See, this is the problem with every on of you. The guy was talking about Forza and Forza only, who said anything about iracing or Rfactor?. We all know that both of those games are better than GT5 in the car handling department and i bet you he knows that too which was why he said "The day FORZA beats gt5 is the day they get the physics right". Physics is a broad term but i beilive he meant the car handling or feel, would it kill any of you in here to just say yes or no on something without trying to justify why it should be that way. I find it quite sad that i and many gt and forza fans can come to an agreement on a certain subject in a troll thread created on gaf but the so-called enthusiats can't come to an agreement unless you say something bad about GT5.
Physics is something that's closely related to your experience, expectations and opinions. Thus, I'd say it's hard to judge in this case.
If GT5 is currently king, and better physics and accuracy would make FM4 king, how come games that do that already aren't king? That's all I'm saying. It's just that I can't get my head around people who want to narrow this argument down to just physics. Because, if that's all you care about, why are you even caring about either game?
My whole point isn't to mock GT5, because the driving feel is one of the thigns PD did get right, in my opinion, and I said so various times already. The point is to give you an example as to why I find it a bit strange to broadly state that FM can't be better until it has better physics.
I mean, that would mean that FM6 could feature perfect Force Feedback every car ever produced, every tuning part ever conceived, every modification ever done, every racetrack and driving road in the world with perfect 24h cicle and chaanging weather, and all of that could look so good that you couldn't possibly tell it from a real life picture or video - and yet, GT5 would be better if it has better physics and a more accurate 'Ring.
Sounds strange, no?
I'm not disputing that GT5 has great physics. Better than FM4? Hard to say, I've liked the demo a lot with both a pad and a wheel, but I'll have to drive more cars to make the final call.
As he just said physics, though... May I include collision physics, for example, into the debate?
You got it at last it seems.
Wait a second. PSN was down for weeks, for every single PSN user there is. With credit card info of a whole darn lot of people being leaked as well. and you compare that to some people having issues with FM2's auction house? Are you that desperate to make a point?
Because these averages are mathematically wrong anyway if you want an smart ass answer.
Well, yeah, 5/10 game and 10/10 simulator would equal a 7.5/10 rating, not 8.5/10.
And if you want to have a mathematically correct end score, for GT5, it was:
Presentation: 7
Graphics: 9
Sound: 8
Gameplay: 9
Lasting Appeal: 9
Total: 42. Devided by 5 = 8.4.
And Forza 4:
Presentation: 9.5
Graphics: 9.5
Sound: 9.5
Gameplay: 9.5
Lasting Appeal: 10
Total: 48. Devided by 5 = 9.6.
Yeah, those averages are so far off, mathematically, it's barely believable! And if you don't like the averages, they rated FM4 higher in every single category individually, anyways.
I mean, I'm sure you'll come up with another reason as to why those scores are meaningless, even if both are coming from the site you yourself said wasn't clueless about what they were saying, but still...