Gran Turismo 7 Update Coming April 7

  • Thread starter Famine
  • 757 comments
  • 90,166 views
You missed my point completely. The new missions are great, but I used their inclusion in the update as a counterargument to you saying that we probably only got three new World Circuit events because PD have had more urgent matters to attend to.

My point? Surely they could have added more than a meagre three circuit events if they also had the time to add a whole new mission strand.

But what would be enough? 3 races and a whole new mission was not enough. So what would be? Double that, triple, 10x more? If they add new events next week, which they probably won’t but we’ll see, the added events would be, imo, of good amount unless you’re playing 8h a day every single day. For those that can and want to play that much, there’s no way to make them happy. They just go through the content too quickly.
 
Does this happen every lap? Is it tied to crossing the white line before the kerbing?

The update looks like a step in the right direction; I'm still waiting for the removal of that always-online requirement though.
I hope they didn’t do that, the curb is part of that turn.
 
But what would be enough? 3 races and a whole new mission was not enough. So what would be? Double that, triple, 10x more? If they add new events next week, which they probably won’t but we’ll see, the added events would be, imo, of good amount unless you’re playing 8h a day every single day. For those that can and want to play that much, there’s no way to make them happy. They just go through the content too quickly.
3 races per update would be fine if we started with a base of 200+ events. As you can see, we're not getting content updates weekly.

There's also the elephant in the room in the form of entire car classes (Gr. 1, Gr. 2, VGT, etc, etc) not having their events.
 
Last edited:
But what would be enough? 3 races and a whole new mission was not enough. So what would be? Double that, triple, 10x more? If they add new events next week, which they probably won’t but we’ll see, the added events would be, imo, of good amount unless you’re playing 8h a day every single day. For those that can and want to play that much, there’s no way to make them happy. They just go through the content too quickly.
People just want to play all the content in one go, like the old games. That "one go" is probably going to be over a few weeks, maybe even a couple of months, but the way we're going now it's going to be a year or more before the game is "finished". Most people are not going to be firing up the game every month to play a handful of new events and turn it off again, wait for the next month. People don't want to play single players games like that.
 
Last edited:
I'd be shocked if they ever "patch" it since it's basically just playing the game, just doing it with a bot rather than by yourself.

Yeah, but always that chance they may shuffle order. Imagine stats look utterly ridiculous for amount of time players have spent on that race compared to others.
 
3 races per update would be fine if we started with a base of 200+ events. As you can see, we're not getting content updates weekly.

I’m not arguing that. The game’s content is lacking. I’ve said that from release. Maybe when the main issues with the game have been fixed they can focus on adding content instead of fixing bugs.

Right now there’s still features missing in online lobbies that haven’t been addressed. The mode is really really lacking right now. I’d argue it’s more lacking than the single player content. I’d still take the single player content first, but, and I’m repeating myself, I can understand they prioritise other things.
 
You’re assuming there’s one team just sitting there doing nothing. These things are not just adding one line to the database as some of you are suggesting and after being implemented they need to be tested. My guess is it was not a priority and I can understand why.
but if you were designing a game from the outset to regularly have content added to it presumably you’d make it so it was easy to add that content no?
 
This is the discussion thread for an article on GTPlanet:

Gran Turismo 7 Update 1.11 Brings Sweeping Game Economy Changes

The latest update for Gran Turismo 7, v1.11, has now arrived. As expected, it’s the first of the updates that series producer Kazunori Yamauchi referred to in his message to fans last month, and it brings major changes to the game economy — particularly the ease with which players can earn in-game currency...
 
Last edited:
People just want to play all the content in one go, like the old games. That "one go" is probably going to be over a few weeks, maybe even a couple of months, but the way we're going now it's going to be a year or more before the game is "finished". Most people are not going to be firing up the game every month to play a handful of new events and turn it off again, wait for the next month. People don't want to play single players games like that.

Well that’s just how it is these days. I’m not saying I like this almost early access bs most games rely on these days but it is how it is. Not saying we should just accept either but if we don’t agree with it the best we can do is to not buy the games until they are in a state, content and polish wise, that we perceive as finished.
 
I’m not arguing that. The game’s content is lacking. I’ve said that from release. Maybe when the main issues with the game have been fixed they can focus on adding content instead of fixing bugs.

Right now there’s still features missing in online lobbies that haven’t been addressed. The mode is really really lacking right now. I’d argue it’s more lacking than the single player content. I’d still take the single player content first, but, and I’m repeating myself, I can understand they prioritise other things.
What is with the perception that everyone working on the game only works on the same thing at a time? Like it's everone fixing bugs, adding cars, tracks, events, etc. The people fixing bugs most likely don't do data entry for new events, come up with new mission races or model new cars and tracks. Besides, the lack of content is not something that just came out of the blue 2 weeks after launch. They would've known about it for months and - judging by the Kimmel build - they already have a fix in place they refuse to release.

This is not some early access $10 game. This is a full price, fully released game that has a severe lack of content issue.
 
Last edited:
I guess they should've made a game with a more balanced economy.

Yep, I'm certainly not complaining that they haven't dealt with it. Just part of me expected them to take some action in somehow eliminating it...

It must stick out like a sore thumb at their end. Particularly as they cited nerfing fisherman's rance due to 'grinding', so they must have visibility.
 
Last edited:
Legends car choices coming up since I like collecting, might buy DB3S now, cooler than Merc and cheaper too (5M vs 11M). Only because of Track exp rewards, thx PD 🥳

F1 GTR, hmm. Depends how long it stays and how hard or easy track exps are. Collected only 6,7M worth now from old track exp rewards (friends have got over 10M even), so a lot left to look forward to. Also need to think on long term, with 100M credit cap and what are the next legends coming etc. Ngl, I want that 917K..
 
Last edited:
Well that’s just how it is these days. I’m not saying I like this almost early access bs most games rely on these days but it is how it is. Not saying we should just accept either but if we don’t agree with it the best we can do is to not buy the games until they are in a state, content and polish wise, that we perceive as finished.
It is with Gran Turismo, I haven't noticed that with other games I play but then again I don't play online and I mainly play story driven games, or games like Metroidvanias, and those would be absurd if they drip fed all the content. So most games I play are complete day 1, other than adding extras in DLC. But with GT we're not talking about extras, we're just talking about the rest of the game they promised.

I guess PD feels like they can get away with it, since they've been doing it since GT6. That's fine then, I'll buy GT7 when they're finished.
 
Last edited:
What is with the perception that everyone working on the game only works on the same thing at a time? Like it's everone fixing bugs, adding cars, tracks, events, etc. The people fixing bugs most likely don't do data entry for new events, come up with new mission races or model new cars and tracks. Besides, the lack of content is not something that just came out of the blue 2 weeks after launch. They would've known about it for months and - judging by the Kimmel build - they already have a fix in place they refuse to release.

This is not some early access $10 game. This is a full price, fully released game that has a severe lack of content issue.

I do understand that and I’m sure there’s content already available to be deployed. People signing off on changes and testing them most likely have some overlap with the bugs fixing and other features being implemented and/or changed.

They could have more 500 events ready by next week I’m sure. It’s just a matter of getting the resources to implement, test and deploy them. Have them work 24h days, get more people. Yeah, that’s not going to happen. You’re talking without knowledge of the situation, as I am, so only those in the know can really access the situation.
 
No more BOP in custom races! Thank you!
With all the $$$ I got from Circuit Experience, about $40 million, I quickly filled my garage with a bunch of GR1,2,3,4 cars including the two GR2 cars at Legend Cars and still have $11 million to spend!
40M, wow. Yeah as a legend collector, I will save a bunch of the credits collected from track exp for something special. They are one time rewards after all 🤔
 
Last edited:
I do understand that and I’m sure there’s content already available to be deployed. People signing off on changes and testing them most likely have some overlap with the bugs fixing and other features being implemented and/or changed.

They could have more 500 events ready by next week I’m sure. It’s just a matter of getting the resources to implement, test and deploy them. Have them work 24h days, get more people. Yeah, that’s not going to happen. You’re talking without knowledge of the situation, as I am, so only those in the know can really access the situation.
As said before, you don't have to fully test every event you create. They should have a tool in place for data entry that does basic validation, along with an algorithm that decides payouts. It IS simple, it DOES NOT take a lot of time, unless they made a complete mess of it, which would've been their fault anyway and they deserve criticism.
 
It is with Gran Turismo, I haven't noticed that with other games I play but then again I don't play online and I mainly play story driven games, or games like Metroidvanias, and those would be absurd if they drip fed all the content. So most games I play are complete day 1, other than adding extras in DLC. But with GT we're not talking about extras, we're just talking about the rest of the game they promised.

I guess PD feels like they can get away with it, since they've been doing it since GT6. That's fine then, I'll buy GT7 when they're finished.
Different games do things differently. Story driven games also patch games and release dlc as I’m sure you are aware.

Don’t really know what they promised, but if they didn’t deliver on that then yes they should be held accountable and I’ll always get behind that.
 
I'm not going mad,but no extra races in wtc600 for me.Restarted the game but nothing.Any clues?
 

Attachments

  • 20220407_102744.jpg
    20220407_102744.jpg
    172.7 KB · Views: 19
  • 20220407_102724.jpg
    20220407_102724.jpg
    156.2 KB · Views: 19
I do understand that and I’m sure there’s content already available to be deployed. People signing off on changes and testing them most likely have some overlap with the bugs fixing and other features being implemented and/or changed.

They could have more 500 events ready by next week I’m sure. It’s just a matter of getting the resources to implement, test and deploy them. Have them work 24h days, get more people. Yeah, that’s not going to happen. You’re talking without knowledge of the situation, as I am, so only those in the know can really access the situation.
Again, it really isn't that complicated. Events are just a bunch of parameters stored in a database. You enter the data, you verify it's correct, done.

I could do that right now in one of my projects. Add an event in the backend, it'd appear on the website for the public to see instantly. That's how all dynamic websites of any kind work, and a dynamic video game is not going to be any different. You update the database with new entries, the frontend code spits out all of the events automatically.
Different games do things differently. Story driven games also patch games and release dlc as I’m sure you are aware.

Don’t really know what they promised, but if they didn’t deliver on that then yes they should be held accountable and I’ll always get behind that.
Screenshot 2022-04-07 at 10-40-54 Gran Turismo 7 - State of Play Deep Dive 4K PS5 PS4.png


Screenshot 2022-04-07 at 10-41-23 Gran Turismo 7 - State of Play Deep Dive 4K PS5 PS4.png


Do you think those statements apply right now? I don't. Yes it's just marketing and not a clear "promise", but they still haven't delivered on those claims.
 
Haven't touched the circuit experience so far in the game, but it now seems like a great source of income. Any idea how much you actually make with bronze/Gold?
 
Haven't touched the circuit experience so far in the game, but it now seems like a great source of income. Any idea how much you actually make with bronze/Gold?
Lots. Anywhere between 120k for Northern Isle to 6 million for the Nordschleife. Someone added it up and came up with 47 mil for everything.
 
Back