Legendary cars dealer refresh

  • Thread starter sejtur
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Well yes that's what I meant. We haven't seen a full cycle in UCD but already have repeats. We haven't in the LCD. When we do, they'll cycle back to the start and go in the same order again, I'm pretty sure.
I wouldn't count on the same order. The 3 cars that were in the State of Play pre-Hagerty's LCD that subsequently were in Hagerty's made their "second" appearance weeks apart:
  • The 1965 Aston Martin DB5 was available between at least 2/23 and 3/1, selling out 3/2
  • The 1970 Porsche 917K was available between 3/21 and 3/27, selling out 3/28
  • The 1998 AMG CLK-LM was available between 4/3 and 4/9, selling out 4/10
 
I wouldn't count on the same order. The 3 cars that were in the State of Play pre-Hagerty's LCD that subsequently were in Hagerty's made their "second" appearance weeks apart:
  • The 1965 Aston Martin DB5 was available between at least 2/23 and 3/1, selling out 3/2
  • The 1970 Porsche 917K was available between 3/21 and 3/27, selling out 3/28
  • The 1998 AMG CLK-LM was available between 4/3 and 4/9, selling out 4/10
I'm discounting State Of Play because we don't know that it was actually a working, rotating LCD back then. It was probably just three cars manually selected to show off. We only know for sure it was working once people had the game in late February.

We'll see in time, anyway.
 
I'm discounting State Of Play because we don't know that it was actually a working, rotating LCD back then. It was probably just three cars manually selected to show off. We only know for sure it was working once people had the game in late February.

We'll see in time, anyway.
It would be convenient if it was an exact repeating rotation, but we're talking about PD here.
 
Surprised that P4 costs only 9 milion credits. I was expecting 20 mil like in GT Sport. After the update which increased rewards i thing this GT is one of the most efficient ones to buy new cars.
It isn't close, though the update has made it more efficient than GT5, GT6 and GT Sport, at least on the face of it. Not sure when you compare the Seasonals in GT5 and 6.

GT4 was super efficient once you reached certain points, 2 laps and less than 3 mins netted you about 250k and the DTC championship netted you over 1m Cr and you could speed through that pretty quick in B-Spec (about 10-15 mins IIRC). In addition, the most expensive cars in GT4 were 4.5m, not 20m.

GT2 netted you 550Cr in about 5 mins, and the most expensive cars were 2m.

So GT7 lags well behind both of those in the time it takes to buy the more expensive cars and it is only really efficient when earning Cr since the update in comparing to the more recent games.

That said earning over 1.5 per hour isn't terrible, it's a huge improvement on where it was when the game launched, but there needs to be more races availalbe to do that in and more races in between the lower rewards and those with a bit more variety, not just 600pp, 700pp, 800pp etc.

And not missions and endurances in the missions with one-off rewards either. There was no reason those 1hr endurance races couldn't have been in the World Circuits which would have given them more replayability.
 
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That said earning over 1.5 per hour isn't terrible, it's a huge improvement on where it was when the game launched
There are more ways that offer more robust payouts compared to launch so you're not just limited to 1 event to earn credits at a reasonable pace, but I do believe 1.5m/hr is lower than what we had at launch.
 
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Anyone have an idea how much the shelby daytona coupe will fetch? IIRC it was the same as the 250 GTO in gt5/6?
It was available to the reviewers for 20,000,000 Cr., though it sold out and disappeared sometime between 2/23 and 2/27.

We do have a fresh sell-out in Hagerty's and another car in the "limited stock" protocol.
 
Anyone have any idea how much the F1 GTR 1995 will cost? If you have it from Hagerty try to see how much the new engine/new body costs for it as I saw somewhere on the forum there's a calculation that you can guess the value of a car with. Seeing as Mclaren have declined offers as high as $30 million+ IRL i'm sure the car will probably cost 20 million, hopefully it doesn't but I wouldn't be surprised.
 
Anyone have any idea how much the F1 GTR 1995 will cost? If you have it from Hagerty try to see how much the new engine/new body costs for it as I saw somewhere on the forum there's a calculation that you can guess the value of a car with. Seeing as Mclaren have declined offers as high as $30 million+ IRL i'm sure the car will probably cost 20 million, hopefully it doesn't but I wouldn't be surprised.
F1 GTR is a race car so new body and engine isnt available. We just have to wait and see.
 
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There are more ways that offer more robust payouts compared to launch so you're not just limited to 1 event to earn credits at a reasonable pace, but I do believe 1.5m/hr is lower than what we had at launch.
At launch it was about half that. You can theorteically earn just over 3m per hour using the Tomahawk pp hack if you're good enough, but it's quite easy to earnover 2m per hour using that method. However, if you stick with using cars as intended and not bugging out the pp settings then it's about 1.65m Cr per hour.

There are 3 races that offer sizeable rewards, with the Tomahawk pp hack at Tokyo being by far the most efficient. The other two (the race at Le Mans and Sardegna) are simialr rewards per hour. The fastest method pre-update was Fishermans Ranch which was just over 800k per hour.

The Tomahawk pp hack is likely to be patched out as it's clearly highlighting a flaw in the way the pp is being calculated with certain settings and it's not restricted to the Tomahawk, that is merely the most efficient car for earning Cr with. I would imagine PD will want to fix that flaw at some point.

So 1.65m (I used 1.5 as a general rounded figure earlier) is about the best we can do without cheating the pp system. If you know any other ways than mentioned above, feel free to share.
 
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At launch it was about half that. You can theorteically earn just over 3m per hour using the Tomahawk pp hack if you're good enough, but it's quite easy to earnover 2m per hour using that method. However, if you stick with using cars as intended and not bugging out the pp settings then it's about 1.65m Cr per hour.

There are 3 races that offer sizeable rewards, with the Tomahawk pp hack at Tokyo being by far the most efficient. The other two (the race at Le Mans and Sardegna) are simialr rewards per hour. The fastest method pre-update was Fishermans Ranch which was just over 800k per hour.

The Tomahawk pp hack is likely to be patched out as it's clearly highlighting a flaw in the way the pp is being calculated with certain settings and it's not restricted to the Tomahawk, that is merely the most efficient car for earning Cr with. I would imagine PD will want to fix that flaw at some point.

So 1.65m (I used 1.5 as a general rounded figure earlier) is about the best we can do without cheating the pp system. If you know any other ways than mentioned above, feel free to share.
Fisherman's Ranch at launch paid out close to 100k for around 3.5 minutes including load times, so also around 1.7 million.
 
Fisherman's Ranch at launch paid out close to 100k for around 3.5 minutes including load times, so also around 1.7 million.
Of course, I stand corrected on that, it was then patched down to about 800k.
 
Seems like Hagerty is in need of better salesmen. They haven’t been able to find buyers for the 2000GT and 300SEL for eight days now and counting. :sly:
I know it's been a while but... 8 days???

Really??

What the hell is happening with this? Wasn't LCD and UCD supposed to be a rotative cycle? Why do some cars take more time than others?
Jesus this is so badly designed. I could understand with 20 million cars, but cars that cost 500k it's just stupid, and waste of space.
 
I know it's been a while but... 8 days???

Really??

What the hell is happening with this? Wasn't LCD and UCD supposed to be a rotative cycle? Why do some cars take more time than others?
Jesus this is so badly designed. I could understand with 20 million cars, but cars that cost 500k it's just stupid, and waste of space.
Feels like they've counteracted the doubling the number of cars by keeping them all around longer...
 
While I don't really find the mechanics of the UCD and LCD particularly good......man, some people in here really need to learn to be a little more patient.
Making a car locked behind a 2 month time gate, where you literally cannot obtain no matter what you do until that time passes.

And during that 2 month time gate, you get out of content to play within 1 week. But yeah... Ask for patience mate. For a triple A game I paid 80€ for.

Not everyone has your patience, in fact, it would be really bad if the majority started to show patience to developers acting like this. They would get used to deliver mediocre and half-assed products for years and just rely on the patience of us customers. This can't be allowed to happen...


On previous GTs, the used car dealership would update after you did a few races, even if you missed out, all you had to do was keep playing until you got to see the car you wanted on the dealership.

Now? You can't even rely on playing the game. Just waiting... And 2 MONTHS. I repeat 2 MONTHS, to wait for the same car to appear again. Not 2 or 3 days...

Asking to be patient is probably the biggest insult you can do right now under these circumstances.

EDIT: In case some people haven't realized it yet... This is a VIDEO GAME!!!
 
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The day the collection was finally completed.
 
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