Project CARS General Discussion Thread

  • Thread starter Terronium-12
  • 20,825 comments
  • 1,565,244 views
Thought I'd give this a quick go again to see how it is on pad, think last time I played this game was on 1.3 and now it's 9.0. :crazy:

Using input 3 settings which is default one, found it still quite playable even on a knackered Xbox 360 pad and seems to have quite good feedback.


The main complaint about AC seems to be it's lifeless. With it coming to consoles later on in the year i fully expect a full fledged game with soul....hopefully.
I like the sounds, track detail and driving which as a whole package feels most lifelike to me.
 
Thought I'd give this a quick go again to see how it is on pad, think last time I played this game was on 1.3 and now it's 9.0. :crazy:

Using input 3 settings which is default one, found it still quite playable even on a knackered Xbox 360 pad and seems to have quite good feedback.



I like the sounds, track detail and driving which as a whole package feels most lifelike to me.


The driving is supposed to be very good but the racing is supposed to be souless and the actual "game" part severely lacking? (Sounds a bit like GT games these days)
 
Was in a online race last night (basically running away with the win) when out of nowhere on the straight, I hit...something and It said contact even though there was actually nothing I actually ran into :odd:
 
I don't know what it is but AC feels different to me lately, I don't know if it's the new tire model or physics changes. Most of my time is in rF2, SCE, or R3E but pCARS for a change. AC has taken a back seat for me, maybe I have too many laps in rF2, AC feels lifeless. I also wonder if there are changes to AC in preparation of the console release, I would think not but it just doesn't feel like it did a year ago. Just my opinion, what I look for in a sim isn't necessarily the next persons' preference - I do prefer historic racing cars.
Allot has changed they do update the game frequently. So I wouldn't be surprised tbh. AC can feel a bit dull with not much of a career it can get boring. If Hot-lapping is your thing it's great however.
Edit: Kunos is updating all their tracks to a higher quality in the next update! This is HUGE!!!
 
Last edited:
The driving is supposed to be very good but the racing is supposed to be souless and the actual "game" part severely lacking? (Sounds a bit like GT games these days)
Allot of simulation games turn to be soulless especially on the PC. Though I find it hard to beleive the driving aspect of it to be soulless, if it is a simulation. From what I tell Pcars is just another sandbox sim with fancy graphics and car/track roster where you can jump right in to any racing discipline you want and race/tune instantly and online support. Not much else to it. Good for people who don't have much time to play the game and go through a whole career before racing what cars they want though. Just jump straight into the action.
 
Last edited:
maybe he's just not used to racing sims but I played shift 2 (the game which PCARS is built on) and it was pretty good immersion-wise for its time.
 
Allot of simulation games turn to be soulless especially on the PC. Though I find it hard to beleive the driving aspect of it to be soulless, if it is a simulation. From what I tell Pcars is just another sandbox sim with fancy graphics and car/track roster where you can jump right in to any racing discipline you want and race/tune instantly and online support. Not much else to it. Good for people who don't have much time to play the game and go through a whole career before racing what cars they want though. Just jump straight into the action.
The racing in PCars is exciting though infact it has the best racing v AI i have played since Toca days. Even online i'd go as far as saying the best since Toca days. Having good racing does give it a soul but the career is a bit meh and a bit soul less. Sim wise or even simcade when was the last time we got a good career? How hard can it be?
 
GT5 had an ok career with a leveling system to unlock cars which took forever. GT4 I think was the last good racing with a career. Maybe Try Grid Autosport (spiritual successor to TOCA and grid). I hear good things and its free this month on PS+ There's also the simcade Driveclub with great graphics & new things to try with every update, most recently the addition of hardcore mode which turns off all driver aids.
There's also Dirt Rally which is D!rt returning to its roots...unless you not be into rally.
 
Last edited:
In my opinion, PCars is brilliant at immersing you in the racing which is the most important aspect. I play on PS4 and the feeling of racing with a pack of up-to 44 AI is remarkable. Add in dynamic time and weather and you have a wonderful package capable of delivering a level of immersion that near nothing else at present seems able to replicate.

I am not a fan of Career which is odd as racing careers are something I usually love to progress through. It feels too broken up as you jump from kart to track car to road car very quickly. I don't feel involved in a championship this way. I hope PCars2 has a less staccato Career

On one hand I like being able to jump in and select any car but at the same time I miss the progression which unlocks cars. Perhaps for PCars2 SMS could have a couple of cars from each class unlocked with player progression granting access to the remainder.
 
Career wise, I really loved I believe it was gt4. It was great having the used cars section, and while I do hope pcars sticks with the always unlocked system, I do like the slow progression system
 
Career wise, I really loved I believe it was gt4. It was great having the used cars section, and while I do hope pcars sticks with the always unlocked system, I do like the slow progression system

The biggest issue with PCars career is the scripted weather that just repeats the same everytime, the CLIO championship is quite fun but knowing come Oulton Park round exactly when it'll rain and exactly when the AI pit a lap or 2 early to change to wets even though its still not raining yet is just pretty much a game breaker.
 
Career wise, I really loved I believe it was gt4. It was great having the used cars section, and while I do hope pcars sticks with the always unlocked system, I do like the slow progression system
I'm the other way around, I'm an old bugger now, with nothing like as much time for racing as I did have. So the slow progression is a massive turn off for me, I love the 'do what you want' approach of P Cars in that regard.

The biggest issue with PCars career is the scripted weather that just repeats the same everytime, the CLIO championship is quite fun but knowing come Oulton Park round exactly when it'll rain and exactly when the AI pit a lap or 2 early to change to wets even though its still not raining yet is just pretty much a game breaker.
While not a game breaker for me, now that we actually have a weather forecast it would now be much better to have random weather.
 
Ive absolutely loved the Formula C in the career....you can really chuck them around and the racing is close and intense. I enjoyed it more than the LMP1s!

I also noticed that the AI is fantastic,taking different lines,battling,making mistakes etc. Its on par with the Grid Autosport AI..

2nd and 3rd were in front of me at Monza battling,and they both rolled it on the 2nd chicane and retired! Great to see incidents like this instead of robots going around the track.

Does the AI quality differ with certain classes or is it just improved a lot through the various patches??
 
Ive absolutely loved the Formula C in the career....you can really chuck them around and the racing is close and intense. I enjoyed it more than the LMP1s!

I also noticed that the AI is fantastic,taking different lines,battling,making mistakes etc. Its on par with the Grid Autosport AI..

2nd and 3rd were in front of me at Monza battling,and they both rolled it on the 2nd chicane and retired! Great to see incidents like this instead of robots going around the track.

Does the AI quality differ with certain classes or is it just improved a lot through the various patches??

Both when you think about it. The AI gives more room now and is not super aggressive like in the past when the game first release. The AI kinda races the same when it comes to different classes but i notice that some classes are more difficult then others. Like setting the AI to 100% for superkarts or LMP2 for example is easy. But for classes like road or GT3 it can be really difficult at 100%.
 
Could also be skill level. I find I can do gt3 just fine around 88 but formula a I can barely reach mid 70s without struggling. (Skill level may be wrong word, maybe just what car class you are more familiar with)
 
Could also be skill level. I find I can do gt3 just fine around 88 but formula a I can barely reach mid 70s without struggling. (Skill level may be wrong word, maybe just what car class you are more familiar with)
F1 is technically a miles more competitive sport with ridiculously tight regulations so it would make sense if the game's AI was much more dialed in than the Touring-car like GT3 series. With enough practice though you'll do just fine 👍
 
Is the blue flames coming off the 2013 Marek RP 339H base on real life? Cause i never seen a car backfire blue flames before?
McLaren P1
3849893911.jpg
 

Attachments

  • upload_2016-2-17_0-23-42.jpeg
    upload_2016-2-17_0-23-42.jpeg
    8.9 KB · Views: 15
Just finishing 4 hours of Endurance Race in Nurburgring on a bunch of GT3 cars with all random weather. No regrets, im impressed.

Though i did stumble a sudden freeze mid race problem when on Escort race on Brno. All controls workexcept the driving itself (acceleration, steering, etc). Had to force close and reopen again.
 
VXR
Talking about the career, I'd like to see it offered as it is now and also with a more narrative bent. Like the first Toca Race Driver without the personal story.
That'd be great, give a little more drama to it perhaps.
 
Regarding Career - id love to see the same AI driver names & teams in the different championships - instead of just random names everytime you start a new one.

Grid Autosport had this spot-on....you could form rivalries with certain drivers & teams,some have characteristics,some take risks etc.

This would add a lot to career,more personality and characters in the actual races.
 
Back