Gran Turismo 7 Update Coming April 7

  • Thread starter Famine
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Personally I think this is the best update GT7 has had since launch. It’s way better now than ever to earn money with these missions and circuit experiences. You can now easily make millions. Now here’s the issue it’s a one time hand out as far as I’m aware and that’s when it’s gonna get grindy again cause once we’ve earned all we can we’ll then spend that hard earned credit on some pricey cars.

Then we’ll be back to before this update grinding out for an hour. I personally use Blue Moon Bay twice to make 104K in 6ish minutes. I’ll also use Trail Mountain as well with the Tomahawk S. PD need to add more of these races with big payouts or add some to the World Circuits section of the game so we can replay them. But not 1M payouts perhaps 400K or a bit less for 10 minutes or a bit less time spent.

Also I think there is space for one more mode bottom left I think Arcade should be added there instead of inside the World Circuits menu.
 
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Nothing has changed in that regard. They sold GT7 as a full price game just the same as they sold GT1-6 as a full price game. The only difference is GT1-6 (well, at least 1-4) were a full game on launch, then we got to the internet era of gaming and PD realised they could ship a portion of the game and then keep adding to it over time.

Nobody is in denial. They wanted and expected what we were sold on. We don't have it, yet.
What's changed is the value of money. $60 20 years ago is not the same as $60 or $70 dollars now. Meaning, if you do some quick Googling on inflation, you'll see that your $60 game should cost around $95 (this is USD).

This is to say.. the cost of developing and selling video games has increased while the profit margins shrunk. Thus, you have businesses looking for alternative sources of income and post-initial-game-purchase sales.

So the whole "This isn't $60 worth of content because GT4 had far more content" isn't really applicable. Also, as said, particularly in the last 10 years, video games are designed differently. They build as much content as they can with the time and money that is afforded to them. The only GT we can actually compare GT7 to is Sport as it was developed under similar.. circumstances? Developed in a similar market lets call it.

Do we all want GT2 or GT4 levels of content? Of course. But these days, you have to be patient and wait for it.
 
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Finally made it through the thread. I am so glad they have the MR2 in UCD. The ew payouts will help. I have only done one cicuit experience so I am definitely going to start doing them. I had no interest in doing them before because I didn't really see a reason to. I hope I can do some remote play before I leave work today :lol:
 
TFW you just finish all the races before they bump up the credit payouts.


Jerome
 
Group 1 Races

Group 1 Races

Group 1 Races


WHERE ARE THEY???


On the positive, the payouts are much better than I was expecting. I was clearly not expecting to get almost 50 million from the Circuit Experiences.

But content is more important. Way too many Gr3 Gr4 events.

Them raising the cars available in the UCD and LCD is also really good, pretty much twice what you had before, not bad at all.

The credit limit being lifted had to be done... It never made sense. At least now with 100 million, it will be way harder to ever reach that amount and be "stuck" in it.


Overall, a good update. Not great or spectacular, but it had to be done.
The lack of content in regards to the multiple Road Car events and Gr.2 and Gr.1 as well as propper endurance races (without the bullcrap tyre and fuel multiplier) and Championships is still pretty pathetic.


I will pretty much blitz through the content they gave me in about 15 hours (probably less) and be, again, 1 month in wait for the next content.

I haven't checked the Sport Mode races, what are the payouts of those? Maybe if they are decent, I'll start doing some, might as well get the 50 races done and get the Platinum when I can (once those damn cars are available in the LCD).
 
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What's changed is the value of money. $60 20 years ago is not the same as $60 or $70 dollars now. Meaning, if you do some quick Googling on inflation, you'll see that your $60 game should cost around $95 (this is USD).

This is to say.. the cost of developing and selling video games has increased while the profit margins shrunk. Thus, you have businesses looking for alternative sources of income and post-initial-game-purchase sales.
But what we're talking about here, gradually adding to the career mode through free updates is not generating more income. People aren't going to be shelling out on Microtransactions every month if they only add a couple of races.

This game cost $70, by most accounts I've seen online for first party games Sony get about half of that, so $35. 5 million copies, which is surely very possible for a GT game at full price = $175M. Even GT5, the most expensive GT game to develop to date didn't cost anywhere near that ($60M in 5 years), I highly doubt GT7 is either. It will almost certainly eventually sell 10 million, if we average Sony's cut on those to, say, $20, that is another $100M.

There is no way GT7 isn't making Sony money just by being a full price product, irrespective of rising costs. Just not enough, apparently.
 
Group 1 Races

Group 1 Races

Group 1 Races


WHERE ARE THEY???


On the positive, the payouts are much better than I was expecting. I was clearly not expecting to get almost 50 million from the Circuit Experiences.

But content is more important. Way too many Gr3 Gr4 events.

Them raising the cars available in the UCD and LCD is also really good, pretty much twice what you had before, not bad at all.

The credit limit being lifted had to be done... It never made sense. At least now with 100 million, it will be way harder to ever reach that amount and be "stuck" in it.


Overall, a good update. Not great or spectacular, but it had to be done.
The lack of content in regards to the multiple Road Car events and Gr.2 and Gr.1 as well as propper endurance races (without the bullcrap tyre and fuel multiplier) and Championships is still pretty pathetic.


I will pretty much blitz through the content they gave me in about 15 hours (probably less) and be, again, 1 month in wait for the next content.

I haven't checked the Sport Mode races, what are the payouts of those? Maybe if they are decent, I'll start doing some, might as well get the 50 races done and get the Platinum when I can (once those damn cars are available in the LCD).
They improved the daily races payouts but are still low when compared to world circuit races of the same group and similar race times.

I saw Kie get 33k for a 2nd place in race C (without clean race bonus iirc).
 
What's changed is the value of money. $60 20 years ago is not the same as $60 or $70 dollars now. Meaning, if you do some quick Googling on inflation, you'll see that your $60 game should cost around $95 (this is USD).

This is to say.. the cost of developing and selling video games has increased while the profit margins shrunk. Thus, you have businesses looking for alternative sources of income and post-initial-game-purchase sales.
This ignores one rather important fact, which is the size of the market and the return on investment from development.

The video game market is not the same size it was 20 years ago, hell it's almost tripled in the last ten years, let alone the last twenty. It's gone from being a niche industry that nearly died out in the 1980's to the largest entertainment medium on the planet. So while development cost has increased, that increase has been massively outstripped by the increase in sales, and as a result for successful titles profitability has grown not fallen.
 
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Pretty much. 1 and 2 are in denial of what video games are and can be these days. Long gone are the days of PS1, PS2 etc. I'm sure things are far more expensive and complicated than they used to be. Technologically and business wise. And there isn't FortNite levels of popularity here. They don't have near limitless sums of money to put back into the game. They built the game within a budget, they are watching how it sells and are evaluating the budget going forward. It's a business.

Whether a person likes it or not, it is almost certainly the best Polyphony could do in these circumstances. Sony asking or requiring them to release it for PS4 (in the middle of it's PS5 development) is far more likely to have stunted the growth of this game than any lazyness or cash grab.

I count myself in the 3 and 4 range. There are a couple small things that need tweaking. And I'm not a fan of live service games but it's just the way it is and me whining about it on the internet isn't going to change things. I learned to adjust my expectations for video games a long time ago, you know, as you grow up and play games or anything else in life and understand that things change. Like new cars. They all kinda suck IMO compared to older stuff. And people older than me felt the same way when the cars I like came around.

GT7 is overall pretty great and a good foundation for the next couple years of updates. It's also most definitely better than Sport. I think some people fail to remember that Sport had like.. almost zero single player content when it came out.
Yup I agree totally with this. Some people will come around to the idea. But GT7 as a live service is by far the best decision they made for the franchise going forward, and while they will have some growing pains I like all that I see right now and look forward to the future.
Nothing has changed in that regard. They sold GT7 as a full price game just the same as they sold GT1-6 as a full price game. The only difference is GT1-6 (well, at least 1-4) were a full game on launch, then we got to the internet era of gaming and PD realised they could ship a portion of the game and then keep adding to it over time.

Nobody is in denial. They wanted and expected what we were sold on. We don't have it, yet.
GT7 is a live service game without a monthly fee, or cost to pay for DLC. The cost of entry for this game is the up front 70 dollar cost, and for some as it stands that may want to buy credits in the game. So yes things have changed for this title. It’s a different live service model than having to be tied to a sub service, or have way more MTX hooks like a F2P game, and honestly it’s a decent scenario since we will get free content updates for the life of the game. Vs other games which yes while were feature complete, they weren’t supported as much as Sport and now 7 will be for at least the next 5 years. If your issue is the price of the game there are again several ways to allieviate that which is just getting out of the FOMO and wait for when it’s a price that meets your tastes.
 
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The gaming industry has significantly changed in the past decade, but people are still clinging to "PD found out they could ship an unfinished game for full price." Has anyone been paying attention to the entire industry?

If it's an issue, do you even play video games anymore?
 
This ignores one rather important fact, which is the size of the market and the return on investment from development.

The video game market is not the same size it was 20 years ago, hell it's almost tripled in the last ten years, let alone the last twenty. It's gone from being a niche industry that nearly died out in the 1980's to the largest entertainment medium on the planet. So while development cost has increased, that increase has been massively outstripped by the increase in sales, and as a result for successful titles profitability has grown not fallen.
This is true for mobile. But if you look at console sales. Sony for example has not surpassed what the PS2 did in terms of sheer units. But the consumption of games has gone higher(how many people buy in the life time) and also add-ons for games people enjoy. Mobile games you can def say for a fact that’s the case. But console game rev/ profit wise def has gone up, but hardware l units Is about the same life time. So this is why game prices have gone up, MTX, live service etc. to keep the same people that buy in gen faster gen with some new comers happy and playing the games they enjoy the most longer.
 
GT7 is a live service game without a monthly fee
Could you point me in the direction of PD and Sony statiing that prior to release?

Oh and it seems it's Cory time again.

Sony charge 70 to avoid MXTs.jpg

The gaming industry has significantly changed in the past decade, but people are still clinging to "PD found out they could ship an unfinished game for full price." Has anyone been paying attention to the entire industry?

If it's an issue, do you even play video games anymore?
That doesn't apply to all titles at all, and while it certainly is a worrying trend for AAA titles, it doesn't mean that it should be given a free pass, no title that does it should.
 
PSA: The WTC 700 race at Le Mans has rain, and it will come out of nowhere. Be prepared, I wasn't.
Haha, me and the AI were spinning and flopping all over the place, it was hilarious. Still somehow won despite 4 spins on 2nd to last lap, but obviously no clean race bonus (going to try driving in the exact middle of the the road only for a whole race and see if that does it)
 
That doesn't apply to all titles at all, and while it certainly is a worrying trend for AAA titles, it doesn't mean that it should be given a free pass, no title that does it should.
Fair, there are plenty of singleplayer games that ship in really good shape. I guess my frustration is that people played GTS for much longer than I did, but seem surprised this is the route they went when....their last release did the same thing.

EDIT: Also want to add, it's become increasingly obvious as I continue to age that how we grew up is not how the gaming industry will ever be again. I'm more than happy to be mad about it, but it won't change back. Ever.
 
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What happened to B-spec from GT5? What happened to being able to having your team of drivers compete in the 24hr of Lemans?
Currently an empty promise:


But I hope this isn't a suggesttion to pull GT5 crap of separating A-Spec and B-Spec to pad the game.
Do we all want GT2 or GT4 levels of content? Of course. But these days, you have to be patient and wait for it.
Why be patient? PD has always been comparable to the Lunar Rover car regarding their work speed. That's entirely their problem to take forever to do freaking everything. The 1.11 update elevates GT7 slightly, but it doesn't fix the issue, the issue being PD.

The GT4 level of content, even if it's more than the humiliating tiny content compared to it here, would still also have the race all being done against their crappy work of the AI.
 
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This is true for mobile. But if you look at console sales. Sony for example has not surpassed what the PS2 did in terms of sheer units. But the consumption of games has gone higher(how many people buy in the life time) and also add-ons for games people enjoy. Mobile games you can def say for a fact that’s the case. But console game rev/ profit wise def has gone up, but hardware l units Is about the same life time. So this is why game prices have gone up, MTX, live service etc. to keep the same people that buy in gen faster gen with some new comers happy and playing the games they enjoy the most longer.
IIRC the difference in profit margins between the two is around 40% on average for a console title and 90% for F2P and mobile. Digital has helped support profit margins for PC and Console releases, as it removes significant expense from manufacturing and distribution, a factor that is growing year on year. What PD have looked to do here is have a bite of both pies in that regard.

Let's be honest here, GT as a series is a hardware shifter, Sony would support it even if it made a loss, as it's a halo product. It's not making a loss and the overly aggressive MTXs are unneeded.
 
Fair, there are plenty of singleplayer games that ship in really good shape. I guess my frustration is that people played GTS for much longer than I did, but seem surprised this is the route they went when....their last release did the same thing.

EDIT: Also want to add, it's become increasingly obvious as I continue to age that how we grew up is not how the gaming industry will ever be again. I'm more than happy to be mad about it, but it won't change back. Ever.
I agree it's unlikely to change back, I'm not going to let that stop me calling out what's good and bad practice in the industry.
 
Could you point me in the direction of PD and Sony statiing that prior to release?
I mean I easily knew that even without them saying it up front? And I mean now we all know what it is. Also this isn’t a MTX hellscape. The hellscape is literally like having everything tied to MTX. light stuff like this is far less egregious than say having to buy car packs, tracks, have pay to win etc. so not sure how Cory’s quote fits this. Esp when sony games go on sale all the time as well.
 
I agree it's unlikely to change back, I'm not going to let that stop me calling out what's good and bad practice in the industry.
For sure, it's more of the people acting legitimately stunned that the game went down this route. You didn't have to buy it on launch (which quite frankly, should be everyone's best practice at this point) and this isn't a complete 180 on their most recent release.
 
The 1.09 update gave me the same issue people were facing after the 1.08 update. I load the game and the majority of my progress is gone. The only options I have are Showcase, Used Cars, Garage (which has all of my previously obtained cars), Cafe and World Circuits (which has no selectable tracks available). I've reached out to @gt7_online_jp on twitter as previously suggested by others on this forum, and heard nothing back at all. I've also reached out to Sony support directly and they've claimed they're investigating the issue, though I doubt they will be able to do anything directly. There is literally no support available for the game that I'm aware of, it's the most pathetic experience I've ever had with any kind of game.
I had not heard about that issue. That is BS and sorry it happened. I agree that there is no official place to file a bug, complaint, suggestion, or issue. Even Rockstar dies that. There is a bug report here on gtplanet but who knows if that does any real good. I hope the update fixes your issue.
 
I mean I easily knew that even without them saying it up front? And I mean now we all know what it is. Also this isn’t a MTX hellscape. The hellscape is literally like having everything tied to MTX. light stuff like this is far less egregious than say having to buy car packs, tracks, have pay to win etc. so not sure how Cory’s quote fits this. Esp when sony games go on sale all the time as well.
I would disagree, for a AAA first party title the MTXs are most certainly in your face. You can't change your car from the World Map, but you do have a link to check you credit balance and top it up with real money. You get the exact same option every time you buy a car or an upgrade, if EA were doing this people would be quite rightly calling them out for it. That PD/Sony deliberately held back on the nature and cost of MTXs for reviewers doesn't help the perception either. That's aside from the economy being built around the MTXs, and this update (while welcome) hasn't managed to actually improve it over the launch economy.

Cory's quote, as the design head of another Sony First Party studio is very relevant, it strongly suggests that the rational behind the $70 price point was to avoid exactly what we have with GT7, i.e. always online and MTXs.

If GT7 had released, as GTS did, at a lower price point it's launch state would be far more easily defendable. However it didn't, and as a AAA, full price release from a first party studio it's something that warrants calling out. I have never had an issue with the launch value of a single GT title before this one, and that as a day 1 purchaser (and a few double-dips in the mix as well) of every release since the original.
 
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Whilst I haven't worked on video games I have worked on plenty of software that is dynamic and powered from a database, mainly dynamic websites. You have a backend UI to add the data and they immediately appear in the frontend. You don't need to test every single thing you enter, the testing you did on the backend UI and related codebase does that. It really is very simple to add a new item or event or whatever it may be, it's basic data entry adding the parameters of the race. You have to double check you've entered everything correctly, but that hardly constitutes testing, and again, the backend is coded to make sure errors like 5000hp limit instead of 500hp isn't possible to enter.

Think about it, do we need to test every custom event we make? No, because they already made sure the event creation tool is functioning correctly. If we can do that, they can do it with their own backend tools.

Given their size it's not an unreasonable assumption that there is someone whose sole job, or one of a few jobs, is creating events. Again, it's not like there are only ten of them so one person is doing AI coding, adding events and car modelling. Everyone has their role.

Also, yet again, we know they have events they're holding back. It doesn't take a month to validate those events are working. They're keeping them back on purpose, to drip feed them.

It’s true that PD can quickly enter data for new events, but they do need to test that they are winnable with the event regulations they define. This is doubly important with the 🌶️🌶️ difficulty option, which sometimes necessitates proper car tuning.

Still, only three new events in a month is a little too little when the game is screaming for more events.
 
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Heavy Rain? Is it best to do the entire race on Intermediates?
Doesn't always rain and may just be a passing shower. put your weather radar on so it doesnt show the track map with dpad up down button.
 
GT7 is a live service game without a monthly fee, or cost to pay for DLC. The cost of entry for this game is the up front 70 dollar cost, and for some as it stands that may want to buy credits in the game. So yes things have changed for this title. It’s a different live service model than having to be tied to a sub service, or have way more MTX hooks like a F2P game, and honestly it’s a decent scenario since we will get free content updates for the life of the game. Vs other games which yes while were feature complete, they weren’t supported as much as Sport and now 7 will be for at least the next 5 years. If your issue is the price of the game there are again several ways to allieviate that which is just getting out of the FOMO and wait for when it’s a price that meets your tastes.
GT7 was not once sold or advertised as a live service game.
 
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