GT5 "Spec 2.0" Discussion Thread - Read the First post!

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He never will because GT players are grown gamers :cool:

You may want to reconsider that after reading some posts around here...

No I dont think Kaz likes such features like rewind or steering assists...

I kinda get your point, though I would word it in a different way:

Kaz is faithful to his vision of the game, I presume he's aware of the whole bunch of customer feedback-driven content the competition is putting out and therefore is making his move to counter them.

However, he still wants to keep developing the game under his "driving experience" motto. He's been doing a great job of balancing playability with simulation aspects of the game but rewind and steering assists would be a little bit off his philosophy.

Only my light hearted two cents, though. ;)
 
How grown are you? Im 39 and I believe Spagetti is around 30... been playing GT ever since GT3 came out (before that I wasnt too interested in spending time at home on my free hours if you understand what I mean than I got married)

So what does a stagnated game has to do with grown gamers? if you think an old dog cant learn new tricks... I think you are wrong

Man dont take it so serious, I was joking...

But anyway, I dont think that GT gamers really want an feature that allows you to rewind in an race... That ruins the whole gaming experience... And it makes an game unserious...

But ok, I can understand that games like FM and GT are selling millions of copys, so they implement stuff for casual gamers...

And as Dan said it very well, Kaz has a vision. I dont think that rewind fits in his vision... It took him even time to implement endurance saves... So I gave rewind no chance in PD games...


You may want to reconsider that after reading some posts around here...



I kinda get your point, though I would word it in a different way:

Kaz is faithful to his vision of the game, I presume he's aware of the whole bunch of customer feedback-driven content the competition is putting out and therefore is making his move to counter them.

However, he still wants to keep developing the game under his "driving experience" motto. He's been doing a great job of balancing playability with simulation aspects of the game but rewind and steering assists would be a little bit off his philosophy.

Only my light hearted two cents, though. ;)

Nice said ;)
 
I dont think that GT gamers really want an feature that allows you to rewind in an race... That ruins the whole gaming experience...

Do you mean like the 'Flashback' feature in some Codemasters games? Or a replay rewind feature? Replay rewind is invaluable.
 
They still need a replay -> .avi file conversion, so we can choose to save the replay as a video file, either to external source or the PS3's HDD.

We can't be expected to buy capture cards or record our TV's with expensive camera's if we want to show people in-game footage :indiff:

Yes, I'd love that as well. It's something for PD to seriously consider.
 
Man dont take it so serious, I was joking...

But anyway, I dont think that GT gamers really want an feature that allows you to rewind in an race... That ruins the whole gaming experience...

How do you know, have you asked them all? Remember there are only a few thousand fans here, that doesn't represent the entire GT5 playerbase and what they'd like.
 
Do you mean like the 'Flashback' feature in some Codemasters games? Or a replay rewind feature? Replay rewind is invaluable.

I mean yeah that flashback or rewind, when you make an mistake when you race...

Replay rewind is a must and is great that it will be in 2.0 👍
 
Sele1981
He never will because GT players are grown gamers :cool:

No I dont think Kaz likes such features like rewind or steering assists...

I was going off Trib's post regarding mechanical damage, body kits and livery editors actually.

Steering assists GT already has anyway and what's wrong with the younger gamer having a rewind option?

@ Trib 42 actually mate. Not that it matters. I'm still a kid at heart.
 
Do you mean like the 'Flashback' feature in some Codemasters games? Or a replay rewind feature? Replay rewind is invaluable.
They're reffering to the 'flashback' feature, which I hope never will make it into any future Gran Turismo game.

How do you know, have you asked them all? Remember there are only a few thousand fans here, that doesn't represent the entire GT5 playerbase and what they'd like.
The GT community has been doing just fine without it so far, why now?
 
I was going off Trib's post regarding mechanical damage, body kits and livery editors actually.

Steering assists GT already has anyway and what's wrong with the younger gamer having a rewind option?

@ Trib 42 actually mate. Not that it matters. I'm still a kid at heart.

It has but you can really turn it off.
 
Not sure how many here are that familiar with Forza serie at all, but even the damage modelling is "better" in Forza, they have atleast been having that feature since first Forza came out, while, still being kinda odd, since, if you hit on the wall at 60km/h, the damage modelling will be exactly the same even if you hit the same wall 200km/h, there is only few pre-made models for actual damage, these all involve breaking glasses, while, funniest detail is backlights, which are made from glass in Forza, while, so far I know, there is no car these days with glass made backlights, correct me if I'm wrong.
Mechanical damage in other hand is quite good, but in both games it somehow is funnily made, let's say, if your car in FM3 got rammed by right side of the car, the left side will have the same damage too, isnt that odd ? while in GT5 if your car gets hit from right side, it wont have damage on left side, like Kaz revealed along time ago, GT's damage isnt "pre-made" but happens in real time, I, in person have to arise my hat to PD they have done great job about damage while GT5 is still their first product ever with damages.

shall see will this new spec II do anything major changes for damages aswell, atleast it looks very promising, and yet again GT5 is soon a year old game being still updated, I cant say I'm disappointed at all, wish most developers could do the same for their products without charging people by DLC to make game as a whole.
 
I was going off Trib's post regarding mechanical damage, body kits and livery editors actually.

Steering assists GT already has anyway and what's wrong with the younger gamer having a rewind option?

@ Trib 42 actually mate. Not that it matters. I'm still a kid at heart.

The Gran Turismo games have always been driving SIMULATORS; it simulates real-life.

Since there's no such thing as a rewind feature in real-life, it doesn't belong in Gran Turismo.
 
They're reffering to the 'flashback' feature, which I hope never will make it into any future Gran Turismo game.


The GT community has been doing just fine without it so far, why now?

You could say that about many features that have been added through the series, but they were still added? I don't really understand the people that don't want OPTIONAL features added to a game. If you don't like that feature, don't use it. People that will find it handy will use it. Nobody could use it online. What's the issue?

The Gran Turismo games have always been driving SIMULATORS; it simulates real-life.

Since there's no such thing as a rewind feature in real-life, it doesn't belong in Gran Turismo.

Survived many 200mph crashes into a wall lately? Flipped your car and drove off like nothing happened? These simulator arguments are wearing thin.
 
Survived many 200mph crashes into a wall lately? Flipped your car and drove off like nothing happened? These simulator arguments are wearing thin.

Sure it's not perfect, but nothing is.

A rewind feature is arcade, pure and simple.
 
Sure it's not perfect, but nothing is.

A rewind feature is arcade, pure and simple.

Don't use it then. Pure and simple. Why do you care what others do with the game, or what people might percieve of the game. I see lots of people claim Forza is "arcade" because of some of the features in the game. Do I care? No, I don't. I use the features I enjoy and ignore those I don't. I really don't care if they add OPTIONAL arcade like features. If they start forcing ardcade aspects of the game onto me then maybe i'll start getting bothered. But as long as the games allow me to play the game like a simulator if I want to, I see no problem.
 
Don't use it then. Pure and simple. Why do you care what others do with the game, or what people might percieve of the game. I see lots of people claim Forza is "arcade" because of some of the features in the game. Do I care? No, I don't. I use the features I enjoy and ignore those I don't. I really don't care if they add OPTIONAL arcade like features. If they start forcing ardcade aspects of the game onto me then maybe i'll start getting bothered. But as long as the games allow me to play the game like a simulator if I want to, I see no problem.

Because I have an opinion and too many "let's just switch it on and off" ruin a game and gives it no genre.

In your view, every game should have every feature imaginable with the ability to turn it on and off. Do you realise how much dev time that would take? Gran Turismo knows what it is, a simulator. It does its best to do this but adding ridiculous features is just that, ridiculous. The rewind feature is the same as driving chickens in the game, yeah it's fun but it's not sim.
 
Because I have an opinion and too many "let's just switch it on and off" ruin a game and gives it no genre.

In your view, every game should have every feature imaginable with the ability to turn it on and off. Do you realise how much dev time that would take? Gran Turismo knows what it is, a simulator. It does its best to do this but adding ridiculous features is just that, ridiculous. The rewind feature is the same as driving chickens in the game, yeah it's fun but it's not sim.

You're twisting my words, I didn't claim every feature should be on/off but it's obvious things like rewind you're always going to have the option of not using it, even if you can't force it off nobody is forcing you to press the rewind button.

Yes it's a sim, but it's also a game. If you make a mistake or crash you might hit the restart option and have another go, that isn't sim either is it?
 
Gran Turismo knows what it is, a simulator. It does its best to do this but adding ridiculous features is just that, ridiculous. The rewind feature is the same as driving chickens in the game, yeah it's fun but it's not sim.
The existence of the X1 (and, in GT4, the Nike 2021) invalidates this as an argument.
 
SimonK
Don't use it then. Pure and simple. Why do you care what others do with the game, or what people might percieve of the game. I see lots of people claim Forza is "arcade" because of some of the features in the game. Do I care? No, I don't. I use the features I enjoy and ignore those I don't. I really don't care if they add OPTIONAL arcade like features. If they start forcing ardcade aspects of the game onto me then maybe i'll start getting bothered. But as long as the games allow me to play the game like a simulator if I want to, I see no problem.

Okay fair enough add your Flashback/Rewind option, as long as PD adds a feature that allows me to either A) turn it off in my online room so no one can use it or B) exclude those with the feature on from entering my room.

For the record I'm with everyone else don't want crappy Rewind/Flashback at all btw!
 
The existence of the X1 (and, in GT4, the Nike 2021) invalidates this as an argument.

Tell that to people of Redbull then, who designed X1 with PD, the car itself isnt "unrealistic" since there has been similar vehicle in the past, which is called Chaparral 2J '70, learn the history and leave stupid comments elsewhere :)
 
The existence of the X1 (and, in GT4, the Nike 2021) invalidates this as an argument.

Considering that they were actual prototypes/concepts your point you are attempting to make is invalid.

Let me know when a rewind feature makes it to the 24 HRs at the 'Ring, would you? I am sure plenty of teams will love that.
 
Tell that to people of Redbull then, who designed X1 with PD, the car itself isnt "unrealistic" since there has been similar vehicle in the past, which is called Chaparral 2J '70, learn the history and leave stupid comments elsewhere :)

Actually, technically speaking, the X2010 really cannot corner like it can in this game, no matter how much power there is in the fan. Besides which, driving it would be almost impossible given the G-forces the car gets anyway, which are barely on human limits.

And I really wouldn't refer to Toronado's comments as stupid. Ever.
 
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