"Standard Car" does not correspond to the interior view.Update read 1st page

  • Thread starter JDMKING13
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True. But didn't Kaz say damage was included because of the NA demand for it? I would think there are more people complaining about the lack of cockpit views than damage...so isn't it possible that PD noticed the dissatisfaction of fans and therefor do something about it. I also want to be realistic about them implementing cockpit view of some sort this late in the game, but how hard would a generic cockpit view of some kind take? It wouldn't have to be something unique to every car brand.

Well the outcry may be louder and shared by more people but this whole thing started after they confirmed a final release date meaning they can't implement 800 different interiors if they didn't do so already.

And a generic interior? Really? What's the point of that as an interior design is just as unique and specific to a car than an exterior design.
Apart from being undesired to most I guess ( at least I can't see the point ) I can't really see the car manufacturers willing to have a generic dashboard for all cars.
The other option would be a blackframe like GT-PSP which would look hideous on a large HD TV screen.
It's either going to be well-executed and specific to each car or not be available at all.
 
Just an old video for those who haven't seen it yet:

Just go to show how advance GT4 really is, can't wait to see what GT5 will have to offer 👍
 
Well the outcry may be louder and shared by more people but this whole thing started after they confirmed a final release date meaning they can't implement 800 different interiors if they didn't do so already.

And a generic interior? Really? What's the point of that as an interior design is just as unique and specific to a car than an exterior design.Apart from being undesired to most I guess ( at least I can't see the point ) I can't really see the car manufacturers willing to have a generic dashboard for all cars.
The other option would be a blackframe like GT-PSP which would look hideous on a large HD TV screen.
It's either going to be well-executed and specific to each car or not be available at all.

Well believe me I would take the accurate car interior first, no question, as one of the coolest aspects of the cockpit view is to see what alot of cars you would never see the inside of look like. But if that isn't an option due to production time, then I would happily take a generic cockpit. The interior view makes me feel that much more immersed into the game, the floating in the air bumper cam is ok, but doesn't have the same effect as sitting in the car. I would even still use the cockpit view of a race car with 80% of your vision obstructed, just because the immersion and 'feel' you get from being there. I'm not sure how the generic cockpit view would work though due to car manufacturers

As far as the black frame on PSP, I'm sure if they did that for GT5 it would be upgraded to HD standards, I'm sure PD isn't that stupid to use a crap PSP model cockpit frame that you view on a tiny screen and use it for 50" HD display.
 
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They could pull it off. They would just need to slap the car logo on the steering wheel, and maybe have a manufacturer paint scheme. Cant imagine that being to difficult or time-consuming.
 
They could pull it off. They would just need to slap the car logo on the steering wheel, and maybe have a manufacturer paint scheme. Cant imagine that being to difficult or time-consuming.

No way would alot of the high end manufacturers (Ferrari, Maserati, etc.) allow a generic cockpit view in their cars with their namebrand applied to it. I would love that as an option, but that would never fly with them.

Edit: Maybe without the car logo on the steering wheel that would work, but the Ferrari horse on a generic wheel would almost be like fraud.
 
Why though? It's not like people are going to think Ferrari interiors are crap because of that. At least the logo on the wheel is good advertsing. With hood and bumper, you dont even see anything Ferrari.
 
Why though? It's not like people are going to think Ferrari interiors are crap because of that. At least the logo on the wheel is good advertsing. With hood and bumper, you dont even see anything Ferrari.

For the same reason alot of cars won't show complete damage to their cars, as well as the ability to get totaled and not being able to drive away, thats something they just don't want shown.
 
Well believe me I would take the accurate car interior first, no question, as one of the coolest aspects of the cockpit view is to see what alot of cars you would never see the inside of look like. But if that isn't an option due to production time, then I would happily take a generic cockpit. The interior view makes me feel that much more immersed into the game, the floating in the air bumper cam is ok, but doesn't have the same effect as sitting in the car. I would even still use the cockpit view of a race car if it ment 80% of your vision would be obstructed, just because the immersion and 'feel' you get from being there. I'm not sure how the generic cockpit view would work though due to car manufacturers

As far as the black frame on PSP, I'm sure if they did that for GT5 it would be upgraded to HD standards, I'm sure PD isn't that stupid to use a crap PSP model cockpit frame that you view on a tiny screen and use it for 50" HD display.

I understand as I feel the same mostly ( apart from wanting generic cockpits ) but a generic cockpit view isn't as simple to implement either.
One cockpit design to apply on all 800 cars would still mean all the visible exterior elements of those cars have to be implemented and being designed in such a way it's fitting to most cars ( or have multiple generic views ).

Apart from being undesirable to many ( for me not even a proper second choice to be honest ) I can't see both PD or the car manufacturers wanting this compromise either.
Car manufacturers wouldn't agree to their cars having the same interior as their competitors as GT is also a promotional tool to them.
To you and me a generic interior will be obvious, a lot of casual gamers or a new unaware generation of future car-buyers might think they all look the same inside.
 
That makes sense. I would have an easier time getting over it I guess if there was a true hood view, like as if you were looking out the windshield and see the hood of the car.
 
Yes, I'm posting without reading any of the previous posts. I think one way they could work an inside view without doing a lot of work would be to have a view similar to Toca 3.

toca-race-driver-3-20051207063633177_640w.jpg


It wouldn't be extremely hard either.
 
Since they took quite a long time to develop GT5,If they conceive the standards from the very first stage of development the cockpits design should be in their schedule,to the date this is unknown(but is more likely to don't have cockpits),so the updating of the cars is not the final asset to be introduce in GT5,since the announcement of standard/premium was like 1 year ago is pretty clear that they have expected,this so if the standards were conceive with the cockpit(which is not likely)it should be implemented over schedule.

It's possible but the feeling I get overall from the development of GT5 was first off that it was originally slated for Xmas 09 release (at which point if cockpits weren't in, they weren't gonna be put in in the next 9 months) and that since then KY and PD have been scrambling to add in the new features they need to have in order to ensure bullet point marketing items will be there like day night transition and weather.

True. But didn't Kaz say damage was included because of the NA demand for it? I would think there are more people complaining about the lack of cockpit views than damage...

Yes but the damage thing had way more time to get implimented... the cockpits thing wasn't even suspected until recently leaving very little wiggle rom to correct without a delay.

Yes, I'm posting without reading any of the previous posts. I think one way they could work an inside view without doing a lot of work would be to have a view similar to Toca 3.

toca-race-driver-3-20051207063633177_640w.jpg


It wouldn't be extremely hard either.

OT but man I love that game... still have it on my PC for occasional play... for me TOCA2/3 and Rallisport 1/2 were the perfect balance of challenging yet relaxed fun racing...
 
It's possible but the feeling I get overall from the development of GT5 was first off that it was originally slated for Xmas 09 release (at which point if cockpits weren't in, they weren't gonna be put in in the next 9 months) and that since then KY and PD have been scrambling to add in the new features they need to have in order to ensure bullet point marketing items will be there like day night transition and weather.



Yes but the damage thing had way more time to get implimented... the cockpits thing wasn't even suspected until recently leaving very little wiggle rom to correct without a delay.



OT but man I love that game... still have it on my PC for occasional play... for me TOCA2/3 and Rallisport 1/2 were the perfect balance of challenging yet relaxed fun racing...

I see and I also like TOCA 3 a lot,that is why I like more the Gran Turismo series,there you have open wheel, touring racing,rally and even monster truck racing,it didn't suck as some reviews point out back then and it was a great game,that is also why I am looking forward to GT,is taking some of the motorsport disciplines that you get in toca and for me that is enough to make a very good racing game.

And about the quote yeah I also feel that some stages of development were interrupted or reschedule and some adding of features were made,I also believe that they schedule GT5 for march 2010 but they could not get the game ready for that date and they end up delaying it all the way to November.
 
And about the quote yeah I also feel that some stages of development were interrupted or reschedule and some adding of features were made,I also believe that they schedule GT5 for march 2010 but they could not get the game ready for that date and they end up delaying it all the way to November.

I think it was probably scheduled for Dec 2009 then pushed back to March 2010 and now back to Nov 2010.
 
I for one am still hoping/ thinking that it is possible that we will have some sort of dashboard view. I am sure that when they modeled GT4 cars, that they had to have taken pictures of the inside of the cars too. For all we know, they might have already modeled the dash view for the cars in GT4, but just didn't have the space on a PS2 disc. If that is the case and they were already modeled and "ready" to be polished up for GT5, it would be simple and already added by now, but it might be one of the features they want to show at gamescom or Tokyo. I am still not convinced that "interior camera views", means helmet view. I have said it before, and I will say it again, I think that Kaz and PD is smart enough to know that the cars they modeled in GT4 could be used on a next generation console, if they did correct modeling at the time, even though that information could not be used on the PS2 format. Will standard cars be as detailed as premium, no, but they also probably didn't know the power of the PS3 when they modeled GT4 cars.
 
I for one am still hoping/ thinking that it is possible that we will have some sort of dashboard view. I am sure that when they modeled GT4 cars, that they had to have taken pictures of the inside of the cars too. For all we know, they might have already modeled the dash view for the cars in GT4, but just didn't have the space on a PS2 disc.
Ok, simple question. From what I know, PD never considered modelling interiors for GT4. Well, except for some of the cars that you could drive without a roof, like the Caterham, for example.

So, why would they bother modelling a cockpit view?
 
Ok, simple question. From what I know, PD never considered modelling interiors for GT4. Well, except for some of the cars that you could drive without a roof, like the Caterham, for example.

We don't know that for sure.

During some replays in GT4 - License test on Midfield with GT-R Pennzoil is one I can still remember - you could see traces of cockpit model during one of the camera settings (dynamic or something).

Nobody really knows is there basic cockpit modelled under those "black" windows and up to what quality have been made.

EDIT: visit the GT4 PhotoMode thread in order to see how many cars actually have modelled interior - from street cars to racing cars:
https://www.gtplanet.net/forum/forumdisplay.php?f=138

However, for full answer I presume we'll have to wait Gamescom, or even November.
 
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For what its worth, in the latest OPM feature for GT5, in a box out about the face tracking is the following quote:

'Gran Turismo's 3D debuted impeccably but the games face tracking faired less well.
Face tracking using the PS Eye works on the 200 cars with cockpits and lets you look around by tilting your face away from the screen.

edit:
further quotes:
As Yamauchi discusses his game, there's a sense that he'd work on it for another five years if he could.
He Proudly announces over 1000 cars for the game but its with a degree of resignation that he confirms only 200 of those are new models for GT5.
"there are actually going to be two types of cars included in the game," he says. "we have over 800 cars that are from GT4 and GT PSP upscaled for the graphics engine of the PS3 and the 200 Premium cars.
"we set a high objective for the number of cars" Yamauchi continues. "we realised we couldnt work that way as it takes too long - we could have ended up waiting until PS4."
So there will be no more delays?
"No," he says, "no more delays"

Only one fith of GT5 record breaking car catalogue are models fresh built for the new game, modelled inside and out with inch perfect undersides and a damage model that lets them shed parts in crashes.
Something had to give for GT5 to meet a November 2010 release date - the definative release date after years of false hopes - but Yamauchi quickly looks to the positives. For those premium car models, GT5 accurately models mechanical and cosmetic damage to an absurd degree .......
 
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Kinda disheartning. Another 5 years?

You can see a dash in this pic of the viper
From Super Shoudens gallerie.

https://www.gtplanet.net/forum/showthread.php?t=129094

Edit: Played prologue for a while last night and drove the Nissas proto to see if I could see anyting about this car. The only thing I noticed (I drove at Suzuka go to pit lane and stop at the Ohlns garage) was that you can clearly see his helmet and thats about it. Alot better then the GT4 cars.
 
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Ok, simple question. From what I know, PD never considered modelling interiors for GT4.

That is why I put, "for all we know", he might have modeled them and not discussed it with anybody outside of PD. We do all know that they keep as many secrets they can for as long as they can. He had to have known that helmet/dashboard view would be a standard for racing game in the near future when they were modeling the cars for GT4. I don't care about the rest of the interior, I just want to be in the car looking out over a dash.

For what its worth, in the latest OPM feature for GT5, in a box out about the face tracking is the following quote:

'Gran Turismo's 3D debuted impeccably but the games face tracking faired less well.
Face tracking using the PS Eye works on the 200 cars with cockpits and lets you look around by tilting your face away from the screen.

I don't think OPM would be a definate source when it comes to stuff like this. Kaz and his crew would not answer the cockpit question in any of the latest interviews, why would he or his crew tell a magazine. I think they are reporting off speculation, not directly from PD's mouth. I will not throw the possibility of cockpits out until I here, from PD, that standard cars have no cockpit/dashboard/helmet cam, not this "standard cars don't support interior views" line, because that can mean more than a few different things. I have seen something mentioned about premium cars can receive interior damage, and to me that means the engine area and trunk area, because manufactures, I can promise, would not allow, what many people consider interior, to be damaged as that would look like their cars are unsafe. I repeat, car manufacturers will not allow their, true to life, interior to be damaged in a racing game. In that case, interior damage refers to anything under the body shell except where the driver sits (what most consider interior).
 
Ok, simple question. From what I know, PD never considered modelling interiors for GT4. Well, except for some of the cars that you could drive without a roof, like the Caterham, for example.

So, why would they bother modelling a cockpit view?

For future releases, looking ahead isn't an alien concept to most companies.
It's mentioned here before that the car models in GT4 were "dumbed down" to allow them being playable on the PS2.

Not saying they did, but it's not impossible or even inconcievable ( on the contrary ) they did if only for future releases ( maybe they didn't actually model it but at least gathered the data ).
 
.......... it's not impossible or even inconcievable ( on the contrary ) they did if only for future releases ( maybe they didn't actually model it but at least gathered the data ).

I'm quite convinced that PD has the data on all of the GT series cars at their disposal. Every video tour we've seen of PD studios have shown their immense library of reference material. Each car in the series has a flat-file full of resources, pictures, spec sheets, all the way down to the original manufacturers brochures. Every interview we've read from a journalist that has been to PD studios has commented on the massive data that they maintain in their library on the cars they model.

While we may not see all the interiors for this release (pains to say), it would have to be in the future plans for the entire library to be fully modelled.
 
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