So, iRacing and rFactor beat GT5, then, I guess?
Wow, you run out of ideas fast...
- Car clubs
- Storefront
- Acution house
- Lots of multiplayer modes
- Rivals mode
- Modelled cockpits in every car
- XBL being more stable
- XBL not being prone to being hacked
![Sly :sly: :sly:](/wp-content/themes/gtp16/images/smilies/sly.svg?v=3)
- Better car list with more diversity despite having less cars
- More in-depth tuning options (tyre pressure, anyone?)
- Leaderboards
Never heard of the Play and Charge Kits, eh?
If you can ignore the issues with the framerate, the tearing and are only driving premium cars on the better looking tracks, sure...
And the Playstation was created because Nintendo didn't coorporate with Sony after Sony wanted exclusive rights to manufacturing the Super CD addon for the Super Nintendo - so it's all Nintendo's achievement, really.
Top dog in terms of sales, yes. Where else? In your opinion, maybe.
That's saying more about yourself than about GT, really.
Oozing with quality? Yeah, right
![LOL :lol: :lol:](/wp-content/themes/gtp16/images/smilies/lol.svg?v=3)
Why do the standard cars spring to mind, all of a sudden, when quality is mentioned? And the weird menues when style is?
In which case, FM would be the passionate one, no?
No, it's not just because of that. It's just
another indicator to Forza being a great game. Also, I'd say that the Inside Sim Racing guys do know what they are talking about, for example. Probably moreso than most of us do.
Pot calling the kettle black, eh?
Why exactly are you even in thhis thread, then?