I'm of the belief that a game should be what the developer wants first, and what the gamer wants second.
The devs can satisfy themselves quite easily since they're the ones coding the game. If there are two ideas that aren't mutually exclusive, why not have both? Again we're not in a position where we have to choose one or the other.
With any form of artistic medium, I think the products success should be based on the consumer connecting with the creators vision, not the creator trying to give the consumer what he thinks they want.
So PD adds GT Mode and then they add Free Mode and you've got PD offering their vision and you got a bunch of consumers getting what they know they want. Also, if you really believe this, then why complain about GT Mode stagnating? Maybe it's PD's vision to launch the same game over and over again.
Now, of course there are going to be concessions and I think developers have an obligation to take consumer feedback and work to improve. But I don't believe in tearing a game in a million directions hoping to appease everybody.
A Free Mode is simpler than GT Mode. In fact Free Mode probably exists before GT Mode in every game because the devs need to test the game and I'm sure they don't have to go unlocking a car before testing it in game.
If devs are obligated to take feedback, this is a pretty quick and easy bit of coding to do. It leaves the game as they may want it completely in tact. It leaves the players drawn to the original idea unaffected. It attracts other players who see potential in the game, but couldn't make use of the potential before with the original game design.
Secondly, by the time GT7 launches there will already be a game for people who want to have all of the cars right away available on the PS4. A game that many here advocating having all cars seem to be primed and ready to start playing regardless of what direction GT7 goes in. I don't think that just because some games in a genre have an idea that works, that every other game in the genre needs to follow suit.
This is not about other games. If GT existed in a vacuum this thread would play out the same. Free Mode is being asked for because it's a good idea, and it's a good idea in GT. Not because game X has it.
Also I don't understand why you wouldn't take a good idea from another game, barring development time, which is zero for Free Mode. If the game's selling point is that it has less features than the competition, that doesn't sound promising.
Thirdly, I feel that giving the option to circumvent such a major part of the game lowers the pressure to improve GT Mode and by proxy, the AI. I'd hate for any potential progress made towards making GT mode better to stagnate because PD diminishes it's importance.
Telling PD to keep everything the same and not to bother with simple ideas to improve the game sounds like a much better way to stagnate the series. The same series that has done the bare minimum to advanced itself over 6 games. Really, this point sounds like one I should be making, not you.
I'm tired of GT stagnating as a poorly thought out arcade game when it could be a decent racing simulator. For those tired of GT Mode being the same thing it's always been, they benefit from Free Mode satisfying the racers because it leaves GT Mode all to them. I remember when GT5 seasonal payouts were reduced. Many were not happy because it meant playing GT Mode longer. If those people didn't need to bother with GT Mode, then PD gets to set credit payouts to satisfy those who want lower payouts without compromise. Everyone wins.
The discussion can't move forward because you can't wrap your head around the fact that there's even opposition to your position.
There is obviously opposition. That's why I continue to post. The problem is not accepting it's there, it's the reasoning behind it which is extremely difficult to understand.
"I want a good GT Mode"
A suggestion comes up to supply a game with a good GT Mode, but there is also a Free Mode.
"No, I don't like that idea because I want a good GT Mode"
You are getting what you want. To anyone looking at this from the outside it looks like you just don't want other people to get what they want. You did mention just now that you worry about Free Mode making GT Mode stagnate, but that sounds pretty silly given that PD has left GT to stagnate since day 1 and that if PD wants to try to satisfy people (sell games) with one mode, it needs to be full of compromise.
The fact that there is opposition, and that you have people in this thread debating that there shouldn't be an option to have all of the cars available at the start. Means that it isn't a win-win for everybody.
I'm also going to ask you to defend your last line. My concern, is that if PD adds a way to avoid A-spec altogether, then community pressure to improve it decreases.
If PD adds an escape from GT Mode, that would be an example of community pressure to improve. People aren't asking for Free Mode to make the game worse. The suggestion comes up because people want a good game. They see potential in GT and they want PD to tap all of that potential.
If that happens, the incentive, and therefore likely hood. That it improves, goes down.
Why? Will everyone suddenly stop playing GT Mode? If they did then it furthers the idea that GT Mode has always been a waste that no one wanted to play. Looking at GTPlanet though, there would still be plenty of players in GT Mode. They would also have GT Mode all to themselves meaning that their feedback would be all that mattered and they get a better experience for themselves. All thanks to having Free Mode.
I'm worried that such an option will cause a shift in priorities. That isn't the symptom of some holistically broken company, it's a rather natural shift in priorities.
Like Photo Mode did? Like Online Mode did? PD has added new modes in the past and no one seems to be complaining about them. The two I mentioned likely took
a lot more effort than Free Mode would.
Speaking about Photo Mode specifically, when did we get it? Was it GT3 or 4? So either immediately after PM was added or at the same time of release, GTP's favorite GT Mode of all time was also released.
You're worried about PD being a bad developer. If that's your concern, then I don't think encouraging them to ignore the consumer is a good idea. The consumers want a good game.
"Tinkering" isn't really what I'm talking about. I'm saying that I'd rather PD's next meeting about GT7 start with "what would be a cool thing to add to the game?" or "How can we improve the game?"
Free Mode. Now they can add a new dimension to GT which allows it to function as a race focused simulator. New and better. They can also made GT Mode more focus and hone it to perfection in the eyes of GT Mode players. New and better.
You're trying to push Free Mode aside as some fad. It's not. It's consumer feedback every bit as valid as asking for an improved GT Mode. If PD can't add it and improve GT Mode, they're bad at their job. It's that simple.
What I meant by "a million different directions" was that I don't think GT is a game for everybody. I don't think it caters to every play style and I don't really think it needs to. I know you're a big
proponent of giving players options, and letting them choose how they want to play through the game. I just don't think GT needs to be everything to everyone. GT has it's place in the market, and I would rather see them gain success by being a better Gran Turismo, rather than trying to be every racing game all rolled into one.
The people asking for Free Mode are GT diehards, many of which have followed the game from the beginning. People who use the game are telling PD how to improve it. Not only that, what they want is simple to add. So it's not about trying to make GT do everything. It's again, about improving the game. It also happens that it stands to benefit everyone and I wouldn't consider that a negative. For zero effort, PD broadens the appeal of the game. What is not to like?
My second point, though I do mention every game having it's own thing. Its
primarily about Project Cars. I assume, that you plan on buying PCars when it launches in March. That game, will allow you to play online right away with any of the cars in the game. Actually, many of the stand out features of PCars are the very things you've been advocating for GT. So my point is, if you can already play the way you'd like to play with another game on the same platform that you already plan on getting, why does GT need to also fulfill those needs?
Unless GT and PC turn out to be the same game, then it should be obvious. People don't need to restrict themselves to one game. Also, if PD makes a better game then that is additional pressure on games like PC to improve, which is good.
Now, of course I understand that there are differences between GT and PCars beyond just having all cars unlocked, or career progression. But why is the pressure on GT to adopt features from PCars?
There is no such thing. The pressure is on GT to improve. PC is not relevant to this at all. It's merely an example of the competition that PD likes to ignore or that fans who cringe at anything new being added to GT sometimes like to ignore/don't know about when they discucss game design (example, people saying that unlocks are required in a video game).
Especially when GT has other, arguably larger issues to work on.
The lack of Free Mode is one of GT's larger issues. It's all about perspective.
My last point isn't about it getting worse, because it's pretty bad now.
Yes and I want to change that.
It's about it not getting better.
Yes, which is basically guaranteed when PD gets a free pass to ignore new ideas.
My concern, is that PD adding a way around A-spec will mean that they've given up on it.
That's simply not true. Really one does not logically follow from the other here.
That they'll just leave it as is and whoever likes it can play it, and anyone who doesn't can just avoid it.
What happens when they make the sequel? If they want it to sell, it has to be different. There is a force in place to keep from completely stagnating. There is also a consumer force to make GT accelerate in development as a game rather than slow down. You're fighting the latter. That basically leaves GT as it's always been.