ItsHim
Premium
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- Bavaria/Germany
VaxxtxAhem...GT5...you DO know other countries make cars, right?
what you mean like Porsche? Ups, sorry, didn't want to rub that in.
VaxxtxAhem...GT5...you DO know other countries make cars, right?
I prefer American tracks as well. I was just wondering if that is their goal as an American company.
So should we have a GT vs. FM thread at ForzaPlanet?
No doubt there will be piles of problems, questions and issues. Hopefully Turn 10 still does under the hood community questions to ask about the changes.
Highly doubtful.
Spa and Bathurst would be the most request tracks since FM2. If T10 was interested in putting them in, they would have done so already.
Doubtful again since UTH is pretty much dead and buried.
We can only hope that they use the week in review to actually address players concerns in a timely fashion. There is a chance this will happen since their community team hasn't got a certain somebody on it any more.
I think that the reason that the GT series goes down as classics and Forza games just go down as another game in the series (look at the GT4 section in this forum. Not much like that for FM1 is there?) is because Forza makes sure that they have all the most exciting and new super cars and race cars (well some race cars. They don't seem to like them much there at T10. Funny. Racing game with mostly road cars) but because all the cars are a few calssics but mostly just the latest high tech super car, it means that come next year, these cars which everyone was praising for being so brilliant are being surpassed by even better cars, thus rendering the majority of Forza's cars old and outdated.
GT game recognizes this and rather than make loads of cars in the game that are super recent, they do just a handful and make sure that the majority of the cars in the game are true classic cars which go down in history for what they acheived. Think back to classic cars of today. When they released all those years ago, people thought they were another great new car. The next year, another even better car comes out rendering last years car outdated. This is what happens with Forza. But then what GT does is take the cars that have already gone through this phase and risen to become classics. That is why GT has a much greater level of longevity.
Well, that and the fact that T10 are like every other developer in which they release the game, bring out DLC within the first two months (Which means it was obviously going to be DLC from the first place and thus is actually something that should be in the game) and then they leave the gamers to themselves and work on the next game. PD however take their time. I mean Spec 2.0 released today and was 11 months after inital release. What PD did was listen to everything the fans wanted, and gave them everything they could. If Spa came out a month after GT5 released, it is obviously just content delibrately removed from the game but having it 11 months on means they have listened to the fans and gave them the track that was wanted most. More proof is the X2011 prototype. ANd the N24 GTR. You think the PD would design a car back in October 2010 that will race in 2011 July yet release it in late 2011? No. PD are continually adding to GT5. T10 will just patch a few glitches and give you the sutff that should be there already.
No. PD are continually adding to GT5. T10 will just patch a few glitches and give you the sutff that should be there already.
I think that the reason that the GT series goes down as classics and Forza games just go down as another game in the series (look at the GT4 section in this forum. Not much like that for FM1 is there?) is because Forza makes sure that they have all the most exciting and new super cars and race cars (well some race cars. They don't seem to like them much there at T10. Funny. Racing game with mostly road cars) but because all the cars are a few calssics but mostly just the latest high tech super car, it means that come next year, these cars which everyone was praising for being so brilliant are being surpassed by even better cars, thus rendering the majority of Forza's cars old and outdated.
GT game recognizes this and rather than make loads of cars in the game that are super recent, they do just a handful and make sure that the majority of the cars in the game are true classic cars which go down in history for what they acheived. Think back to classic cars of today. When they released all those years ago, people thought they were another great new car. The next year, another even better car comes out rendering last years car outdated. This is what happens with Forza. But then what GT does is take the cars that have already gone through this phase and risen to become classics. That is why GT has a much greater level of longevity.
Well, that and the fact that T10 are like every other developer in which they release the game, bring out DLC within the first two months (Which means it was obviously going to be DLC from the first place and thus is actually something that should be in the game) and then they leave the gamers to themselves and work on the next game. PD however take their time. I mean Spec 2.0 released today and was 11 months after inital release. What PD did was listen to everything the fans wanted, and gave them everything they could. If Spa came out a month after GT5 released, it is obviously just content delibrately removed from the game but having it 11 months on means they have listened to the fans and gave them the track that was wanted most. More proof is the X2011 prototype. ANd the N24 GTR. You think the PD would design a car back in October 2010 that will race in 2011 July yet release it in late 2011? No. PD are continually adding to GT5. T10 will just patch a few glitches and give you the sutff that should be there already.
550 spyder
Uuuummmmmmmmmmmmmmmmmmmmmm Not sure how to tell you this but nope.
But on the whole, Forza does have a huge collection of classics. Forzas carlist in general is far more balanced than GT5s
Uuuummmmmmmmmmmmmmmmmmmmmm Not sure how to tell you this but nope.
But on the whole, Forza does have a huge collection of classics. Forzas carlist in general is far more balanced than GT5s
I think that the reason that the GT series goes down as classics and Forza games just go down as another game in the series (look at the GT4 section in this forum. Not much like that for FM1 is there?) is because Forza makes sure that they have all the most exciting and new super cars and race cars (well some race cars. They don't seem to like them much there at T10. Funny. Racing game with mostly road cars) but because all the cars are a few calssics but mostly just the latest high tech super car, it means that come next year, these cars which everyone was praising for being so brilliant are being surpassed by even better cars, thus rendering the majority of Forza's cars old and outdated.
GT game recognizes this and rather than make loads of cars in the game that are super recent, they do just a handful and make sure that the majority of the cars in the game are true classic cars which go down in history for what they acheived. Think back to classic cars of today. When they released all those years ago, people thought they were another great new car. The next year, another even better car comes out rendering last years car outdated. This is what happens with Forza. But then what GT does is take the cars that have already gone through this phase and risen to become classics. That is why GT has a much greater level of longevity.
Well, that and the fact that T10 are like every other developer in which they release the game, bring out DLC within the first two months (Which means it was obviously going to be DLC from the first place and thus is actually something that should be in the game) and then they leave the gamers to themselves and work on the next game. PD however take their time. I mean Spec 2.0 released today and was 11 months after inital release. What PD did was listen to everything the fans wanted, and gave them everything they could. If Spa came out a month after GT5 released, it is obviously just content delibrately removed from the game but having it 11 months on means they have listened to the fans and gave them the track that was wanted most. More proof is the X2011 prototype. ANd the N24 GTR. You think the PD would design a car back in October 2010 that will race in 2011 July yet release it in late 2011? No. PD are continually adding to GT5. T10 will just patch a few glitches and give you the sutff that should be there already.
what you mean like Porsche? Ups, sorry, didn't want to rub that in.
Uh, what? You can't do averages for ordinal scales? Marks in school are basically an ordinal scale, and last time I checked, I do get averages for those. And rating games is hardly any different from that.
The only criticism that I would understand ...
(...)
Highly doubtful.
Spa and Bathurst would be the most request tracks since FM2. If T10 was interested in putting them in, they would have done so already.
Brad Oastler: I'm wondering about how you go about choosing tracks. I'm partial to the real-world tracks since I can see races there on tv or in real life. Consequently, I've wondered why tracks like Mosport or Lime Rock or Long Beach (ALMS!) or Spa are not included. Is it a licensing matter, or a matter of getting to the track to test it?
Dan Greenawalt Do I wish we had time to include every track you mention (not to mention the dozens of other tracks wed like to see in the Forza series)? Of course! But I also recognize the value in making sure that the Forza Motorsport series is released on time and at the level of quality our fans have come to expect.
t.o.Well written article. Too bad it's full of mis-information, half truths and out-and-out lies. I tried the 2.0 update last night. I liked that they improved the physics (here comes the ironic part, they actually made the handling a little easier, where's the outcry from the GT faithful hmmm..) but the rest of it was blah.
I don't think that would be enough to end the thread, but if thats a picture that's unedited then it makes a strong case for the graphics of FM4