GT5 "Spec 2.0" Discussion Thread - Read the First post!

  • Thread starter deep_sky
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đź‘Ž If thats the pack, i will just don't buy the DLC at all. If there's Spa or not.

I'd like it. And since Kaz puts so much sponsorship money into the Nurburgring Endurance series. I'd be willing to bet he'd have easy access to the cars running in the series. GT cars would be awesome IMO.
 
I hope for some aussie stuff in the DLC!

Tracks

-Phillip Island
-Bathurst
-Albert Park

Cars
-XY GT HO3
-HK GTS monaro
-A9X Torana
-Greens Tuff Falcon
-SBR Falcon
 
Yay, time to dust my copy of GT5 off so I can finally play it with my $300 wheel.

It's SOOOO ridiculous that this took over a year.

It's cool, though, that PD wants to keep GT5 and the PS3 the king of racing until the next generation of entertainment consoles comes around.
 
I hope for some aussie stuff in the DLC!

Tracks

-Albert Park

stop trolling, nobody wants that abortion of a track.

Adelaide and Surfers Paradise, yes.
Melbourne, no.


Anyway, it seems like they've done the logical thing with the standards; just un-triangulated the meshes (or dug up the originals) and mashed the smooth button once or twice. They're still missing a bit of detail here and there, but for the most part the bodywork is a million times better, and shouldn't be too far off the premiums, depending on the complexity of the panels.
 
They're improving the exterior graphics for the standard cars?

stop trolling, nobody wants that abortion of a track.

Adelaide and Surfers Paradise, yes.
Melbourne, no.


Anyway, it seems like they've done the logical thing with the standards; just un-triangulated the meshes (or dug up the originals) and mashed the smooth button once or twice. They're still missing a bit of detail here and there, but for the most part the bodywork is a million times better, and shouldn't be too far off the premiums, depending on the complexity of the panels.
 
Easy. The only baffling part is SONY not apparently having a say as to why there are less PD devs than Turn10 devs.

Sony, as a publisher, seems to be pretty hands off unless there's something seriously wrong, like the GT5 release. For the most part, they're happy to take a step back and let studios work out their own staffing and resources. With GT5 being the best selling PS3 game to date, I don't think Sony are going to complain.
 
They're improving the exterior graphics for the standard cars?

gran-turismo-5-spec-2-screenshots5.jpg


Look at the front wheel covers or pylons or whatever you want to call them. No standard car has a surface that smooth, and if they did you can eat my hat. Obviously curvy standard car will gain the most, but all should pick up much better visuals.

Can someone post a pic of the C60 from a similar angle for comparison? I had a quick search and couldn't find anything worth comparing (poor quality, blurred, etc). I could of course be wrong, but I honestly don't remember standards being that smooth, even after 1.10 updated their visuals.


The reflections, therefore, are much improved. It also seems like the texture resolution has been upped a bit over the current standard Pescarolo. It's hard to say from a compressed image like that, but the textures COULD be anywhere up to current Forza standards. Maybe. Most likely 1024, POSSIBLY more (though not very likely).

21-oneighturbo-forza-motorsport3-091209-FM3_LeMans_15.jpg



The problem is the way GT5 currently handles liveries - much more reliant on good material settings, allowing better texture usage.

5315794169_3d759c8091_b.jpg


If you can have metal looking more like metal with the shader alone, then you can use more texture space for the decals and what not (see the GT5 Audi R10). Of course, to do this, every Standard car would have to be re-unwrapped (imagine unwrapping a LMP1 car, I dare you) to deal with this, as previous (and most current) racers haven't had this opportunity before.

The other drawback is that anything that isn't smooth OR part of the old mesh won't be as good as a straight premium. The vents on LMP1 cars, the huge amount of interior detail in the open LMP cars, etc.
I can say from experience that the interior of the car is a pain to work on when you're down to details, as are panels of vents that are part of the bodywork contours, and that means time. But apparently not much-needed extra man-power, according to SONY.

Hope someone found this insightful or interesting, and won't just jump on the standards-look-to-be-getting-visual-bump bandschwimmwagon.
 
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About textures on standards. Many of standard cars could look waaaaaay better if they had upgraded textures. I'd love to help them upgrade them myself :( Maybe we will stard some project "save standard cars"? :D
 
gran-turismo-5-spec-2-screenshots5.jpg


Look at the front wheel covers or pylons or whatever you want to call them. No standard car has a surface that smooth, and if they did you can eat my hat. Obviously curvy standard car will gain the most, but all should pick up much better visuals.

Can someone post a pic of the C60 from a similar angle for comparison? I had a quick search and couldn't find anything worth comparing (poor quality, blurred, etc). I could of course be wrong, but I honestly don't remember standards being that smooth, even after 1.10 updated their visuals.

I'm not sure if these are better than you have revised.

xla007.jpg

3094k5h.jpg

25rz4fd.jpg



Clearly they are improve at least the interior and probably the arch wheels.
 
They still need a replay -> .avi file conversion, so we can choose to save the replay as a video file, either to external source or the PS3's HDD.

We can't be expected to buy capture cards or record our TV's with expensive camera's if we want to show people in-game footage :indiff:
 
They still need a replay -> .avi file conversion, so we can choose to save the replay as a video file, either to external source or the PS3's HDD.

We can't be expected to buy capture cards or record our TV's with expensive camera's if we want to show people in-game footage :indiff:

That's something I'd like to see, although I'm not waiting for it to come with Spec II. Pretty nice idea. đź‘Ť
 
tribolik
Of all the features forza has why would he choose the worse? why not a good/realistic mechanical/visual damage? Body kits? livery editor?

I think he will copy that eventually.
Just need more hours in the day at the moment.

Seems to be playing catch up in certain areas.

He will get there in the end.
 
They still need a replay -> .avi file conversion, so we can choose to save the replay as a video file, either to external source or the PS3's HDD.

We can't be expected to buy capture cards or record our TV's with expensive camera's if we want to show people in-game footage :indiff:

cannot agree more:tup:
 
I think he will copy that eventually.
Just need more hours in the day at the moment.

Seems to be playing catch up in certain areas.

He will get there in the end.

He never will because GT players are grown gamers :cool:

No I dont think Kaz likes such features like rewind or steering assists...


Its funny that FM gamers think GT has to catch up on Forza, where Forza was an 1:1 copy on the XBox...
 
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He never will because GT players are grown gamers :cool:

No I dont think Kaz likes such features like rewind or steering assists...


Its funny that FM gamers think GT has to catch up on Forza, where Forza was an 1:1 copy on the X360...

How grown are you? Im 39 and I believe Spagetti is around 30... been playing GT ever since GT3 came out (before that I wasnt too interested in spending time at home on my free hours if you understand what I mean than I got married)

So what does a stagnated game as to do with grown gamers? if you think an old dog cant learn new tricks... I think you are wrong

...and its not playing catch up with forza that is the point but keeping the game up to date... and Forza seems to be doing just that
 
He never will because GT players are grown gamers :cool:

Why do GT fans constantly spout nonsense like this? There are plenty of kids and older folks alike that are playing GT5, they're not all hardcore gamers or whatever 'grown gamers' is meant to mean.
 

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