The Next Gran Turismo Probably Won't Be GT Sport 2

To be honest I'm more interested in the next Project CARS than the next Gran Turismo. It looks like PD and Kaz still don't listen to their fanbase. Although the game has lots of good points (graphics, livery editor), the cut in content and features has really turned me off.
Honestly - I'm done with pCARS. Too many bugs. I was really hoping for pCARS2 to be solid, but got disappointed. Although things may have changed a bit since its initial release, physics are still extremely off and many of its core problems remain.

Now my heart beats for Assetto and GT Sport.
 
We had a brief discussion about how to credit you with this, because your name isn't exactly the easiest to cite.

"Thanks to GT Sport for the tip. No, not that GT Sport. How would a game give us a tip? Seriously. No, it's a guy called GT Sport. Yes, we know."
Hahaha I was sure when I read that.
Hat tip to GTPlanet member GT Sport — yes, really — for the tip!
 
Cool. Although I haven't had a chance to play GTS for myself so I can't say that I'm excited or disappointed. With that being said, it would be great to not constantly have to see negative posts all the time. At this point, GTS seems to have a more positive reputation on YouTube, which is odd.
 
Cool. Although I haven't had a chance to play GTS for myself so I can't say that I'm excited or disappointed. With that being said, it would be great to not constantly have to see negative posts all the time. At this point, GTS seems to have a more positive reputation on YouTube, which is odd.
Seriously, the game hit its mark: "7-77". I'll Add, "6-77". My daughter will be 7 on April 23rd, but she has fun driving "her" first car. :)
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What if they call it "GT Sports"? :odd:
Damn you beat me to it..

A bike and a car on the cover " Gran Turismo SPORTS "

Also . The myth that gr sport has " static lighting " allowing it to look nicer is 100% false .Gt sport has real time lighting , it's not baked .The issue is shadows don't act the same at all times of day and having softer shadows at × time vs sharper shadows at × time causes flickering issues like we had in gt6 . Guerila games overcame this by having baked lighting conditions transition into each other mixed with real time shadows / weather .
 
Damn you beat me to it..

A bike and a car on the cover " Gran Turismo SPORTS "

Also . The myth that gr sport has " static lighting " allowing it to look nicer is 100% false .Gt sport has real time lighting , it's not baked .The issue is shadows don't act the same at all times of day and having softer shadows at × time vs sharper shadows at × time causes flickering issues like we had in gt6 . Guerila games overcame this by having baked lighting conditions transition into each other mixed with real time shadows / weather .

+1 on bikes in a Gran Turismo game, I'd be so down for it.

I mean, the last great motorcycle game that managed to convey a good handling of bikes, was Tourist Trophy all the back in PS2, we need another game like that.
 
+1 on bikes in a Gran Turismo game, I'd be so down for it.

I mean, the last great motorcycle game that managed to convey a good handling of bikes, was Tourist Trophy all the back in PS2, we need another game like that.
Didn't Kaz mention in an interview last year that "TT2 is possible but not currently planned" or something like that?... I could be wrong.
 
Honestly - I'm done with pCARS. Too many bugs. I was really hoping for pCARS2 to be solid, but got disappointed. Although things may have changed a bit since its initial release, physics are still extremely off and many of its core problems remain.

Yup, and the developers are very slow at releasing patches, and those patches always add as many bugs as they fix. PCars2 came out about a month before GTS and they only released 5 patches since then, compared to 17 for GTS. The game still has glaringly obvious bugs all over the place. Although the physics and tire model in the game seem greatly superior to GTS, they keep changing too much from patch to patch. The latest, 5th PCars2 patch broke the physics of slick tires to the point that street-sports tires are better than slicks. SMS studios also more or less stopped communicating on the forums. Nobody knows why SMS made those slick tire changes, if this was intended or if it's yet another critical bug. Since they aren't responding to all the questions, I guess it was not intended.
 
Well, so this is probably a way to take time for a full GT 7 development... we will have, again, hundreds of cars, a huge list of tracks, a really good esport section, maybe, at last, dynamic weather (always, I mean), a really working I.A.; Hmm, to much to ask, maybe; anyway, all of this in, let's say, another 3 to 5 years... well, somebody let me know when all of this will happens; for the moment i quitted GT, due i'm not interested in Esport and beta testing.
 
Honestly - I'm done with pCARS. Too many bugs. I was really hoping for pCARS2 to be solid, but got disappointed. Although things may have changed a bit since its initial release, physics are still extremely off and many of its core problems remain.

Now my heart beats for Assetto and GT Sport.
Could not agree more. Pcars 1 was buggy and had questionable handling albeit good immersion. Reviews for pcars2 were good so I made the jump and purchased on Day 1. It was an utter train wreck, full of bugs and it never changed.

I will never buy another pcars again. It felt like installing windows and hitting blue screens, then being told on official forums to stop complaining abouts bugs. It is a piece of **** of a product, I wished I could have gotten my money back on Day 2.

GtSports is a polished gem by comparison. And both GTS and AC physics and especially force feedback butcher pcars2. pcars2 has nothing going for it except dodgy reviews and marketing. ****ing hype train that was. And you still need a physics degree to configure force feedback to something that isn't a hot mess. What a train wreck /rant over.

So glad Gt Sport is a success. I've had good career mode races in pcars2 but the infurating bugs killed it. And online in GtSports is best in class and future games will be measured against it. That is how good it is for a casual gamer in terms of matching and having a semblance of racing etiquette without needing to connect to special club lobbies.

Well, so this is probably a way to take time for a full GT 7 development... we will have, again, hundreds of cars, a huge list of tracks, a really good esport section, maybe, at last, dynamic weather (always, I mean), a really working I.A.; Hmm, to much to ask, maybe; anyway, all of this in, let's say, another 3 to 5 years... well, somebody let me know when all of this will happens; for the moment i quitted GT, due i'm not interested in Esport and beta testing.

If you call GT Sport beta testing I invite you to participate in the pcars2 beta testing that is ongoing and let us know how you go. Have a glass of wine first before to take the edge off the bugs that will ensue

Yup, and the developers are very slow at releasing patches, and those patches always add as many bugs as they fix. PCars2 came out about a month before GTS and they only released 5 patches since then, compared to 17 for GTS. The game still has glaringly obvious bugs all over the place. Although the physics and tire model in the game seem greatly superior to GTS, they keep changing too much from patch to patch. The latest, 5th PCars2 patch broke the physics of slick tires to the point that street-sports tires are better than slicks. SMS studios also more or less stopped communicating on the forums. Nobody knows why SMS made those slick tire changes, if this was intended or if it's yet another critical bug. Since they aren't responding to all the questions, I guess it was not intended.

Well, we are talking about a developer who agreed to have console testing outsourced to a 3rd party. Nuff said.

I know cause I was on those boards for about 2 weeks after release cause nothing was working in the ps4 version including my TS300 wheels which was not detected. You couldn't even save a tune reliably for the longest time, an absolute joke of a sim
 
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mef
so I made the jump and purchased on Day 1. It was an utter train wreck, full of bugs and it never changed.

I will never buy another pcars again

The sensible option these days is just not to buy on day one. If there's problems they'll be all over the internet within 48 hours... you can then make an informed choice, rather than just having to accept the hype and marketing. If it's a train wreck at launch, then there's no problem just waiting until the issues are resolved. Things don't have to be so binary.
 
Pretty much what I did with GTS. Waited until people I trusted, gave their reviews/opinions and then, saw what GTS had to offer.
Funny, I was enjoying PC2 while many here, were upset with GTS.
 
Well, so this is probably a way to take time for a full GT 7 development... we will have, again, hundreds of cars, a huge list of tracks, a really good esport section, maybe, at last, dynamic weather (always, I mean), a really working I.A.; Hmm, to much to ask, maybe; anyway, all of this in, let's say, another 3 to 5 years... well, somebody let me know when all of this will happens; for the moment i quitted GT, due i'm not interested in Esport and beta testing.
I seriously doubt GT7 will be any different in structure beyond car upgrades in career racing. Online racing is the clear future of sim racing. I don’t consider it Esport’s unless I’m competing in the official FIA events. Regular daily races are just like jumping into an AI single-player race.....only far more rewarding.

I’d also say the one thing GT Sport most certainly isn’t is a beta. It’s the slick presentation and intuitiveness that keeps me coming back. In fact I’ve also enjoyed the regular car DLC as it’s allowed the community to sample and enjoy everything the game has to offer in a manageable manner. The only disappointment right now is the lack of tracks. 3-4 more would be ideal.....then add others as and when needed.
 
So I basically take this as a hint GTS will be the only release for the PS4 and eventually (albeit at a snails pace) we’ll get many more cars, tracks, and features. So about the time the next gen console is released (or years afterward) we’ll finally have a complete game.

Simple, straight forward and to the point...and likely spot on.

Higher FPS would be nice, but not necessary.
I'm not a fan of weather, but day/night transistions are badly needed to fully show off the incredible lighting PD have created.
That and just racing at sunset is very immersive.

All of this is irrelevant as we take a walk through the garden of question and raise some eyebrows talking about physics on Conversation Street.

They do not have to have a realistic physics or tire model, but damn I wish they would improve here.


I just plain like this post.

Thanks Corsa.
 
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Honestly, thank you to the mods for correcting the above. It had been so long since I had done a multi-quote that I screwed up how to do it.

:cheers::gtpflag:👍

Meaning I should post more often! :lol:

You guys really do a good job.
 
This is the discussion thread for a recent post on GTPlanet:
This article was published by Andrew Evans (@Famine) on April 13th, 2018 in the Gran Turismo 7 category.


Just give us track cars... tracks... and livery editor. That's it. Imo we don't need barn door van's ... or the whole picture crap... museum... none of that. It's all just a waist of space. Polly can use the time it took to make all of that and put it into making the problems non existent. Am I the only 1 that thinks this?

Oh.. being able to sell any car we want regardless of where it came from would be awesome also.
 
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Is it ungrateful to be really annoyed at duplicates on the daily mileage? And crap ones at that. Some honda 2/4 nonsense invention that I will never ever use
 
Until GTS returns the same semblance of grip and lower speed physics that made GT6 an enjoyable title, I'm afraid it only gets booted from time to time to have a bit of PSVR fun (utterly awesome in PSVR, despite so little to do), and see if I can get one of the 20Mcr. cars gifted for my daily gift. I miss most of the great stock and spec clean racing rooms that were so easy to find on GT6 until a lot of the base left early for the PS4 (I didn't get mine until Xmas), and have difficulty understanding why such a large base of clean players suddenly upped and disappeared into the black hole of Sport Mode Dirty Driver Hell.

So, until the new Assetto Corsa Complete comes out, I'm on PC2. Yes, sometimes a bit buggy, not as graphically gorgeous as GTS, but a far better representation of motor sports. yes, the new update broke the slicks a bit, but I honestly hope that, while it gets patched (SMS aren't too bad at single issue patches, it's the main patches that are so huge that take the time), more PC2 players will give the road cars a bit more love. Most of them are a hoot to drive.

For me, a racing game lives or dies by its track selection. GTS is a shoddy shadow of its former self, unworthy of a full price release (GT5Prologue was short on tracks too, but back then PD didn't rape the customers by charging full price for a half a game), missing just about all the tracks that made GT5/6 worth playing. PC2 may have its issues, but track and car selection ain't one of them! And with full weather and time, its already superior track list gets exponentially bigger.

If GTS had been half price (at full price) compared to GT6, it would have been forgivable, but charging $70 for 1/3 the content of GT6 has made me finally leave a game I have enjoyed for ten years or more. And if a large portion of the clean player base weren't wasting their time in Sport Mode and concentrated on building a true clean community back up in GTS, that might also have me stay. But with GTS in this awful shape, I don't care how many minor bugs (or even major ones!) PC2 has. It is still, by far the better game...
 
I'm so thankful Kaz and PD are planning to go back to the numbered series. :)

GT Evolved; GT International, GT-X, GT E-Sport... can be called lots of things and not be called GTS 2 or GT7!!! I don't recall Kaz saying the next GT will be numbered. And just because it's called GT7, doesn't mean it will have offline. PD has shown their cards with Sport and anyone who thinks online e-sport racing (FIA sanctioned or not) is going away is delusional.

I can only imagine the car collection. if we're totalling 500 cars in GTS, maybe 1000+ in the next. GT300, more GT4, current road cars like Honda S660, kei cars, concept cars like the RX-Vision. Old stuff like the Renault Espace, or whatever else. Open world environment. Anything could be coming for the next game.

It won't be 500+ for the next GT if it's for the PS5 as they will need to start over. Wait, it's PD; they'll need to start over regardless!! Or they will reuse assets created for the PS4 and it's GT5/6 premiums all over again. No thank you. I think it's fair to say that because of the amount of code required and PD's speed (?) to get one quality GT game per system, they need to release DLC to the existing game. To begin a second title for the same hardware, which is what they did with GT6, is too time consuming and ultimately delayed the game on the next hardware version. Just keep updating Sport and worry about what's next on the PS5. As for open-world... just no. Ever. And get rid of rally (or fundamentally overhaul it), it's stupid.
 
The sensible option these days is just not to buy on day one. If there's problems they'll be all over the internet within 48 hours... you can then make an informed choice, rather than just having to accept the hype and marketing. If it's a train wreck at launch, then there's no problem just waiting until the issues are resolved. Things don't have to be so binary.

What does this say about the games industry if you cannot buy a game at Day 1, download a 13GB Day 1 Patch (from memory) and still not have a game that is not absolutely riddled with bugs?

I mean, I agree with what you are saying. You absolute cannot and should not buy a game on Day 1 anymore. And it is because there are games out there that are barely running and there is no consumer protection to get your money back. You are buying garbage basically, certainly relative to what's being advertised on the back of the box.

Obviously this is a first world problem, but given we are talking about products with million dollar budgets you could expect a degree of quality in the product you are buying. Bugs are normal in any software but the decision to outsource final QC on consoles to a 3rd party indicates the developer or publishes just don't care.

Stuff like this is what gives games a bad name. So I struggle with the business as usual order of 'just don't buy it on Day 1'. Yes we know what is the sensable thing. It is still a really bad thing and the companies involved should be ashamed.

Edit: All the above refers to the console launch of Pcars2, just so nobody gets confused. Booting up GTS by comparison was a joy from a polish / experience point of view.
 
How has this turned into yet another comparison thread? I thought the discussion was about the future of Gran Turismo, not the amount of bugs present in Project Cars 2.

Yeah no kidding. Even going as far as saying GTS physics are superior to pc2. Polished yes, more realistic in physics and handling. Absolutely ludicrous.

That being said. If this means that the next GT will continue and improve on the matchmaking in the current game, they're heading in the right direction. It's the most accessible racing online currently on consoles
 
I don't think the next Gran Turismo game will be on the PS4 meaning the PS4 will ony have one GT title.
I think its obvious that we will have a 2nd GT on PS4. I think this was the plan as GTS has been marketed as a secondary and not mainline numbered series. Also the initial lack of single player as that was supposed to come in the next GT, but due to pressure was added post release. I just hope adding that doesn't set back the next GT. In theory it shouldn't, in PDs world it almost surely will.
 
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