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There is really no difference there. The Aventador in Beetle's clothing will standout easily with rules in place, and if it passes the rules, it's probably not going to give anyone an advantage.You can't cheat with DLC cars though. You can't use the Aventador and make it look like the Beetle. Everyone can see exactly what you are using. That's not the case with mods.
You missed the point, you can't partially enforce no tuning. Even if mods did not exist, you would have to go through extra procedures to enforce special rules.Racing suspension and drivetrain parts are all available in game.
Modding is not. "No tuning" option is great if you want no tuning. But what do you do if you want tuning but no modding?
PD should fix this. It will not only defend rooms from mod cars, but also people who are dishonest without mod cars.
I just want to reinforce that I said nothing like that.There's no option for that. basically you're saying that either you allow modding or you have to race stock.
Which would imply not going online, at least not without informing everyone what you're doing and getting their permission first.It isn't your own game if your own game is connected to 9.2 million other copies of it and you're using your car in online racing.
Yes, yes I know, honestly and/or the lack of it. Mods, by themselves still aren't bad, and people shouldn't think they are. The solution is to stop people from abusing them.
Now I wouldn't blame PD if they made all the mod cars disappear over night, but another solution to this (for future games anyway) might be allowing modding and then controlling it.
Has always been the case outside of simple room regulations.So now we have to babysit the replay files after every race, comparing engine revs between 1000+ different cars. That's going to be fun.
Still the point was, it's not completely stealthy.
That doesn't give those cars an advantage though.Sure, they may be great. Trouble is, not everyone can get them. Everyone can get a DLC car, you just need to buy it from the PSN store, it is part of the game, no sneaking about. Everyone can't get a modded car, or if they can they're not willing to risk their PSN accounts for doing so.
The ones subtle enough to go unnoticed probably aren't even worth worrying over though. Also, if they are so subtle, then this runaway copy cat crisis you described probably won't happen.Yes, but the crucial difference is that dirty driving is easy to spot. Subtle mods aren't.
To be honest, I probably wouldn't even go out of my way to look for modders until something suspicious lead me to. It seems some people can't stand the thought of the cars even existing though, so to each their own.
This would be a good thing to test.I would like to see an extensive test of different possible modifications and how they compare in performance points and lap times to unmodded cars before I buy that argument. How about cars getting the X1 or 2J fan? How about cars getting downforce parts that doesn't show? If you want to have a one make race with a certain type of car, and then people are showing up in all kinds of different chassis, isn't that going to affect the performance?
It's not like lowering power is more noble than raising it. Also, some people do own fast cars. The people upgrading their cars might very well be trying to drive their real life cars.No one's making GTS-t Skylines, no one's making Impreza non-WRX STi... No one seems to be making their real life car, to see what sort of lap times they could get around whichever track in their real car.