applied the 3rd weight reduction kit or not. At leas in F3 it would change the seats if i'm not mistaken, can't try it either since my xbox eat the dust. Yeah, i'm a lucky guy.
 

Some people have been talking about how inconsistent GT5 is graphically. But look at these, and the blue rx-7 I posted earlier these shots look awful compared to others. They look like cheap plastic toys. Reminds me of need for speed or Forza 3.
 
No, there's no real customization of the interior beyond adding a rollcage and the stage 3 - but those changes are canned and you can't control anything about them.

I'll have to check the Spirit-R when I get home (read my post again - I said it replaces the seat - at least that's how I remember it). Honestly, I thought I couldn't care less about it, but curiosity got the best of me. I do know certain textures didn't make it in the game, but I'm not one for the hyper-realistic since it wouldn't dampen my experience with the game.

Thanks man mine either I was just wondering because FM3 had the red recaros so I though maybe we can switch the color of the interiors.
 
Some people have been talking about how inconsistent GT5 is graphically. But look at these, and the blue rx-7 I posted earlier these shots look awful compared to others. They look like cheap plastic toys. Reminds me of need for speed or Forza 3.

:lol: I literally laughed out loud at that. Our Human Resource person just looked at me like I was crazy.
 
@ Hal Don't bother man They are not red anymore like you said it's not a bigie but I just don't understand why they did this.

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So you are hoping that the majority of opinions of others to support your claim? Most here of what? People reading this threat? People on GTplanet? People on Forzaplanet? If i make a claim i wouldn't care about what other people think.
Anyway i can just say: Either do it right or don't do it at all. Better try next time Turn 10. If you try do something , so many studios have done before, prepare to face the comparison.
Of course i will be hotlapping in Forza 3 too, but i will stay away from the Nordschleife. It just vaguely resembles the original. Of course if you don't know the original you wouldn't care.

I didn't threaten you in anyway, I was making an observation about the many posts that contend that GT5 is a superior game based solely on how the ring is modeled on FM4. My comment was that judging any game by one single component (such as this) is short-sighted (don't be offended, you're clearly passionate about the accuracy of ring- that's cool.) By your own statement (see underlined) then, T10 should drop the ring from their titles entirely becasue it doesn't measure up to GT5 . . . right? I get that. Then what should PD do with standard car models, paint chips, their entire credit, leveling and AI systems and virtually every sound made in the game? Tada . . . GT5- the Real Nurburgring Simulator (albeit with only a couple hundred cars and no sound.) I'm at level 40/36 in GT5, I have hundreds upon hundreds of hours both on and offline time with GT5, I host a weekly racing league in both Forza and GT . . . There is more to it for me than The Ring.
 
I didn't threaten you in anyway, I was making an observation about the many posts that contend that GT5 is a superior game based solely on how the ring is modeled on FM4. My comment was that judging any game by one single component (such as this) is short-sighted (don't be offended, you're clearly passionate about the accuracy of ring- that's cool.) By your own statement (see underlined) then, T10 should drop the ring from their titles entirely becasue it doesn't measure up to GT5 . . . right? I get that. Then what should PD do with standard car models, paint chips, their entire credit, leveling and AI systems and virtually every sound made in the game? Tada . . . GT5- the Real Nurburgring Simulator (albeit with only a couple hundred cars and no sound.) I'm at level 40/36 in GT5, I have hundreds upon hundreds of hours both on and offline time with GT5, I host a weekly racing league in both Forza and GT . . . There is more to it for me than The Ring.


Well said. By his logic GT would barley exist. The one thing they both need is some noob proof online action, I wasn't prepared for all the noobs in FM4 online, total smash fest in the public rooms, thank god we can do private races.

Really to me it seems like FM4 has fixed lots of issues that have plagued the genre forever. For instance the ability to pick your prize car from a list of several, very nice feature. Tire noise that is actual recorded tire noise. A career mode that is not linear and doesn't force you to drive cars you don't want to. Race winnings that pay well, no grinding necessary. So far I love it, will be playing and enjoying it much longer than GT5.👍

I have love for GT, it was the first racing game that was realistic on a console, it has its place in history, but without getting up with the times in terms of everything it is lacking online, gameplay, leaderboards and otherwise, I may be done with the franchise.:ill:
 
TiZzla
Some people have been talking about how inconsistent GT5 is graphically. But look at these, and the blue rx-7 I posted earlier these shots look awful compared to others. They look like cheap plastic toys. Reminds me of need for speed or Forza 3.

Ha your funny.

Jealousy is a bad thing mate.
You were banging on about Xbox on the F1 thread.

Get over it and get a life. Or get Forza.

Bored of Spec too already....
 
Some people have been talking about how inconsistent GT5 is graphically. But look at these, and the blue rx-7 I posted earlier these shots look awful compared to others. They look like cheap plastic toys. Reminds me of need for speed or Forza 3.

Are you implying that Forza 4's cars are "graphically inconsistent" like the gap between GT5's premium and standard cars?

Wow, you must be getting desperate.
 
Some people have been talking about how inconsistent GT5 is graphically. But look at these, and the blue rx-7 I posted earlier these shots look awful compared to others. They look like cheap plastic toys. Reminds me of need for speed or Forza 3.

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Are you being completely serious right now?
 
I didn't threaten you in anyway, I was making an observation about the many posts that contend that GT5 is a superior game based solely on how the ring is modeled on FM4. My comment was that judging any game by one single component (such as this) is short-sighted (don't be offended, you're clearly passionate about the accuracy of ring- that's cool.) By your own statement (see underlined) then, T10 should drop the ring from their titles entirely becasue it doesn't measure up to GT5 . . . right? I get that. Then what should PD do with standard car models, paint chips, their entire credit, leveling and AI systems and virtually every sound made in the game? Tada . . . GT5- the Real Nurburgring Simulator (albeit with only a couple hundred cars and no sound.) I'm at level 40/36 in GT5, I have hundreds upon hundreds of hours both on and offline time with GT5, I host a weekly racing league in both Forza and GT . . . There is more to it for me than The Ring.

Of course it was a mistake to say that about the FM4 Nordschleife, maybe out of anger. I was just looking forward to drive a accurate Nordschleife with the improved Forza physics. That would have been so great. Especially since Forza does have the better carlist, the Ruf Rt12 R is just made for the ring. It sure it's better to have a inaccurate Nordschleife than none at all. I just hope Turn 10 kept the Forza 3 track because of time or other resource limits and not because they think it to be superior. Sure I tend to overlook Gt5s other faults (and there are many) just because they did Nurburgring right. But I am just a ring nerd. Anyway for now the T500rs had to leave my rig for the X-Box wheel and the next weeks i should be enjoying Forza 4. But without a proper Nordschleife there is no need for me to go for a CSR Elite.
 
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For me the question of Forza vs Gt is moot. GT= PS3 FM=Xbox. I have a ps 3 and will never own an xbox. So for me GT is by far the superior game/simulator.
Even if x box would do everything a ps 3 does and xbl was free I still would go with the ps 3 because I just don't like Microsoft and prefer not giving them any of my money. This being said I am curious: does x-box and/or Forza support 3-D?
 
For me the question of Forza vs Gt is moot. GT= PS3 FM=Xbox. I have a ps 3 and will never own an xbox. So for me GT is by far the superior game/simulator.
Even if x box would do everything a ps 3 does and xbl was free I still would go with the ps 3 because I just don't like Microsoft and prefer not giving them any of my money. This being said I am curious: does x-box and/or Forza support 3-D?

360 online offers more (sorry for going off topic, must stop a troll). You get party chat across the whole system even in games, better load times. It takes longer for XMB to load up when I press the PS button, with the 360 it loads right up. The netflix is better, you get to chat with friends in a theater type environment. Yes it may cost more but you get WAY better quality than what psn offers. Must I provide more reasons why ? I am happy to be a microsoft tool. Every time that annual deadline hits microsoft charges $60 of pwnage out of my account 👍. Your GT5 runs off a Direct X api fyi :drool:
 
For me the question of Forza vs Gt is moot. GT= PS3 FM=Xbox. I have a ps 3 and will never own an xbox. So for me GT is by far the superior game/simulator.
Even if x box would do everything a ps 3 does and xbl was free I still would go with the ps 3 because I just don't like Microsoft and prefer not giving them any of my money. This being said I am curious: does x-box and/or Forza support 3-D?

I don't think they do support 3D, although an update could possibly make it happen. I can't believe you are not open enough to even consider an xbox or FM4, because its m$. You are missing out on a lot. I own all 3 systems, my 360 sees many more hours than the wii or PS3. FM4 is so far beyond GT5 in terms of fun, gameplay, carlist, features, online, sound..etc, that its hard to believe there are people that won't try it. I rather enjoy picking from a choice of several cars when I win a prize car, and also enjoy not grinding to earn money.....you actually make decent money from races and get paid extra for not using and aids, great ideas in this game.
 
360 online offers more (sorry for going off topic, must stop a troll). You get party chat across the whole system even in games, better load times. It takes longer for XMB to load up when I press the PS button, with the 360 it loads right up. The netflix is better, you get to chat with friends in a theater type environment. Yes it may cost more but you get WAY better quality than what psn offers. Must I provide more reasons why ? I am happy to be a microsoft tool. Every time that annual deadline hits microsoft charges $60 of pwnage out of my account 👍. Your GT5 runs off a Direct X api fyi :drool:

So he is trolling because he stated his opinion about the systems? :odd:
 

You are not. You're playing a simcade game (which goes for both GT5 and FM4). If you wanted to play a sim, you wouldn't be on a console, would you? Even the games that are, in fact, very much gunning for a true sim approach aren't much of a competition for a dedicated, true PC sim.

I've said this before, but I can't get my head around people claiming that physics and track accuracy is the only important thing to them. If it was, why would they even play games on a console?

Anyways, I'll just leave this here for all of those who're saying GT5 still has a leg up on FM4 when it comes to photo modes:
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Lumis is right GT and FM are labeled as semi-sims or simcade games where they are in the grey area. Not really a sim, but more advance than an arcade racer. You want a true ring then get a PC rig, get you some iRacing or rFactor or wait for rFactor2 to come out and then you can't complain ever again. Simple as that and the sooner people realize there is a world outside their little feeble game console the faster these lame debates can end.
 

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Look headlight!

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Standards get love to

Forget headlights! How bout 4 generations of M5's to choose from in FM4!
Seriously tho guys, these debates are silly. If you like GT5 strictly for it's photos and recreation of tracks, that's fine. Don't bash the other game for not focusing on the same. There will always be areas where one game is weaker or stronger than the other.

What's important is what turns you on in a game. For me, it's the sound and feel of the car. I've been playing the GT series since day one. I never wanted a game to top Gran Turismo. But that time has come. GT5 now is just a good driving game. It no longer sits on an untouchable pedestal.

FM4 to me suits the real gear-heads, real men who know how a car feels and reacts. I think the majority of GT fanboys are just that...BOYS who've never stepped behind the wheel of any high-hp car or a car period.

IMO FM4 gives a raw(analog) visceral feel to each car. And I'm getting this feeling playing with the controller, can't imagine how much more I'll be immersed into the game once I invest in a wheel. For me, the sound and physics in FM4 connect me to the game more than what GT5 does for me. I've never enjoyed driving C-E class cars up until now. Those same cars in GT5 felt like electric cars limited to 55 mph. GT5 leaves me with empty impressions of each car...

Even tho I know all the cars in FM4 don't look as good as their counterparts in GT5, I'm happy knowing I have a ton of tuning options with each one that will keep me busy for who knows how long. With engine swaps, aspirations changes and drivetrains changes. You can spend hours tuning just one car in your garage. This and it's deeper selection of BMW's make this a much more enjoyable game for me.

I don't think my PS3 will be powered up anytime soon. Plus I just realized how good Zune is on the Xbox. Instant watch on new movies! It took a week to download a movie to rent from the Playstationstore.👎


J/K Both games are good in their own right. GT5=pretty, FM4=tough.
 
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Forget headlights! How bout 4 generations of M5's to choose from in FM4!
Seriously tho guys, these debates are silly. If you like GT5 strictly for it's photos and recreation of tracks, that's fine. Don't bash the other game for not focusing on the same. There will always be areas where one game is weaker or stronger than the other.

What's important is what turns you on in a game. For me, it's the sound and feel of the car. I've been playing the GT series since day one. I never wanted a game to top Gran Turismo. But that time has come. GT5 now is just a good driving game. It no longer sits on an untouchable pedestal.

FM4 to me suits the real gear-heads, real men who know how a car feels and reacts. I think the majority of GT fanboys are just that...BOYS who've never stepped behind the wheel of any high-hp car or a car period.

IMO FM4 gives a raw(analog) visceral feel to each car. And I'm getting this feeling playing with the controller, can't imagine how much more I'll be immersed into the game once I invest in a wheel. For me, the sound and physics in FM4 connect me to the game more than what GT5 does for me. I've never enjoyed driving C-E class cars up until now. Those same cars in GT5 felt like electric cars limited to 55 mph. GT5 leaves me with empty impressions of each car...

Even tho I know all the cars in FM4 don't look as good as their counterparts in GT5, I'm happy knowing I have a ton of tuning options with each one that will keep me busy for who knows how long. With engine swaps, aspirations changes and drivetrains changes. You can spend hours tuning just one car in your garage. This and it's deeper selection of BMW's make this a much more enjoyable game for me.

I don't think my PS3 will be powered up anytime soon. Plus I just realized how good Zune is on the Xbox. Instant watch on new movies! It took a week to download a movie to rent from the Playstationstore.👎



J/K Both games are good in their own right. GT5=pretty, FM4=tough.


Honestly man thats cool you feel that way I respect your opinion, but you play with a controller I can't really take your argument serious. Second have you ever heard about GT Academy they will disagree with you 100%
 
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