This is what I have noticed:
1) The position is shown in a GT2 style. LOVING IT!
2) The announcement said Beginning with GT3″. This bodes well
3) The lighting in the trailer is simply sublime, but the colours are just a little off still
4) The shadows on the smoke/gravel are very slightly jagged
5) The sky is similar to GT5 although it looks like the texture size has been increased
6) As with the other GT games, the mountains are modelled beautifully
7) Adaptive tesselation is working very well here, and the edges of cars do look smoother as well from the HDR engine, just like real life
8) It doesnt look like GT6 will have the old GT style of picking tracks where you pick the location and then switch the layout. Thats a shame I think
9) I think perhaps all tracks will have time change of some sort, and more importantly I think temperature of the track is now important, as shown on the Grand Valley start screen.
10) The rear view mirror is now much much better than the previous GT games. In fact, the entire HUD looks great and it incorporates parts from the old GT games.
11) Car reflections have been much improved. Either that or the paint properties are more lifelike, resulting in the better reflections
12) Interiors look more realistic, but there is still some blockiness present in some parts. Also some interiors look a little too clean
13) Tyres still have this strange shine on them, which detracts from the visual realism unfortunately
14) A lot of small details have been added to tracks, giving them a sense of being alive
15) Diffusion of artificial lighting is much more realistic and smoother
16) Unfortunately, tyre deformation does not seem to be present (yet?)
17) Sounds seem much improved in general, especially during gear shifts or off throttle moments.
![Dopey :dopey: :dopey:](/wp-content/themes/gtp16/images/smilies/dopey.svg?v=3)