Strittan
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- Sweden
- Strittan
This I agree with. Kaz has to open up for ideas, both from us and his employees. He has completed quite a few things from the feedback page, but that's just some minor improvements.When he created the series in the nineties, his vision was something fresh, new, never done before. What happened is that times change, and that vision that he never fully realized because of hardware/time constraints, got kinda lost in all of this. That's what you get when you put the whole weight of the creative process in one person's vision. Forza, on the other hand, is a constant brainstorm... incubation if you will, lol. A team in a constant lookout for fresh ideas to integrate in their game, playing not only the competition, but other games outside of the genre and looking on what could carry over across genres, while creating some new ideas and concepts themselves. to me, this is the difference