I actually agree with you strongly that was actually a very marvelous example of how a postivie arguement should be. No insults, no rude comments etc. I greatly respect that.
Anyway you're right however we don't know exactly what's going on at PD. We don't know exactly what they are working on, what most of their time is being used for in tems of GT6 or w/e other projects are gong on at PD. ....snip...
Look at drifting for example. I had hard time finding Drifters who highspeed drift also. But with that modding stuff going on It was everywhere. A certain team who will not be named used a Grip multiplier to cheat wins every time.
My point now is, How exactly could PD limit and make this modding fair.
Thanks for the response. You're right we don't know what's going on at PD, but I think we can put the lack of $$$ argument on the shelf. I'm sure they are in full on GT6 mode and don't really care much about GT5 at this point. The money has already been made and they'll do as little as possible at this point, which is what they are doing obviously.
I can't comment on drifting because I know nothing about it, but I do know that any problems with hybrids, be it in drifting, drag racing or circuit racing can be solved with a simple HYBRIDS YES/NO toggle in setting up open lobbies. The opportunity was there to include it in the game and instead PD chose to leave the worst part of hybriding in, and get rid of the most positive aspects of it.
I would think that being able to open lobbies and prevent hybrids from entering would make you and most non-hybriders happy.
Imagine what everyone would think towards the legitimate hybriding community if they were forced to read this post... bravo. Read every word and completely and thoroughly enjoyed it. That's how an argument is won.
Thanks Mitch.👍👍
In their own back yard, Men can continue to tinker till their hearts content (offline). Just can't bring their tinkering to a race with rules and regs (online)
It's not necessarily about the outrageous horsepower. Take an F40. One driver, not using hacks tunes his car however GT5 allows. Then take another driver, in an F40, using hacks, doesn't alter the cars power but improves it's handling to enhance cornering beyond what GT5 allows, as could be done in real life. That makes a fair race because it's based on something that could be realistically done in real life?
Not really. High HP monsters are easily spotted during a race and can be fixed easily with a swift kick to the offending player. Someone who adjusted the handling of a car is much more of a subtle enhancement that isn't obvious and can't easily be proven.
PD haven't taken away Hybriding. They have just given players a choice. Play by the rules of the game and you can play as you always have. Or keep on Hybriding and keep it in your own back yard (offline)
Also, PD had to do something against this. If they left this kind of cheating open, and then another form came along, how can they legitimately say, you can cheat the game this way, but not that way?
I never tried the hybrids, it's not something I'm interested in. I'm not against them or people playing with them, I just don't want to see them online.
As far as the F40's are concerned see my comments above about an ON/OFF for allowing hybrids. You're right though, under the current system if hybrids were allowed, you could easily adjust the grip of one F40 in an F40 exclusive race and gain a grip advantage. However, to get the grip advantage in a PP limited race, you'd have to give up HP. Whether that benefits you or not you can't say at this point.
As far as subtle changes to cars, the PP system took care of that. I built more than 75 hyrbrids, each one an attempt to capitalize on motors, chassis, weight, downforce, grip, tranny and anything else I could think of and I could not beat the PP system.
I could not build a car that was faster than the current fastest cars at the usual PP levels of 450/500 etc. If you add grip you lose HP to maintain PP. Want downforce? No problem, give up some grip and/or HP. There was nothing you could do that didn't affect PP.
I built many great cars, great fun to drive, great sound, great handling, 7 gears, they were an absolute blast to drive and race online. But they weren't any faster than the NSX's, the Elises, the LFA's etc. In fact nothing I built was as fast as any of those cars and I have a decent grip on tuning in this game.
In short, as I and others have said dozens of times, outside of the outrageously powered cars which you say were easy to spot and therefore not a problem, the PP system worked beautifully with hybrids, even with hidden grip multipliers. All it did was make 100 cars competitive at each PP level instead of 1 or 2 or 3. Does it really matter if I pull up in front of you on the grid and win a race in an Elise or a 69' Vette or a 71' Mustang?