FM Vs GT - Discussion Thread (read the first post before you post)

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Im confused as well, if he judges a game by sales, shouldn't NFS be a top tier game?
Or he only counts sales when it comes to GT and FM, but not NFS, which doesn't make sense.
 
So if FM outsells GT than its a better game and vice versa? Or you wont buy a game unless it sells well?:crazy: Makes....perfect...sense...

Who was talking about buying games? :odd: I don't think you can say what is the better game because we all have our own preferences on what we like when we play our console racing sim, however when I look at the whole picture as in the King of racers the sales impact my judgment. Hellaflush was taking it to another level, that like me saying Iracing and the other PC racing sims suck because they don't sale. Thats not the case because you have to look at what type of fans the game attracts PC racing sims in most cases are better when it comes to simulating racing. NFS attracts more casual gamer than FM and GT series. GT and FM attract very similar fan base, so all I was saying I don't take a reviewers opinion as serious as I do with sales.

@ Hellaflush come on man this is a FM vs GT thread. In my opinion NFS on the console is not in the same conversation as FM and GT.
 
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Who was talking about buying games? :odd: I don't think you can say what is the better game because we all have our own preferences on what we like when we play our console racing sim, however when I look at the whole picture as in the King of racers the sales impact my judgment. Hellaflush was taking it to another level, that like me saying Iracing and the other PC racing sims suck because they don't sale. Thats not the case because you have to look at what type of fans the game attracts PC racing sims in most cases are better when it comes to simulating racing. NFS attracts more casual gamer than FM and GT series. GT and FM attract very similar fan base, so all I was saying I don't take a reviewers opinion as serious as I do with sales.

@ Hellaflush come on man this is a FM vs GT thread. In my opinion NFS on the console is not in the same conversation as FM and GT.

So if FM outsells GT than its a better game and vice versa? Or you wont buy a game unless it sells well?:crazy: Makes....perfect...sense...

So again...
 
This is a silly argument. If you have a PS3, get GT5. If you have a 360, get FM4. If you have both, get both, or make a decision yourself as to which one you want. Trying to convince other people on the internet who have already made their decision is silly.
 
So again...

Vatxx did you read what I wrote or just pick things out to make are argument valid?
Who was talking about buying games? :odd: I don't think you can say what is the better game because we all have our own preferences on what we like when we play our console racing sim, however when I look at the whole picture as in the King of racers the sales impact my judgment. Hellaflush was taking it to another level, that like me saying Iracing and the other PC racing sims suck because they don't sale. Thats not the case because you have to look at what type of fans the game attracts PC racing sims in most cases are better when it comes to simulating racing. NFS attracts more casual gamer than FM and GT series. GT and FM attract very similar fan base, so all I was saying I don't take a reviewers opinion as serious as I do with sales.

This is a silly argument. If you have a PS3, get GT5. If you have a 360, get FM4. If you have both, get both, or make a decision yourself as to which one you want. Trying to convince other people on the internet who have already made their decision is silly.
I agree with you man I have both and will play them.
 
Who was talking about buying games? :odd: I don't think you can say what is the better game because we all have our own preferences on what we like when we play our console racing sim, however when I look at the whole picture as in the King of racers the sales impact my judgment. Hellaflush was taking it to another level, that like me saying Iracing and the other PC racing sims suck because they don't sale. Thats not the case because you have to look at what type of fans the game attracts PC racing sims in most cases are better when it comes to simulating racing. NFS attracts more casual gamer than FM and GT series. GT and FM attract very similar fan base, so all I was saying I don't take a reviewers opinion as serious as I do with sales.

@ Hellaflush come on man this is a FM vs GT thread. In my opinion NFS on the console is not in the same conversation as FM and GT.
But it doesn't make sense anyway. GT5 was waited as the Holy Grail of Sim Racing, they promised 100 they gave us 80 maybe. Lot of people pre-order it, waiting for a super Sim. In the end it's a good game I like how some cars handle I like some graphic effects but it has some bugs/issues/lack of stuff, so, sales mean nothing to me. About FM4 I saw a couple of videos.. looks still too arcadey imho, but great graphic and sound.
For the simulation thing I got my hopes on rFactor 2 if ISI will seriously take care about graphics this time.
 
But it doesn't make sense anyway. GT5 was waited as the Holy Grail of Sim Racing, they promised 100 they gave us 80 maybe. Lot of people pre-order it, waiting for a super Sim. In the end it's a good game I like how some cars handle I like some graphic effects but it has some bugs/issues/lack of stuff, so, sales mean nothing to me. About FM4 I saw a couple of videos.. looks still too arcadey imho, but great graphic and sound.
For the simulation thing I got my hopes on rFactor 2 if ISI will seriously take care about graphics this time.

That's wonderful buddy but whats the difference of reviews who has his own preferences when judging a game that has a chance to match up with my preferences. Again i'm not disagreeing with anybody on how you label a game. I was stating my opinion on the topic.
 
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Well I personally cannot wait for FM4 and it appears to have all the features I wish for. This is especially true with regards to online features. For example the rivals mode sounds excellent and I cannot wait to hotlap around the TGTT and compete against the world and fellow friends/club members. The ability to create a club is probably going to result in fierce competition especially the circuit club leaderboards where club members times are totalled together against other club teams.

As for GT5 and the above is whats missing i.e online features especially leaderboards. I still cannot believe GT5P has more leaderboards than GT5 which is why my hardly used brand new G25/Wheelstand Pro remains in my bedroom collecting dust.

Such a shame because I still believe GT5 has better graphics, physics but the gameplay is old, stale and outdated and this is clearly shown by the lack of online features. Sorry grinding away for credits is something I did prior to online gaming. I was content doing this because I didn't know any different.

So in summary I feel FM4 is a much more modern game appealing to a much wider range of audience.
 
I thought you had the PS3 your brother had the Xbox?

Yea I got it over the weekend he only lives 30 min away from me? I don't get your point? It's my Xbox he doesn't have a system right now so I let him borrow it. I still played FM3 while I had GT5 and I will play FM4 also.
 
JDMKING13
Yea I got it over the weekend he only lives 30 min away from me? I don't get your point? I still played FM3 while I had GT5 and I will play FM4 also.

My point being was that you implied you own both consoles that's all.

I still can't make out if you do or not.

You won't give out your GT. Fair enough.
You haven't joined a club or said you are going to.

Your like the scarlet pimpernel.

@Ivor. I remember you saying a long time ago. As long as I can race the ring in the night with rain and my mates, Forza can go and do one. Lol.

GT fans still saying the same.
Do you have a wheel for your Xbox?
 
My point being was that you implied you own both consoles that's all.

I still can't make out if you do or not.

You won't give out your GT. Fair enough.
You haven't joined a club or said you are going to.

Your like the scarlet pimpernel.

@Ivor. I remember you saying a long time ago. As long as I can race the ring in the night with rain and my mates, Forza can go and do one. Lol.

GT fans still saying the same.
Do you have a wheel for your Xbox?

:lol: I will PM it to you. ;)
 
@Ivor. I remember you saying a long time ago. As long as I can race the ring in the night with rain and my mates, Forza can go and do one. Lol.
?
I know amazing how my attitude has changed. Still to this day im in shock at how disappointing GT5 was or I should say boring.

Based on the demo and the features on FM4 that I know about this for me is going to be my ultimate racing game because it contains everything I want from a racing game.

My only regret is I wish I hadn't bought the G25 and opted for a Fanatec. Seems such a waste to have my wheel stuck in my bedroom but I cannot afford a Fanatec wheel.
 
II IVORBIGUN II
I know amazing how my attitude has changed. Still to this day im in shock at how disappointing GT5 was or I should say boring.

Based on the demo and the features on FM4 that I know about this for me is going to be my ultimate racing game because it contains everything I want from a racing game.

My only regret is I wish I hadn't bought the G25 and opted for a Fanatec. Seems such a waste to have my wheel stuck in my bedroom but I cannot afford a Fanatec wheel.

Damn that's a shame the force feed back is a level above GT IMHO. The best on consoles.
 
HELLAFLUSH240SX
Need For Speed is the greatest car game ever sold then....because that series has sold over 100 million copies(as of Oct.09), very well could be over 150 Million by now.

That's how much logic you make.

Need for speed is more a brand than a series. Not comparable to gt or fm.
 
It still doesn't matter how you guys try and make sales irrelevant. If Uncharted was a stinker of a game, it wouldn't have sold well, it would have been abandoned as a concept and thus no Uncharted 2 would have been made, and forget U3.

I played the previous two Forzas for 10 and 11 months almost straight, though I thought they had some pretty gnarly flaw lists. I dumped Forza 3 after six or seven weeks because of what I considered a pair of game killing flaws. I didn't set the boards on fire calling it a horrible game that you should hate as much as I do. I had a couple of rant posts and then wandered off.

And yes, all three Forzas have serious flaws in them. So are the sales of F2 and 3 complete and utter lucky flukes, and both games are one gear up from trash? Or did they have enough to offer other people that the other aspects were good enough? And should we compare sales of Forza to Mario, Pokemon and The Sims to judge their worth as racing titles? ;)
 
It still doesn't matter how you guys try and make sales irrelevant. If Uncharted was a stinker of a game, it wouldn't have sold well, it would have been abandoned as a concept and thus no Uncharted 2 would have been made, and forget U3.

I seriously wonder if you ever think about what you're posting. You're making a case for sales for the only people sales matter to -- the developers/publishers. And what have a couple of us said about sales? That they only matter to developers/publishers. The way you and several other people bring up sales is being used to denote which is better simply because of how much it's sold.

I didn't set the boards on fire calling it a horrible game that you should hate as much as I do.

Care to try telling another lie?

I had a couple of rant posts and then wandered off.

In to another section of the forum to rant about it every now and again.

And yes, all three Forzas have serious flaws in them. So are the sales of F2 and 3 complete and utter lucky flukes, and both games are one gear up from trash? Or did they have enough to offer other people that the other aspects were good enough? And should we compare sales of Forza to Mario, Pokemon and The Sims to judge their worth as racing titles? ;)

Neither one of those two questions makes much sense. And it's funny how you're now appearing to play coy with the sales figures bit when you're usually one of the first people to bring sales figures into the equation in regards to FM and GT.
 
It still doesn't matter how you guys try and make sales irrelevant. If Uncharted was a stinker of a game, it wouldn't have sold well, it would have been abandoned as a concept and thus no Uncharted 2 would have been made, and forget U3.

I played the previous two Forzas for 10 and 11 months almost straight, though I thought they had some pretty gnarly flaw lists. I dumped Forza 3 after six or seven weeks because of what I considered a pair of game killing flaws. I didn't set the boards on fire calling it a horrible game that you should hate as much as I do. I had a couple of rant posts and then wandered off.

And yes, all three Forzas have serious flaws in them. So are the sales of F2 and 3 complete and utter lucky flukes, and both games are one gear up from trash? Or did they have enough to offer other people that the other aspects were good enough? And should we compare sales of Forza to Mario, Pokemon and The Sims to judge their worth as racing titles? ;)

I've been on Facebook too long, I was looking for the "Like" button for your post.
 
I played the previous two Forzas for 10 and 11 months almost straight, though I thought they had some pretty gnarly flaw lists. I dumped Forza 3 after six or seven weeks because of what I considered a pair of game killing flaws.
Here, let me show you just how flawed your logic is. FM3 outsold FM2 and FM1 by a huge margin, so, by your logic, the game you liked the least out of the three is, indeed, the best.

Now, what does that tell me about your argument about game sales being relevant?

It tells me that you're either not thinking it through, that you're just using it whenever it suits your point , or that you're just bringing it up for 🤬 and giggles. But it should be pretty clear that you, yourself, provide the perfect example as to why game sales do not necessarily relate to the game's quality.

Otherwise, if you stand by your logic, you would have to agree that Forza three, which you dumped after 6 weeks oposed to 10 and eleven months, is the best Forza game to date.
 
Which is precisely why I said narrowing it down to just physics and track accuracy is just futile. Both games have a very broad focus that includes more than the pure simulation aspect, and yet, it was only that small part of simulation aspect that was singled out the two only important criteria that FM4 would have had to fulfill in order to be better.

Because it's the main issue that FM hasn't gotten right so far - their scope is also to adress the sim-crowd. Or do I need to mention all the buzz-word dropping done by Dan in the last couple of weeks? Though I have to say some of the showcased fantasy tracks do reassemble more PGR/Shift 2 style than anything.

And, well, I know the Forza core community quite well, but I'd say that it's more of an issue if a lot of people are losing real money due to their credit card info being leaked than a few gamers (and the core communitty that cared that much about stuff like that wasn't that big, even back then) having issues with FM2's auction house.

XBL wasn't bullet-proof and that's all I'm saying. Of course the PSN hack had a different quality, but if you state that one of the positives about Forza is the more secure online environment, then you are wrong. Just face it and get over it.

So, what you're basically saying is, them rating the game for what it is, all of it, and not overlooking its shortcomings is why you won't consider ratings important, eh?

(...)

Nonsense.

Personally, I don't need much of a "game" in the sense I have a motherload of prefabricated races, a phony careere mode where I can progress up the ranks and some bloke reassuring me how good it was racing me.

I'm more than happy to explore GT like I, and a few others, did in the 4 hrs Nürburgring companion thread for example. Take any car, throw it at any race and see what comes out in the end. Find the limit in performance, tyres, whatever and see if you can pull it off. Compare starting grids and see how fast the opponents are.

I love the fact that GT doesn't tell me what to do but let me find out myself. That's what I like about the series.

However I can understand that to many, not familiar with this franchise, it all gets a bit too complicated. I see how they would need more guidance and restrictions to help them progress through the game.

I know that video game journalists must treat every game as a "game" to have some sort of standard at least.

In that respect, and I gladly repeat it for you, I can see how IGN states a 5/10 for gameplay. But as I'm very familiar with GT, I rather give it a 8/10 because it keeps me interested and happy. It's tremendous fun to find that perfect car/race combo. To me.

But I liked how you went from "the averages are not mathematically correct" to "they don't represent the important stuff properly".

I pointed out to you that if you want a "smart ass answer", then it's that you can't do averages with numbers on an ordinal scale. Which you simply can't.

I think it's very clear I rate the genuine car "feel" of GT higher in my preferences than the online aspects of Forza.

Forza does a lot of things better than GT. But not the illusion of driving a real car. Because it was never meant to do that at all: it's an online game to such an extent, that without a gold membership you would miss 3/4 of the fun. I could never understand why people even bothered with FM in "offline" mode.
But, again, Forza is not the better car game. T10 need to understand that it's not enough stating their love for cars: it must show in the product. If they think "love" is putting stickers on cars, then it's a strange definition of the word.
 
Is this the same glitch explained at 21:15 of the video where at slow speed you turn 900 it does turn full lock but then at high speeds if you turn just a little bit it turns full lock for you ?
Just in case you've missed it all the last few weeks,

We've known about an issue with 900 degree wheels for ages.. T10 are aware, and hopefully it'll be patched..

270 degree wheels are fine..
 
Yep. The game doesn't do it with 270 wheels.

Well, to be 100% accurate, it does, but it is much less noticeable due to 3X lesser rotation-axis.

Both deadzone, linearity and rear-axle buffer are there no matter of degree.
 
Well, to be 100% accurate, it does, but it is much less noticeable due to 3X lesser rotation-axis.

Both deadzone, linearity and rear-axle buffer are there no matter of degree.

I thought this, but I'm leaning on the side of it being very different on 270 degrees..

e.g. Deadzone 100% isn't present at 270, I explicitly tried that last night, even the tiniest wobble around centre is shown in the telemetry.. at 900 there is a definite tiny deadzone..

Linearity I think is still present at 270 degrees, but that's the only negative thing (apart from the wheel wobble thing, that's been around since FM3 days)
 
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