New Gran Turismo 7 Details: PS4 vs PS5, Driving Physics, GT Cafe, and More Revealed in Kazunori Yamauchi Interview

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snc
its obvious Kaz can't say nothing about psvr2 support before psvr2 official presentation
Well yeah, it's obvious as he literally said he can not talk about it. That does not mean anything though. So, I myself would rather just go off what's said than pretend it means something favorable.
 
Well yeah, it's obvious as he literally said he can not talk about it. That does not mean anything though. So, I myself would rather just go off what's said than pretend it means something favorable.
im not pretending that Kaz not answering quetion means confirmation, just my opinion that gt7 will have full psvr2 support based on rumors that sony want on psvr2 full games support not some experience or low budget games, future will verify
 
snc
im not pretending that Kaz not answering quetion means confirmation, just my opinion that gt7 will have full psvr2 support based on rumors that sony want on psvr2 full games support not some experience or low budget games, future will verify
No, you're pretending that there will be VR on the PS5 only when it's explicitly said that there will be feature-parity between the two games. So as vague as he can be sometimes, I'd rather go off what he's said so far than make that jump. If it changes in the future, and it turns out there actually isn't feature-parity, than I'll gladly retract that. But so far, I'm going to go off what's said.
 
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No, you're pretending that there will be VR on the PS5 only when it's explicitly said that there will be feature-parity between the two games. So as vague as he always is, I'd rather go off what he's said so far than make that jump. If it changes in the future, and it turns out there actually isn't feature-parity, than I'll gladly retract that. But so far, I'm going to go off what's said.
gosh, do what you want but I forget how writing with you is waste of time ;d ignore
 
I would like to know more about endurance racing, not necessarily 24-hour racing.
I think the application of time and dynamic weather make more sense in long runs.

(I dream about the Grand Valley 300km and VLN at Nürburgring with these new features...)

But I know you can't know everything before the launch. :D

Still, it was a really cool interview. :gtpflag:
 
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Unfortunately there was no question regarding a new AI model. Let's be honest, what we have in GT Sport is about 15 years out of date. The AI are laughable in Gran Turismo.

The weather simulation system sounds very impressive but I really hope that the selection of circuits supporting it increases over time.

For those of us that want 24h endurance races, why not add them? You could add some of the super expensive cars as prizes or simply just a huge payout. I don't see why they are still deciding on it.
 
Unfortunately there was no question regarding a new AI model. Let's be honest, what we have in GT Sport is about 15 years out of date. The AI are laughable in Gran Turismo.

The weather simulation system sounds very impressive but I really hope that the selection of circuits supporting it increases over time.

For those of us that want 24h endurance races, why not add them? You could add some of the super expensive cars as prizes or simply just a huge payout. I don't see why they are still deciding on it.
Probably because they finally realised 24hr races done by only one person isn't realistic or healthy. Hopefully it means they are working something out where AI take over, or where they just simulate the stints with team mate drivers so it's instantly 3 hours later.
 
It didn't happen on previous titles because previous titles weren't tied to being only online. That started with GTS, and so far, we don't know what will happen or what they'll do with the game. We do know that its an always online game so if they ditch it with out changing anything, it's a coaster.
The thing about this only online is that you can play when the servers are down or with your internet disconnected and then reconnect when they come back online with no no loss of data... well mostly, I've had one occasion out of hundreds of times I've done this that the game failed to reconnect after server maintenance and I lost a couple of hours of play.

There's also a save on the PlayStation itself. If I fire up Gt Sport with no internet connection all of my cars are there, and I can use the career mode (albiet with being spammed by 'failed to reconnect':grumpy:) but there's many features that are not able to be accessed. Most notably is Brand Central, but it's still not the coaster I see it being portrayed as.

I really don't see that they'll be removing this save from my PlayStation (Edit: actually, they can't from my PS4 as it's not connected to the internet anymore :D) and I'm far more inclined to think they'll just tweak what you can use and add a save offline feature. Just conjecture I know, but so is it being a coaster when the server shuts down at this stage ;).
 
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Unfortunately there was no question regarding a new AI model. Let's be honest, what we have in GT Sport is about 15 years out of date. The AI are laughable in Gran Turismo.

The weather simulation system sounds very impressive but I really hope that the selection of circuits supporting it increases over time.

For those of us that want 24h endurance races, why not add them? You could add some of the super expensive cars as prizes or simply just a huge payout. I don't see why they are still deciding on it.
It's is fair if they include in the 9H, 12H, 24H races some of the 10-20 million cars for gift.
Because now we have more than three ultra expensive cars in the game, 330P4/GT40 MK IV/XJR13/917K, if we no add the 10-15 millions
 
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Something doesn't make sense here...

@PLAYSTATION.COM via https://www.playstation.com/en-gb/games/gran-turismo-7/

"Each car handles differently and feels unique as you navigate over 90 track routes in dynamic weather conditions, including classic courses from GT history."

Now, we have Kaz saying something that contradicts this? Please don't tell me we have broken promises already. Have I read this wrong? Is there something I'm missing?

Can we approach Polyphony about clarification? Does he mean now that 90 track routes do not have dynamic weather day one? But are coming regardless? Does he mean they are all dynamic as per statement on Playstation.com - but they don't all do full on weather simulation yet?

Confused...

:eek:
 
To each their own. You don't know where you'll be in 5-6 years, you might not even want to play games anymore. It's not like they'll remove the option to save your game after that, they'll surely just remove the need for a connection, right? Has this happened before on previous titles? It wipes your save data when the servers go offline? Weird, never heard of that.
might as well demolish my own house then because theres a small chance that in 5-6 years i won't want to live in it too
 
The thing about this only online is that you can play when the servers are down or with your internet disconnected and then reconnect when they come back online with no no loss of data... well mostly, I've had one occasion out of hundreds of times I've done this that the game failed to reconnect after server maintenance and I lost a couple of hours of play.

There's also a save on the PlayStation itself. If I fire up Gt Sport with no internet connection all of my cars are there, and I can use the career mode (albiet with being spammed by 'failed to reconnect':grumpy:) but there's many features that are not able to be accessed. Most notably is Brand Central, but it's still not the coaster I see it being portrayed as.

I really don't see that they'll be removing this save from my PlayStation and I'm far more inclined to think they'll just tweak what you can use and add a save offline feature. Just conjecture I know, but so is it being a coaster when the server shuts down at this stage ;).
Yeah, technically you're right that nobody knows the ultimate fate of GT7... they totally could patch it to enable offline progression once it's reached EOL and they shut down the servers. But the idea that they would do that is naively optimistic, I think.

As for GT Sport... yeah you can synchronize progress you've made offline, if you reconnect to the servers before closing the game. If the game closes for any reason, then that progress is lost. Here's a fun experiment you can try... disconnect your PS4 from the internet, create a new user profile, then fire up GT Sport as that user and see how enjoyable the experience is.
 
snc
gosh, do what you want but I forget how writing with you is waste of time ;d ignore
I'm with you on this snc.

Kaz is tight lip'd on this as Sony are yet to officially release the psvr2

There will be differences between ps4 and ps5, firstly the haptic feedback. That's a big difference already.

Then there will be vr. Full VR support on PS5 and perhaps limited or none on PS4.

Some videos give big clues that vr is coming from view angles, plus Kaz has always been a big fan.

On top of this, both GT7 and Gta5 enhanced both jointly say March 2022 release, so maybe just maybe, Psvr2 also that month?

Gta5 looks set for VR with clues in videos, and again 'enhanced gameplay'. They done it with la noire after all

So, here's me hoping March 2022 will be a massive month for both GT7 and PSVR2
 
Unfortunately there was no question regarding a new AI model. Let's be honest, what we have in GT Sport is about 15 years out of date. The AI are laughable in Gran Turismo.

(A recurring aspect that spans over the entire Gran Turismo franchise, is the Artificial Intelligence (AI). We've approached this opportunity to ask Yamauchi what we might expect with this regard, (AI) and if there'll be substantial upgrades.

"Regarding to the development of AI, it's something that you cannot always feel satisfied with; but compared with GT Sport, the AI is faster, and will drive in a more human way to how it did in the past.")

Courtesy by @Nowax (Post #106)
 
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Something doesn't make sense here...

@PLAYSTATION.COM via https://www.playstation.com/en-gb/games/gran-turismo-7/

"Each car handles differently and feels unique as you navigate over 90 track routes in dynamic weather conditions, including classic courses from GT history."

Now, we have Kaz saying something that contradicts this? Please don't tell me we have broken promises already. Have I read this wrong? Is there something I'm missing?

Can we approach Polyphony about clarification? Does he mean now that 90 track routes do not have dynamic weather day one? But are coming regardless? Does he mean they are all dynamic as per statement on Playstation.com - but they don't all do full on weather simulation yet?

Confused...

:eek:
We need to wait for the full track list with each dynamic feature listed next to them. If it's just rally tracks not having dynamic weather I'd be cool with that.
 
I'm afraid the biggest fear I had has just been confirmed by Kaz himself. The game has been highly compromised in order to run on the PS4, a decade old hardware almost.

If the selling point for whomever owns a PS5 is faster loading times, and even then, they have to wait for PS4 users to join/reload the track after each race before starting a race, that's the same as having a PS4.

16 cars on track. Obviosuly compromised. If this game would be a PS5 exclusive, they could push it to at least 20 24 cars.

Dynamic weather and time. Half baked, because if they can make it work on La Sarthe, they could make it work on much smaller tracks. Seems like an unfinished feature if it only applies to a few tracks. Also, wasn't this feature impossible to implement on the PS4 and why we got fixed times and weather conditions? Have they found a magic formula all of a sudden?

I always wished PD would make GT7 a PS5 exclusive, like they did with previous games (GT3 and GT5 which didn't play on older consoles) but I guess money speaks louder and the 140million PS4s out there are worth a very compromised product which doesn't take advantage of the new console hardware, except for loading times (and maybe ray tracing?).

GT7 feels more and more like a second go at a PS4 focused GranTurismo and less like a whole new GT for a brand new console.

No way I'm paying a PS5 price tag for this game. Not in a million years.
 
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Yeah, technically you're right that nobody knows the ultimate fate of GT7... they totally could patch it to enable offline progression once it's reached EOL and they shut down the servers. But the idea that they would do that is naively optimistic, I think.

As for GT Sport... yeah you can synchronize progress you've made offline, if you reconnect to the servers before closing the game. If the game closes for any reason, then that progress is lost. Here's a fun experiment you can try... disconnect your PS4 from the internet, create a new user profile, then fire up GT Sport as that user and see how enjoyable the experience is.
Yeah I know there's just a base game, but that isn't the case for most of us as we already have the data + save file already on our systems. I still have all of my cars with all of their liveries applied and all of the tracks when I turn mine on with no internet connection. Also it does say on the box that internet is required for most functionality ;).

One fact remains... no one knows at this stage. I've said in another thread that I'll wait until we see what happens with GT Sport before I throw my toys out the pram :).
 
Yeah I know there's just a base game, but that isn't the case for most of us as we already have the data + save file already on our systems. I still have all of my cars with all of their liveries applied and all of the tracks when I turn mine on with no internet connection. Also it does say on the box that internet is required for most functionality ;).

One fact remains... no one knows at this stage. I've said in another thread that I'll wait until we see what happens with GT Sport before I throw my toys out the pram :).
Thanks for the insight, and while I don't own GTS myself, I was going off what I understood. I didn't realize the game can be played without any connections with no problems. What exactly is there to do in that case? So if you ever accidentally connect back to the internet, you'd essentially lose all progress you'd have?

One fact remains, that no one knows if PD will change that. However, we do know that if they don't it definitely will upset functionality of the game - That' seems to be the definite here.
 
I don't pay as much attention to gaming news in general so i might have missed up on some information.

That being said, my biggest concern is the 16 player limitation which's kinda ridiculous. I get that normal daily races and lobbies are mostly P2P rather than dedicated but even that is a bit silly imo.

If you didn't know already, Sport Mode in GT Sport used to feature a full on 24 online player grid before they downsides it so clearly it can handle that number of cars.


In fact, GT Sport can allows upwards of 30+ cars on the track. Why limit it to 16/20?

I feel like it being a PS4 title have limited the game quite heavily. I get that barely anyone has a PS5 yes but i wished if it was a proper 9th gen game rather than a cross gen one like so many other games out there.
 
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So it seems the mandatory online saving is retained which is disappointing to hear. I'd like to know what safeguards has PD/Kaz implemented on their servers so that data corruption doesn't happen? Will PD finally open up a support team to handle such requests like Forza has had for years?

When I logged into GT Sport one day, my save was corrupted for no reason and I lost everything. I was always connected online, "it just happens" is not an acceptable answer to me. Backup saves on PS+ don't help at all. So what Kaz is saying is that this may be possibility again with GT7. If follow-up questions or another interview is possible, I'd like GT Planet to bring this up.
 
I honestly wish if the team were a bit more connected to the player base. I'm not trying to sound rude but why do a lot of Japanese developers seem to be disconnected from it's playerbase?

Other wise, I'm looking forward to playing this new GT.
 
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Thanks for the insight, and while I don't own GTS myself, I was going off what I understood. I didn't realize the game can be played without any connections with no problems. What exactly is there to do in that case? So if you ever accidentally connect back to the internet, you'd essentially lose all progress you'd have?

One fact remains, that no one knows if PD will change that. However, we do know that if they don't it definitely will upset functionality of the game - That' seems to be the definite here.
No problems 👍. There's all the Career stuff and Arcade, even my funds are all there but I can't spend them :ouch:... and I wouldn't exactly call it with no problems because the 'cannot reconnect to internet' spamming gets really old really fast :lol:.

The greyed out can't be used and the the sections I've opened can.
Gran Turismo™SPORT_20210917062625.jpg
Gran Turismo™SPORT_20210917062658.jpg


I can imagine it all getting really boring if there's no way to progress when the servers shut down.
 
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